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    Topics created by cyanight

    • cyanightC

      Looking for Anniversary 1942 game.

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      • • • cyanight
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      cyanightC

      PM if your interested.

    • cyanightC

      L20 cyanight(axis) vs freh(Allies+18) Game 2 BM3.3

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      cyanightC

      @freh Good Game. It was definitely a crazy game.

    • cyanightC

      L20 cyanight(axis) vs farmboy(Allies+16) BM3.3

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      cyanightC

      @farmboy Sure, let me know when your ready.

    • cyanightC

      L20 cyanight(axis) vs simon33(Allies+10) BM3.3

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      cyanightC

      @cyanight Good Luck, have fun :)

      Scramble orders?

    • cyanightC

      L20 cyanight(axis) vs freh(Allies+16) BM3.3

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      frehF

      @cyanight I definitely didn’t expect that attack! I made a lot of mistakes too. But it was still loads of fun!

    • cyanightC

      axis-dominion vs cyanight (axis+6) bm3

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      cyanightC

      @axis-dominion Yes, I missed that. I also never recovered from the air battle. I should of had Japan bomb instead to save German planes but anyways thanks for playing.

    • cyanightC

      1942 Global Game 1

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      FerrousgryphonF

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0

      Game History

      Round: 1 Purchase Units - British British buy 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 106 Sea Zone to 119 Sea Zone 1 tactical_bomber moved from Scotland to 119 Sea Zone 1 bomber and 1 fighter moved from United Kingdom to 119 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 artillery moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from 80 Sea Zone to Iraq 1 tactical_bomber moved from India to Iraq 1 cruiser moved from 98 Sea Zone to 80 Sea Zone 1 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Tobruk 1 mech_infantry moved from Egypt to Tobruk 1 fighter moved from Malta to Tobruk 1 tactical_bomber moved from Egypt to Tobruk Combat - British Battle in 119 Sea Zone British attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 2 submarines British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Germans roll dice for 2 submarines in 119 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone British win, taking 119 Sea Zone from Germans with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in Iraq British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 2 cruisers in Iraq, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 3/5 hits, 2.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Tobruk British attack with 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry; Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 : 3/6 hits, 2.50 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 2/4 hits, 1.50 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Italians, 1 mech_infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Tobruk British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 armour in Tobruk, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Tobruk British win, taking Tobruk from Italians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 artillery and 1 mech_infantry Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Tobruk to Egypt 1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone 1 infantry moved from Burma to India 1 infantry moved from West India to India 1 armour moved from Quebec to 106 Sea Zone 1 armour and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 fighter moved from United Kingdom to Morocco 1 bomber, 1 fighter and 1 tactical_bomber moved from 119 Sea Zone to United Kingdom 1 infantry moved from Scotland to United Kingdom 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Place Units - British 1 factory_minor placed in Persia 2 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 34 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantry

      Combat Hit Differential Summary :

