@newenr85 full scramble
Posts made by cwglee51
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RE: Newenr85 axis vs cwglee allies +40 g40 oobposted in League
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 30 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Shan State to French Indo China 1 transport moved from 37 Sea Zone to 44 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone Non Combat Move - ANZAC 4 infantry moved from 35 Sea Zone to Philippines Place Units - ANZAC 2 fighters placed in Queensland 1 infantry placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 25 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 30 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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RE: cwglee axis vs dawggg allies +40 g40 oobposted in League
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Bessarabia Italians take Bessarabia from Russians Combat - Italians Non Combat Move - Italians 1 mech_infantry moved from Slovakia Hungary to Bessarabia 1 armour moved from Yugoslavia to Bessarabia 1 infantry moved from Yugoslavia to Albania 1 mech_infantry moved from Northern Italy to Albania 1 aaGun moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 1 cruiser moved from 96 Sea Zone to 93 Sea Zone 1 battleship and 1 cruiser moved from 95 Sea Zone to 93 Sea Zone 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 transport placed in 93 Sea Zone 1 fighter placed in Southern Italy 1 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,3,2,3,1,4,4,6,1,2,4,2,6 Italians collect 11 PUs (2 lost to blockades); end with 12 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
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RE: cwglee axis vs dawggg allies +40 g40 oobposted in League
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma 1 infantry moved from French Indo China to Yunnan 1 artillery, 1 infantry and 1 mech_infantry moved from Kweichow to Szechwan 2 infantry moved from Hopei to Chahar 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 2 infantry moved from Korea to Manchuria 1 bomber moved from Kwangsi to Chahar 1 bomber moved from Kwangsi to Szechwan 4 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan 1 fighter and 1 tactical_bomber moved from Siam to Yunnan 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma Combat - Japanese Battle in Szechwan Japanese attack with 1 artillery, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 2/9 hits, 4.17 expected hits Chinese roll dice for 4 infantry in Szechwan, round 2 : 4/4 hits, 1.33 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan 2 infantry owned by the Chinese lost in Szechwan 1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese and 1 bomber owned by the Japanese retreated Chinese win with 2 infantry remaining. Battle score for attacker is -15 Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry Casualties for Chinese: 2 infantry Battle in Chahar Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the British lost in Yunnan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Burma Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Burma to Kwangsi 1 bomber, 3 fighters and 1 tactical_bomber moved from Szechwan to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 armour moved from Malaya to French Indo China 1 infantry moved from Malaya to Shan State 1 bomber moved from Chahar to Kwangsi 3 artilleries moved from Hopei to Shensi 6 infantry moved from Hopei to Shensi 1 infantry moved from Hopei to Kweichow 1 infantry moved from Hopei to Kweichow 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry moved from Java to 42 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 2 artilleries and 2 infantry moved from Borneo to 43 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangsi 1 battleship, 2 carriers and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 carrier and 1 fighter moved from 43 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to Kwangsi 1 fighter moved from 36 Sea Zone to Kwangsi 2 artilleries, 2 infantry and 2 transports moved from 43 Sea Zone to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 41 Sea Zone to 36 Sea Zone 1 submarine moved from 43 Sea Zone to 36 Sea Zone 1 cruiser and 2 destroyers moved from 44 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Kwangsi 1 carrier and 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Japan to Kwangsi Place Units - Japanese 1 airfield placed in Kwangsi 1 harbour placed in Hainan 1 factory_minor placed in French Indo China 1 fighter and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese regular : 3.00 Japanese regular : 1.17 UK_Pacific regular : -0.33 -
RE: cwglee axis vs crockett allies +46 rematchposted in League
