@Makalakalane said in Erik vs David:
3 tactical_bombers moved from Western United States to 6 Sea Zone
Full Scramble 3 fighters
@Makalakalane said in Erik vs David:
3 tactical_bombers moved from Western United States to 6 Sea Zone
Full Scramble 3 fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 3 infantry and 1 transport; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Shensi to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Shensi to Tsinghai
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 armour moved from Kiangsu to 19 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 armour and 2 transports moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 20 Sea Zone to 6 Sea Zone
4 mech_infantrys moved from Anhwe to Kiangsu
3 infantry moved from Anhwe to Kiangsu
1 artillery moved from Anhwe to Kiangsu
1 armour moved from Kwangtung to Kiangsu
1 mech_infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kiangsi to Kwangtung
1 tactical_bomber moved from 6 Sea Zone to Japan
2 fighters moved from Kiangsu to 6 Sea Zone
1 fighter moved from Kiangsu to 6 Sea Zone
1 fighter moved from Anhwe to Japan
Combat - Japanese
Japanese creates battle in territory 39 Sea Zone
Battle in 6 Sea Zone
Japanese attack with 1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 transports
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 transports in 6 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 transports remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in 39 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Japanese
1 armour moved from 6 Sea Zone to Japan
5 tactical_bombers moved from Kiangsu to Japan
Place Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
3 infantry placed in Kiangsu
2 artilleries placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3
Japanese collect 35 PUs (3 lost to blockades); end with 36 PUs
Combat Hit Differential Summary :
British : -0.33
Americans : -0.17
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 4 artilleries, 1 bomber, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Greater Southern Germany to Slovakia Hungary
2 bombers moved from Germany to 91 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 104 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 mech_infantry moved from United Kingdom to Scotland
Germans take Scotland from British
2 fighters and 2 tactical_bombers moved from Germany to 115 Sea Zone
1 artillery moved from Greater Southern Germany to Slovakia Hungary
Combat - Germans
Battle in Slovakia Hungary
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Slovakia Hungary, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
Germans roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Slovakia Hungary, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Slovakia Hungary
Germans roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 4 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 104 Sea Zone
Germans attack with 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 115 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 2 fighters and 2 tactical_bombers in 115 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 91 Sea Zone
Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers
British defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports
Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 6/7 hits, 4.17 expected hits
British roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 91 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
1 destroyer owned by the British, 1 transport owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 91 Sea Zone
1 transport owned by the British lost in 91 Sea Zone
Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 carrier, 1 destroyer, 2 fighters and 2 transports
Non Combat Move - Germans
4 infantry moved from Greater Southern Germany to Germany
2 artilleries moved from Western Germany to Germany
6 infantry moved from Western Germany to Germany
10 transports moved from 110 Sea Zone to 113 Sea Zone
2 destroyers moved from 110 Sea Zone to 113 Sea Zone
1 cruiser moved from 110 Sea Zone to 113 Sea Zone
1 carrier moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from 115 Sea Zone to 113 Sea Zone
2 tactical_bombers moved from 115 Sea Zone to Germany
1 tactical_bomber moved from 104 Sea Zone to Gibraltar
2 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
2 bombers moved from 91 Sea Zone to Gibraltar
Place Units - Germans
4 armour, 4 artilleries and 2 infantry placed in Germany
1 bomber, 1 fighter and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 44 PUs (1 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : 1.50
British : -0.33
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 transports; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Bulgaria to Romania
1 artillery moved from Bulgaria to Romania
2 armour moved from Yugoslavia to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Yugoslavia to Romania
1 bomber moved from Southern Italy to Romania
Combat - Italians
Battle in Romania
Italians attack with 3 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 3 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Romania, round 2 : 4/9 hits, 3.67 expected hits
Russians roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 3 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 fighter moved from Romania to Southern Italy
1 bomber moved from Romania to Southern Italy
3 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 transports placed in 97 Sea Zone
1 artillery and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 0.33
