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    Posts made by Cyph3r

    • RE: ¢yph3r vs LennardF - G40 BM3 (Allies+19)

      1 sub in 91, 1 inf in Alexandria and 1 fighter in scotland

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: ¢yph3r vs LennardF - G40 BM3 (Allies+19)

      Allies +19

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: ¢yph3r vs LennardF - G40 BM3 (Allies+19)

      Sure, I just started a Canadian game with someone else so I will let you know how it goes.

      Allies +21

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: Cyph3r (Allies) v Robson (Axis) G40 BM3 Canadian

      Sorry I missed this email! No scramble.

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: Cyph3r (Allies) v Robson (Axis) G40 BM3 Canadian

      TripleA Manual Gamesave Post: Japanese round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 Canadian Mod with Combat Move First, version: 1.0.0

      Game History

      Round: 1
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Allies
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Canada from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Canada from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Canada and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Combat Move - Japanese
              Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
              1 artillery and 2 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 artillery moved from Manchuria to 19 Sea Zone
              1 infantry moved from Okinawa to 19 Sea Zone
              1 armour moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
              1 cruiser moved from 20 Sea Zone to 37 Sea Zone
              1 fighter moved from Formosa to 37 Sea Zone
              1 infantry moved from Siam to French Indo China
                    Japanese take French Indo China from French
              1 infantry moved from Siam to Shan State
                    Japanese take Shan State from UK_Pacific
              2 bombers moved from Japan to 37 Sea Zone
              1 artillery and 3 infantry moved from Kwangsi to Yunnan
              1 tactical_bomber moved from Kiangsu to Yunnan
              1 fighter moved from Kiangsu to Yunnan
              1 fighter moved from Okinawa to Kwangtung
              1 artillery moved from Shantung to Anhwe
                    Japanese take Anhwe from Chinese
              3 infantry moved from Shantung to Anhwe
              4 infantry moved from Manchuria to Jehol
              1 mech_infantry moved from Manchuria to Anhwe
              1 artillery moved from Kiangsu to Anhwe
              3 infantry moved from Kiangsu to Anhwe
              1 artillery moved from Kiangsi to Hunan
              2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
              1 infantry moved from Kiangsi to Kwangtung
              1 destroyer moved from 19 Sea Zone to 20 Sea Zone
              1 battleship and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
              1 fighter moved from 33 Sea Zone to Philippines
              1 tactical_bomber moved from 33 Sea Zone to Philippines
              1 infantry moved from Kiangsi to 20 Sea Zone
              1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
              1 infantry moved from 43 Sea Zone to Borneo
              1 destroyer moved from 20 Sea Zone to 35 Sea Zone
              1 destroyer moved from 33 Sea Zone to 62 Sea Zone
              1 armour moved from 35 Sea Zone to Philippines
              1 artillery moved from 35 Sea Zone to Philippines
              2 infantry moved from 35 Sea Zone to Philippines
              1 battleship moved from 6 Sea Zone to 35 Sea Zone
              1 cruiser moved from 6 Sea Zone to 35 Sea Zone
              1 submarine moved from 6 Sea Zone to 35 Sea Zone
              2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
              1 infantry moved from Kiangsi to Kwangtung
              2 tactical_bombers moved from Japan to Kwangtung
              1 fighter moved from Korea to Japan
      
          Purchase Units - Japanese
              Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat - Japanese
              Battle in Borneo
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: ¢yph3r vs LennardF - G40 BM3 (Allies+19)

      I think I’m done. Gambled a bit and lost on that turn. Was probably moot anyway, came close but I think its just a matter of time now. Take your turn if you want or we can start a new game.

