Sorry man, I messed up my turn (missed some combat moves), got shit dice again and rage quit… not sure if you want me to start my turn again, or call it off?

Posts made by Cyph3r
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RE: Cyph3r (Axis) vs. bolasgod (Allies +18) - G40 BM3 (Game 2)
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RE: LennardF vs ¢yph3r (Allies +18, non-league game)
Up to you, I don’t mind finishing off you want
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RE: LennardF vs ¢yph3r (Allies +18, non-league game)
Yeah no worries, I’m getting burnt out again lol. Its just the dice and overlooking small stuff, same as before… I really like the game and want to get better but I don’t seem to be :(
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RE: Cyph3r (Axis) vs. bolasgod (Allies +18) - G40 BM3 (Game 2)
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Non Combat Move - Germans 1 destroyer and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to Finland 1 aaGun moved from Western Germany to 112 Sea Zone 1 aaGun moved from 112 Sea Zone to Norway 4 armour and 6 mech_infantrys moved from Germany to Romania 3 armour moved from Greece to Romania 4 infantry moved from Greece to Bulgaria 1 armour moved from Southern France to Yugoslavia 2 armour moved from Normandy Bordeaux to Northern Italy 3 mech_infantrys moved from Western Germany to Yugoslavia 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 106 Sea Zone to 123 Sea Zone Place Units - Germans 4 armour and 6 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
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RE: LennardF vs ¢yph3r (Allies +18, non-league game)
Huh… tried again this morning, nothing changed but now its working again…
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RE: LennardF vs ¢yph3r (Allies +18, non-league game)
Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 9:35:25 a.m.
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RE: LennardF vs ¢yph3r (Allies +18, non-league game)
Yep. And uninstalled C++ that installed with a davinci resolve update that coincided with the issue.
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RE: LennardF vs ¢yph3r (Allies +18, non-league game)
So TripleA won’t launch. Just flashes the splash screen and disappears. Nothing in event viewer, reboot and reinstall doesn’t change anything. I ran it last night and the only thing I did was update Davinci Resolve which installed C++.
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RE: LennardF vs ¢yph3r (Allies +18, non-league game)
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Tambov to Volgograd 2 fighters and 1 tactical_bomber moved from Tambov to Volgograd 2 artilleries and 7 infantry moved from Russia to Bryansk 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 5 armour, 10 artilleries, 33 infantry and 1 mech_infantry moved from Tambov to Bryansk 1 armour moved from Russia to Bryansk 1 armour moved from Smolensk to Bryansk Combat - Russians Battle in Bryansk Russians attack with 7 armour, 12 artilleries, 40 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 7 armour, 12 artilleries, 40 infantry and 1 mech_infantry in Bryansk, round 2 : 15/60 hits, 16.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 7 armour, 12 artilleries, 40 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 1 infantry moved from Smolensk to Bryansk 4 aaGuns moved from Tambov to Bryansk 1 infantry moved from Samara to Vologda 1 infantry moved from Novosibirsk to Urals 2 aaGuns and 5 infantry moved from Buryatia to Amur 1 submarine moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from Novosibirsk to Urals 4 infantry moved from Novosibirsk to Kazakhstan 2 fighters and 1 tactical_bomber moved from Volgograd to Kazakhstan 5 infantry moved from Samara to Kazakhstan Place Units - Russians 1 armour, 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -1.33
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RE: LennardF vs ¢yph3r (Allies +18, non-league game)
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 fighter moved from Persia to India Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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RE: Cyph3r (Axis) vs. bolasgod (Allies +18) - G40 BM3 (Game 2)
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Malta to 96 Sea Zone 2 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 infantry moved from 92 Sea Zone to Gibraltar 1 armour and 1 mech_infantry moved from Libya to Tunisia 1 bomber and 1 fighter moved from Southern Italy to Tunisia 1 cruiser, 1 destroyer and 1 submarine moved from 96 Sea Zone to 95 Sea Zone Combat - Italians Battle in Gibraltar Battle in Morocco Battle in 95 Sea Zone Italians attack with 1 cruiser, 1 destroyer and 1 submarine French defend with 1 cruiser Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits French roll dice for 1 cruiser in 95 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits French roll dice for 1 cruiser in 95 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the French lost in 95 Sea Zone Italians win, taking Gibraltar from British, taking Morocco from French with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12 Casualties for French: 1 cruiser Battle in Tunisia Italians attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry French defend with 2 infantry Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.83 expected hits French roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 2 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for French: 2 infantry Non Combat Move - Italians 1 fighter moved from Tunisia to Tobruk 1 bomber moved from Tunisia to Southern Italy 1 armour moved from Northern Italy to Romania 2 infantry moved from Albania to Bulgaria 2 infantry moved from Northern Italy to Yugoslavia 1 aaGun and 2 infantry moved from France to Northern Italy Place Units - Italians 1 armour and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
