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    Posts made by cwglee51

    • RE: Crockett36 (Allies) +18 vs Cwglee51 (Axis)

      @crockett36 I save local, then depending on the move I start a local game to play with different ideas or if I know what I’m doing I just go straight to play by forum.
      The save game is always triplaea_forum ID#_turn/country most recently played.

      posted in Play Boardgames
      C
      cwglee51
    • RE: Crockett36 (Allies) +18 vs Cwglee51 (Axis)

      @crockett36 Looked every and didn’t see them, I checked game save and email is correct in the dice server. no worries, once you post UK i’ll check once more.

      posted in Play Boardgames
      C
      cwglee51
    • RE: Crockett36 (Allies) +18 vs Cwglee51 (Axis)

      @crockett36 - Also FYI I didn’t get any dice rolls for China.

      posted in Play Boardgames
      C
      cwglee51
    • RE: Crockett36 (Allies) +18 vs Cwglee51 (Axis)

      @crockett36 NO Scrmable

      posted in Play Boardgames
      C
      cwglee51
    • RE: CWGLEE vs TinCanoftheSea

      @TinCanoftheSea triplea_37946_4rus.tsvg

      posted in Play Boardgames
      C
      cwglee51
    • RE: CWGLEE vs TinCanoftheSea

      @TinCanoftheSea - Well I’m getting same error still:
      32dd5f34-3b25-4f20-938b-f39caa88baa8-image.png

      I saved game right before trying to post. Either the forum has issues or game is corrupt?

      posted in Play Boardgames
      C
      cwglee51
    • RE: CWGLEE vs TinCanoftheSea

      @tincanofthesea I’ve gotten a java class error when trying to post russia. The game froze on here:
      f6573ba9-df28-4091-b572-d5eff6329155-image.png

      The turn was quite simple, 1 battle and you’ll see from the Marti roll I took archangel without loss.

      I purchased 10 inf and placed in Russia and 2 Mech that I placed in Volgo.

      Going to replicate the turn and edit the combat then make all the same non combats.

      posted in Play Boardgames
      C
      cwglee51
    • RE: Crockett36 (Allies) +18 vs Cwglee51 (Axis)

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 artillery and 1 infantry moved from Jehol to Anhwe
                    Japanese take Anhwe from Chinese
              1 artillery moved from Japan to 6 Sea Zone
              1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
              1 infantry moved from Iwo Jima to 17 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
              3 infantry moved from Kwangsi to Yunnan
              1 artillery moved from Kwangsi to Yunnan
              1 fighter moved from Kiangsu to Yunnan
              1 tactical_bomber moved from Kiangsu to Yunnan
              2 bombers moved from Japan to Yunnan
              3 infantry moved from Kiangsi to Hunan
              1 artillery moved from Kiangsi to Hunan
              1 fighter moved from Formosa to Hunan
              2 fighters moved from Manchuria to Hunan
              2 tactical_bombers moved from Manchuria to Hunan
              1 artillery moved from Shantung to 19 Sea Zone
              1 infantry moved from Okinawa to 19 Sea Zone
              1 mech_infantry moved from Manchuria to Anhwe
              4 infantry moved from Korea to Manchuria
              1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
              1 cruiser moved from 6 Sea Zone to 36 Sea Zone
              1 cruiser moved from 20 Sea Zone to 36 Sea Zone
              2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
              2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
              1 battleship moved from 6 Sea Zone to 36 Sea Zone
              1 transport moved from 20 Sea Zone to 6 Sea Zone
              1 armour moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
              1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
              1 fighter moved from Okinawa to Kwangsi
              3 infantry moved from Shantung to Anhwe
              2 infantry moved from Kiangsu to Anhwe
              1 fighter moved from Korea to Kiangsi
              1 artillery moved from Kiangsu to Anhwe
              1 infantry moved from Kiangsu to Anhwe
      
          Combat - Japanese
              Battle in Hunan
                  Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/9 hits, 3.83 expected hits
                      Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
              Battle in Yunnan
                  Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                  Chinese defend with 5 infantry
                      Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/8 hits, 3.50 expected hits
                      Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
                      1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 5 infantry
      
