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    Posts made by cwglee51

    • RE: Ceasar1 L+34 vs cwglee X

      TripleA Turn Summary: Japanese round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 8
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 destroyer, 2 fighters, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 8 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 armour moved from Buryatia to Yenisey
                    Japanese take Yakut S.S.R. from Russians
                    Japanese take Yenisey from Russians
              1 mech_infantry moved from Amur to Yakut S.S.R.
              1 infantry moved from Hopei to Shensi
                    Japanese take Shensi from Chinese
              2 mech_infantrys moved from Chahar to Kweichow
              1 mech_infantry moved from Szechwan to Sikang
                    Japanese take Sikang from Chinese
              1 infantry moved from Shan State to Burma
              1 bomber moved from Yunnan to Burma
              1 fighter and 1 tactical_bomber moved from French Indo China to Burma
              3 mech_infantrys moved from Manchuria to Chahar
              1 transport moved from 37 Sea Zone to 41 Sea Zone
              1 artillery moved from Sumatra to 41 Sea Zone
              1 armour and 1 artillery moved from Malaya to Shan State
              1 mech_infantry moved from Szechwan to Yunnan
              1 infantry moved from Soviet Far East to 5 Sea Zone
              1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
              1 fighter and 1 tactical_bomber moved from Japan to French Indo China
              1 carrier moved from 36 Sea Zone to 37 Sea Zone
              1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
              1 destroyer moved from 42 Sea Zone to 37 Sea Zone
              1 destroyer moved from 36 Sea Zone to 37 Sea Zone
              1 destroyer moved from 6 Sea Zone to 36 Sea Zone
              1 submarine moved from 41 Sea Zone to 37 Sea Zone
              1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
              1 infantry moved from Shan State to Burma
      
          Combat - Japanese
              Battle in Burma
                  Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                  British defend with 1 artillery
                      Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.17 expected hits
                      UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the British lost in Burma
                  Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for British: 1 artillery
      
          Non Combat Move - Japanese
              1 fighter and 1 tactical_bomber moved from Burma to French Indo China
              1 bomber moved from Burma to French Indo China
              1 artillery moved from 37 Sea Zone to Shan State
              1 infantry moved from 6 Sea Zone to Japan
              1 aaGun moved from Yunnan to Burma
              1 infantry moved from Hopei to Suiyuyan
              1 infantry moved from Kweichow to Hopei
      
          Place Units - Japanese
              1 transport placed in 37 Sea Zone
              3 mech_infantrys placed in Manchuria
              1 destroyer placed in 6 Sea Zone
              1 artillery and 2 infantry placed in French Indo China
              2 infantry placed in Malaya
              2 fighters placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 70 PUs; end with 78 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -1.17
      UK_Pacific regular : -0.33
      

      Savegame

      posted in League
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      cwglee51
    • RE: Ceasar1 L+34 vs cwglee X

      TripleA Turn Summary: Germans round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 8
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 fighter, 6 infantry and 12 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              1 mech_infantry moved from Volgograd to Kazakhstan
                    Germans take Kazakhstan from Russians
              2 mech_infantrys moved from Germany to Eastern Poland
              16 infantry moved from Germany to Poland
              1 artillery moved from Germany to Poland
              3 artilleries and 3 infantry moved from Western Germany to France
              3 mech_infantrys moved from Ukraine to Russia
              1 bomber moved from Ukraine to Russia
              1 mech_infantry moved from Russia to Urals
                    Germans take Urals from Russians
      
          Combat - Germans
      
          Non Combat Move - Germans
              4 mech_infantrys moved from Western Germany to Poland
              1 aaGun moved from Germany to Western Germany
      
          Place Units - Germans
              3 infantry placed in Russia
              3 infantry placed in Volgograd
              3 mech_infantrys placed in Ukraine
              1 fighter and 9 mech_infantrys placed in Germany
              Germans undo move 4.
              Germans undo move 3.
              Germans undo move 2.
              Germans undo move 1.
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Germany: 1 fighter
              EDIT: Adding units owned by Germans to Russia: 1 fighter
              EDIT: Turning off Edit Mode
              3 mech_infantrys placed in Ukraine
              3 infantry placed in Volgograd
              3 infantry placed in Russia
              1 fighter and 9 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,5,4,1,3,6,1,5,4,1,1,6
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
              Germans collect 55 PUs (2 lost to blockades); end with 56 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      cwglee51
    • RE: Ceasar1 L+34 vs cwglee X