      Germans : -0.50 British : -0.67 Italians : 0.00 Neutral_Axis : 0.00

      Savegame

    • cyanightC

      Cyanight vs FerrousGryphon

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      cyanightC

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0

      Game History

      Round: 1 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery moved from Shantung to Anhwe 1 infantry moved from Shantung to Anhwe 4 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 artillery moved from Kiangsu to Anhwe 3 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 submarine moved from 47 Sea Zone to 49 Sea Zone 1 destroyer moved from 47 Sea Zone to 49 Sea Zone 1 fighter moved from 33 Sea Zone to 49 Sea Zone 2 fighters moved from 42 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 fighter moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe 1 bomber moved from Japan to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/11 hits, 4.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Anhwe Japanese attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Anhwe, round 2 : 5/9 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 49 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 2 submarines Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport Japanese roll dice for 2 submarines in 49 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 1 destroyer and 3 fighters in 49 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 submarines owned by the Japanese and 1 battleship owned by the Americans lost in 49 Sea Zone 1 transport owned by the Americans lost in 49 Sea Zone Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 35 Casualties for Japanese: 2 submarines Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport Non Combat Move - Japanese 3 fighters moved from 49 Sea Zone to 46 Sea Zone 1 cruiser moved from 47 Sea Zone to 46 Sea Zone 1 cruiser moved from 33 Sea Zone to 46 Sea Zone 1 carrier moved from 33 Sea Zone to 46 Sea Zone 1 carrier moved from 42 Sea Zone to 46 Sea Zone 1 battleship moved from 42 Sea Zone to 46 Sea Zone 1 fighter moved from Formosa to 46 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to French Indo China 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 infantry moved from Malaya to Shan State 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 2 fighters moved from Yunnan to French Indo China 1 bomber moved from Yunnan to French Indo China 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter moved from Anhwe to Kwangsi 1 tactical_bomber moved from Anhwe to Kwangsi 3 infantry moved from Manchuria to Jehol 1 infantry moved from Korea to Manchuria Place Units - Japanese 1 factory_minor placed in French Indo China 1 carrier, 1 submarine and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs

      Combat Hit Differential Summary :

      Americans : 0.50 Chinese : -0.33 Japanese : 3.33

      Savegame

    • cyanightC

      1940 Game

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      cyanightC

      TripleA Manual Gamesave Post: Japanese round 6

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6 Purchase Units - Japanese Japanese buy 1 aaGun, 1 armour, 1 factory_minor and 6 fighters; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 marine, 2 submarines and 3 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from Shan State to 54 Sea Zone 2 fighters moved from Philippines to 54 Sea Zone 1 tactical_bomber moved from Philippines to 54 Sea Zone 1 fighter moved from Philippines to 54 Sea Zone 1 bomber moved from French Indo China to 42 Sea Zone 1 bomber moved from French Indo China to 44 Sea Zone 3 carriers moved from 36 Sea Zone to 46 Sea Zone Combat - Japanese Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone Battle in New Guinea Battle in 44 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking New Guinea from ANZAC with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 54 Sea Zone Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 8 fighters, 1 marine, 2 submarines and 6 tactical_bombers Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports; ANZAC defend with 1 destroyer, 1 fighter, 1 submarine and 1 transport Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 8 fighters and 6 tactical_bombers in 54 Sea Zone, round 2 : 12/18 hits, 10.17 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 tactical_bomber and 4 transports in 54 Sea Zone, round 2 : 6/13 hits, 6.50 expected hits Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans, 2 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 54 Sea Zone Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 8 fighters and 6 tactical_bombers in 54 Sea Zone, round 3 : 11/17 hits, 9.83 expected hits Americans roll dice for 1 battleship, 4 fighters and 4 transports in 54 Sea Zone, round 3 : 3/5 hits, 3.33 expected hits 2 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 1 transport owned by the ANZAC, 1 carrier owned by the Japanese, 3 fighters owned by the Americans, 3 transports owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 135 Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 2 submarines Casualties for ANZAC: 1 destroyer, 1 fighter, 1 submarine and 1 transport Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports Non Combat Move - Japanese 2 transports moved from 55 Sea Zone to 33 Sea Zone 1 fighter moved from 54 Sea Zone to Caroline Islands 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 3 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone 3 fighters moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 36 Sea Zone to 33 Sea Zone 1 destroyer and 4 submarines moved from 6 Sea Zone to 33 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 55 Sea Zone to 46 Sea Zone 1 artillery and 6 infantry moved from 46 Sea Zone to New Guinea 1 infantry moved from 46 Sea Zone to New Guinea 1 bomber moved from 44 Sea Zone to Caroline Islands 1 bomber moved from 42 Sea Zone to Caroline Islands 1 infantry moved from Anhwe to Kiangsi 3 mech_infantrys moved from Shantung to Kiangsi 2 infantry moved from Shantung to Kiangsu 1 infantry moved from Jehol to Manchuria 1 infantry moved from Jehol to Anhwe Place Units - Japanese 1 aaGun, 1 armour and 1 fighter placed in India 1 factory_minor placed in Kwangtung 3 fighters placed in French Indo China 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

      Combat Hit Differential Summary :

      Americans : -1.17 Japanese : 3.33

      Savegame

    • cyanightC

      19L Axis-dominion (Allies) vs cyanight (Axis + 1) BM3

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      cyanightC

      @axis-dominion Very sorry to hear that. Hope all is well.