          Non Combat Move - Japanese
              1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
              3 fighters moved from Hunan to Kwangsi
              1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
              1 armour and 1 infantry moved from 6 Sea Zone to Korea
              1 tactical_bomber moved from Yunnan to Kwangsi
              2 bombers moved from Yunnan to Kwangsi
              1 fighter moved from Yunnan to Kwangsi
              2 tactical_bombers moved from Hunan to Kwangsi
      
          Place Units - Japanese
              2 transports placed in 6 Sea Zone
              1 factory_minor placed in Kiangsu
      
          Turn Complete - Japanese
              Japanese collect 30 PUs; end with 30 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.33
      Japanese regular : 0.67
      

      Savegame

      posted in Play Boardgames
      C
      cwglee51
    • RE: Crockett36 (Allies) +18 vs Cwglee51 (Axis)

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Turning on Edit Mode
              EDIT: Adding units owned by Chinese to Shensi: 1 infantry
              EDIT: Adding units owned by Chinese to Szechwan: 1 infantry
              EDIT: Adding units owned by Chinese to Kweichow: 1 infantry
              EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
              EDIT: Adding units owned by Russians to Novgorod: 1 infantry
              EDIT: Adding units owned by Russians to Ukraine: 1 infantry
              EDIT: Turning off Edit Mode
              Germans buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              4 infantry moved from Holland Belgium to France
              3 infantry moved from Western Germany to France
              4 mech_infantrys moved from Western Germany to France
              3 armour moved from Holland Belgium to France
              2 artilleries moved from Holland Belgium to France
              2 armour moved from Greater Southern Germany to France
              1 artillery moved from Western Germany to France
              1 armour moved from Greater Southern Germany to France
              6 infantry moved from Greater Southern Germany to Yugoslavia
              2 artilleries moved from Greater Southern Germany to Yugoslavia
              1 armour moved from Romania to Yugoslavia
              1 armour moved from Slovakia Hungary to Yugoslavia
              1 armour moved from Poland to Yugoslavia
              1 tactical_bomber moved from Poland to Yugoslavia
              1 fighter moved from Slovakia Hungary to Yugoslavia
              1 infantry moved from Slovakia Hungary to Yugoslavia
              1 infantry moved from Romania to Yugoslavia
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 submarine moved from 108 Sea Zone to 106 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              2 bombers moved from Germany to 111 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              2 fighters moved from Western Germany to 110 Sea Zone
              2 tactical_bombers moved from Western Germany to 110 Sea Zone
              1 tactical_bomber moved from Germany to 110 Sea Zone
              1 battleship moved from 113 Sea Zone to 110 Sea Zone
      
          Combat - Germans
              British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
              Battle in 111 Sea Zone
                  Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
                  British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                      Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits
                      1 destroyer owned by the British and 1 cruiser owned by the British lost in 111 Sea Zone
                      Germans roll dice for 2 submarines in 111 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                      1 battleship owned by the British lost in 111 Sea Zone
                      Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits
                      British roll dice for 1 fighter in 111 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Germans and 1 fighter owned by the British lost in 111 Sea Zone
                  Germans win with 2 bombers, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 40
                  Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                  Casualties for Germans: 1 fighter
              Battle in Yugoslavia
                  Germans attack with 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
                  Neutral_Allies defend with 5 infantry
                      Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 5/15 hits, 5.00 expected hits
                      Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
                      5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                  Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                  Casualties for Germans: 1 infantry
                  Casualties for Neutral_Allies: 5 infantry
              Battle in 110 Sea Zone
                  Germans attack with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers
                  British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                      Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      1 cruiser owned by the French, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone
                      Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 3/7 hits, 4.17 expected hits
                      British roll dice for 1 battleship in 110 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                      1 battleship owned by the British lost in 110 Sea Zone
                  Germans win with 1 battleship, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38
                  Casualties for Germans: 1 submarine
                  Casualties for British: 1 battleship and 1 cruiser
                  Casualties for French: 1 cruiser
              Battle in France
                  Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                  British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 7/20 hits, 6.33 expected hits
                      French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 2/11 hits, 4.33 expected hits
                      1 aaGun owned by the French, 2 infantry owned by the Germans and 6 infantry owned by the French lost in France
                      Germans roll dice for 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys in France, round 3 : 9/18 hits, 6.00 expected hits
                      French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 3/5 hits, 2.33 expected hits
                      3 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                  Germans captures 19PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 6 armour, 3 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 38
                  Casualties for Germans: 5 infantry
                  Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                  Casualties for British: 1 armour and 1 artillery
              Battle in 106 Sea Zone
                  Germans attack with 2 submarines
                  British defend with 1 destroyer and 1 transport
                      Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                  Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                  Casualties for Germans: 1 submarine
                  Casualties for British: 1 destroyer and 1 transport
              Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
      
