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    Posts made by cwglee51

    • RE: Enigma (Allies) vs Cwglee51 (Axis) G40 Allies +18 bid

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 infantry and 3 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Americans
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
              Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
              Japanese takes Political Action: Political Action Japanese To War With French
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
      
          Combat Move - Japanese
              Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
              2 infantry moved from Siam to French Indo China
                    Japanese take French Indo China from French
              1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
              1 infantry moved from Japan to 6 Sea Zone
              1 armour moved from Japan to 6 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
              1 infantry moved from Okinawa to 19 Sea Zone
              1 artillery moved from Manchuria to 19 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
              1 fighter moved from Formosa to 37 Sea Zone
              2 bombers moved from Japan to 37 Sea Zone
              1 cruiser moved from 20 Sea Zone to 37 Sea Zone
              3 infantry moved from Kwangsi to Yunnan
              1 artillery moved from Kwangsi to Yunnan
              1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
              1 infantry moved from Kiangsi to 20 Sea Zone
              1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
              1 infantry moved from 43 Sea Zone to Borneo
              1 infantry moved from Kiangsi to Kwangtung
              1 artillery moved from Kiangsi to Kwangtung
              1 infantry moved from Kiangsi to Hunan
              2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
              1 fighter moved from Okinawa to Kwangtung
              1 fighter moved from Korea to 35 Sea Zone
              1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
              1 carrier moved from 6 Sea Zone to 35 Sea Zone
              1 submarine moved from 6 Sea Zone to 35 Sea Zone
              1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
              1 destroyer moved from 6 Sea Zone to 35 Sea Zone
              1 artillery moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              2 infantry moved from Jehol to Chahar
              1 artillery moved from Shantung to Anhwe
                    Japanese take Anhwe from Chinese
              3 infantry moved from Shantung to Anhwe
              1 tactical_bomber moved from Japan to Kwangtung
              2 infantry moved from 35 Sea Zone to Philippines
              1 artillery moved from 35 Sea Zone to Philippines
              1 armour moved from 35 Sea Zone to Philippines
              1 destroyer moved from 33 Sea Zone to 62 Sea Zone
              1 battleship moved from 19 Sea Zone to 35 Sea Zone
              1 submarine moved from 19 Sea Zone to 35 Sea Zone
              1 destroyer moved from 19 Sea Zone to 35 Sea Zone
              1 tactical_bomber moved from Japan to Kwangtung
              1 mech_infantry moved from Manchuria to Anhwe
              1 fighter moved from 6 Sea Zone to Japan
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
      
          Combat - Japanese
              Battle in Borneo
              Battle in Hunan
                  Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/5 hits, 2.50 expected hits
                      Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Borneo from UK_Pacific with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 infantry
              Battle in Yunnan
                  Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                  Chinese defend with 4 infantry
                      Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits, 2.17 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/6 hits, 2.17 expected hits
                      Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 4 : 2/5 hits, 2.00 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Chinese: 4 infantry
                  Casualties for Japanese: 2 infantry
              Battle in Kwangtung
                  Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
                  British defend with 2 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Kwangtung, round 2 : 1/7 hits, 3.50 expected hits
                      UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
                      1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                      Japanese roll dice for 1 artillery, 1 fighter and 3 tactical_bombers in Kwangtung, round 3 : 2/5 hits, 2.50 expected hits
                      UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                  Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -11
                  Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                  Casualties for British: 2 infantry
              Battle in 62 Sea Zone
                  Japanese attack with 1 destroyer
                  ANZAC defend with 1 destroyer and 1 transport
                      Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 62 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 62 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 62 Sea Zone
                  ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8
                  Casualties for Japanese: 1 destroyer
              Battle in 35 Sea Zone
                  Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
                  Americans defend with 1 destroyer and 1 submarine
                      Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
                      Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
                  Japanese win with 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
                  Casualties for Americans: 1 destroyer and 1 submarine
              Battle in Philippines
                  Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                  Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                      Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2.50 expected hits
                      Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits
                      1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
                  Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 1 fighter and 2 infantry
              Battle in 37 Sea Zone
                  Japanese attack with 2 bombers, 1 cruiser and 1 fighter
                  British defend with 1 battleship
                      Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                      British roll dice for 1 battleship in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                      1 battleship owned by the British lost in 37 Sea Zone
                  Japanese win, taking 37 Sea Zone from Neutral with 2 bombers, 1 cruiser and 1 fighter remaining. Battle score for attacker is 20
                  Casualties for British: 1 battleship
      