      TripleA Turn Summary: Italians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 7
      
          Purchase Units - Italians
              Italians buy nothing; Remaining resources: 4 PUs; 
      
          Combat Move - Italians
              3 mech_infantrys moved from Northern Italy to Germany
              1 armour moved from Russia to Tambov
                    Italians take Tambov from Russians
              1 armour moved from Tambov to Russia
              1 armour moved from Russia to Vologda
                    Italians take Vologda from Russians
              1 armour moved from Vologda to Russia
              1 armour, 1 artillery and 1 infantry moved from Algeria to Tunisia
      
          Combat - Italians
      
          Non Combat Move - Italians
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 13
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,4,4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,6,3,4,2,3,5,4,5,1,3,3
              Italians collect 5 PUs (13 lost to blockades); end with 9 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      cwglee51
    • RE: Jim010 L +30 vs Cwglee G40 X OOB

      @jim010 No Scramble no kami

      posted in League
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      cwglee51
    • RE: Jim010 L +30 vs Cwglee G40 X OOB

      @jim010 No Scramble no kami

      posted in League
      C
      cwglee51
    • RE: Jim010 L +30 vs Cwglee G40 X OOB

      TripleA Turn Summary: Japanese round 13

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 13
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 2 destroyers, 1 fighter, 7 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              4 fighters moved from Japan to 19 Sea Zone
              1 artillery moved from Philippines to 35 Sea Zone
              1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
              1 infantry moved from Celebes to 44 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
              1 bomber moved from French Indo China to Java
              4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              1 infantry moved from Shensi to Sikang
              1 bomber moved from French Indo China to Sikang
              1 infantry moved from Timguska to Yenisey
      
          Combat - Japanese
              Battle in 42 Sea Zone
                  Japanese attack with 4 fighters, 1 tactical_bomber and 1 transport
                  ANZAC defend with 1 destroyer and 1 transport
                      Japanese roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                  Japanese win with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
                  Casualties for ANZAC: 1 destroyer and 1 transport
              Battle in 19 Sea Zone
                  Japanese attack with 4 fighters
                  Americans defend with 1 destroyer
                      Japanese roll dice for 4 fighters in 19 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                      Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 19 Sea Zone
                  Japanese win with 4 fighters remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in Java
                  Japanese attack with 1 artillery, 1 bomber and 1 infantry
                  ANZAC defend with 1 armour
                      Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 0/3 hits, 1.33 expected hits
                      ANZAC roll dice for 1 armour in Java, round 2 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 3 : 2/3 hits, 1.33 expected hits
                      ANZAC roll dice for 1 armour in Java, round 3 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Japanese lost in Java
                      1 armour owned by the ANZAC lost in Java
                  Japanese win, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for ANZAC: 1 armour
              Battle in Sikang
                  Japanese attack with 1 bomber and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 : 1/2 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Sikang
                      1 infantry owned by the Chinese lost in Sikang
                  Japanese win with 1 bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 bomber moved from Sikang to French Indo China
              2 mech_infantrys moved from Burma to Yunnan
              3 mech_infantrys moved from Malaya to Yunnan
              3 mech_infantrys moved from Kiangsu to Kweichow
              1 mech_infantry moved from Manchuria to Jehol
              4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
              1 destroyer moved from 20 Sea Zone to 36 Sea Zone
              4 fighters moved from 19 Sea Zone to Japan
              1 bomber moved from Java to Borneo
      
          Place Units - Japanese
              1 transport placed in 36 Sea Zone
              1 artillery and 1 infantry placed in French Indo China
              3 mech_infantrys placed in Malaya
              3 mech_infantrys placed in Kiangsu
              1 destroyer placed in 6 Sea Zone
              Japanese undo move 3.
              1 submarine placed in 37 Sea Zone
              2 mech_infantrys placed in Malaya
              1 mech_infantry placed in Kwangtung
              1 destroyer placed in 20 Sea Zone
              6 infantry placed in Japan
              1 fighter placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 8
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,6,5,3,1,1,1,3,2,2,3,4,2,3,3,6,2,1,2,5,2,5,3,6,3,3,4,1,5,4,1,3,6,5,2,5,5,3,3,1,4,5,3,6,3,3,1,6,2,2,6,6,4,5
              Japanese collect 54 PUs (8 lost to blockades); end with 54 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.67
      Americans regular : -0.33
      Japanese regular : 0.83
      ANZAC regular : -0.33
      