          Non Combat Move - Germans
              3 infantry moved from Norway to Finland
                    Germans take Finland from Neutral_Axis
              1 infantry moved from Romania to Bulgaria
                    Germans take Bulgaria from Neutral_Axis
              11 infantry moved from Germany to Poland
              3 artilleries moved from Germany to Poland
              3 aaGuns moved from Germany to Poland
              1 fighter moved from Yugoslavia to Southern Italy
              1 tactical_bomber moved from 111 Sea Zone to Western Germany
              2 bombers moved from 111 Sea Zone to Western Germany
              3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Holland Belgium
              1 aaGun moved from Western Germany to Holland Belgium
              1 aaGun moved from Western Germany to Holland Belgium
              1 aaGun moved from Western Germany to Holland Belgium
              1 tactical_bomber moved from Yugoslavia to Western Germany
              1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
              2 infantry moved from Denmark to Western Germany
      
          Place Units - Germans
              1 destroyer placed in 113 Sea Zone
              1 bomber and 1 fighter placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 39 PUs; end with 58 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      French regular : -1.67
      Neutral_Allies regular : -0.67
      Germans regular : 2.00
      British regular : -1.50
      

      Savegame

      posted in Play Boardgames
      C
      cwglee51
    • RE: CWGLEE vs TinCanoftheSea

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
              2 infantry moved from Queensland to New South Wales
              3 fighters moved from Queensland to New South Wales
              1 artillery moved from Queensland to New South Wales
              1 transport moved from 54 Sea Zone to 62 Sea Zone
      
          Non Combat Move - ANZAC
              2 aaGuns moved from Queensland to New South Wales
      
          Place Units - ANZAC
              1 fighter and 1 infantry placed in New South Wales
              1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
      
          Combat Move - French
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      C
      cwglee51
    • RE: CWGLEE vs TinCanoftheSea

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 1 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 destroyer moved from 26 Sea Zone to 16 Sea Zone
              1 bomber moved from Hawaiian Islands to 16 Sea Zone
              1 armour moved from Hawaiian Islands to 26 Sea Zone
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              2 carriers moved from 26 Sea Zone to 33 Sea Zone
              2 fighters moved from 26 Sea Zone to 33 Sea Zone
              1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
              2 cruisers moved from 26 Sea Zone to 33 Sea Zone
              1 submarine moved from 26 Sea Zone to 33 Sea Zone
              1 battleship and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
              2 infantry moved from 33 Sea Zone to Caroline Islands
              1 armour and 1 artillery moved from 33 Sea Zone to Caroline Islands
              1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 submarine moved from 54 Sea Zone to 35 Sea Zone
              1 destroyer moved from 54 Sea Zone to 33 Sea Zone
              1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
              2 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              2 carriers moved from 101 Sea Zone to 91 Sea Zone
              2 fighters moved from Eastern United States to 91 Sea Zone
              1 fighter moved from 101 Sea Zone to 91 Sea Zone
              1 battleship and 1 cruiser moved from 101 Sea Zone to 91 Sea Zone
              1 fighter moved from Hawaiian Islands to 16 Sea Zone
      
          Combat - Americans
              Battle in 35 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 35 Sea Zone
                  Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 16 Sea Zone
                  Americans attack with 1 bomber, 1 destroyer and 1 fighter
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Caroline Islands
                  Americans attack with 1 armour, 1 artillery and 2 infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                      Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 : 2/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 11
                  Casualties for Japanese: 1 aaGun and 2 infantry
      