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: ¢yph3r vs LennardF - G40 BM3 (Allies+19)

      TripleA Turn Summary: Japanese round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 9
      
          Purchase Units - Japanese
              Japanese buy 2 armour, 2 bombers, 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Kansu to Novosibirsk
              1 infantry moved from Kazakhstan to Novosibirsk
              1 infantry moved from Kazakhstan to Turkmenistan
                    Japanese take Turkmenistan from Russians
              1 bomber moved from French Indo China to Novosibirsk
              1 marine moved from Korea to 6 Sea Zone
              1 battleship, 8 carriers, 1 cruiser, 2 destroyers, 1 marine and 7 submarines moved from 6 Sea Zone to 19 Sea Zone
              4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
              4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
              1 bomber moved from French Indo China to Novosibirsk
      
          Combat - Japanese
              Battle in Novosibirsk
                  Japanese attack with 2 bombers and 2 infantry
                  Russians defend with 2 infantry
                      Japanese roll dice for 2 bombers and 2 infantry in Novosibirsk, round 2 : 1/4 hits, 1.67 expected hits
                      Russians roll dice for 2 infantry in Novosibirsk, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
                      Japanese roll dice for 2 bombers in Novosibirsk, round 3 : 1/2 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Novosibirsk
                  Japanese win with 1 bomber remaining. Battle score for attacker is -12
                  Casualties for Japanese: 1 bomber and 2 infantry
                  Casualties for Russians: 2 infantry
              Battle in 20 Sea Zone
                  Japanese attack with 4 fighters and 4 tactical_bombers
                  Americans defend with 1 destroyer
                      Japanese roll dice for 4 fighters and 4 tactical_bombers in 20 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits
                      Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 20 Sea Zone
                  Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
                  Casualties for Japanese: 1 fighter
                  Casualties for Americans: 1 destroyer
              Battle in 18 Sea Zone
                  Japanese attack with 4 fighters and 4 tactical_bombers
                  Americans defend with 1 destroyer
                      Japanese roll dice for 4 fighters and 4 tactical_bombers in 18 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits
                      Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 18 Sea Zone
                  Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
                  Casualties for Japanese: 1 fighter
                  Casualties for Americans: 1 destroyer
              Battle in 19 Sea Zone
                  Japanese attack with 1 battleship, 8 carriers, 1 cruiser, 2 destroyers, 1 marine and 7 submarines
                  Americans defend with 1 destroyer
                      Japanese roll dice for 7 submarines in 19 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits
                      Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 19 Sea Zone
                  Japanese win, taking 19 Sea Zone from Americans with 1 battleship, 8 carriers, 1 cruiser, 2 destroyers and 7 submarines remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
      
          Non Combat Move - Japanese
              1 transport moved from 6 Sea Zone to 19 Sea Zone
              3 fighters and 4 tactical_bombers moved from 18 Sea Zone to 19 Sea Zone
              3 fighters and 4 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
              1 bomber moved from Novosibirsk to Kansu
              1 infantry moved from Sakha to Siberia
              1 infantry moved from Suiyuyan to Kansu
              1 armour moved from Kazakhstan to Szechwan
              1 mech_infantry moved from Chahar to Suiyuyan
              1 infantry moved from Jehol to Chahar
              1 infantry moved from Manchuria to Korea
              1 infantry moved from Sikang to Kazakhstan
              1 artillery moved from Szechwan to Sikang
              3 infantry moved from Kiangsu to Kiangsi
              3 mech_infantrys moved from Szechwan to Kwangsi
              1 mech_infantry moved from French Indo China to Kwangtung
              1 mech_infantry moved from Kazakhstan to Szechwan
      
          Place Units - Japanese
              1 armour and 2 infantry placed in French Indo China
              Japanese undo move 1.
              2 armour and 1 infantry placed in French Indo China
              3 infantry placed in Kiangsu
              2 bombers placed in Japan
              1 destroyer and 2 submarines placed in 19 Sea Zone
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 10
                  Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,5,3,2
                  Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2,6,2
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
                  Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,1,2
              Japanese collect 48 PUs (10 lost to blockades); end with 48 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1.00
      Japanese regular : -0.67
      Russians regular : 2.00
      

      Savegame

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: ¢yph3r vs LennardF - G40 BM3 (Allies+19)

