Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. Cyph3r
    3. Posts
    • Profile
    • Following 0
    • Followers 0
    • Topics 22
    • Posts 697
    • Best 8
    • Controversial 0
    • Groups 1

    Posts made by Cyph3r

    • RE: Deiganator (Axis) vs. Toberwhompus (Allies) No Bid G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Japanese
                  Japanese buy 1 bomber, 6 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 9 PUs;

      Combat Move - Japanese
                  2 artilleries moved from Kwangsi to 36 Sea Zone
                  2 infantry moved from Kwangsi to 36 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
                  2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                  1 carrier moved from 20 Sea Zone to 35 Sea Zone
                  1 fighter moved from 20 Sea Zone to Philippines
                  1 tactical_bomber moved from Kwangsi to Philippines
                  1 battleship moved from 20 Sea Zone to 35 Sea Zone
                  3 artilleries and 2 infantry moved from Kwangsi to Yunnan
                  1 artillery, 1 infantry and 3 mech_infantrys moved from Kweichow to Szechwan
                  1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                  1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                  1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                  1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                  1 infantry moved from Siberia to Sakha
                        Japanese take Sakha from Russians
                  1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                  1 fighter moved from 20 Sea Zone to 6 Sea Zone

      Combat - Japanese
                  Battle in 6 Sea Zone
                      Japanese attack with 1 destroyer and 1 fighter
                      Americans defend with 1 submarine
                          Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 :  0/2 hits
                          Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                          Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 3 :  0/2 hits
                          Americans roll dice for 1 submarine in 6 Sea Zone, round 3 :  0/1 hits
                          Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 4 :  1/2 hits
                          Americans roll dice for 1 submarine in 6 Sea Zone, round 4 :  0/1 hits
                          1 submarine owned by the Americans lost in 6 Sea Zone
                      Japanese win, taking 6 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                      Casualties for Americans: 1 submarine
                  Battle in Philippines
                      Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                      Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                          Japanese roll dice for 1 battleship in Philippines, round 2 :  0/1 hits
                          Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 :  3/6 hits
                          Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 :  1/3 hits
                          1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
                      Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                      Casualties for Americans: 1 fighter and 2 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Szechwan
                      Japanese attack with 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                      Chinese defend with 3 infantry
                          Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 :  1/7 hits
                          Chinese roll dice for 3 infantry in Szechwan, round 2 :  2/3 hits
                          1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                          Japanese roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 3 :  1/5 hits
                          Chinese roll dice for 2 infantry in Szechwan, round 3 :  1/2 hits
                          1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                          Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 4 :  2/4 hits
                          Chinese roll dice for 1 infantry in Szechwan, round 4 :  1/1 hits
                          1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                      Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
                      Casualties for Chinese: 3 infantry
                      Casualties for Japanese: 1 infantry and 3 mech_infantrys
                  Battle in Yunnan
                      Japanese attack with 3 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
                      Chinese defend with 1 fighter and 4 infantry
                          Japanese roll dice for 3 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 :  4/11 hits
                          Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 :  2/5 hits
                          2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                          Japanese roll dice for 3 artilleries, 3 fighters and 3 tactical_bombers in Yunnan, round 3 :  7/9 hits
                          Chinese roll dice for 1 fighter in Yunnan, round 3 :  1/1 hits
                          1 artillery owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan
                      Japanese win, taking Yunnan from Chinese with 2 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                      Casualties for Chinese: 1 fighter and 4 infantry
                      Casualties for Japanese: 1 artillery and 2 infantry

      Non Combat Move - Japanese
                  2 carriers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
                  2 destroyers and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
                  1 fighter moved from Philippines to 35 Sea Zone
                  1 tactical_bomber moved from Philippines to 35 Sea Zone
                  1 fighter moved from 6 Sea Zone to Japan
                  1 transport moved from 20 Sea Zone to 19 Sea Zone
                  2 transports moved from 36 Sea Zone to 19 Sea Zone
                  3 fighters and 3 tactical_bombers moved from Yunnan to Anhwe
                  1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe
                  3 fighters moved from Kwangsi to Malaya
                  2 fighters moved from Kwangsi to Malaya
                  1 infantry moved from Sikang to Shensi
                  1 infantry moved from Tsinghai to Shensi
                  1 artillery moved from Kansu to Shensi
                  3 armour moved from Kiangsu to Kweichow
                  1 artillery and 1 infantry moved from Korea to Manchuria