          Non Combat Move - Americans
              1 bomber moved from 16 Sea Zone to Hawaiian Islands
              1 fighter moved from 16 Sea Zone to Midway
              2 infantry moved from 91 Sea Zone to Morocco
              1 artillery and 1 mech_infantry moved from 91 Sea Zone to Morocco
              1 artillery moved from Central United States to Eastern United States
              1 mech_infantry moved from Central United States to Eastern United States
              2 mech_infantrys moved from Central United States to Eastern United States
      
          Place Units - Americans
              2 infantry placed in Eastern United States
              1 carrier placed in 10 Sea Zone
              1 destroyer and 2 transports placed in 101 Sea Zone
              1 destroyer placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Tsinghai to Kansu
              1 fighter moved from Sikang to Kansu
      
          Combat - Chinese
              Battle in Kansu
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kansu
                  1 fighter owned by the Chinese retreated
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kansu to Sikang
      
          Place Units - Chinese
              2 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 4 PUs
      
          Purchase Units - British
              British buy 3 artilleries and 3 transports; Remaining resources: 2 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              11 infantry moved from Burma to Yunnan
              1 artillery moved from Burma to Yunnan
              2 fighters and 1 tactical_bomber moved from Burma to Yunnan
              1 armour and 1 mech_infantry moved from India to Yunnan
              1 cruiser moved from 79 Sea Zone to 39 Sea Zone
              1 mech_infantry moved from Egypt to Trans-Jordan
              1 armour moved from Egypt to Trans-Jordan
              1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
              1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
              1 artillery moved from 81 Sea Zone to Trans-Jordan
              2 destroyers moved from 109 Sea Zone to 110 Sea Zone
              1 armour and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
              2 infantry moved from United Kingdom to 109 Sea Zone
              1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
              1 armour and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
              2 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 bomber moved from Gibraltar to Normandy Bordeaux
              1 infantry moved from Burma to Yunnan
              1 battleship moved from 79 Sea Zone to 80 Sea Zone
              2 infantry moved from Tanganyika Territory to Kenya
              2 fighters moved from United Kingdom to Normandy Bordeaux
              1 infantry moved from Kwangtung to Kwangsi
                    Chinese take Kwangsi from Japanese
      
          Combat - British
              Battle in Normandy Bordeaux
                  British attack with 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
                  Italians defend with 1 armour, 1 factory_minor and 1 harbour
                      British roll dice for 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2.67 expected hits
                      Italians roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Italians lost in Normandy Bordeaux
                  British win, taking Normandy Bordeaux from Italians with 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 armour
              Battle in Trans-Jordan
                  British attack with 2 armour, 1 artillery and 1 mech_infantry
                  Italians defend with 1 artillery and 1 infantry
                      British roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits
                      British roll dice for 2 armour, 1 artillery and 1 mech_infantry in Trans-Jordan, round 2 : 2/4 hits, 1.67 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                      1 artillery owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                  British win, taking Trans-Jordan from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 artillery
                  Casualties for Italians: 1 artillery and 1 infantry
              Battle in Yunnan
                  British attack with 1 armour, 1 artillery, 2 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber
                  Japanese defend with 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                      British roll dice for 1 armour, 1 artillery, 2 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 3/18 hits, 4.83 expected hits
                      Japanese roll dice for 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 4/10 hits, 3.83 expected hits
                      3 infantry owned by the Japanese and 4 infantry owned by the British lost in Yunnan
                      British roll dice for 1 armour, 1 artillery, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 4/14 hits, 4.17 expected hits
                      Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 3/7 hits, 2.83 expected hits
                      2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan
                      British roll dice for 1 armour, 1 artillery, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 4 : 5/11 hits, 3.67 expected hits
                      Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Yunnan, round 4 : 2/3 hits, 1.50 expected hits
                      1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                  British win, taking Yunnan from Japanese with 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
                  Casualties for British: 9 infantry
                  Casualties for Japanese: 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
      