      Savegame

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      cwglee51
    • RE: Jim010 L +30 vs Cwglee G40 X OOB

      TripleA Turn Summary: Germans round 13

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 13
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 bomber, 1 fighter, 9 infantry and 9 mech_infantrys; Remaining resources: 4 PUs; 
      
          Combat Move - Germans
              1 artillery and 1 infantry moved from Rostov to Caucasus
              1 mech_infantry moved from Ukraine to Caucasus
              1 bomber moved from Bryansk to Caucasus
              1 infantry moved from Russia to Samara
                    Germans take Samara from Russians
              1 infantry moved from Russia to Tambov
                    Germans take Tambov from Russians
              1 infantry moved from Russia to Vologda
              1 mech_infantry moved from Novgorod to Nenetsia
              2 mech_infantrys moved from Novgorod to Bryansk
              1 infantry moved from Bryansk to Rostov
      
          Combat - Germans
              Battle in Caucasus
                  Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                  ANZAC defend with 2 infantry
                      Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
                      ANZAC roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
                      1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus
                      2 infantry owned by the ANZAC lost in Caucasus
                  Germans win, taking Caucasus from ANZAC with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                  Casualties for Germans: 1 artillery and 1 infantry
                  Casualties for ANZAC: 2 infantry
      
          Non Combat Move - Germans
              1 bomber moved from Caucasus to Novgorod
              4 fighters and 1 tactical_bomber moved from Bryansk to Germany
              11 mech_infantrys moved from Germany to Western Germany
              1 infantry moved from Western Germany to Germany
              2 artilleries and 1 infantry moved from France to Western Germany
      
          Place Units - Germans
              3 infantry placed in Germany
              3 mech_infantrys placed in Russia
              3 mech_infantrys placed in Western Ukraine
              3 mech_infantrys placed in Ukraine
              1 bomber, 1 fighter and 6 infantry placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 62 PUs; end with 66 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
      

      Combat Hit Differential Summary :

      ANZAC regular : 1.33
      Germans regular : 0.50
      

      Savegame

      posted in League
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      cwglee51
    • RE: Ceasar1 L+34 vs cwglee X

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Siberia to Soviet Far East
                    Japanese take Soviet Far East from Russians
              1 armour moved from Siberia to Sakha
                    Japanese take Sakha from Russians
              1 armour moved from Sakha to Buryatia
                    Japanese take Buryatia from Russians
              1 mech_infantry moved from Manchuria to Amur
                    Japanese take Amur from Russians
              2 mech_infantrys moved from Manchuria to Chahar
              1 infantry moved from Hopei to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              2 mech_infantrys moved from Yunnan to Szechwan
              3 fighters and 3 tactical_bombers moved from French Indo China to Szechwan
              1 bomber moved from French Indo China to Chahar
              1 destroyer moved from 36 Sea Zone to 6 Sea Zone
              1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
              1 destroyer moved from 36 Sea Zone to 42 Sea Zone
              2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
              1 submarine moved from 36 Sea Zone to 41 Sea Zone
              1 bomber moved from Malaya to 41 Sea Zone
              1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
      
          Combat - Japanese
              Battle in 6 Sea Zone
                  Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Americans defend with 2 submarines
                      Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                      Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                      2 submarines owned by the Americans lost in 6 Sea Zone
                  Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                  Casualties for Americans: 2 submarines
              Battle in Chahar
                  Japanese attack with 1 bomber and 2 mech_infantrys
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 bomber and 2 mech_infantrys in Chahar, round 2 : 0/3 hits, 1.00 expected hits
                      Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 bomber and 2 mech_infantrys in Chahar, round 3 : 2/3 hits, 1.00 expected hits
                      Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Chahar
                  Japanese win, taking Chahar from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Szechwan
                  Japanese attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Szechwan, round 2 : 4/8 hits, 3.83 expected hits
                      Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Chinese lost in Szechwan
                  Japanese win, taking Szechwan from Chinese with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
              Battle in 42 Sea Zone
                  Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                      Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans lost in 42 Sea Zone
                  Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              Battle in 41 Sea Zone
                  Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                  ANZAC defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                      ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the ANZAC lost in 41 Sea Zone
                  Japanese win, taking 41 Sea Zone from ANZAC with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for ANZAC: 1 destroyer
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
              Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
      