      Place Units - Japanese
                  3 infantry placed in Malaya
                  3 mech_infantrys placed in Kiangsu
                  3 mech_infantrys placed in Manchuria
                  3 infantry placed in Kwangtung
                  Turning on Edit Mode
                  EDIT: Removing units owned by Japanese from Anhwe: 2 fighters
                  EDIT: Adding units owned by Japanese to Kwangtung: 2 fighters
                  EDIT: Turning off Edit Mode
                  1 bomber placed in Japan

      Turn Complete - Japanese
                  Japanese collect 63 PUs; end with 72 PUs

      triplea_41180_Jap6.tsvg

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: Deigan (Allies) vs Inno (Axis) 40G no Bid

      No worries.

      triplea_41227_Rus4.tsvg

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: Deiganator (Axis) vs. Toberwhompus (Allies) No Bid G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 3 armour, 7 infantry and 2 submarines; Remaining resources: 0 PUs;

      Combat Move - Germans
                  2 infantry moved from Poland to Baltic States
                  2 infantry moved from Eastern Poland to Western Ukraine
                  2 infantry moved from Eastern Poland to Bessarabia
                  1 infantry moved from Eastern Poland to Bessarabia
                  2 infantry moved from Eastern Poland to Belarus
                  1 tactical_bomber moved from Eastern Poland to Western Ukraine
                  1 fighter moved from Eastern Poland to Belarus
                  3 tactical_bombers moved from Western Germany to Normandy Bordeaux
                  3 fighters moved from Western Germany to Normandy Bordeaux
                  1 infantry moved from Poland to Baltic States
                  3 mech_infantrys moved from Eastern Poland to Baltic States
                  1 infantry moved from Eastern Poland to Baltic States
                  4 armour moved from Eastern Poland to Baltic States
                  2 artilleries moved from Romania to Bessarabia
                  3 armour moved from Eastern Poland to Bessarabia
                  5 armour moved from Slovakia Hungary to Bessarabia
                  1 mech_infantry moved from Slovakia Hungary to Bessarabia
                  1 bomber moved from Southern Italy to Normandy Bordeaux
                  1 bomber moved from Western Germany to Normandy Bordeaux
                  3 infantry moved from France to Normandy Bordeaux
                  1 infantry moved from France to Normandy Bordeaux

      Combat - Germans
                  Germans creates battle in territory 113 Sea Zone
                  Battle in Bessarabia
                      Germans attack with 8 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                      Russians defend with 2 infantry
                          Germans roll dice for 8 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Bessarabia, round 2 :  4/14 hits
                          Russians roll dice for 2 infantry in Bessarabia, round 2 :  0/2 hits
                          2 infantry owned by the Russians lost in Bessarabia
                      Germans win, taking Bessarabia from Russians with 8 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                      Casualties for Russians: 2 infantry
                  Battle in Normandy Bordeaux
                      Germans attack with 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers
                      Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                          Germans roll dice for 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 :  5/12 hits
                          Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 :  1/6 hits
                          1 infantry owned by the Germans, 3 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Normandy Bordeaux
                          Germans roll dice for 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in Normandy Bordeaux, round 3 :  6/11 hits
                          Americans roll dice for 1 armour in Normandy Bordeaux, round 3 :  0/1 hits
                          1 armour owned by the Americans lost in Normandy Bordeaux
                      Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 20
                      Casualties for Germans: 1 infantry
                      Casualties for Americans: 1 armour, 2 artilleries and 3 infantry
                  Battle in Western Ukraine
                      Germans attack with 2 infantry and 1 tactical_bomber
                      Russians defend with 1 infantry
                          Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  1/3 hits
                          Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                          1 infantry owned by the Russians lost in Western Ukraine
                      Germans win, taking Western Ukraine from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Baltic States
                      Germans attack with 4 armour, 4 infantry and 3 mech_infantrys
                      Russians defend with 1 infantry
                          Germans roll dice for 4 armour, 4 infantry and 3 mech_infantrys in Baltic States, round 2 :  2/11 hits
                          Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                          1 infantry owned by the Russians lost in Baltic States
                      Germans win, taking Baltic States from Russians with 4 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Belarus
                      Germans attack with 1 fighter and 2 infantry
                      Russians defend with 1 infantry
                          Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 :  2/3 hits
                          Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                      Germans win, taking Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Germans
                  1 tactical_bomber moved from Western Ukraine to Germany
                  1 fighter moved from Belarus to Germany
                  1 aaGun moved from Eastern Poland to Bessarabia
                  1 artillery moved from Romania to Eastern Poland
                  7 infantry moved from Slovakia Hungary to Eastern Poland
                  5 artilleries moved from Germany to Slovakia Hungary
                  8 infantry moved from Norway to Finland
                  1 submarine moved from 124 Sea Zone to 125 Sea Zone
                  2 bombers, 3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
                  3 infantry moved from Western Germany to France