          Non Combat Move - British
              2 fighters moved from Yunnan to India
              1 tactical_bomber moved from Yunnan to India
              1 infantry moved from Burma to India
              2 aaGuns moved from Burma to India
              1 infantry moved from Persia to Northwest Persia
                    British take Northwest Persia from Neutral_Allies
              2 fighters moved from Gibraltar to United Kingdom
              1 tactical_bomber moved from Gibraltar to United Kingdom
              2 fighters moved from Normandy Bordeaux to United Kingdom
              1 bomber moved from Normandy Bordeaux to United Kingdom
      
          Place Units - British
              3 artilleries placed in United Kingdom
              3 transports placed in 110 Sea Zone
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,3,2
              British collect 29 PUs (3 lost to blockades); end with 31 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
      
          Place Units - UK_Pacific
              8 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,3,4
                  Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2
              UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs
              Some Units in India change ownership: 8 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -1.33
      Americans regular : 0.50
      Italians regular : -0.17
      Japanese regular : 0.17
      British regular : 0.50
      

      Savegame

      posted in Play Boardgames
      C
      cwglee51
    • RE: CWGLEE vs TinCanoftheSea

      TripleA Turn Summary: Chinese round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Tsinghai to Kansu
              1 fighter moved from Sikang to Kansu
      
          Combat - Chinese
              Battle in Kansu
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kansu
                  1 fighter owned by the Chinese retreated
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kansu to Sikang
      
          Place Units - Chinese
              2 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 4 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.33
      Japanese regular : 0.33
      

      Savegame

      posted in Play Boardgames
      C
      cwglee51
    • RE: CWGLEE vs TinCanoftheSea

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 1 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 destroyer moved from 26 Sea Zone to 16 Sea Zone
              1 bomber moved from Hawaiian Islands to 16 Sea Zone
              1 armour moved from Hawaiian Islands to 26 Sea Zone
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              2 carriers moved from 26 Sea Zone to 33 Sea Zone
              2 fighters moved from 26 Sea Zone to 33 Sea Zone
              1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
              2 cruisers moved from 26 Sea Zone to 33 Sea Zone
              1 submarine moved from 26 Sea Zone to 33 Sea Zone
              1 battleship and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
              2 infantry moved from 33 Sea Zone to Caroline Islands
              1 armour and 1 artillery moved from 33 Sea Zone to Caroline Islands
              1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 submarine moved from 54 Sea Zone to 35 Sea Zone
              1 destroyer moved from 54 Sea Zone to 33 Sea Zone
              1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
              2 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              2 carriers moved from 101 Sea Zone to 91 Sea Zone
              2 fighters moved from Eastern United States to 91 Sea Zone
              1 fighter moved from 101 Sea Zone to 91 Sea Zone
              1 battleship and 1 cruiser moved from 101 Sea Zone to 91 Sea Zone
              1 fighter moved from Hawaiian Islands to 16 Sea Zone
      
          Combat - Americans
              Battle in 35 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 35 Sea Zone
                  Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 16 Sea Zone
                  Americans attack with 1 bomber, 1 destroyer and 1 fighter
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Caroline Islands
                  Americans attack with 1 armour, 1 artillery and 2 infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                      Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 : 2/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 11
                  Casualties for Japanese: 1 aaGun and 2 infantry
      
          Non Combat Move - Americans
              1 bomber moved from 16 Sea Zone to Hawaiian Islands
              1 fighter moved from 16 Sea Zone to Midway
              2 infantry moved from 91 Sea Zone to Morocco
              1 artillery and 1 mech_infantry moved from 91 Sea Zone to Morocco
              1 artillery moved from Central United States to Eastern United States
              1 mech_infantry moved from Central United States to Eastern United States
              2 mech_infantrys moved from Central United States to Eastern United States
      
          Place Units - Americans
              2 infantry placed in Eastern United States
              1 carrier placed in 10 Sea Zone
              1 destroyer and 2 transports placed in 101 Sea Zone
              1 destroyer placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.50
      Japanese regular : -1.00
      

      Savegame

      posted in Play Boardgames
      C
      cwglee51
    • RE: CWGLEE vs TinCanoftheSea

