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    Posts made by Cyph3r

    • RE: Cyph3r (Axis) vs. bolasgod (Allies +18) - G40 BM3

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery and 3 infantry moved from Kwangsi to Yunnan
              1 artillery and 3 infantry moved from Kiangsi to Hunan
              1 infantry moved from Shantung to Anhwe
                    Japanese take Anhwe from Chinese
              1 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
              1 fighter moved from Formosa to Hunan
              2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
              2 bombers moved from Japan to Yunnan
      
          Combat - Japanese
              Battle in Hunan
                  Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 2/9 hits, 3.83 expected hits
                      Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 2 infantry
              Battle in Yunnan
                  Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                  Chinese defend with 4 infantry
                      Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 6/8 hits, 3.50 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 4 infantry
      
          Non Combat Move - Japanese
              2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
              3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
              2 infantry moved from Kiangsu to Kiangsi
              1 artillery and 1 infantry moved from Kiangsu to Anhwe
              1 artillery and 2 infantry moved from Shantung to Anhwe
              1 artillery and 1 infantry moved from Jehol to Anhwe
              1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Jehol
              1 mech_infantry moved from Jehol to Anhwe
              4 infantry moved from Korea to Manchuria
              2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
              1 fighter moved from Okinawa to 33 Sea Zone
              1 fighter moved from Japan to 33 Sea Zone
              1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
              1 carrier moved from 6 Sea Zone to 33 Sea Zone
              1 carrier moved from 6 Sea Zone to 36 Sea Zone
              1 cruiser moved from 20 Sea Zone to 36 Sea Zone
              1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
              1 armour moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
              1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi
              1 transport moved from 20 Sea Zone to 6 Sea Zone
              1 artillery and 1 infantry moved from Japan to 6 Sea Zone
              1 artillery and 1 infantry moved from 6 Sea Zone to Korea
              1 fighter moved from Korea to 36 Sea Zone
              1 tactical_bomber moved from Japan to 36 Sea Zone
              1 tactical_bomber moved from Japan to Kwangsi
              1 fighter moved from Japan to Kwangsi
              1 transport moved from 19 Sea Zone to 6 Sea Zone
              1 artillery moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
              1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
      
          Place Units - Japanese
              1 factory_minor placed in Kiangsu
              2 transports placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 30 PUs; end with 30 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.00
      Japanese regular : 0.67
      

      Savegame

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: ¢yph3r vs LennardF - GM3 - G40 BM3 (Allies+19)

      Its yours. Actually she says your old plants are still going strong so we are good for now. Thanks

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: ¢yph3r vs LennardF - GM3 - G40 BM3 (Allies+19)

      @lennardf Yeah sure, its good see see other games. And I will guess yes we would take the plants, I will confirm tomorrow with Katherine!

      Allies +20

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: ¢yph3r vs LennardF - GM3 - G40 BM3 (Allies+19)

      Yeah maybe I give up easy but I didn’t feel I could deal with that breakthrough. Too bad as I was feeling good up until that point. Go again?

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: ¢yph3r vs LennardF - GM3 - G40 BM3 (Allies+19)

      @lennardf oops. GG.

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: Cyph3r (Axis) vs. bolasgod (Allies +18) - G40 BM3

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Turning on Edit Mode
              EDIT: Adding units owned by British to Egypt: 1 armour
              EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
              EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
              Germans buy 4 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 fighter moved from Norway to 111 Sea Zone
              1 battleship moved from 113 Sea Zone to 110 Sea Zone
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              1 fighter moved from Western Germany to 111 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              1 tactical_bomber moved from Western Germany to 110 Sea Zone
              1 tactical_bomber moved from Germany to 110 Sea Zone
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 fighter moved from Western Germany to 111 Sea Zone
              2 bombers moved from Germany to 110 Sea Zone
              1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
              1 armour moved from Holland Belgium to Normandy Bordeaux
              2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
              1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
              3 armour moved from Greater Southern Germany to France
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
              1 infantry moved from Romania to Yugoslavia
              1 armour moved from Romania to Yugoslavia
              1 armour moved from Poland to Yugoslavia
              1 fighter moved from Slovakia Hungary to Yugoslavia
              1 tactical_bomber moved from Poland to Yugoslavia
      