      TripleA Turn Summary: Germans round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 9
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 12 infantry and 3 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
              1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
              1 artillery and 1 infantry moved from 115 Sea Zone to Finland
              2 infantry moved from Western Germany to Denmark
              2 armour, 2 artilleries, 8 infantry and 8 mech_infantrys moved from Rostov to Caucasus
              1 infantry moved from Rostov to Caucasus
              2 infantry moved from Belarus to Smolensk
              1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
              1 bomber moved from Western Germany to Volgograd
              1 infantry and 1 mech_infantry moved from Rostov to Volgograd
              1 infantry moved from Western Germany to Denmark
      
          Combat - Germans
              Battle in Finland
                  Germans attack with 1 artillery and 1 infantry
                  Americans defend with 1 infantry
                      Germans roll dice for 1 cruiser in Finland, round 2 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
                      Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits
                      Americans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                  Germans win, taking Finland from Americans with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Americans: 1 infantry
              Battle in Denmark
                  Germans attack with 3 infantry
                  British defend with 1 infantry
                      Germans roll dice for 3 infantry in Denmark, round 2 : 0/3 hits, 0.50 expected hits
                      British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 3 infantry in Denmark, round 3 : 0/3 hits, 0.50 expected hits
                      British roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 3 infantry in Denmark, round 4 : 1/3 hits, 0.50 expected hits
                      British roll dice for 1 infantry in Denmark, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in Denmark
                  Germans win, taking Denmark from British with 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 infantry
              Battle in Volgograd
                  Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                  Russians defend with 1 factory_minor and 1 mech_infantry
                      Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits
                      Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                  Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 mech_infantry
              Battle in Smolensk
                  Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Russians defend with 2 infantry
                      Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1.50 expected hits
                      Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in Smolensk
                  Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
              Battle in Caucasus
                  Germans attack with 2 armour, 2 artilleries, 9 infantry and 8 mech_infantrys
                  British defend with 1 infantry
                      Germans roll dice for 2 armour, 2 artilleries, 9 infantry and 8 mech_infantrys in Caucasus, round 2 : 5/21 hits, 4.83 expected hits
                      Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Caucasus
                  Germans win, taking Caucasus from Russians with 2 armour, 2 artilleries, 9 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Germans
              Turning on Edit Mode
              EDIT: Changing ownership of Tambov from Russians to Germans
              EDIT: Turning off Edit Mode
              3 infantry and 10 mech_infantrys moved from Ukraine to Bryansk
              3 aaGuns, 12 armour, 4 artilleries, 13 infantry and 23 mech_infantrys moved from Rostov to Bryansk
              2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Eastern Poland to Bryansk
              1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
              2 artilleries and 1 infantry moved from Belarus to Bryansk
              1 fighter and 2 tactical_bombers moved from Novgorod to Bryansk
              1 armour and 1 mech_infantry moved from Novgorod to Bryansk
              1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
              1 bomber moved from Volgograd to Kazakhstan
              2 mech_infantrys moved from Romania to Ukraine
              2 mech_infantrys moved from Germany to Romania
              1 carrier and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
              1 artillery and 2 infantry moved from Vyborg to Karelia
              5 artilleries and 5 infantry moved from Novgorod to Karelia
              6 mech_infantrys moved from Western Germany to Poland
      
          Place Units - Germans
              3 infantry placed in Novgorod
              3 infantry placed in Ukraine
              6 infantry placed in Western Germany
              3 submarines placed in 113 Sea Zone
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
              Germans collect 55 PUs; end with 55 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.33
      Russians regular : -0.33
      Germans regular : 1.33
      British regular : 0.00
      

      Savegame

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: ¢yph3r vs LennardF - G40 BM3 (Allies+19)

      TripleA Turn Summary: Italians round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 8
      
          Purchase Units - Italians
              Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
      
          Non Combat Move - Italians
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              1 bomber moved from Novgorod to Western Germany
              1 artillery and 5 infantry moved from Northern Italy to France
              5 infantry moved from France to Western Germany
      
          Place Units - Italians
              1 artillery and 5 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 16 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: ¢yph3r vs LennardF - G40 BM3 (Allies+19)

      No worries it’s pretty much done anyways.