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 1 armour, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Bryansk to Belarus
              2 armour and 1 mech_infantry moved from Ukraine to Bryansk
              2 artilleries moved from Ukraine to Bryansk
              1 infantry moved from Western Ukraine to Eastern Poland
              1 tactical_bomber moved from Russia to Eastern Poland
              2 fighters and 1 tactical_bomber moved from Ukraine to Eastern Poland
              6 infantry moved from Ukraine to Bryansk
              1 infantry moved from Bryansk to Western Ukraine
              1 infantry moved from Bryansk to Rostov
      
          Combat - Russians
              Battle in Eastern Poland
                  Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
                  Germans defend with 1 artillery and 1 infantry
                      Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 2/5 hits, 2.50 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Eastern Poland
                  Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 artillery and 1 infantry
      
          Non Combat Move - Russians
              2 tactical_bombers moved from Eastern Poland to Bryansk
              2 fighters moved from Eastern Poland to Bryansk
              1 aaGun moved from Ukraine to Bryansk
              18 infantry moved from Buryatia to Amur
              2 aaGuns moved from Buryatia to Amur
      
          Place Units - Russians
              1 armour and 3 mech_infantrys placed in Russia
              6 infantry placed in Russia
              2 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 33 PUs; end with 33 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.67
      Russians regular : -0.50
      

      Savegame

      posted in Play Boardgames
      C
      cwglee51
    • RE: CWGLEE vs TinCanoftheSea

      @tincanofthesea said in CWGLEE vs TinCanoftheSea:

      king Novgorod from Russians with 3 artilleries and 3 infantry

      Weird, cuz your ships don’t appear on that map either. Whatever I’ll just play it as it is, no idea what happened.
      Should have just moved my cruiser up a SZ, thought about it even but forgot to in NonC move…oh well this should be fun.

      posted in Play Boardgames
      C
      cwglee51
    • RE: Crockett36 (Allies) +18 vs Cwglee51 (Axis)

      @crockett36 - Please double check set up and give me Scramble orders?

      posted in Play Boardgames
      C
      cwglee51
    • RE: Crockett36 (Allies) +18 vs Cwglee51 (Axis)

      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Turning on Edit Mode
              EDIT: Adding units owned by Chinese to Shensi: 1 infantry
              EDIT: Adding units owned by Chinese to Szechwan: 1 infantry
              EDIT: Adding units owned by Chinese to Kweichow: 1 infantry
              EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
              EDIT: Adding units owned by Russians to Novgorod: 1 infantry
              EDIT: Adding units owned by Russians to Ukraine: 1 infantry
              EDIT: Turning off Edit Mode
              Germans buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              4 infantry moved from Holland Belgium to France
              3 infantry moved from Western Germany to France
              4 mech_infantrys moved from Western Germany to France
              3 armour moved from Holland Belgium to France
              2 artilleries moved from Holland Belgium to France
              2 armour moved from Greater Southern Germany to France
              1 artillery moved from Western Germany to France
              1 armour moved from Greater Southern Germany to France
              6 infantry moved from Greater Southern Germany to Yugoslavia
              2 artilleries moved from Greater Southern Germany to Yugoslavia
              1 armour moved from Romania to Yugoslavia
              1 armour moved from Slovakia Hungary to Yugoslavia
              1 armour moved from Poland to Yugoslavia
              1 tactical_bomber moved from Poland to Yugoslavia
              1 fighter moved from Slovakia Hungary to Yugoslavia
              1 infantry moved from Slovakia Hungary to Yugoslavia
              1 infantry moved from Romania to Yugoslavia
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 submarine moved from 108 Sea Zone to 106 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              2 bombers moved from Germany to 111 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              2 fighters moved from Western Germany to 110 Sea Zone
              2 tactical_bombers moved from Western Germany to 110 Sea Zone
              1 tactical_bomber moved from Germany to 110 Sea Zone
              1 battleship moved from 113 Sea Zone to 110 Sea Zone
      
          Combat - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      C
      cwglee51
    • Crockett36 (Allies) +18 vs Cwglee51 (Axis)

      Setting up game

      posted in Play Boardgames
      C
      cwglee51
    • RE: CWGLEE vs TinCanoftheSea