      Place Units - Germans
                  3 infantry placed in France
                  3 infantry placed in Romania
                  3 armour and 1 infantry placed in Western Germany
                  2 submarines placed in 113 Sea Zone

      Turn Complete - Germans
                  Germans collect 49 PUs; end with 49 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs

      triplea_41180_Ger6.tsvg

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: Deigan (Allies) vs Inno (Axis) 40G no Bid

      Java error again…

      triplea_41227_Fre3.tsvg

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: Deigan (Allies) vs Inno (Axis) 40G no Bid

      Thanks but I already rolled.

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: Deiganator (Axis) vs. Toberwhompus (Allies) No Bid G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Italians
                  Italians buy 1 airfield, 2 armour and 1 artillery; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 bomber moved from Southern Italy to Ukraine

      Combat - Italians
                  Strategic bombing raid in Ukraine
                          AA fire in Ukraine :  0/1 hits
                      Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                      Bombing raid in Ukraine causes 6 damage total.

      Non Combat Move - Italians
                  1 bomber moved from Ukraine to Greece
                  3 artilleries moved from Southern Italy to 97 Sea Zone
                  3 infantry moved from Southern Italy to 97 Sea Zone
                  3 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 97 Sea Zone to 96 Sea Zone
                  3 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk
                  1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
                  1 artillery and 1 infantry moved from Tunisia to Libya
                  3 fighters moved from Southern Italy to Libya
                  1 aaGun and 3 infantry moved from Iraq to Persia

      Place Units - Italians
                  1 airfield placed in Libya
                  2 armour and 1 artillery placed in Southern Italy

      Turn Complete - Italians
                  Italians collect 18 PUs; end with 18 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                  Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs

      triplea_41180_Ita5.tsvg

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: Deigan (Allies) vs Inno (Axis) 40G no Bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - British
                  British buy 3 armour; Remaining resources: 20 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                  1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

      Combat - British
                  Battle in Gibraltar
                      British attack with 1 artillery and 1 infantry
                      Italians defend with 1 harbour and 1 infantry
                          British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  2/2 hits
                          Italians roll dice for 1 infantry in Gibraltar, round 2 :  1/1 hits
                          1 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar
                      British win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is 0
                      Casualties for British: 1 infantry
                      Casualties for Italians: 1 infantry

      Non Combat Move - British
                  1 artillery and 2 infantry moved from Iraq to Trans-Jordan
                  1 transport moved from 81 Sea Zone to 71 Sea Zone
                  1 armour moved from Union of South Africa to 71 Sea Zone
                  1 armour and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                  1 infantry moved from Tanganyika Territory to 72 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                  1 armour and 1 infantry moved from 81 Sea Zone to Egypt
                  1 armour moved from Kenya to Egypt
                  1 infantry moved from Kenya to Anglo Egyptian Sudan
                  1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  3 aaGuns, 1 fighter and 13 infantry moved from Burma to India
                  2 fighters moved from United Kingdom to French West Africa

      Place Units - British
                  3 armour placed in Union of South Africa

      Turn Complete - British
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5
                  British collect 31 PUs (2 lost to blockades); end with 51 PUs

      Place Units - UK_Pacific
                  3 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,5,2
                  UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
                  Some Units in India change ownership: 3 infantry

      triplea_41227_UK_3.tsvg

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: Deigan (Allies) vs Inno (Axis) 40G no Bid

      OMG I didn’t even clue in about sz6.  :?