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 factory_minor, 1 fighter, 1 harbour and 2 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 5 infantry moved from Hunan to Yunnan 2 fighters and 1 tactical_bomber moved from Kiangsi to Yunnan 1 artillery and 4 infantry moved from Anhwe to Kweichow 2 bombers moved from Manchuria to Yunnan 6 fighters and 6 tactical_bombers moved from Jehol to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 armour moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 artillery and 3 infantry moved from Amur to Buryatia Combat - Japanese Battle in Kweichow Japanese attack with 1 artillery and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 4 infantry in Kweichow, round 2 : 2/5 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 9 fighters, 5 infantry and 8 tactical_bombers Chinese defend with 1 fighter and 17 infantry Japanese roll dice for 2 artilleries, 2 bombers, 9 fighters, 5 infantry and 8 tactical_bombers in Yunnan, round 2 : 15/26 hits, 13.00 expected hits Chinese roll dice for 1 fighter and 17 infantry in Yunnan, round 2 : 7/18 hits, 6.33 expected hits 5 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan 15 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 bombers, 9 fighters and 8 tactical_bombers in Yunnan, round 3 : 11/19 hits, 11.17 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 3/3 hits, 1.33 expected hits 3 fighters owned by the Japanese lost in Yunnan 1 fighter owned by the Chinese and 2 infantry owned by the Chinese lost in Yunnan Japanese win with 2 bombers, 6 fighters and 8 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 2 artilleries, 3 fighters and 5 infantry Casualties for Chinese: 1 fighter and 17 infantry Non Combat Move - Japanese 6 fighters and 8 tactical_bombers moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Manchuria to Anhwe 1 aaGun moved from Manchuria to Jehol 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Kiangsi to Kwangsi 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from 19 Sea Zone to Jehol 1 artillery and 3 infantry moved from Amur to 5 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone 2 battleships and 1 cruiser moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 1 harbour placed in Hainan 1 factory_minor placed in Kiangsu 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 34 PUs; end with 36 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUsCombat Hit Differential Summary :
Chinese regular : 2.00 Japanese regular : 2.67 -
RE: L25 G40 OOB Tyzoq L +42 vs cwglee X rematchposted in League
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Italians Italians buy 1 artillery, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 bomber moved from Southern France to Gibraltar 1 fighter moved from 92 Sea Zone to Gibraltar 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar Combat - Italians Battle in Trans-Jordan Battle in 91 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Italians win, taking Trans-Jordan from British with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Gibraltar Italians attack with 1 bomber, 1 fighter and 2 infantry British defend with 1 harbour; Americans defend with 2 infantry Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Gibraltar, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Gibraltar Italians win, taking Gibraltar from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Italians 1 fighter moved from Gibraltar to 95 Sea Zone 1 bomber moved from Gibraltar to Southern France 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 95 Sea Zone 1 fighter moved from 91 Sea Zone to 95 Sea Zone 4 mech_infantrys moved from Ukraine to Eastern Poland 1 fighter moved from Ukraine to Southern Italy 1 artillery and 1 infantry moved from Northern Italy to Southern France Place Units - Italians 2 transports placed in 95 Sea Zone 1 artillery and 2 infantry placed in Southern Italy Italians undo move 2. 3 infantry placed in Southern France 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians regular : 0.50 British regular : -0.67 -
RE: cwglee axis vs crockett allies +46 rematchposted in League
@crockett36 no worries do what you need
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RE: cwglee axis vs crockett allies +46 rematchposted in League
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 2 destroyers and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 artilleries and 3 infantry moved from France to Holland Belgium 1 bomber moved from Western Germany to 88 Sea Zone Combat - Germans Battle in 88 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 88 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Holland Belgium Germans attack with 3 artilleries and 3 infantry French defend with 1 infantry Germans roll dice for 3 artilleries and 3 infantry in Holland Belgium, round 2 : 0/6 hits, 2.00 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 artilleries and 3 infantry in Holland Belgium, round 3 : 2/6 hits, 2.00 expected hits French roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Non Combat Move - Germans 1 bomber moved from 88 Sea Zone to Gibraltar 5 infantry moved from Bulgaria to Romania 14 infantry moved from Slovakia Hungary to Romania 3 artilleries moved from Slovakia Hungary to Romania 