          Combat - Germans
              British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
              Battle in 111 Sea Zone
                  Germans attack with 3 fighters, 2 submarines and 2 tactical_bombers
                  British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                      Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 3 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                      1 destroyer owned by the British and 2 submarines owned by the Germans lost in 111 Sea Zone
                      Germans roll dice for 3 fighters and 2 tactical_bombers in 111 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits
                      British roll dice for 1 battleship, 1 cruiser and 1 fighter in 111 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits
                      1 cruiser owned by the British, 1 fighter owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 111 Sea Zone
                  Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 28
                  Casualties for Germans: 1 fighter and 2 submarines
                  Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
              Battle in 110 Sea Zone
                  Germans attack with 1 battleship, 2 bombers, 1 fighter, 2 submarines and 2 tactical_bombers
                  British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                      Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                  Units damaged: 1 battleship owned by the British
                      1 cruiser owned by the French lost in 110 Sea Zone
                      Germans roll dice for 1 battleship, 2 bombers, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/6 hits, 3.67 expected hits
                      British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                  Germans win with 1 battleship, 2 bombers, 1 fighter, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 44
                  Casualties for French: 1 cruiser
                  Casualties for British: 1 battleship and 1 cruiser
              Battle in 106 Sea Zone
                  Germans attack with 1 submarine
                  British defend with 1 destroyer and 1 transport
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 106 Sea Zone
                      1 transport owned by the British lost in 106 Sea Zone
                  Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                  Casualties for British: 1 destroyer and 1 transport
              Battle in France
                  Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys
                  British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      Germans roll dice for 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 : 4/17 hits, 5.17 expected hits
                      French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits
                      1 aaGun owned by the French, 4 infantry owned by the Germans and 3 infantry owned by the French lost in France
                      Germans roll dice for 5 armour, 2 artilleries, 2 infantry and 4 mech_infantrys in France, round 3 : 2/13 hits, 4.50 expected hits
                      French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 4/8 hits, 3.33 expected hits
                      2 infantry owned by the French and 4 mech_infantrys owned by the Germans lost in France
                      Germans roll dice for 5 armour, 2 artilleries and 2 infantry in France, round 4 : 5/9 hits, 3.83 expected hits
                      French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 4 : 2/6 hits, 2.67 expected hits
                      1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                      Germans roll dice for 5 armour, 1 artillery and 1 infantry in France, round 5 : 3/7 hits, 3.17 expected hits
                      French roll dice for 1 fighter in France, round 5 : 0/1 hits, 0.67 expected hits
                      1 fighter owned by the French lost in France
                  Germans captures 19PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 5 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 18
                  Casualties for Germans: 1 artillery, 5 infantry and 4 mech_infantrys
                  Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                  Casualties for British: 1 armour and 1 artillery
              Battle in Normandy Bordeaux
                  Germans attack with 1 armour, 1 artillery and 1 infantry
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
                      French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
                      Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 1/2 hits, 0.83 expected hits
                      French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the French lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from French with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 infantry
                  Casualties for French: 1 artillery and 1 infantry
              Battle in Yugoslavia
                  Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
                  Neutral_Allies defend with 5 infantry
                      Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 2/16 hits, 5.17 expected hits
                      Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
                      2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                  1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                  2 artilleries owned by the Germans, 7 infantry owned by the Germans and 3 armour owned by the Germans retreated to Romania
                  Neutral_Allies win with 3 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 2 infantry
                  Casualties for Neutral_Allies: 2 infantry
              Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
              triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
      