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: ¢yph3r vs LennardF - G40 BM3 (Allies+19)

      @lennardf taking UK later?

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: ¢yph3r vs LennardF - G40 BM3 (Allies+19)

      TripleA Turn Summary: Japanese round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 8
      
          Purchase Units - Japanese
              Japanese buy 1 carrier, 6 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Siberia to Sakha
                    Japanese take Sakha from Russians
              1 infantry moved from Siberia to 5 Sea Zone
              1 marine moved from Soviet Far East to 5 Sea Zone
              1 armour moved from Novosibirsk to Kazakhstan
              1 infantry moved from Novosibirsk to Urals
                    Japanese take Urals from Russians
              1 infantry moved from Tsinghai to Kazakhstan
              1 infantry moved from Sikang to Kazakhstan
              1 infantry moved from Szechwan to Sikang
              1 artillery moved from Yunnan to Szechwan
              1 infantry moved from Kansu to Novosibirsk
              1 infantry moved from Suiyuyan to Kansu
              1 infantry moved from Chahar to Suiyuyan
              1 mech_infantry moved from Shensi to Kazakhstan
              1 mech_infantry moved from Kweichow to Tsinghai
              1 artillery moved from Hopei to Shensi
              1 infantry moved from Jehol to Manchuria
              1 infantry moved from Anhwe to Kweichow
              1 mech_infantry moved from Shantung to Chahar
              1 mech_infantry moved from Shantung to Hopei
              1 mech_infantry moved from Shantung to Anhwe
              1 mech_infantry moved from Hunan to Burma
                    Japanese take Burma from UK_Pacific
              1 mech_infantry moved from Hunan to Yunnan
              4 artilleries and 5 infantry moved from French Indo China to Shan State
              1 submarine moved from 37 Sea Zone to 20 Sea Zone
              1 bomber moved from Kwangsi to Shan State
              1 bomber moved from Guam to Shan State
      
          Combat - Japanese
              Battle in Kazakhstan
                  Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
                  Russians defend with 1 mech_infantry
                      Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Kazakhstan, round 2 : 3/4 hits, 1.00 expected hits
                      Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Russians lost in Kazakhstan
                  Japanese win, taking Kazakhstan from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 mech_infantry
              Battle in Shan State
                  Japanese attack with 4 artilleries, 2 bombers and 5 infantry
                  British defend with 3 infantry
                      Japanese roll dice for 4 artilleries, 2 bombers and 5 infantry in Shan State, round 2 : 5/11 hits, 4.17 expected hits
                      UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
                  Japanese win, taking Shan State from UK_Pacific with 4 artilleries, 2 bombers and 4 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 3 infantry
      
          Non Combat Move - Japanese
              2 bombers moved from Shan State to French Indo China
              7 mech_infantrys moved from French Indo China to Szechwan
              3 mech_infantrys moved from Kwangsi to French Indo China
              3 mech_infantrys moved from Kiangsu to Kwangtung
              1 battleship, 1 infantry, 1 marine and 1 transport moved from 5 Sea Zone to 6 Sea Zone
              1 infantry and 1 marine moved from 6 Sea Zone to Korea
              1 fighter moved from Japan to 6 Sea Zone
      
          Place Units - Japanese
              1 carrier, 3 submarines and 1 tactical_bomber placed in 6 Sea Zone
              3 infantry placed in French Indo China
              3 infantry placed in Kiangsu
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4
              Japanese collect 65 PUs (2 lost to blockades); end with 65 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 2.83
      UK_Pacific regular : 0.00
      Russians regular : -0.33
      

      Savegame

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: Cyph3r (Allies) v Robson (Axis) G40 BM3 Canadian

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Global 1940 Canadian Mod with Combat Move First, version: 1.0.0

      Game History

      Round: 1
      
          Combat Move - Russians
      
          Purchase Units - Russians
              Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
      