3 aaGuns moved from Slovakia Hungary to Romania 1 armour moved from Germany to Romania 1 aaGun moved from Germany to Poland 3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania 6 armour and 4 mech_infantrys moved from France to Yugoslavia 1 aaGun moved from Western Germany to Holland Belgium 1 cruiser moved from 113 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar 1 fighter and 2 tactical_bombers moved from Southern Italy to Gibraltar 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 submarine moved from 106 Sea Zone to 103 Sea Zone Place Units - Germans 2 destroyers placed in 112 Sea Zone 10 mech_infantrys placed in Germany 1 bomber placed in Western Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 44 Optional[PUs] Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
French regular : 0.33 Germans regular : -2.00 -
RE: cwglee axis vs dawggg allies +40 g40 oobposted in League
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Eastern Poland to Belarus 3 bombers moved from Western Germany to Belarus 1 bomber moved from Western Germany to Bessarabia 3 fighters moved from Southern Italy to Bessarabia 1 infantry moved from Eastern Poland to Bessarabia 23 infantry moved from Eastern Poland to Western Ukraine 4 mech_infantrys moved from Eastern Poland to Western Ukraine 10 armour and 5 artilleries moved from Eastern Poland to Western Ukraine 5 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 86 Sea Zone 1 bomber moved from Western Germany to Baltic States 2 infantry moved from Poland to Baltic States 4 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Karelia to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in 86 Sea Zone Germans attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 86 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Morocco Battle in Bessarabia Germans attack with 1 bomber, 3 fighters and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber, 3 fighters and 1 infantry in Bessarabia, round 2 : 4/5 hits, 2.33 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bessarabia 2 infantry owned by the Russians lost in Bessarabia Germans win, taking Morocco from French with 1 bomber and 3 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Western Ukraine Germans attack with 10 armour, 5 artilleries, 23 infantry and 4 mech_infantrys Russians defend with 2 infantry Germans roll dice for 10 armour, 5 artilleries, 23 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 11/42 hits, 12.00 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 10 armour, 5 artilleries, 23 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 1 bomber, 2 infantry and 4 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 bomber, 2 infantry and 4 mech_infantrys in Baltic States, round 2 : 2/7 hits, 1.67 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 3 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 3 bombers and 2 infantry in Belarus, round 2 : 3/5 hits, 2.33 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belarus 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 3 bombers moved from Belarus to Germany 1 bomber moved from Bessarabia to Germany 3 aaGuns moved from Eastern Poland to Western Ukraine 3 fighters moved from Bessarabia to Eastern Poland 8 infantry moved from Poland to Eastern Poland 1 bomber moved from Baltic States to Western Germany 1 mech_infantry moved from Western Germany to Poland 1 armour and 5 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 submarine placed in 112 Sea Zone 1 bomber and 1 infantry placed in Western Germany 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 54 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 1.67 -
RE: Newenr85 axis vs cwglee allies +40 g40 oobposted in League
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 3 fighters and 14 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 89 Sea Zone to 88 Sea Zone 1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 5 transports moved from 117 Sea Zone to 101 Sea Zone 5 fighters and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone 2 bombers moved from Normandy Bordeaux to 91 Sea Zone 1 fighter moved from Normandy Bordeaux to Norway 1 bomber moved from French Indo China to Kwangtung 1 bomber moved from French Indo China to Kiangsu 1 bomber moved from French Indo China to Manchuria 1 submarine moved from 19 Sea Zone to 6 Sea Zone 2 submarines moved from 36 Sea Zone to 19 Sea Zone 2 submarines moved from 36 Sea Zone to 20 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 carrier and 2 fighters moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Southeast Mexico to Western United States Combat - Americans Strategic bombing raid in Manchuria Japanese roll AA dice in Manchuria : 0/1 hits, 0.17 expected hits Bombing raid in Manchuria rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Manchuria causes 5 damage total. Strategic bombing raid in Kwangtung Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits Bombing raid in Kwangtung rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Kwangtung causes 4 damage total. Strategic bombing raid in Kiangsu Japanese roll AA dice in Kiangsu : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans killed by AA in Kiangsu Bombing raid in Kiangsu causes 0 damage total. Battle in 91 Sea Zone Americans attack with 2 bombers, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 battleship and 1 submarine Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers, 1 destroyer, 5 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/9 hits, 4.83 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 battleship in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Americans lost in 91 Sea Zone 1 battleship owned by the Germans and 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 2 bombers, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Americans: 1 submarine Casualties for Germans: 1 battleship and 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 bombers moved from 91 Sea Zone to Normandy Bordeaux 5 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Kwangtung to French Indo China 1 bomber moved from Manchuria to Sakha 2 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from 54 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico Place Units - Americans 1 armour, 1 artillery and 1 infantry placed in French Indo China Americans undo move 1. 1 artillery, 1 fighter and 1 infantry placed in Normandy Bordeaux 1 armour, 1 artillery and 1 infantry placed in French Indo China 2 fighters and 8 infantry placed in Western United States Americans undo move 3. 8 infantry placed in Eastern United States 2 fighters and 4 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 aaGun EDIT: Adding units owned by Americans to Western United States: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese 3 infantry moved from Suiyuyan to Chahar 3 infantry moved from Shensi to Kweichow 1 artillery moved from Shensi to Kweichow 1 fighter moved from Sikang to Yunnan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Purchase Units - British British buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 3 infantry moved from Southern France to Northern Italy 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 2 armour moved from Normandy Bordeaux to Northern Italy 2 bombers moved from Iraq to Northern Italy 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 3 fighters moved from Normandy Bordeaux to Northern Italy Combat - British Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 1 artillery British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Northern Italy British attack with 2 armour, 1 artillery, 2 bombers, 3 fighters, 3 infantry and 1 mech_infantry Italians defend with 1 aaGun, 3 armour, 1 bomber, 1 factory_major and 1 infantry Italians roll AA dice in Northern Italy : 0/3 hits, 0.50 expected hits British roll dice for 2 armour, 1 artillery, 2 bombers, 3 fighters, 3 infantry and 1 mech_infantry in Northern Italy, round 2 : 4/12 hits, 5.00 expected hits Italians roll dice for 1 aaGun, 3 armour, 1 bomber and 1 infantry in Northern Italy, round 2 : 1/5 hits, 2.00 expected hits 1 infantry owned by the British lost in Northern Italy 1 aaGun owned by the Italians, 1 bomber owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Northern Italy British roll dice for 2 armour, 1 artillery, 2 bombers, 3 fighters, 2 infantry and 1 mech_infantry in Northern Italy, round 3 : 6/11 hits, 4.83 expected hits Italians roll dice for 2 armour in Northern Italy, round 3 : 0/2 hits, 1.00 expected hits 2 armour owned by the Italians lost in Northern Italy British converts factory_major into different units British win, taking Northern Italy from Italians with 2 armour, 1 artillery, 2 bombers, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 35 Casualties for British: 1 infantry Casualties for Italians: 1 aaGun, 3 armour, 1 bomber and 1 infantry Non Combat Move - British 2 bombers moved from Northern Italy to Normandy Bordeaux 3 fighters moved from Northern Italy to Normandy Bordeaux 2 fighters moved from Holland Belgium to United Kingdom 1 infantry moved from Yunnan to French Indo China 4 mech_infantrys moved from India to Yunnan 5 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 3 infantry placed in Southern France 2 artilleries and 1 infantry placed in Iraq 4 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Place Units - UK_Pacific 1 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 16 PUs Some Units in India change ownership: 1 armour and 2 mech_infantrysCombat Hit Differential Summary :
Americans regular : -2.17 Italians regular : -2.00 Japanese AA : 0.50 Germans regular : -0.17 British regular : -0.17 Italians AA : -0.50 -
RE: cwglee axis vs crockett allies +46 rematchposted in League
@crockett36 i mean great start for the Italians
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RE: cwglee axis vs crockett allies +46 rematchposted in League
@crockett36 was a great start for the Japs, water will find its level though.