French regular : -0.67 Italians regular : -1.17
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RE: Cyph3r (Axis) vs. bolasgod (Allies +18) - G40 BM3 (Game 2)
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 factory_minors and 1 harbour; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries, 2 bombers, 8 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan 2 infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Anhwe to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 9 fighters, 2 infantry, 1 mech_infantry and 6 tactical_bombers Chinese defend with 12 infantry Japanese roll dice for 2 artilleries, 2 bombers, 9 fighters, 2 infantry, 1 mech_infantry and 6 tactical_bombers in Yunnan, round 2 : 10/22 hits, 11.33 expected hits Chinese roll dice for 12 infantry in Yunnan, round 2 : 2/12 hits, 4.00 expected hits 2 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 artilleries, 2 bombers, 9 fighters, 1 mech_infantry and 6 tactical_bombers in Yunnan, round 3 : 14/20 hits, 10.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry Casualties for Chinese: 12 infantry Non Combat Move - Japanese 1 marine moved from Japan to 6 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 1 cruiser, 1 destroyer, 4 infantry, 1 marine and 4 transports moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry moved from Jehol to 19 Sea Zone 2 artilleries, 1 cruiser, 1 destroyer, 6 infantry, 1 marine and 4 transports moved from 19 Sea Zone to 36 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone 1 artillery and 3 infantry moved from Kiangsi to Kwangsi 2 artilleries and 2 infantry moved from Anhwe to Hunan 1 aaGun and 4 infantry moved from Jehol to Anhwe 2 bombers, 8 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi Place Units - Japanese 1 harbour placed in Hainan 1 factory_minor placed in Manchuria 1 factory_minor placed in Kiangsu Turn Complete - Japanese Japanese collect 33 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Manchuria: 4 infantry EDIT: Adding units owned by Japanese to Jehol: 4 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 1.83
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RE: Cyph3r (Axis) vs. bolasgod (Allies +18) - G40 BM3 (Game 2)
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 factory_minors and 1 harbour; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries, 2 bombers, 8 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan 2 infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Anhwe to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 9 fighters, 2 infantry, 1 mech_infantry and 6 tactical_bombers Chinese defend with 12 infantry Japanese roll dice for 2 artilleries, 2 bombers, 9 fighters, 2 infantry, 1 mech_infantry and 6 tactical_bombers in Yunnan, round 2 : 10/22 hits, 11.33 expected hits Chinese roll dice for 12 infantry in Yunnan, round 2 : 2/12 hits, 4.00 expected hits 2 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 artilleries, 2 bombers, 9 fighters, 1 mech_infantry and 6 tactical_bombers in Yunnan, round 3 : 14/20 hits, 10.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry Casualties for Chinese: 12 infantry Non Combat Move - Japanese 1 marine moved from Japan to 6 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 1 cruiser, 1 destroyer, 4 infantry, 1 marine and 4 transports moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry moved from Jehol to 19 Sea Zone 2 artilleries, 1 cruiser, 1 destroyer, 6 infantry, 1 marine and 4 transports moved from 19 Sea Zone to 36 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone 1 artillery and 3 infantry moved from Kiangsi to Kwangsi 2 artilleries and 2 infantry moved from Anhwe to Hunan 1 aaGun and 4 infantry moved from Jehol to Anhwe 2 bombers, 8 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi Place Units - Japanese 1 harbour placed in Hainan 1 factory_minor placed in Manchuria 1 factory_minor placed in Kiangsu Turn Complete - Japanese Japanese collect 33 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 1.83
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RE: Cyph3r (Axis) vs. bolasgod (Allies +18) - G40 BM3 (Game 2)
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from 112 Sea Zone to 105 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 bombers moved from Western Germany to Normandy Bordeaux 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 1 armour moved from France to Southern France Germans take Southern France from French 3 armour moved from France to Normandy Bordeaux 5 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece Combat - Germans Battle in 105 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 105 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Gibraltar Germans attack with 2 infantry British defend with 1 fighter and 1 harbour Germans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 fighter in Gibraltar, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 2 infantry in Gibraltar, round 3 : 0/2 hits, 0.33 expected hits British roll dice for 1 fighter in Gibraltar, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Gibraltar Germans roll dice for 1 infantry in Gibraltar, round 4 : 1/1 hits, 0.17 expected hits British roll dice for 1 fighter in Gibraltar, round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 fighter owned by the British lost in Gibraltar British win with no units remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for British: 1 fighter Battle in Normandy Bordeaux Germans attack with 3 armour, 2 bombers and 2 tactical_bombers British defend with 1 factory_minor, 1 harbour and 1 infantry; French defend with 1 artillery and 1 infantry Germans roll dice for 3 armour, 2 bombers and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/7 hits, 4.17 expected hits British roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 armour owned by the Germans, 1 infantry owned by the