          Combat - Russians
      
          Non Combat Move - Russians
              6 infantry moved from Buryatia to Yakut S.S.R.
              2 aaGuns and 6 infantry moved from Sakha to Buryatia
              6 infantry moved from Amur to Buryatia
              1 submarine moved from 115 Sea Zone to 114 Sea Zone
              1 submarine moved from 127 Sea Zone to 111 Sea Zone
              2 infantry moved from Bessarabia to Western Ukraine
              3 infantry moved from Ukraine to Western Ukraine
              2 infantry moved from Caucasus to Rostov
              1 armour and 1 mech_infantry moved from Volgograd to Caucasus
              2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
              1 infantry moved from Archangel to Belarus
              2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
              3 infantry moved from Baltic States to Belarus
              1 fighter moved from Novgorod to Russia
              2 infantry moved from Eastern Poland to Western Ukraine
              3 infantry moved from Vyborg to Novgorod
              2 infantry moved from Karelia to Novgorod
      
          Place Units - Russians
              3 infantry placed in Ukraine
              3 infantry placed in Novgorod
              1 armour, 1 artillery and 3 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: Cyph3r (Allies) v Robson (Axis) G40 BM3 Canadian

      Yes I scrambled for both battles

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: Cyph3r (Allies) v Robson (Axis) G40 BM3 Canadian

      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 Canadian Mod with Combat Move First, version: 1.0.0

      Game History

      Round: 1
      
          Politics - Germans
      
          Combat Move - Germans
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 submarine moved from 118 Sea Zone to 106 Sea Zone
              1 submarine moved from 124 Sea Zone to 109 Sea Zone
              1 fighter moved from Norway to 110 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              1 fighter moved from Western Germany to 110 Sea Zone
              1 fighter moved from Western Germany to Normandy Bordeaux
              1 artillery moved from Holland Belgium to Normandy Bordeaux
              2 infantry moved from Holland Belgium to Normandy Bordeaux
              3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
              1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
              3 tactical_bombers moved from Western Germany to 110 Sea Zone
              1 tactical_bomber moved from Germany to Normandy Bordeaux
              2 bombers moved from Germany to 110 Sea Zone
              3 armour moved from Greater Southern Germany to France
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 infantry moved from Slovakia Hungary to Yugoslavia
              1 infantry moved from Romania to Yugoslavia
              1 armour moved from Romania to Yugoslavia
              1 armour moved from Slovakia Hungary to Yugoslavia
              1 armour moved from Poland to Yugoslavia
              1 fighter moved from Slovakia Hungary to Yugoslavia
      
          Purchase Units - Germans
              Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat - Germans
              British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
              British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: ¢yph3r vs LennardF - G40 BM3 (Allies+19)

      TripleA Turn Summary: Germans round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 8
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 10 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              6 artilleries and 8 infantry moved from Ukraine to Rostov
              2 infantry moved from Ukraine to Rostov
              1 armour and 1 mech_infantry moved from Ukraine to Bryansk
                    Germans take Bryansk from Russians
              1 armour and 1 mech_infantry moved from Bryansk to Rostov
              1 artillery and 2 infantry moved from Novgorod to Vyborg
                    Germans take Vyborg from Russians
              1 infantry moved from Belarus to Smolensk
              1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
              1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
              1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
              1 bomber moved from Novgorod to Denmark
              1 fighter and 1 tactical_bomber moved from Ukraine to Vologda
              2 infantry moved from Archangel to Vologda
              1 infantry moved from Archangel to Smolensk
      