          Non Combat Move - Germans
              1 fighter moved from Yugoslavia to Southern Italy
              1 tactical_bomber moved from Yugoslavia to Western Germany
              1 tactical_bomber moved from 110 Sea Zone to Western Germany
              1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
              2 fighters and 2 tactical_bombers moved from 111 Sea Zone to Western Germany
              1 aaGun moved from Western Germany to Holland Belgium
              1 aaGun moved from Western Germany to Northern Italy
              3 infantry moved from Norway to Finland
                    Germans take Finland from Neutral_Axis
              1 infantry moved from Romania to Bulgaria
                    Germans take Bulgaria from Neutral_Axis
              1 fighter moved from 110 Sea Zone to Western Germany
              1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
              2 infantry moved from Denmark to 113 Sea Zone
              2 infantry moved from 113 Sea Zone to Norway
              3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
              3 infantry moved from Poland to Slovakia Hungary
              2 bombers moved from 110 Sea Zone to Western Germany
      
          Place Units - Germans
              4 artilleries and 2 infantry placed in Germany
              1 destroyer placed in 113 Sea Zone
      
          Turn Complete - Germans
              Germans collect 39 PUs; end with 58 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      French regular : -1.00
      Neutral_Allies regular : 0.33
      Germans regular : -5.83
      British regular : -1.50
      

      Savegame

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: Cyph3r (Axis) vs. bolasgod (Allies +18) - G40 BM3

      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Turning on Edit Mode
              EDIT: Adding units owned by British to Egypt: 1 armour
              EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
              EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
              Germans buy 4 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 fighter moved from Norway to 111 Sea Zone
              1 battleship moved from 113 Sea Zone to 110 Sea Zone
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              1 fighter moved from Western Germany to 111 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              1 tactical_bomber moved from Western Germany to 110 Sea Zone
              1 tactical_bomber moved from Germany to 110 Sea Zone
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 fighter moved from Western Germany to 111 Sea Zone
              2 bombers moved from Germany to 110 Sea Zone
              1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
              1 armour moved from Holland Belgium to Normandy Bordeaux
              2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
              1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
              3 armour moved from Greater Southern Germany to France
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
              1 infantry moved from Romania to Yugoslavia
              1 armour moved from Romania to Yugoslavia
              1 armour moved from Poland to Yugoslavia
              1 fighter moved from Slovakia Hungary to Yugoslavia
              1 tactical_bomber moved from Poland to Yugoslavia
      
          Combat - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: ¢yph3r vs LennardF - GM3 - G40 BM3 (Allies+19)

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from New Guinea to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from New Guinea to 46 Sea Zone
              1 marine moved from New Guinea to 46 Sea Zone
              1 cruiser, 1 infantry, 1 marine and 1 transport moved from 46 Sea Zone to 33 Sea Zone
              1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
              1 submarine moved from 62 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from New South Wales to Queensland
              3 fighters moved from Queensland to Caroline Islands
      
          Place Units - ANZAC
              1 fighter and 1 tactical_bomber placed in New South Wales
              1 destroyer placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 18 PUs; end with 18 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
      
          Combat Move - French
              1 destroyer moved from 81 Sea Zone to 80 Sea Zone
      
          Non Combat Move - French
              1 fighter moved from Egypt to Persia
              1 infantry moved from Anglo Egyptian Sudan to Egypt
              3 infantry moved from Algeria to Tunisia
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • Cyph3r (Axis) vs. bolasgod (Allies +18) - G40 BM3

      This is the start of the thread

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: Cyph3r (Allies) v Robson (Axis) G40 BM3 Canadian

      Hey, I am afraid I have to put a pin in this game for now. I’ve over-committed with other games and with them all being BM3 and this one being Canada mod, its throwing me. Sorry about that…

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: ¢yph3r vs LennardF - GM3 - G40 BM3 (Allies+19)

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 2 carriers, 2 destroyers, 1 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
              1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry, 3 submarines and 1 transport moved from 46 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
      
          Combat - Americans
              Battle in Caroline Islands
                  Americans attack with 2 artilleries and 2 infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                      Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 2/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 aaGun and 2 infantry
      