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RE: cwglee axis vs dawggg allies +40 g40 oobposted in League
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 battleship and 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 1 armour moved from Romania to Eastern Poland 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 infantry moved from Albania to Yugoslavia 1 armour moved from Southern France to Yugoslavia Combat - Italians Battle in Algeria Non Combat Move - Italians 3 fighters moved from Southern France to Southern Italy 1 bomber moved from Southern France to Southern Italy 1 artillery moved from Southern France to Northern Italy 2 aaGuns moved from Southern France to Northern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
-
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16 Purchase Units - Russians Russians repair damage of 13x factory_major; Remaining resources: 17 PUs; Russians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 48 infantry moved from Bryansk to Belarus 1 infantry moved from Timguska to Evenkiyskiy Russians take Evenkiyskiy from Germans Combat - Russians Battle in Belarus Russians attack with 48 infantry Germans defend with 1 infantry Russians roll dice for 48 infantry in Belarus, round 2 : 5/48 hits, 8.00 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 47 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 13 artilleries moved from Bryansk to Belarus 1 aaGun moved from Bryansk to Rostov 5 armour and 9 mech_infantrys moved from Bryansk to Rostov 2 artilleries and 4 infantry moved from Russia to Smolensk 1 aaGun moved from Bryansk to Belarus 20 infantry moved from Novgorod to Belarus 1 artillery and 3 mech_infantrys moved from Novgorod to Belarus 1 aaGun moved from Novgorod to Belarus Place Units - Russians 1 artillery and 3 infantry placed in Russia 1 infantry placed in Novgorod Turn Complete - Russians Russians collect 25 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 31 Optional[PUs] Turning on Edit Mode EDIT: Removing units owned by Russians from Greece: 4 fighters and 1 tactical_bomber EDIT: Adding units owned by Russians to Russia: 4 fighters and 1 tactical_bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -3.00 -
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16 Purchase Units - Russians Russians repair damage of 13x factory_major; Remaining resources: 17 PUs; Russians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 48 infantry moved from Bryansk to Belarus 1 infantry moved from Timguska to Evenkiyskiy Russians take Evenkiyskiy from Germans Combat - Russians Battle in Belarus Russians attack with 48 infantry Germans defend with 1 infantry Russians roll dice for 48 infantry in Belarus, round 2 : 5/48 hits, 8.00 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 47 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 13 artilleries moved from Bryansk to Belarus 1 aaGun moved from Bryansk to Rostov 5 armour and 9 mech_infantrys moved from Bryansk to Rostov 2 artilleries and 4 infantry moved from Russia to Smolensk 1 aaGun moved from Bryansk to Belarus 20 infantry moved from Novgorod to Belarus 1 artillery and 3 mech_infantrys moved from Novgorod to Belarus 1 aaGun moved from Novgorod to Belarus Place Units - Russians 1 artillery and 3 infantry placed in Russia 1 infantry placed in Novgorod Turn Complete - Russians Russians collect 25 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 31 Optional[PUs]Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -3.00 -
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 1 cruiser moved from 95 Sea Zone to 93 Sea Zone 1 battleship and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece 1 bomber moved from Northern Italy to Greece 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in Gibraltar Battle in Greece Italians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Greece, round 2 : 3/6 hits, 2.17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Greece, round 3 : 1/6 hits, 2.17 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 12 Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 1 destroyer and 1 fighter British defend with 1 cruiser Italians roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 99 Sea Zone Italians attack with 1 fighter and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 93 Sea Zone Italians attack with 1 battleship and 2 cruisers French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 battleship and 2 cruisers in 93 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the French lost in 93 Sea Zone Italians roll dice for 1 battleship and 2 cruisers in 93 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Italians 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 battleship and 2 cruisers remaining. Battle score for attacker is 20 Casualties for French: 1 cruiser and 1 destroyer Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern France 1 infantry owned by the French lost in Southern France Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 3 : 1/3 hits, 1.17 expected hits French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 fighter moved from 96 Sea Zone to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 1 bomber moved from Greece to Southern Italy 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
French regular : -0.67 Italians regular : -0.17 Neutral_Allies regular : -1.67 British regular : -0.83 -