          Non Combat Move - Japanese
              1 carrier moved from 33 Sea Zone to 43 Sea Zone
              1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
              1 fighter moved from 37 Sea Zone to 43 Sea Zone
              2 bombers moved from 37 Sea Zone to Kwangsi
              2 tactical_bombers moved from Hunan to Kwangsi
              2 fighters moved from Hunan to Kwangsi
              1 tactical_bomber moved from Yunnan to Kwangsi
              1 fighter moved from Yunnan to Kwangsi
              3 tactical_bombers moved from Kwangtung to Kwangsi
              1 fighter moved from Kwangtung to Kwangsi
              3 infantry moved from Kiangsu to Kiangsi
              1 artillery moved from Kiangsu to Kiangsi
              6 infantry moved from Manchuria to Jehol
              1 aaGun moved from Manchuria to Jehol
              4 infantry moved from Korea to Manchuria
              1 carrier moved from 6 Sea Zone to 35 Sea Zone
              1 fighter moved from Philippines to 35 Sea Zone
              1 tactical_bomber moved from Philippines to 35 Sea Zone
      
          Place Units - Japanese
              1 infantry placed in Japan
              3 transports placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 37 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Americans regular : -0.83
      Japanese regular : -1.33
      ANZAC regular : -0.33
      UK_Pacific regular : 2.00
      British regular : -0.67
      

      Savegame

      posted in Play Boardgames
      C
      cwglee51
    • RE: Enigma (Allies) vs Cwglee51 (Axis) G40 Allies +18 bid

      Fair enough, same goes for me! Just wanted to be sure with you.

      posted in Play Boardgames
      C
      cwglee51
    • RE: Enigma (Allies) vs Cwglee51 (Axis) G40 Allies +18 bid

      @Enigma - Just need scramble order on 35?

      posted in Play Boardgames
      C
      cwglee51
    • RE: Enigma (Allies) vs Cwglee51 (Axis) G40 Allies +18 bid

      TripleA Manual Gamesave Post: Japanese round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 infantry and 3 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Americans
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
              Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
              Japanese takes Political Action: Political Action Japanese To War With French
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
      
          Combat Move - Japanese
              Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
              2 infantry moved from Siam to French Indo China
                    Japanese take French Indo China from French
              1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
              1 infantry moved from Japan to 6 Sea Zone
              1 armour moved from Japan to 6 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
              1 infantry moved from Okinawa to 19 Sea Zone
              1 artillery moved from Manchuria to 19 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
              1 fighter moved from Formosa to 37 Sea Zone
              2 bombers moved from Japan to 37 Sea Zone
              1 cruiser moved from 20 Sea Zone to 37 Sea Zone
              3 infantry moved from Kwangsi to Yunnan
              1 artillery moved from Kwangsi to Yunnan
              1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
              1 infantry moved from Kiangsi to 20 Sea Zone
              1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
              1 infantry moved from 43 Sea Zone to Borneo
              1 infantry moved from Kiangsi to Kwangtung
              1 artillery moved from Kiangsi to Kwangtung
              1 infantry moved from Kiangsi to Hunan
              2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
              1 fighter moved from Okinawa to Kwangtung
              1 fighter moved from Korea to 35 Sea Zone
              1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
              1 carrier moved from 6 Sea Zone to 35 Sea Zone
              1 submarine moved from 6 Sea Zone to 35 Sea Zone
              1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
              1 destroyer moved from 6 Sea Zone to 35 Sea Zone
              1 artillery moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              2 infantry moved from Jehol to Chahar
              1 artillery moved from Shantung to Anhwe
                    Japanese take Anhwe from Chinese
              3 infantry moved from Shantung to Anhwe
              1 tactical_bomber moved from Japan to Kwangtung
              2 infantry moved from 35 Sea Zone to Philippines
              1 artillery moved from 35 Sea Zone to Philippines
              1 armour moved from 35 Sea Zone to Philippines
              1 destroyer moved from 33 Sea Zone to 62 Sea Zone
              1 battleship moved from 19 Sea Zone to 35 Sea Zone
              1 submarine moved from 19 Sea Zone to 35 Sea Zone
              1 destroyer moved from 19 Sea Zone to 35 Sea Zone
              1 tactical_bomber moved from Japan to Kwangtung
              1 mech_infantry moved from Manchuria to Anhwe
              1 fighter moved from 6 Sea Zone to Japan
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
      