    • cyanightC

      19L cyanight (+2) vs DizzKneeLand33 (allies) BM3

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      ApollopanzerA

      Nice Game what strategy’s did you guys use?

    • cyanightC

      Easter Gaming Session 2019 April (18 – 19) Ohio

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      cyanightC

      Easter Gaming Session 2019
      April (18 – 19)

      We will be hosting our 6th annual Easter Gaming Session.
      The format is Axis and Allies Global 1940 with Balance Mod 3 Version ruleset.
      Balanced Mod 3 Ruleset:
      https://www.axisandallies.org/forums/topic/27451/g40-balance-mod-3-0-rules-and-download
      The location for the event is Celina, Ohio. Please post or PM if you would like to attend. The game will begin early morning on Thursday the 18th and we play until the game is finished. We take breaks and stop for the evening then resume on Friday the 19th. Don’t worry if your unfamiliar with the ruleset. Its very easy to adapt to and you can play test prior to the event on TripleA. Please feel free to post questions if you need clarification.

    • cyanightC

      Cyanight (Allies) vs simon33 (Axis) Experiment Game 1

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      cyanightC

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese

      Non Combat Move - Chinese
                  2 infantry moved from Shensi to Suiyuyan
                  1 infantry moved from Szechwan to Sikang
                  2 infantry moved from Shensi to Tsinghai
                  1 fighter moved from Shensi to Tsinghai

      Place Units - Chinese
                  2 infantry placed in Tsinghai

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 9 PUs

      triplea_42335_Chi2.tsvg

    • cyanightC

      18L cyanight (Axis+1) vs MrRoboto (Allies) BM3

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      cyanightC

      I’ll make a new thread today.

    • cyanightC

      18L cyanight (Axis+1) vs farmboy (Allies) BM3

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      cyanightC

      Very well played on your part sir.  You did an incredible job cycling planes in and out of Russia.  I tried to get you to move your planes to Norway and then saw that you could easily swap planes in Russia with your Carriers.  That was incredible. Well done.

      If I take Bryansk on turn 4 its over before any aircraft arrive.  You delayed me two rounds not just one but two before I could sit in Bryansk.  I also lost momentum when you blocked Japan from Persia.

      Good Game and sure I will play another.

    • cyanightC

      18L BM3 cyanight (Axis+4) vs Giallo (Allies) Game 2

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      cyanightC

      Good Game, Good Luck in your future games.

    • cyanightC

      18L BM3 cyanight (Axis+4) vs Giallo (Allies)

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      • • • cyanight
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      G

      we can do another one +4 to you

    • cyanightC

      18L BM3 cyanight (Axis +6) vs Amon-Sul (Allies)

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      Amon-SulA

      @cyanight:

      Good Game

      As for Ur part. I ve lost both Cairo and Calcutta, so it means my UK was poor.

      And I ve came to European theatre too late with USA.

      But we learn on mistakes.

      thanks for the game :)

    • cyanightC

      18L cyanight (Axis+4) vs axis dominion (Allies) BM3

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      axis-dominionA

      @cyanight:

      Sure, I’ll play another game. Same bid switch sides?

      yup sounds good! I’ll fire a new one up today

    • cyanightC

      17L BM3, cyanight (Axis+3) vs JWW(Allies)

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      cyanightC

      gg, thank you for the game. Good Luck in your future games.

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