          Non Combat Move - Japanese
              1 infantry moved from Hopei to Kweichow
              1 bomber moved from Chahar to Yunnan
              2 mech_infantrys moved from Malaya to Yunnan
              1 aaGun moved from French Indo China to Yunnan
              6 artilleries and 11 infantry moved from French Indo China to Shan State
              1 infantry moved from Malaya to Shan State
              2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
              1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
              1 bomber moved from 41 Sea Zone to French Indo China
              1 fighter moved from 6 Sea Zone to Japan
              1 tactical_bomber moved from 6 Sea Zone to Japan
              5 carriers moved from 36 Sea Zone to 37 Sea Zone
              3 fighters moved from 36 Sea Zone to 37 Sea Zone
              1 tactical_bomber moved from French Indo China to 37 Sea Zone
              1 fighter moved from French Indo China to 37 Sea Zone
              2 battleships, 2 cruisers, 3 destroyers, 1 submarine and 6 transports moved from 36 Sea Zone to 37 Sea Zone
              3 fighters and 3 tactical_bombers moved from Szechwan to French Indo China
      
          Place Units - Japanese
              1 transport placed in 37 Sea Zone
              1 carrier and 1 destroyer placed in 36 Sea Zone
              3 mech_infantrys placed in Manchuria
              1 armour placed in Malaya
              1 fighter placed in 36 Sea Zone
              Japanese undo move 5.
              1 fighter placed in French Indo China
              1 artillery placed in Malaya
              1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 66 PUs; end with 66 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.33
      Americans regular : -0.50
      Japanese regular : 1.50
      ANZAC regular : -0.33
      

      Savegame

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      cwglee51
    • RE: Jim010 L +30 vs Cwglee G40 X OOB

      @jim010 Forgot to delete, go ahead on france turn

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      cwglee51
    • RE: Jim010 L +30 vs Cwglee G40 X OOB

      TripleA Turn Summary: Italians round 12

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 12
      
          Purchase Units - Italians
              Italians buy 1 bomber and 1 transport; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
              5 infantry moved from Western Germany to Holland Belgium
              1 bomber and 1 fighter moved from Western Germany to Holland Belgium
              2 mech_infantrys moved from Western Germany to Slovakia Hungary
              1 transport moved from 97 Sea Zone to 99 Sea Zone
              2 infantry moved from Cyprus to 99 Sea Zone
              2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
      
          Combat - Italians
              Battle in Holland Belgium
                  Italians attack with 1 bomber, 1 fighter and 5 infantry
                  Americans defend with 3 infantry
                      Italians roll dice for 1 bomber, 1 fighter and 5 infantry in Holland Belgium, round 2 : 3/7 hits, 2.00 expected hits
                      Americans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Italians lost in Holland Belgium
                      3 infantry owned by the Americans lost in Holland Belgium
                  Italians win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 infantry
                  Casualties for Americans: 3 infantry
      
          Non Combat Move - Italians
              1 fighter moved from Holland Belgium to Southern Italy
              1 bomber moved from Holland Belgium to Southern Italy
              2 infantry moved from 97 Sea Zone to Southern Italy
              1 infantry moved from Northern Italy to Southern France
      
          Place Units - Italians
              1 transport placed in 95 Sea Zone
              1 bomber placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 15 PUs; end with 17 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.00
      Italians regular : 1.00
      

      Savegame

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      cwglee51
    • RE: Jim010 L +30 vs Cwglee G40 X OOB

      @jim010 Nothing please.