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: Deiganator (Axis) vs. Toberwhompus (Allies) No Bid G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Japanese
                  Japanese buy 3 armour, 3 artilleries, 3 destroyers and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  1 unit repaired.
                  1 artillery and 2 infantry moved from Manchuria to Korea
                  1 mech_infantry moved from Shensi to Yunnan
                  1 infantry moved from French Indo China to Yunnan
                  1 mech_infantry moved from Shensi to Yunnan
                  5 tactical_bombers moved from Hopei to Yunnan
                  2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                  2 fighters moved from 41 Sea Zone to Yunnan
                  1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
                  2 fighters moved from Manchuria to Korea
                  1 artillery moved from Suiyuyan to Kansu
                        Japanese take Kansu from Chinese
                  1 infantry moved from Shensi to Tsinghai
                        Japanese take Tsinghai from Chinese
                  1 infantry moved from Shensi to Sikang
                        Japanese take Sikang from Chinese
                  1 infantry moved from Shensi to Szechwan
                        Japanese take Szechwan from Chinese

      Combat - Japanese
                  Battle in Yunnan
                      Japanese attack with 5 fighters, 1 infantry, 2 mech_infantrys and 8 tactical_bombers
                      Chinese defend with 11 infantry
                          Japanese roll dice for 5 fighters, 1 infantry, 2 mech_infantrys and 8 tactical_bombers in Yunnan, round 2 :  8/16 hits
                          Chinese roll dice for 11 infantry in Yunnan, round 2 :  6/11 hits
                          3 tactical_bombers owned by the Japanese, 1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 8 infantry owned by the Chinese lost in Yunnan
                      retreated to Yunnan
                      Chinese win with 3 infantry remaining. Battle score for attacker is -20
                      Casualties for Chinese: 8 infantry
                      Casualties for Japanese: 1 infantry, 2 mech_infantrys and 3 tactical_bombers
                  Battle in Korea
                      Japanese attack with 1 artillery, 2 fighters and 2 infantry
                      Russians defend with 1 infantry
                          Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Korea, round 2 :  1/5 hits
                          Russians roll dice for 1 infantry in Korea, round 2 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                      Japanese win, taking Korea from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Russians: 1 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Japanese
                  3 mech_infantrys moved from Jehol to Kweichow
                  1 aaGun, 1 artillery and 1 infantry moved from Shensi to Kweichow
                  1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                  1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                  1 artillery, 1 carrier, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                  1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                  5 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
                  1 battleship, 1 carrier and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                  2 submarines moved from 35 Sea Zone to 36 Sea Zone
                  1 fighter moved from Kwangsi to 36 Sea Zone
                  1 carrier moved from 19 Sea Zone to 36 Sea Zone
                  1 fighter moved from Kwangsi to 36 Sea Zone
                  2 artilleries and 1 infantry moved from Kiangsu to 19 Sea Zone
                  1 infantry moved from Manchuria to 19 Sea Zone
                  1 artillery moved from Manchuria to 19 Sea Zone
                  3 artilleries, 2 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
                  3 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                  2 fighters moved from Korea to 20 Sea Zone
                  2 fighters moved from Japan to 36 Sea Zone
                  1 fighter moved from Japan to Kwangsi
                  1 fighter moved from 19 Sea Zone to Kwangsi
                  1 submarine moved from 19 Sea Zone to 20 Sea Zone
                  1 infantry moved from Soviet Far East to Siberia

      Place Units - Japanese
                  3 destroyers placed in 20 Sea Zone
                  3 armour placed in Kiangsu
                  3 artilleries placed in Malaya
                  Japanese undo move 3.
                  3 infantry placed in Malaya
                  2 artilleries and 1 infantry placed in Manchuria
                  1 artillery placed in Japan

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 5
                      Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2,4,1,1,2
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6
                  Japanese collect 58 PUs (5 lost to blockades); end with 58 PUs
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

      triplea_41180_Jap5.tsvg

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: Deigan (Allies) vs Inno (Axis) 40G no Bid

      Intercept 5 US bombers with 2 German fighters in Western Germany?

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: Deigan (Allies) vs Inno (Axis) 40G no Bid

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 1 battleship, 1 carrier, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  2 fighters moved from 26 Sea Zone to 6 Sea Zone
                  1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
                  5 bombers moved from United Kingdom to Western Germany

      triplea_41227_Ame3.tsvg

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: Deigan (Allies) vs Inno (Axis) 40G no Bid

      Sorry, clicked NO by accident when posting at end of turn.