          Combat - Germans
              Battle in Denmark
                  Germans attack with 1 artillery, 1 bomber and 1 infantry
                  British defend with 1 infantry
                      Germans roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Denmark, round 2 : 1/3 hits, 1.33 expected hits
                      British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Denmark
                  Germans win, taking Denmark from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Rostov
                  Germans attack with 1 armour, 6 artilleries, 10 infantry and 1 mech_infantry
                  Russians defend with 1 artillery and 1 infantry
                      Germans roll dice for 1 armour, 6 artilleries, 10 infantry and 1 mech_infantry in Rostov, round 2 : 2/18 hits, 5.33 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                  Germans win, taking Rostov from Russians with 1 armour, 6 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 artillery and 1 infantry
              Battle in Smolensk
                  Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Russians defend with 1 artillery
                      Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits
                      Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in Smolensk
                  Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 artillery
              Battle in Vologda
                  Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                  Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 fighter and 1 tactical_bomber moved from Vologda to Archangel
              1 armour and 1 mech_infantry moved from Nenetsia to Novgorod
              3 artilleries moved from Archangel to Novgorod
              1 artillery and 1 infantry moved from Archangel to Novgorod
              1 artillery and 1 infantry moved from Archangel to Novgorod
              2 artilleries and 3 infantry moved from Archangel to Belarus
              1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
              1 fighter and 1 tactical_bomber moved from Ukraine to Novgorod
              1 bomber moved from Denmark to Western Germany
              1 tactical_bomber moved from Ukraine to Novgorod
              3 mech_infantrys moved from Bessarabia to Rostov
              10 mech_infantrys moved from Romania to Ukraine
              3 mech_infantrys moved from Germany to Romania
              1 mech_infantry moved from Germany to Romania
              2 mech_infantrys moved from Germany to Western Germany
              3 mech_infantrys moved from Germany to Eastern Poland
              2 fighters and 1 tactical_bomber moved from Ukraine to Eastern Poland
              1 infantry moved from Ukraine to Bryansk
              3 aaGuns, 13 armour, 14 infantry and 28 mech_infantrys moved from Ukraine to Rostov
      
          Place Units - Germans
              3 infantry placed in Novgorod
              3 infantry placed in Ukraine
              4 infantry and 6 mech_infantrys placed in Western Germany
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Eastern Poland: 2 mech_infantrys
              EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
              EDIT: Turning off Edit Mode
              2 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
              Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0.67
      Germans regular : -4.17
      British regular : -0.33
      

      Savegame

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: ¢yph3r vs LennardF - G40 BM3 (Allies+19)

      TripleA Turn Summary: Italians round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 7
      
          Purchase Units - Italians
              Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 infantry moved from Algeria to Morocco
                    Italians take Morocco from Americans
              3 artilleries and 3 infantry moved from Algeria to Tunisia
              1 bomber moved from Ukraine to 115 Sea Zone
      
          Combat - Italians
              Battle in 115 Sea Zone
                  Italians attack with 1 bomber
                  Russians defend with 1 cruiser
                      Italians roll dice for 1 bomber in 115 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the Russians lost in 115 Sea Zone
                  Italians win with 1 bomber remaining. Battle score for attacker is 12
                  Casualties for Russians: 1 cruiser
              Battle in Tunisia
                  Italians attack with 3 artilleries and 3 infantry
                  British defend with 1 infantry
                      Italians roll dice for 3 artilleries and 3 infantry in Tunisia, round 2 : 1/6 hits, 2.00 expected hits
                      British roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia
                  Italians win, taking Tunisia from British with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - Italians
              1 aaGun moved from Southern Italy to Northern Italy
              4 artilleries and 4 infantry moved from Northern Italy to France
              1 bomber moved from 115 Sea Zone to Novgorod
      
          Place Units - Italians
              1 artillery and 5 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 19 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.67
      Russians regular : -0.50
      British regular : 0.67
      

      Savegame

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: Cyph3r (Allies) v Robson (Axis) G40 BM3 Canadian

      @robson Also, check out this thread https://www.axisandallies.org/forums/topic/17147/gargantua-s-k-i-s-s-triplea-instructions/2

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: Cyph3r (Allies) v Robson (Axis) G40 BM3 Canadian

      @robson are you also registered for the dice server?

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
    • RE: Cyph3r (Allies) v Robson (Axis) G40 BM3 Canadian

      @robson When you download the save game, and click play by forum, you should see this except you have to put your username/password in, then click play.

      ddba7695-de0e-4996-b916-5816c1f9ab0a-image.png

      posted in Play Boardgames
      Cyph3rC
      Cyph3r
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