          Combat - Japanese
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      C
      cwglee51
    • RE: Enigma (Allies) vs Cwglee51 (Axis) G40 Allies +18 bid

      @Enigma - Posted G1, =)

      posted in Play Boardgames
      C
      cwglee51
    • RE: Enigma (Allies) vs Cwglee51 (Axis) G40 Allies +18 bid

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 battleship moved from 113 Sea Zone to 110 Sea Zone
              1 submarine moved from 103 Sea Zone to 106 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              1 tactical_bomber moved from Germany to 110 Sea Zone
              2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              2 bombers moved from Germany to 111 Sea Zone
              6 infantry moved from Greater Southern Germany to Yugoslavia
              2 artilleries moved from Greater Southern Germany to Yugoslavia
              3 armour moved from Greater Southern Germany to France
              3 armour and 2 artilleries moved from Holland Belgium to France
              4 infantry moved from Holland Belgium to France
              1 artillery and 3 infantry moved from Western Germany to France
              3 mech_infantrys moved from Western Germany to Southern France
              1 mech_infantry moved from Western Germany to France
              1 fighter moved from Slovakia Hungary to Southern France
              1 tactical_bomber moved from Poland to Yugoslavia
              1 armour moved from Slovakia Hungary to Yugoslavia
              1 armour moved from Romania to Yugoslavia
      