      If you don’t mind trying to be more careful with your moves. I don’t mind the odd mistake/correction (I do it myself and appreciate the understanding), but when it’s a lot it takes me time to figure it all out.

      That was a brutal air raid on my UK fleet! OUCH! Man I’ll never do that again… sigh.

      Cheers!

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: Deigan (Allies) vs Inno (Axis) 40G no Bid

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Research Technology - Japanese

      triplea_41227_Jap3.tsvg

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: Cannot Post To Forum with TripleA

      Actually, it just happened this morning in this game too (was working as of yesterday): https://www.axisandallies.org/forums/index.php?topic=41180.15

      posted in TripleA Support
      Cyph3rC
      Cyph3r
    • RE: Deigan (Allies) vs Inno (Axis) 40G no Bid

      There’s a lot of edits here…. can you please explain? Thanks

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: Cannot Post To Forum with TripleA

      Yes it is this game: https://www.axisandallies.org/forums/index.php?topic=41227.0

      posted in TripleA Support
      Cyph3rC
      Cyph3r
    • RE: Deiganator (Axis) vs. Toberwhompus (Allies) No Bid G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Italians
                  Italians buy 1 artillery, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 infantry moved from Iraq to Northwest Persia
                        Italians take Northwest Persia from Neutral_Allies
                  2 artilleries and 1 infantry moved from Iraq to Persia
                        Italians take Persia from British

      Combat - Italians

      Non Combat Move - Italians
                  1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 99 Sea Zone to 97 Sea Zone
                  1 fighter moved from Syria to Southern Italy
                  2 fighters moved from Western Germany to Southern Italy
                  2 aaGuns, 3 artilleries and 11 infantry moved from Northern Italy to Southern Italy
                  1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
                  1 artillery and 1 infantry moved from Algeria to Tunisia
                  1 aaGun and 3 infantry moved from Syria to Iraq

      Place Units - Italians
                  1 artillery and 2 infantry placed in Southern Italy
                  1 submarine and 1 transport placed in 97 Sea Zone

      Turn Complete - Italians
                  Italians collect 20 PUs; end with 20 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                  Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs

      triplea_41180_Ita4.tsvg

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: Cannot Post To Forum with TripleA

      I can probably manage that, but my machine is 32 bit.

      posted in TripleA Support
      Cyph3rC
      Cyph3r
    • RE: Deigan (Allies) vs Inno (Axis) 40G no Bid

      You’re up

      triplea_41227_Ger3.tsvg

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: Cannot Post To Forum with TripleA