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      cwglee51
    • RE: Ceasar1 L+34 vs cwglee X

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 7
      
          Purchase Units - Germans
              Germans repair damage of 7x factory_major, 6x factory_major, 4x airfield; Remaining resources: 82 PUs; 
              Germans buy 1 airfield, 2 artilleries, 2 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 artillery moved from Rostov to Caucasus
              1 mech_infantry moved from Ukraine to Caucasus
              1 bomber moved from Western Germany to Caucasus
              1 armour moved from Bryansk to Tambov
                    Germans take Tambov from Russians
              1 armour moved from Tambov to Russia
              1 mech_infantry moved from Ukraine to Russia
              1 mech_infantry moved from Ukraine to Volgograd
                    Germans take Volgograd from Russians
              1 mech_infantry moved from Vologda to Russia
              1 mech_infantry moved from Novgorod to Finland
                    Germans take Finland from Americans
              4 mech_infantrys moved from Novgorod to Belarus
      
          Combat - Germans
              Battle in Caucasus
                  Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
                  British defend with 1 mech_infantry
                      Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.33 expected hits
                      British roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Caucasus
                      1 mech_infantry owned by the British lost in Caucasus
                  Germans win, taking Caucasus from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 artillery
                  Casualties for British: 1 mech_infantry
      
          Non Combat Move - Germans
              1 bomber moved from Caucasus to Ukraine
              1 aaGun moved from Bryansk to Russia
              1 fighter and 1 tactical_bomber moved from Bryansk to Russia
              2 armour moved from Bryansk to Russia
              3 infantry moved from Bryansk to Russia
              3 mech_infantrys moved from Bryansk to Russia
              1 tactical_bomber moved from Germany to Western Germany
              1 aaGun moved from Western Germany to Germany
      
          Place Units - Germans
              1 airfield and 1 fighter placed in Germany
              3 mech_infantrys placed in Ukraine
              3 infantry placed in Novgorod
              1 fighter and 2 infantry placed in Russia
              1 artillery and 1 infantry placed in Germany
              1 artillery and 3 infantry placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,4,2,1,6,2,3,4,2,1,1,6
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
              Germans collect 57 PUs (4 lost to blockades); end with 57 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.67
      British regular : 0.67
      

      Savegame

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      cwglee51
    • RE: Jim010 L +30 vs Cwglee G40 X OOB

      TripleA Turn Summary: Japanese round 12

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 12
      
          Purchase Units - Japanese
              Japanese buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Manchuria to Amur
                    Japanese take Amur from Russians
              1 mech_infantry moved from Jehol to Korea
                    Japanese take Korea from Americans
              1 infantry moved from Szechwan to Sikang
                    Japanese take Sikang from Chinese
              1 armour and 1 mech_infantry moved from Anhwe to Shensi
              1 infantry moved from Szechwan to Shensi
              1 artillery and 2 mech_infantrys moved from Szechwan to Shensi
              1 bomber moved from French Indo China to Philippines
              1 transport moved from 36 Sea Zone to 41 Sea Zone
              2 infantry moved from Sumatra to 41 Sea Zone
              2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
              1 bomber moved from Shan State to Java
              1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
              1 fighter moved from 36 Sea Zone to 35 Sea Zone
              1 artillery moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
              1 infantry moved from Kansu to Timguska
                    Japanese take Timguska from Russians
              3 mech_infantrys moved from Burma to India
              1 fighter moved from French Indo China to India
              1 tactical_bomber moved from Shan State to India
              1 tactical_bomber moved from French Indo China to India
              1 destroyer moved from 36 Sea Zone to 42 Sea Zone
              1 submarine moved from 79 Sea Zone to 80 Sea Zone
      