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya 2 bombers moved from Kwangsi to Borneo 1 fighter and 1 tactical_bomber moved from Kwangsi to Borneo 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone 2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo 2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 1 battleship moved from 42 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Siam to Shan State 3 fighters moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Manchuria to Kwangtung 6 infantry moved from Anhwe to Hopei 2 artilleries moved from Kweichow to Hopei 1 artillery moved from Kweichow to Hopei 2 infantry moved from Kweichow to Hopei 1 fighter and 1 tactical_bomber moved from Manchuria to Korea 2 infantry moved from Manchuria to Korea Combat - Japanese Battle in Java Battle in Celebes Battle in 43 Sea Zone Japanese attack with 1 submarine and 2 transports British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese win, taking Java from ANZAC, taking Celebes from Dutch, taking 43 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 41 Sea Zone Japanese attack with 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Borneo Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 4 infantry Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 5/8 hits, 3.83 expected hits UK_Pacific roll dice for 4 infantry in Borneo, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 4 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 destroyer and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Philippines Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Hopei Japanese attack with 3 artilleries and 8 infantry Chinese defend with 1 infantry Japanese roll dice for 3 artilleries and 8 infantry in Hopei, round 2 : 3/11 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 3 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sumatra Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Shan State Japanese attack with 3 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 3 fighters and 1 infantry in Shan State, round 2 : 3/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Malaya Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 4/6 hits, 3.00 expected hits UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 2 infantry Casualties for ANZAC: 1 infantry Battle in Korea Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Malaya to Siam 2 bombers moved from Borneo to Kwangsi 1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 carriers moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 cruiser and 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 3 fighters moved from Shan State to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Korea to Japan 1 infantry moved from Kweichow to Szechwan 3 infantry moved from Kweichow to Hopei 1 infantry moved from Kweichow to Hopei Place Units - Japanese 1 submarine placed in 6 Sea Zone 2 fighters and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -1.00 Japanese regular : 8.00 ANZAC regular : -0.67 UK_Pacific regular : -3.33 Russians regular : -0.33 -
RE: cwglee axis vs crockett allies +46 rematchposted in League
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 6 infantry moved from Manchuria to Amur 4 infantry moved from Korea to Amur 2 fighters and 2 tactical_bombers moved from Manchuria to Amur 1 fighter moved from Korea to Amur 2 bombers, 2 fighters and 2 tactical_bombers moved from Japan to Amur 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Amur 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur 1 battleship and 1 cruiser moved from 6 Sea Zone to 5 Sea Zone 1 battleship moved from 19 Sea Zone to 5 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan 1 artillery and 3 infantry moved from Kwangsi to Hunan 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 fighter moved from Formosa to Hunan 1 artillery moved from Manchuria to Amur 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese Combat - Japanese Battle in Hunan Japanese attack with 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in Hunan, round 2 : 6/11 hits, 3.67 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Olgiy from Mongolians, taking Dzavhan from Mongolians, taking Tsagaan Olom from Mongolians, taking Central Mongolia from Mongolians, taking Buyant-Uhaa from Mongolians, taking Ulaanbaatar from Mongolians, taking Hunan from Chinese with 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Amur Japanese attack with 1 armour, 2 artilleries, 2 bombers, 7 fighters, 12 infantry and 6 tactical_bombers Russians defend with 2 aaGuns and 18 infantry Russians roll AA dice in Amur : 2/6 hits, 1.00 expected hits 2 fighters owned by the Japanese lost in Amur Japanese roll dice for 2 battleships and 1 cruiser in Amur, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 5 fighters, 12 infantry and 6 tactical_bombers in Amur, round 2 : 12/28 hits, 11.33 expected hits Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 3/18 hits, 6.00 expected hits 3 infantry owned by the Japanese lost in Amur 11 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 5 fighters, 9 infantry and 6 tactical_bombers in Amur, round 3 : 11/25 hits, 10.83 expected hits Russians roll dice for 7 infantry in Amur, round 3 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Japanese lost in Amur 7 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 2 artilleries, 2 bombers, 5 fighters, 7 infantry and 6 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Japanese: 2 fighters and 5 infantry Casualties for Russians: 2 aaGuns and 18 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 5 fighters and 6 tactical_bombers moved from Amur to Jehol 2 bombers moved from Amur to Manchuria 1 fighter moved from Okinawa to Jehol 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 carrier moved from 33 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 destroyer moved from 33 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Jehol to Anhwe 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Shantung to Kiangsu 1 infantry moved from Shantung to Anhwe 2 fighters and 1 tactical_bomber moved from Hunan to Kiangsi Place Units - Japanese 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 30 PUs; end with 35 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 2.33 Russians regular : -3.33 Russians AA : 1.00 -
RE: cwglee51 allies+40 vs simon Axis OOBposted in League
TripleA Manual Gamesave Post: Germans round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 16 Purchase Units - GermansCombat Hit Differential Summary :