          Non Combat Move - Americans
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from Hawaiian Islands to 26 Sea Zone
              1 tactical_bomber moved from New Guinea to 26 Sea Zone
              1 armour and 1 infantry moved from Brazil to 86 Sea Zone
              1 submarine moved from 101 Sea Zone to 91 Sea Zone
              1 submarine moved from 91 Sea Zone to 93 Sea Zone
              1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
              2 fighters moved from 91 Sea Zone to Gibraltar
              1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
              1 armour and 1 infantry moved from 91 Sea Zone to Morocco
              1 mech_infantry moved from Central United States to Western United States
      
          Place Units - Americans
              1 infantry and 1 tactical_bomber placed in Western United States
              Americans undo move 1.
              2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
              1 tactical_bomber placed in 10 Sea Zone
              1 infantry placed in Western United States
              1 submarine placed in 10 Sea Zone
              1 destroyer and 1 submarine placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Suiyuyan to Chahar
              1 infantry moved from Hopei to Chahar
              1 fighter moved from Kansu to Chahar
      
          Combat - Chinese
              Battle in Chahar
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                  Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Chahar to Suiyuyan
              1 infantry moved from Shensi to Sikang
              13 infantry moved from Hopei to Suiyuyan
      
          Place Units - Chinese
              1 infantry placed in Hopei
              1 infantry placed in Shensi
              1 infantry placed in Tsinghai
              Chinese undo move 3.
              1 infantry placed in Tsinghai
              Turning on Edit Mode
              EDIT: Removing units owned by Chinese from Sikang: 1 infantry
              EDIT: Adding units owned by Chinese to Tsinghai: 1 infantry
              EDIT: Turning off Edit Mode
              Chinese undo move 3.
              Chinese undo move 2.
              Chinese undo move 1.
              1 infantry placed in Tsinghai
              2 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 mech_infantry moved from Belgian Congo to Ethiopia
                    British take Ethiopia from Italians
              1 infantry moved from Persia to Iraq
                    British take Iraq from Italians
              1 infantry moved from Egypt to Trans-Jordan
                    British take Trans-Jordan from Italians
              1 armour moved from Egypt to Alexandria
                    British take Alexandria from Italians
              1 armour moved from Alexandria to Egypt
      
          Combat - British
      
          Non Combat Move - British
              Turning on Edit Mode
              EDIT: Changing ownership of Italian Somaliland from Italians to British
              EDIT: Removing units owned by British from Kenya: 1 infantry
              EDIT: Adding units owned by British to Italian Somaliland: 1 infantry
              EDIT: Turning off Edit Mode
              1 transport moved from 77 Sea Zone to 80 Sea Zone
              1 armour moved from Persia to Eastern Persia
              2 infantry moved from Anglo Egyptian Sudan to Egypt
              1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
              1 artillery and 1 infantry moved from 80 Sea Zone to Persia
              1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
              1 cruiser and 1 destroyer moved from 77 Sea Zone to 75 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
              3 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia
              1 bomber moved from Egypt to India
              1 artillery and 1 infantry moved from Persia to Northwest Persia
                    British take Northwest Persia from Neutral_Allies
              2 transports moved from 91 Sea Zone to 92 Sea Zone
              1 fighter moved from Gibraltar to Egypt
      
          Place Units - British
              2 fighters and 1 tactical_bomber placed in Persia
      
          Turn Complete - British
              British collect 33 PUs; end with 33 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
      
          Place Units - UK_Pacific
              3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 5 PUs; end with 5 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
              Some Units in India change ownership: 3 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 0.17
      Americans regular : 0.00
      Japanese regular : 1.00
      

      Savegame

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: Cyph3r (Allies) v Robson (Axis) G40 BM3 Canadian

      @robson No intercept, ignore the dice rolls. I selected None then I couldn’t post or quit without selecting a target then it auto rolled…

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: ¢yph3r vs LennardF - GM3 - G40 BM3 (Allies+19)