French, 1 infantry owned by the British and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 armour, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 armour Casualties for French: 1 artillery and 1 infantry Casualties for British: 1 infantry Battle in Greece Germans attack with 3 armour and 5 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 2/8 hits, 2.33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece Germans roll dice for 3 armour and 4 infantry in Greece, round 3 : 1/7 hits, 2.17 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Germans roll dice for 3 armour and 4 infantry in Greece, round 4 : 1/7 hits, 2.17 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour and 4 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 2 artilleries and 5 infantry moved from Yugoslavia to Romania 3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania 2 bombers and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 fighter moved from 105 Sea Zone to 91 Sea Zone 1 infantry moved from Finland to Norway Place Units - Germans 4 armour and 6 mech_infantrys placed in Germany 1 fighter and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : -1.33 Germans regular : -3.17 British regular : 0.00
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RE: LennardF vs ¢yph3r (Allies +18, non-league game)
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 cruiser moved from 54 Sea Zone to 32 Sea Zone 1 submarine moved from 26 Sea Zone to 32 Sea Zone 1 carrier, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Americans creates battle in territory 41 Sea Zone Battle in Marshall Islands Non Combat Move - Americans 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone Place Units - Americans 1 submarine placed in 101 Sea Zone 1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone Americans undo move 2. 2 transports placed in 101 Sea Zone 1 carrier and 2 destroyers placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 1 infantry placed in Kweichow 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 2 fighters moved from India to Burma Combat - British Battle in Burma British attack with 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Italian Somaliland from Italians to British EDIT: Turning off Edit Mode 1 armour and 1 mech_infantry moved from Eastern Persia to India 3 fighters moved from Burma to India 1 tactical_bomber moved from Persia to Egypt 2 fighters moved from Iraq to Egypt 1 tactical_bomber moved from Burma to India 1 fighter moved from Persia to India 1 fighter moved from Persia to Egypt 2 armour, 3 artilleries, 3 infantry and 4 mech_infantrys moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Egypt to Alexandria 1 carrier, 3 cruisers, 3 destroyers and 2 fighters moved from 92 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Persia to Eastern Persia Place Units - British 2 fighters and 1 tactical_bomber placed in Persia 1 armour, 1 infantry and 1 mech_infantry placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17 Japanese regular : 0.00 British regular : -0.33
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RE: Cyph3r (Axis) vs. bolasgod (Allies +18) - G40 BM3 (Game 2)
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northern Italy to Normandy Bordeaux 1 bomber moved from Northern Italy to Normandy Bordeaux 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 armour and 1 bomber British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour and 1 bomber in Normandy Bordeaux, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Normandy Bordeaux 1 bomber owned by the Italians retreated British win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour Battle in 96 Sea Zone Italians attack with 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 2 transports British defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the British and 1 cruiser owned by the British lost in 96 Sea Zone Italians win with 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 20 Casualties for British: 1 cruiser and 1 destroyer Turning on Edit Mode EDIT: Changing ownership of British Somaliland from British to Italians EDIT: Turning off Edit Mode Battle in Malta Non Combat Move - Italians 1 infantry moved from Italian Somaliland to British Somaliland 1 bomber moved from Normandy Bordeaux to Southern Italy 2 infantry moved from Southern Italy to Northern Italy 1 armour moved from Albania to Northern Italy 2 infantry moved from Northern Italy to France 1 aaGun moved from Northern Italy to France 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 artillery and 1 infantry moved from Libya to Tobruk 1 armour moved from Tobruk to Libya 1 mech_infantry moved from Tobruk to Libya Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : -0.17
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RE: LennardF vs ¢yph3r (Allies +18, non-league game)
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 mech_infantry moved from Russia to Bryansk 1 mech_infantry moved from Bryansk to Belarus Russians take Belarus from Germans 2 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Archangel Combat - Russians Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 armour, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 fighter and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Russia to Bryansk 1 fighter moved from Smolensk to Tambov 1 fighter and 1 tactical_bomber moved from Archangel to Tambov 4 aaGuns, 4 armour, 10 artilleries, 36 infantry and 1 mech_infantry moved from Russia to Tambov 1 mech_infantry moved from Volgograd to Caucasus 1 armour moved from Volgograd to Tambov 1 infantry moved from Vologda to Smolensk 6 infantry moved from Novosibirsk to Samara 6 infantry moved from Timguska to Novosibirsk 1 infantry moved from Buryatia to Amur 1 submarine moved from 106 Sea Zone to 91 Sea Zone Place Units - Russians 1 infantry placed in Volgograd 1 armour, 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -0.67