          Combat - Germans
              Battle in France
                  Germans attack with 6 armour, 3 artilleries, 7 infantry and 1 mech_infantry
                  British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 1 mech_infantry in France, round 2 : 7/17 hits, 5.83 expected hits
                      French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 2/11 hits, 4.33 expected hits
                      1 aaGun owned by the French, 2 infantry owned by the Germans and 6 infantry owned by the French lost in France
                      Germans roll dice for 6 armour, 3 artilleries, 5 infantry and 1 mech_infantry in France, round 3 : 8/15 hits, 5.50 expected hits
                      French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 3/5 hits, 2.33 expected hits
                      3 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                  Germans captures 19PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 6 armour, 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 38
                  Casualties for Germans: 5 infantry
                  Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                  Casualties for British: 1 armour and 1 artillery
              Battle in Southern France
                  Germans attack with 1 fighter and 3 mech_infantrys
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 1 fighter and 3 mech_infantrys in Southern France, round 2 : 0/4 hits, 1.00 expected hits
                      French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Germans lost in Southern France
                      Germans roll dice for 1 fighter and 2 mech_infantrys in Southern France, round 3 : 1/3 hits, 0.83 expected hits
                      French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
                      Germans roll dice for 1 fighter and 1 mech_infantry in Southern France, round 4 : 1/2 hits, 0.67 expected hits
                      French roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Southern France
                  Germans win with 1 fighter remaining. Battle score for attacker is -5
                  Casualties for Germans: 3 mech_infantrys
                  Casualties for French: 1 artillery and 1 infantry
              Battle in 110 Sea Zone
                  Germans attack with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers
                  British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                      Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits, 4.17 expected hits
                      British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                      1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                  Germans win with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 44
                  Casualties for British: 1 battleship and 1 cruiser
                  Casualties for French: 1 cruiser
              Battle in Yugoslavia
                  Germans attack with 2 armour, 2 artilleries, 6 infantry and 1 tactical_bomber
                  Neutral_Allies defend with 5 infantry
                      Germans roll dice for 2 armour, 2 artilleries, 6 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 4/11 hits, 3.67 expected hits
                      Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1.67 expected hits
                      4 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia
                      Germans roll dice for 2 armour, 2 artilleries, 3 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 5/8 hits, 3.17 expected hits
                      Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Allies lost in Yugoslavia
                  Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 3 infantry
                  Casualties for Neutral_Allies: 5 infantry
              Battle in 111 Sea Zone
                  Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
                  British defend with 1 battleship, 1 cruiser and 1 destroyer
                      Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                      1 destroyer owned by the British, 2 submarines owned by the Germans and 1 fighter owned by the Germans lost in 111 Sea Zone
                      Germans roll dice for 2 bombers and 1 tactical_bomber in 111 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits
                      British roll dice for 1 battleship and 1 cruiser in 111 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                      1 cruiser owned by the British lost in 111 Sea Zone
                      Germans roll dice for 2 bombers and 1 tactical_bomber in 111 Sea Zone, round 4 : 2/3 hits, 1.83 expected hits
                      British roll dice for 1 battleship in 111 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                      1 battleship owned by the British lost in 111 Sea Zone
                  Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 18
                  Casualties for Germans: 1 fighter and 2 submarines
                  Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
              Battle in 106 Sea Zone
                  Germans attack with 2 submarines
                  British defend with 1 destroyer, 1 submarine and 1 transport
                      British roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Germans lost in 106 Sea Zone
                      British roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 submarine owned by the British lost in 106 Sea Zone
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Germans lost in 106 Sea Zone
                  British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                  Casualties for Germans: 2 submarines
                  Casualties for British: 1 submarine
              Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
      
          Non Combat Move - Germans
              1 tactical_bomber moved from Yugoslavia to Southern Italy
              1 fighter moved from Southern France to Northern Italy
              1 fighter moved from 110 Sea Zone to Western Germany
              1 fighter moved from 110 Sea Zone to Western Germany
              1 fighter moved from 110 Sea Zone to Western Germany
              1 tactical_bomber moved from 110 Sea Zone to Western Germany
              1 tactical_bomber moved from 110 Sea Zone to Western Germany
              1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
              1 tactical_bomber moved from 111 Sea Zone to Western Germany
              1 bomber moved from 111 Sea Zone to Western Germany
              1 bomber moved from 111 Sea Zone to Western Germany
              1 transport moved from 114 Sea Zone to 112 Sea Zone
              1 cruiser moved from 114 Sea Zone to 112 Sea Zone
              2 infantry moved from Denmark to 112 Sea Zone
              2 infantry moved from 112 Sea Zone to Norway
              1 infantry moved from Norway to Finland
                    Germans take Finland from Neutral_Axis
              2 artilleries moved from Germany to Western Germany
              11 infantry moved from Germany to Poland
              1 aaGun moved from Western Germany to France
              2 aaGuns moved from Germany to Poland
              1 artillery moved from Germany to Poland
              1 infantry moved from Romania to Bulgaria
                    Germans take Bulgaria from Neutral_Axis
              2 infantry moved from Slovakia Hungary to Poland
      
          Place Units - Germans
              1 carrier placed in 112 Sea Zone
              2 transports placed in 112 Sea Zone
      
          Turn Complete - Germans
              Germans collect 39 PUs; end with 58 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      French regular : -0.33
      Neutral_Allies regular : 1.00
      Germans regular : 3.67
      British regular : -1.33
      

      Savegame

      posted in Play Boardgames
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      cwglee51
    • RE: Enigma (Allies) vs Cwglee51 (Axis) G40 Allies +18 bid