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 2 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Bryansk to Western Ukraine
                    Russians take Western Ukraine from Germans
              1 infantry moved from Novgorod to Karelia
              1 infantry moved from Novgorod to Vyborg
              1 fighter moved from Novgorod to Vyborg
              1 fighter moved from Novgorod to Karelia
              1 tactical_bomber moved from Novgorod to Karelia
      
          Combat - Russians
              Battle in Karelia
                  Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 1/3 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                  Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Vyborg
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Vyborg
                  Russians win, taking Vyborg from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Vyborg to Bryansk
              1 fighter and 1 tactical_bomber moved from Karelia to Bryansk
              1 infantry moved from Belarus to Bryansk
              1 infantry moved from Novgorod to Belarus
              3 armour and 2 mech_infantrys moved from Novgorod to Bryansk
              2 aaGuns and 13 infantry moved from Novgorod to Archangel
              1 armour and 7 infantry moved from Russia to Bryansk
              1 infantry moved from Bryansk to Rostov
              8 infantry moved from Timguska to Novosibirsk
              6 infantry moved from Yenisey to Timguska
              2 aaGuns and 8 infantry moved from Ulaanbaatar to Central Mongolia
      
          Place Units - Russians
              1 infantry placed in Novgorod
              2 armour placed in Volgograd
              4 artilleries and 4 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 30 PUs; end with 30 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
              Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.33
      Russians regular : 0.00
      

      Savegame

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: Cyph3r (Allies) v Robson (Axis) G40 BM3 Canadian

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 Canadian Mod with Combat Move First, version: 1.0.0

      Game History

      Round: 2
      
          Combat Move - Russians
              1 infantry moved from Belarus to Baltic States
              1 infantry moved from Ukraine to Bessarabia
              1 tactical_bomber moved from Russia to Bessarabia
              1 fighter moved from Russia to Baltic States
              1 fighter moved from Russia to Baltic States
              1 infantry moved from Belarus to Baltic States
              1 infantry moved from Ukraine to Bessarabia
      
          Purchase Units - Russians
              Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
      
          Combat - Russians
              Battle in Bessarabia
                  Russians attack with 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                  Russians win, taking Bessarabia from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Baltic States
                  Russians attack with 2 fighters and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 2/4 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 artillery and 8 infantry moved from Western Ukraine to Bryansk
              1 infantry moved from Ukraine to Western Ukraine
              2 infantry moved from Rostov to Bryansk
              1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
                    Russians take Northwest Persia from Neutral_Allies
              1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
              6 infantry moved from Yakut S.S.R. to Yenisey
              2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
              1 armour, 1 artillery and 3 infantry moved from Russia to Bryansk
              2 fighters moved from Baltic States to Bryansk
              1 tactical_bomber moved from Bessarabia to Bryansk
              1 aaGun moved from Belarus to Novgorod
              1 aaGun moved from Belarus to Archangel
              2 infantry moved from Belarus to Novgorod
              3 infantry moved from Belarus to Archangel
              1 infantry moved from Belarus to Archangel
              1 artillery and 3 infantry moved from Belarus to Bryansk
              1 cruiser moved from 115 Sea Zone to 114 Sea Zone
              1 submarine moved from 114 Sea Zone to 115 Sea Zone
              1 submarine moved from 111 Sea Zone to 105 Sea Zone
      
          Place Units - Russians
              3 infantry placed in Novgorod
              3 infantry placed in Ukraine
              1 armour, 1 artillery and 3 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 35 PUs; end with 35 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.33
      Russians regular : 1.83
      

      Savegame

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: ¢yph3r vs LennardF - GM3 - G40 BM3 (Allies+19)