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery and 1 transport; Remaining resources: 6 PUs; 
      
          Combat Move - ANZAC
              1 transport moved from 42 Sea Zone to 54 Sea Zone
              1 infantry moved from New South Wales to 62 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
              1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
      
          Non Combat Move - ANZAC
              1 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 artillery placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 20 PUs
      
          Combat Move - French
              1 destroyer moved from 58 Sea Zone to 41 Sea Zone
              1 destroyer moved from 91 Sea Zone to 110 Sea Zone
              1 cruiser moved from 91 Sea Zone to 110 Sea Zone
              1 infantry moved from French Central Africa to French Equatorial Africa
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      C
      cwglee51
    • RE: CWGLEE vs TinCanoftheSea

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 armour and 1 infantry moved from Western United States to 10 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Guam to 26 Sea Zone
              1 fighter moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Central United States to Eastern United States
      
          Non Combat Move - Americans
              1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              1 carrier, 1 fighter and 1 transport placed in 101 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
              EDIT: Adding units owned by Americans to Eastern United States: 1 mech_infantry
              EDIT: Turning off Edit Mode
              1 destroyer and 1 submarine placed in 10 Sea Zone
              1 artillery placed in Central United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 53 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              9 infantry moved from Szechwan to Sikang
              1 infantry moved from Szechwan to Sikang
              1 fighter moved from Szechwan to Sikang
      
          Place Units - Chinese
              1 infantry placed in Kansu
              1 infantry placed in Sikang
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Chinese from Shensi: 1 infantry
              EDIT: Adding units owned by Chinese to Tsinghai: 1 infantry
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
              EDIT: Removing units owned by Chinese from Sikang: 1 infantry
              EDIT: Adding units owned by Chinese to Sikang: 2 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 1 armour and 9 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Malta to 96 Sea Zone
              1 armour moved from Tobruk to 96 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
              1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
              1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
              1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
              1 armour moved from 81 Sea Zone to Anglo Egyptian Sudan
              1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
      
          Combat - British
              Battle in Anglo Egyptian Sudan
                  British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/5 hits, 1.50 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the British lost in Anglo Egyptian Sudan
                      British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/4 hits, 1.33 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                      British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 1/3 hits, 1.17 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 4 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                      British roll dice for 1 armour and 1 artillery in Anglo Egyptian Sudan, round 5 : 1/2 hits, 0.83 expected hits
                      Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                  British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                  Casualties for British: 2 infantry and 1 mech_infantry
                  Casualties for Italians: 1 artillery and 2 infantry
      
          Non Combat Move - British
              2 infantry moved from Rhodesia to Tanganyika Territory
              1 armour and 1 mech_infantry moved from Tobruk to Egypt
              1 cruiser moved from 96 Sea Zone to 81 Sea Zone
              2 fighters moved from Malta to Gibraltar
              1 tactical_bomber moved from Malta to Gibraltar
              1 bomber moved from Malta to Gibraltar
              2 infantry moved from Gibraltar to 91 Sea Zone
              2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
              2 infantry moved from 109 Sea Zone to United Kingdom
              1 armour moved from Quebec to 106 Sea Zone
              1 infantry moved from Quebec to 106 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
              1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
              2 destroyers moved from 106 Sea Zone to 109 Sea Zone
              1 infantry moved from Sumatra to 41 Sea Zone
              1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
              1 infantry moved from 44 Sea Zone to Celebes
                    UK_Pacific take Celebes from Dutch
              1 battleship and 1 cruiser moved from 39 Sea Zone to 79 Sea Zone
              6 infantry moved from India to Burma
              1 infantry moved from Eastern Persia to Persia
                    British take Persia from Neutral_Allies
      
          Place Units - British
              1 armour and 9 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 30 PUs; end with 30 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
      
          Place Units - UK_Pacific
              1 armour, 2 artilleries, 1 infantry and 1 mech_infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 24 PUs; end with 24 PUs
              Some Units in India change ownership: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
      

      Combat Hit Differential Summary :

      Italians regular : 0.00
      British regular : -1.83
      

      Savegame

      posted in Play Boardgames
      C
      cwglee51
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