      triplea.engine.version.bin:1.9
      Loading map: world_war_ii_global, from: C:\Users\mdeigan\triplea\downloadedMaps\world_war_ii_global-master.zip
      Loading resources from the following paths: [C:\Users\mdeigan\triplea\downloadedMaps\world_war_ii_global-master.zip, C:\Program Files\TripleA\assets]
      Loading map: world_war_ii_global, from: C:\Users\mdeigan\triplea\downloadedMaps\world_war_ii_global-master.zip
      Loading resources from the following paths: [C:\Users\mdeigan\triplea\downloadedMaps\world_war_ii_global-master.zip, C:\Program Files\TripleA\assets]
      Heap utilization statistics [MB]
      Used Memory: 124
      Free memory: 865
      Total memory: 989
      Max memory: 989
      SYSTEM PROPERTIES
      awt.toolkit sun.awt.windows.WToolkit
      exe4j.consoleCodepage cp0
      exe4j.isInstall4j true
      exe4j.launchName C:\Program Files\TripleA\TripleA.exe
      exe4j.moduleName C:\Program Files\TripleA\TripleA.exe
      exe4j.semaphoreName Local\c:_program_files_triplea_triplea.exe0
      exe4j.tempDir
      exe4j.unextractedPosition 0
      file.encoding Cp1252
      file.encoding.pkg sun.io
      file.separator
      install4j.appDir C:\Program Files\TripleA
      install4j.exeDir C:\Program Files\TripleA
      install4j.launcherId 33
      install4j.swt false
      java.awt.graphicsenv sun.awt.Win32GraphicsEnvironment
      java.awt.printerjob sun.awt.windows.WPrinterJob
      java.class.path C:\Program Files\TripleA.install4j\i4jruntime.jar;C:\Program Files\TripleA.\bin\triplea.jar
      java.class.version 52.0
      java.endorsed.dirs c:\program files\java\jre1.8.0_151\lib\endorsed
      java.ext.dirs c:\program files\java\jre1.8.0_151\lib\ext;C:\Windows\Sun\Java\lib\ext
      java.home c:\program files\java\jre1.8.0_151
      java.io.tmpdir C:\Users\mdeigan\AppData\Local\Temp
      java.library.path C:\ProgramData\Oracle\Java\javapath;C:\Program Files\Common Files\Lenel Shared\LNVSuite Client Components\7.3;C:\Program Files\Common Files\Lenel;C:\Program Files\GE\FCWnx\VMC\lib;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0;C:\Windows\System32\WindowsPowerShell\v1.0;C:\Program Files\Microsoft Application Virtualization Client;C:\Program Files\Lenovo\Fingerprint Manager Pro;C:\Program Files\Common Files\Crystal Decisions\2.0\bin;C:\Program Files\GE\FCWnx\VMC\videoDrivers\lib;C:\Program Files\QuickTime\QTSystem;C:\PROGRA~1\Sybase\SQLANY~1\win32;C:\PROGRA~1\Sybase\SQLANY~2\bin32;C:\Windows\System32\WindowsPowerShell\v1.0;C:\Program Files\OnGuard;C:\Program Files\Common Files\Lenel;C:\Program Files\Card Scanning Solutions\SDK;C:\Program Files\Intel\WiFi\bin;C:\Program Files\Common Files\Intel\WirelessCommon;c:\program files\java\jre1.8.0_151\bin
      java.runtime.name Java™ SE Runtime Environment
      java.runtime.version 1.8.0_151-b12
      java.specification.name Java Platform API Specification
      java.specification.vendor Oracle Corporation
      java.specification.version 1.8
      java.vendor Oracle Corporation
      java.vendor.url http://java.oracle.com/
      java.vendor.url.bug http://bugreport.sun.com/bugreport/
      java.version 1.8.0_151
      java.vm.info mixed mode
      java.vm.name Java HotSpot™ Client VM
      java.vm.specification.name Java Virtual Machine Specification
      java.vm.specification.vendor Oracle Corporation
      java.vm.specification.version 1.8
      java.vm.vendor Oracle Corporation
      java.vm.version 25.151-b12
      line.separator

      os.arch x86
      os.name Windows 7
      os.version 6.1
      path.separator ;
      sun.arch.data.model 32
      sun.awt.enableExtraMouseButtons true
      sun.awt.exception.handler games.strategy.triplea.ui.ErrorHandler
      sun.boot.class.path c:\program files\java\jre1.8.0_151\lib\resources.jar;c:\program files\java\jre1.8.0_151\lib\rt.jar;c:\program files\java\jre1.8.0_151\lib\sunrsasign.jar;c:\program files\java\jre1.8.0_151\lib\jsse.jar;c:\program files\java\jre1.8.0_151\lib\jce.jar;c:\program files\java\jre1.8.0_151\lib\charsets.jar;c:\program files\java\jre1.8.0_151\lib\jfr.jar;c:\program files\java\jre1.8.0_151\classes
      sun.boot.library.path c:\program files\java\jre1.8.0_151\bin
      sun.cpu.endian little
      sun.cpu.isalist pentium_pro+mmx pentium_pro pentium+mmx pentium i486 i386 i86
      sun.desktop windows
      sun.io.unicode.encoding UnicodeLittle
      sun.java.command C:\Program Files\TripleA\TripleA.exe
      sun.jnu.encoding Cp1252
      sun.management.compiler HotSpot Client Compiler
      sun.os.patch.level Service Pack 1
      triplea.engine.version.bin 1.9
      user.country CA
      user.dir C:\Program Files\TripleA
      user.home C:\Users\mdeigan
      user.language en
      user.name mdeigan
      user.script
      user.timezone America/Los_Angeles
      user.variant

      posted in TripleA Support
      Cyph3rC
      Cyph3r
    • 1
    • 2
    • 30
    • 31
    • 32
    • 33
    • 34
    • 35
    • 32 / 35