      TripleA Manual Gamesave Post: Germans round 4

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 4
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 artillery, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              5 artilleries and 18 infantry moved from Western Ukraine to Ukraine
              3 armour moved from Romania to Ukraine
              3 infantry moved from Bulgaria to Romania
              2 bombers moved from Romania to Belarus
              2 infantry moved from Baltic States to Belarus
              2 infantry moved from Poland to Baltic States
              1 infantry moved from Finland to Karelia
                    Germans take Karelia from Russians
              7 mech_infantrys moved from Poland to Baltic States
              1 artillery moved from Germany to 114 Sea Zone
              1 infantry moved from Germany to 114 Sea Zone
              1 destroyer moved from 113 Sea Zone to 115 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 114 Sea Zone to 115 Sea Zone
              2 armour and 6 mech_infantrys moved from Germany to Baltic States
              2 armour and 3 mech_infantrys moved from Greater Southern Germany to Eastern Poland
              1 submarine moved from 109 Sea Zone to 124 Sea Zone
              2 fighters and 5 tactical_bombers moved from Alexandria to Ukraine
              1 infantry moved from Finland to Vyborg
      
          Combat - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: ¢yph3r vs LennardF - GM3 - G40 BM3 (Allies+19)

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 8 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 cruiser and 1 transport moved from 54 Sea Zone to 62 Sea Zone
              2 infantry and 1 marine moved from New South Wales to 62 Sea Zone
              1 cruiser, 2 infantry, 1 marine and 1 transport moved from 62 Sea Zone to 46 Sea Zone
              2 infantry and 1 marine moved from 46 Sea Zone to New Guinea
      
          Place Units - ANZAC
              1 artillery and 1 infantry placed in New South Wales
              1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 18 PUs; end with 26 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
              3 infantry moved from Tunisia to Algeria
              1 fighter moved from Gibraltar to Egypt
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: ¢yph3r vs LennardF - GM3 - G40 BM3 (Allies+19)

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 2 carriers, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
      
          Non Combat Move - Americans
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 46 Sea Zone
              1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
              1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 46 Sea Zone
              1 bomber moved from Hawaiian Islands to Queensland
              1 tactical_bomber moved from Hawaiian Islands to New Guinea
              1 fighter moved from Western United States to Hawaiian Islands
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 armour moved from Central United States to 101 Sea Zone
              1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 armour moved from 86 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
              1 infantry and 1 mech_infantry moved from Central United States to Western United States
              2 mech_infantrys moved from Eastern United States to Central United States
      
          Place Units - Americans
              2 carriers and 1 submarine placed in 10 Sea Zone
              1 submarine placed in 101 Sea Zone
              1 transport placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              14 infantry moved from Shensi to Hopei
              1 fighter moved from Shensi to Hopei
              1 infantry moved from Suiyuyan to Hopei
      
          Combat - Chinese
              Battle in Hopei
                  Chinese attack with 1 fighter and 15 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 15 infantry in Hopei, round 2 : 2/16 hits, 3.00 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 1 fighter and 14 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hopei to Kansu
      
          Place Units - Chinese
              1 infantry placed in Shensi
              1 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 9 PUs
      
          Purchase Units - British
              British buy 1 armour, 3 artilleries, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 bomber moved from Egypt to Anglo Egyptian Sudan
              2 fighters moved from Egypt to Anglo Egyptian Sudan
              2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
              1 infantry moved from Belgian Congo to Kenya
                    British take Kenya from Italians
      
          Combat - British
              Battle in Anglo Egyptian Sudan
                  British attack with 1 bomber, 2 fighters and 2 infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 bomber, 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 3/5 hits, 2.00 expected hits
                      Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                  British win, taking Anglo Egyptian Sudan from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - British
              1 bomber and 2 fighters moved from Anglo Egyptian Sudan to Egypt
              1 tactical_bomber moved from Cyprus to Egypt
              1 fighter moved from Gibraltar to Egypt
              1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
              1 destroyer moved from 81 Sea Zone to 80 Sea Zone
              1 cruiser and 1 transport moved from 81 Sea Zone to 80 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
              1 fighter moved from United Kingdom to Gibraltar
      