          Combat - Japanese
              Battle in 35 Sea Zone
                  Japanese attack with 1 fighter and 1 transport
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 35 Sea Zone
                  Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in 42 Sea Zone
                  Japanese attack with 1 destroyer, 1 submarine and 1 transport
                  ANZAC defend with 1 submarine and 1 transport
                      Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      ANZAC roll dice for 1 transport in 42 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                      Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the ANZAC lost in 42 Sea Zone
                      Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 transport in 42 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
                      1 transport owned by the ANZAC lost in 42 Sea Zone
                  Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 13
                  Casualties for ANZAC: 1 submarine and 1 transport
              Battle in Java
                  Japanese attack with 1 bomber and 2 infantry
                  ANZAC defend with 1 artillery
                      Japanese roll dice for 1 bomber and 2 infantry in Java, round 2 : 2/3 hits, 1.00 expected hits
                      ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the ANZAC lost in Java
                  Japanese win, taking Java from ANZAC with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for ANZAC: 1 artillery
              Battle in Philippines
                  Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                  Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/5 hits, 2.50 expected hits
                      Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Philippines
                      1 infantry owned by the ANZAC lost in Philippines
                  Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for ANZAC: 1 infantry
              Battle in Shensi
                  Japanese attack with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Shensi, round 2 : 2/6 hits, 1.67 expected hits
                      Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                  Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in India
                  Japanese attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers
                  British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                      Japanese roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in India, round 2 : 3/6 hits, 2.17 expected hits
                      UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 0/3 hits, 1.00 expected hits
                      1 artillery owned by the British and 2 infantry owned by the British lost in India
                  Japanese captures 5PUs while taking UK_Pacific capital
                  Japanese win, taking India from UK_Pacific with 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
                  Casualties for British: 1 artillery and 2 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from India to Shan State
              2 tactical_bombers moved from India to Shan State
              1 tactical_bomber moved from Kwangsi to French Indo China
              1 fighter moved from 35 Sea Zone to 36 Sea Zone
              1 fighter moved from Philippines to 36 Sea Zone
              1 tactical_bomber moved from Philippines to 36 Sea Zone
              1 bomber moved from Java to Shan State
              3 mech_infantrys moved from Malaya to Burma
              1 artillery moved from Kwangsi to French Indo China
              1 aaGun moved from Kweichow to Shensi
              2 mech_infantrys moved from Jehol to Manchuria
              1 bomber moved from Japan to French Indo China
              1 bomber moved from Philippines to French Indo China
      
          Place Units - Japanese
              1 destroyer placed in 20 Sea Zone
              1 fighter and 2 infantry placed in Japan
              3 mech_infantrys placed in Malaya
              1 carrier, 1 destroyer and 1 fighter placed in 36 Sea Zone
              3 mech_infantrys placed in Kiangsu
      
          Turn Complete - Japanese
              Japanese collect 72 PUs; end with 78 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Americans regular : 0.67
      Japanese regular : 3.33
      UK_Pacific regular : -1.00
      ANZAC regular : -0.50
      

      Savegame

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      cwglee51
    • RE: Jim010 L +30 vs Cwglee G40 X OOB

      TripleA Turn Summary: Germans round 12

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 12
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 airfield, 1 factory_minor, 2 fighters, 6 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Vologda to Urals
                    Germans take Urals from Russians
              4 infantry moved from Bryansk to Russia
              3 fighters and 3 tactical_bombers moved from Bryansk to Russia
              1 artillery moved from Caucasus to Rostov
              1 infantry moved from Bryansk to Rostov
              1 bomber moved from Bryansk to Rostov
              1 mech_infantry moved from Caucasus to Volgograd
                    Germans take Volgograd from Russians
              1 fighter moved from Bryansk to Rostov
              1 fighter moved from Bryansk to Russia
      
          Combat - Germans
              Battle in Rostov
                  Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Rostov, round 2 : 3/4 hits, 1.83 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Rostov
                  Germans win, taking Rostov from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Russia
                  Germans attack with 4 fighters, 4 infantry and 3 tactical_bombers
                  British defend with 3 armour and 2 mech_infantrys; Russians defend with 1 airfield and 1 factory_minor
                      Germans roll dice for 4 fighters, 4 infantry and 3 tactical_bombers in Russia, round 2 : 5/11 hits, 4.67 expected hits
                      Russians roll dice for 3 armour and 2 mech_infantrys in Russia, round 2 : 1/5 hits, 2.17 expected hits
                      1 infantry owned by the Germans lost in Russia
                      2 mech_infantrys owned by the British and 3 armour owned by the British lost in Russia
                  Germans captures 0PUs while taking Russians capital
                  Germans win, taking Russia from Russians with 4 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 23
                  Casualties for Germans: 1 infantry
                  Casualties for British: 3 armour and 2 mech_infantrys
      
          Non Combat Move - Germans
              4 fighters moved from Russia to Bryansk
              3 tactical_bombers moved from Russia to Bryansk
              1 fighter moved from Rostov to Bryansk
              1 bomber moved from Rostov to Bryansk
              1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
              1 aaGun moved from Ukraine to Bryansk
              1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
              1 fighter moved from Western Germany to Bryansk
              2 fighters moved from Western Germany to Germany
              1 fighter moved from Western Germany to Germany
              8 mech_infantrys moved from Western Germany to Germany
              3 mech_infantrys moved from France to Germany
              6 infantry moved from Western Germany to Germany
              1 aaGun moved from Western Germany to Germany
      