      @Enigma - Need scramble orders =)

      posted in Play Boardgames
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      cwglee51
    • RE: Enigma (Allies) vs Cwglee51 (Axis) G40 Allies +18 bid

      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 battleship moved from 113 Sea Zone to 110 Sea Zone
              1 submarine moved from 103 Sea Zone to 106 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              1 tactical_bomber moved from Germany to 110 Sea Zone
              2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              2 bombers moved from Germany to 111 Sea Zone
              6 infantry moved from Greater Southern Germany to Yugoslavia
              2 artilleries moved from Greater Southern Germany to Yugoslavia
              3 armour moved from Greater Southern Germany to France
              3 armour and 2 artilleries moved from Holland Belgium to France
              4 infantry moved from Holland Belgium to France
              1 artillery and 3 infantry moved from Western Germany to France
              3 mech_infantrys moved from Western Germany to Southern France
              1 mech_infantry moved from Western Germany to France
              1 fighter moved from Slovakia Hungary to Southern France
              1 tactical_bomber moved from Poland to Yugoslavia
              1 armour moved from Slovakia Hungary to Yugoslavia
              1 armour moved from Romania to Yugoslavia
      
          Combat - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      cwglee51
    • RE: Enigma (Allies) vs Cwglee51 (Axis) G40 Allies +18 bid

      @Enigma Posted game start w/ 3 subs for UK (Placed in 106/98/91).

      posted in Play Boardgames
      C
      cwglee51
    • RE: Enigma (Allies) vs Cwglee51 (Axis) G40 Allies +18 bid

      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      C
      cwglee51
    • RE: Enigma (Allies) vs Cwglee51 (Axis) G40 Allies +18 bid

      Testing Forum poster

      Test summary from TripleA, engine version: 2.5.22294, time: 10:26:38 AM
      Savegame

      posted in Play Boardgames
      C
      cwglee51
    • Enigma (Allies) vs Cwglee51 (Axis) G40 Allies +18 bid

      @Enigma - bear with me as I set up the game, haven’t played by forum in ~ year.

      posted in Play Boardgames
      C
      cwglee51
    • RE: Find Opponents Here!

      Looking for a G40 game if anyone is around to play?

      posted in Find Online Players
      C
      cwglee51
    • Looking for G40 game TONIGHT

      Anyone up for starting a G40 game tonight?

      posted in Find Online Players
      C
      cwglee51
    • RE: Cwglee51 (allies+15) vs Kilroynothere (Axis) G40.2

      @kilroynothere
      Can you save in new version of Triple A? I’m getting this error when trying to open.
      808648b7-adb4-447d-92e6-c837cb92b61c-image.png

      posted in Play Boardgames
      C
      cwglee51
    • RE: Cwglee51 (allies+15) vs Kilroynothere (Axis) G40.2

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 2 bombers; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 aaGun moved from Queensland to New South Wales
              2 infantry moved from Queensland to New South Wales
              1 artillery moved from Queensland to New South Wales
      
          Place Units - ANZAC
              2 bombers placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
      
          Combat Move - French
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
              1 infantry moved from Syria to Trans-Jordan
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      cwglee51
    • RE: Cwglee51 (allies+15) vs Kilroynothere (Axis) G40.2

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 infantry moved from Brazil to 86 Sea Zone
              2 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone
              2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
              1 bomber moved from Hawaiian Islands to 16 Sea Zone
              1 armour and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 armour, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
              1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              2 fighters moved from Hawaiian Islands to 26 Sea Zone
      
          Combat - Americans
              Battle in 16 Sea Zone
                  Americans attack with 1 bomber, 2 fighters and 2 tactical_bombers
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
              1 bomber moved from 16 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              1 carrier placed in 101 Sea Zone
              1 fighter placed in 101 Sea Zone
              1 transport placed in 101 Sea Zone
              1 bomber placed in Eastern United States
              1 bomber placed in Western United States
              1 destroyer placed in 10 Sea Zone
              1 artillery and 1 infantry placed in Eastern United States
              Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
              Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 fighter moved from Sikang to Yunnan
      