          Place Units - British
              1 armour and 2 artilleries placed in Persia
              1 artillery and 1 infantry placed in Union of South Africa
              1 transport placed in 71 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by British from 80 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
              EDIT: Adding units owned by British to 77 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
              EDIT: Turning off Edit Mode
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1
              British collect 28 PUs (1 lost to blockades); end with 28 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
      
          Place Units - UK_Pacific
              1 artillery, 3 infantry and 1 mech_infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
              Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      Italians regular : -0.33
      Japanese regular : 0.67
      British regular : 1.00
      

      Savegame

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: ¢yph3r vs LennardF - GM3 - G40 BM3 (Allies+19)

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 1 armour and 11 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
              3 armour and 2 mech_infantrys moved from Smolensk to Novgorod
              1 armour, 1 artillery and 6 infantry moved from Russia to Bryansk
              2 infantry moved from Smolensk to Belarus
              2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
              5 infantry moved from Archangel to Novgorod
      
          Combat - Russians
              Battle in Belarus
                  Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 2.00 expected hits
                      Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              Turning on Edit Mode
              EDIT: Changing ownership of Olgiy from Mongolians to Russians
              EDIT: Changing ownership of Tsagaan Olom from Mongolians to Russians
              EDIT: Changing ownership of Dzavhan from Mongolians to Russians
              EDIT: Changing ownership of Central Mongolia from Mongolians to Russians
              EDIT: Changing ownership of Buyant-Uhaa from Mongolians to Russians
              EDIT: Changing ownership of Ulaanbaatar from Mongolians to Russians
              EDIT: Removing units owned by Mongolians from Buyant-Uhaa: 2 infantry
              EDIT: Adding units owned by Russians to Buyant-Uhaa: 2 infantry
              EDIT: Removing units owned by Mongolians from Ulaanbaatar: 1 infantry
              EDIT: Adding units owned by Russians to Ulaanbaatar: 1 infantry
              EDIT: Removing units owned by Mongolians from Dzavhan: 1 infantry
              EDIT: Adding units owned by Russians to Dzavhan: 1 infantry
              EDIT: Removing units owned by Mongolians from Olgiy: 2 infantry
              EDIT: Adding units owned by Russians to Olgiy: 2 infantry
              EDIT: Turning off Edit Mode
              2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
              2 aaGuns, 4 artilleries and 14 infantry moved from Smolensk to Bryansk
              1 infantry moved from Karelia to Novgorod
              6 infantry moved from Yenisey to Timguska
              6 infantry moved from Yakut S.S.R. to Yenisey
              2 infantry moved from Olgiy to Timguska
              1 infantry moved from Dzavhan to Ulaanbaatar
              2 infantry moved from Buyant-Uhaa to Ulaanbaatar
              2 aaGuns and 6 infantry moved from Yakut S.S.R. to Ulaanbaatar
      
          Place Units - Russians
              3 infantry placed in Novgorod
              1 infantry placed in Ukraine
              1 armour and 7 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 32 PUs; end with 32 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
              Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.33
      Russians regular : -1.00
      

      Savegame

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: ¢yph3r vs LennardF - GM3 - G40 BM3 (Allies+19)

      @lennardf ooof I knew you’d hit that fleet… was hoping for more then 3 fighters though… also, TripleA did not convert the Mongolians to Russia so I will do that manually.

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: ¢yph3r vs LennardF - GM3 - G40 BM3 (Allies+19)

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 2 infantry and 1 marine; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from Java to 42 Sea Zone
              1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
              1 infantry moved from 41 Sea Zone to Sumatra
                    ANZAC take Sumatra from Dutch
              1 destroyer moved from 54 Sea Zone to 41 Sea Zone
              1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
              1 infantry moved from 54 Sea Zone to Queensland
              1 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              2 infantry and 1 marine placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 18 PUs; end with 21 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Libya to Tunisia
              1 infantry moved from Algeria to Tunisia
              1 infantry moved from French Central Africa to French Equatorial Africa
              1 fighter moved from United Kingdom to Gibraltar
              1 cruiser moved from 92 Sea Zone to 99 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
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