          Place Units - Germans
              1 factory_minor placed in Western Ukraine
              1 airfield placed in Germany
              3 infantry placed in Germany
              3 mech_infantrys placed in Ukraine
              3 mech_infantrys placed in Novgorod
              2 fighters and 3 infantry placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 63 PUs; end with 64 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -1.50
      Germans regular : 1.50
      

      Savegame

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      cwglee51
    • RE: Ceasar1 L+34 vs cwglee X

      TripleA Turn Summary: Italians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              2 armour moved from Belarus to Russia
              1 artillery and 1 infantry moved from Tunisia to Algeria
              1 armour moved from Tunisia to Algeria
              2 infantry moved from Western Germany to Germany
              8 infantry moved from Northern Italy to Western Germany
              3 artilleries moved from Northern Italy to Western Germany
      
          Non Combat Move - Italians
              1 aaGun moved from Northern Italy to Western Germany
              2 mech_infantrys moved from Baltic States to Novgorod
      
          Place Units - Italians
              3 mech_infantrys placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 12
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,4,1
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,2,2,2,5,5,5,1,1,4,6,4
              Italians collect 4 PUs (12 lost to blockades); end with 4 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      cwglee51
    • RE: Jim010 L +30 vs Cwglee G40 X OOB

      @jim010 Submerge

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      cwglee51
    • RE: Jim010 L +30 vs Cwglee G40 X OOB

      @jim010 not sure why not, maybe confused about thinking UK Pac owns it or something…but I believe it is perfectly legal.

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      cwglee51
    • RE: Ceasar1 L+34 vs cwglee X

      @Caesar1 None

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      cwglee51
    • RE: Jim010 L +30 vs Cwglee G40 X OOB

      TripleA Turn Summary: Italians round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 11
      
          Purchase Units - Italians
              Italians buy 3 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              3 artilleries moved from France to Northern Italy
              21 infantry moved from France to Western Germany
              1 artillery moved from France to Western Germany
              3 fighters moved from Western Germany to Southern Italy
      
          Non Combat Move - Italians
      
          Place Units - Italians
              3 transports placed in 97 Sea Zone
      
          Turn Complete - Italians
              Italians collect 15 PUs; end with 16 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      cwglee51
    • RE: Ceasar1 L+34 vs cwglee X

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 3 destroyers, 2 fighters, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 mech_infantry moved from Malaya to Burma
                    Japanese take Burma from UK_Pacific
              1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
              1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
              1 bomber moved from French Indo China to 41 Sea Zone
              1 bomber moved from French Indo China to Sumatra
              1 infantry moved from Japan to 6 Sea Zone
              1 armour moved from Japan to 6 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
              1 armour and 1 infantry moved from 5 Sea Zone to Siberia
              1 armour and 3 mech_infantrys moved from French Indo China to Szechwan
              1 destroyer moved from 36 Sea Zone to 42 Sea Zone
              2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
      
          Combat - Japanese
              Battle in 41 Sea Zone
                  Japanese attack with 1 bomber and 1 transport
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 41 Sea Zone
                  Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in Siberia
              Battle in Sumatra
                  Japanese attack with 1 artillery, 1 bomber and 1 infantry
                  ANZAC defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.33 expected hits
                      ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Sumatra
                      1 infantry owned by the ANZAC lost in Sumatra
                  Japanese win, taking Siberia from Russians, taking Sumatra from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for ANZAC: 1 infantry
              Battle in 42 Sea Zone
                  Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                  ANZAC defend with 1 submarine
                      Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                      ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the ANZAC lost in 42 Sea Zone
                  Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 1 submarine
      
          Non Combat Move - Japanese
              1 bomber moved from Sumatra to Malaya
              1 bomber moved from 41 Sea Zone to French Indo China
              2 mech_infantrys moved from Malaya to Yunnan
              2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
              1 destroyer moved from 6 Sea Zone to 36 Sea Zone
              1 fighter moved from Japan to French Indo China
      
          Place Units - Japanese
              1 destroyer placed in 6 Sea Zone
              1 destroyer placed in 36 Sea Zone
              1 destroyer placed in 37 Sea Zone
              3 mech_infantrys placed in Manchuria
              2 fighters placed in French Indo China
              2 mech_infantrys placed in Malaya
              2 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 61 PUs; end with 61 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -1.00
      ANZAC regular : 0.50
      

      Savegame

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