          Non Combat Move - Chinese
              2 infantry moved from Sikang to Szechwan
      
          Place Units - Chinese
              3 artilleries placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 4 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
      
          Purchase Units - British
              British buy 1 armour, 1 carrier, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 mech_infantry moved from Iraq to Egypt
              3 infantry moved from Iraq to 80 Sea Zone
              1 artillery moved from Iraq to 80 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
              2 infantry moved from Egypt to Alexandria
              2 fighters moved from Egypt to Alexandria
              1 tactical_bomber moved from Egypt to Alexandria
              2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
              1 artillery moved from Kenya to Anglo Egyptian Sudan
              1 armour moved from Kenya to Egypt
              2 fighters moved from Yunnan to India
              1 tactical_bomber moved from Yunnan to India
              1 bomber moved from Egypt to Alexandria
              1 destroyer moved from 80 Sea Zone to 79 Sea Zone
              1 cruiser moved from 80 Sea Zone to 79 Sea Zone
              1 battleship moved from 80 Sea Zone to 79 Sea Zone
      
          Combat - British
              British creates battle in territory 106 Sea Zone
              Battle in Alexandria
                  British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                  Italians defend with 1 infantry
                      British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 4/6 hits, 2.67 expected hits
                      Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Alexandria
                  British win, taking 106 Sea Zone from Germans, taking Alexandria from Italians with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - British
              1 bomber moved from Alexandria to Egypt
              1 tactical_bomber moved from Alexandria to Egypt
              2 fighters moved from Alexandria to Egypt
              1 artillery moved from 81 Sea Zone to Egypt
              3 infantry moved from 81 Sea Zone to Egypt
      
          Place Units - British
              1 carrier placed in 106 Sea Zone
              1 fighter placed in 106 Sea Zone
              1 armour and 1 mech_infantry placed in Egypt
      
          Turn Complete - British
              British collect 33 PUs; end with 33 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      British : 1.33
      Italians : -0.33
      Americans : 1.00
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
      C
      cwglee51
    • RE: Cwglee51 (allies+15) vs Kilroynothere (Axis) G40.2

      TripleA Turn Summary: Chinese round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 fighter moved from Sikang to Yunnan
      
          Non Combat Move - Chinese
              2 infantry moved from Sikang to Szechwan
      
          Place Units - Chinese
              3 artilleries placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 4 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      C
      cwglee51
    • RE: Cwglee51 (allies+15) vs Kilroynothere (Axis) G40.2

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Archangel to Belarus
              2 fighters and 1 tactical_bomber moved from Russia to Belarus
      
          Combat - Russians
              Battle in Belarus
                  Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Germans defend with 2 infantry
                      Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.00 expected hits
                      Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
      
          Non Combat Move - Russians
              2 fighters and 1 tactical_bomber moved from Belarus to Russia
              1 infantry moved from Volgograd to Rostov
              1 infantry moved from Volgograd to Tambov
              2 infantry moved from Tambov to Bryansk
              1 infantry moved from Archangel to Smolensk
              1 artillery moved from Smolensk to Bryansk
              2 aaGuns moved from Smolensk to Russia
              1 infantry moved from Smolensk to Archangel
              19 infantry moved from Smolensk to Bryansk
              8 infantry moved from Russia to Bryansk
              2 artilleries moved from Russia to Bryansk
      
          Place Units - Russians
              1 armour, 1 artillery and 8 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 32 PUs; end with 33 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.67
      Russians : 0.00
      

      Savegame

      posted in Play Boardgames
      C
      cwglee51
    • RE: Cwglee51 (allies+15) vs Kilroynothere (Axis) G40.2

      TripleA Move Summary: French round 2

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Combat Move - French
              1 infantry moved from French Central Africa to French Equatorial Africa
      

      Savegame

      posted in Play Boardgames
      C
      cwglee51
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