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 armour and 1 artillery moved from 20 Sea Zone to Kwangtung
1 mech_infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Hunan to Kweichow
1 tactical_bomber moved from Hunan to Kweichow
1 fighter moved from Hunan to Kweichow
1 fighter moved from Hunan to Kwangsi
1 tactical_bomber moved from Hunan to Kwangsi
1 tactical_bomber moved from Hunan to Kiangsi
1 fighter moved from Hunan to Kiangsi
2 mech_infantrys moved from Hunan to Anhwe
3 infantry moved from Hunan to Anhwe
1 artillery moved from Hunan to Anhwe
2 bombers moved from Manchuria to 6 Sea Zone
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 battleship moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 cruiser moved from 37 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to Kiangsu
1 tactical_bomber moved from Malaya to 20 Sea Zone
1 fighter moved from Malaya to 20 Sea Zone
1 fighter moved from Malaya to Anhwe
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 bombers
Americans defend with 2 battleships, 1 submarine and 3 transports
1 submarine owned by the Americans Submerged
Japanese roll dice for 2 bombers in 6 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Americans roll dice for 2 battleships and 3 transports in 6 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
2 bombers owned by the Japanese and 2 battleships owned by the Americans lost in 6 Sea Zone
Americans win with 3 transports remaining. Battle score for attacker is 16
Casualties for Japanese: 2 bombers
Casualties for Americans: 2 battleships
Battle in Kiangsi
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 3 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 4 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour and 1 artillery
UK_Pacific defend with 1 harbour; Russians defend with 1 armour
Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 2/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Japanese and 1 armour owned by the Russians lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 armour
Non Combat Move - Japanese
1 tactical_bomber moved from Kwangsi to Kiangsu
1 fighter moved from Kwangsi to Kiangsu
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu
1 fighter moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Kiangsi to Kiangsu
2 mech_infantrys moved from Kiangsu to Anhwe
Place Units - Japanese
3 armour placed in Kiangsu
3 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3
Japanese collect 41 PUs (4 lost to blockades); end with 41 PUs
Combat Hit Differential Summary :
Americans : 0.67
Chinese : -1.67
UK_Pacific : 0.50
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 1 fighter, 12 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery moved from Yugoslavia to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Southern Italy to Slovakia Hungary
1 fighter moved from Western Germany to Scotland
1 tactical_bomber moved from Western Germany to Scotland
2 bombers moved from Western Germany to Scotland
2 tactical_bombers moved from Holland Belgium to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
2 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Western Germany to United Kingdom
3 infantry, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to United Kingdom
3 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Finland to Norway
Combat - Germans
Battle in Slovakia Hungary
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Scotland
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 airfield, 1 bomber, 1 fighter and 1 tactical_bomber
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Scotland, round 2 : 4/4 hits, 2.50 expected hits
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Scotland, round 2 : 1/3 hits, 1.33 expected hits
1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 bomber owned by the British and 1 fighter owned by the British lost in Scotland
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 1 fighter
Casualties for British: 1 bomber, 1 fighter and 1 tactical_bomber
Battle in United Kingdom
Germans attack with 2 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in United Kingdom, round 2 : 3/9 hits, 3.50 expected hits
British roll dice for 1 armour, 1 artillery and 2 infantry in United Kingdom, round 2 : 2/4 hits, 1.50 expected hits
2 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in United Kingdom
Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in United Kingdom, round 3 : 3/7 hits, 3.17 expected hits
British roll dice for 1 armour in United Kingdom, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in United Kingdom
Germans captures 38PUs while taking British capital
Germans win, taking United Kingdom from British with 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 3 infantry
Casualties for British: 1 armour, 1 artillery and 2 infantry
Non Combat Move - Germans
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 bombers moved from Scotland to Germany
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Germany
1 armour moved from Western Germany to Germany
3 aaGuns moved from Western Germany to Germany
7 infantry moved from Yugoslavia to Greater Southern Germany
1 artillery moved from Yugoslavia to Greater Southern Germany
1 fighter moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Scotland to 110 Sea Zone
Place Units - Germans
10 infantry placed in Germany
1 destroyer and 1 submarine placed in 110 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
Germans undo move 1.
Germans undo move 2.
1 fighter and 1 tactical_bomber placed in Germany
2 artilleries and 6 infantry placed in Germany
2 artilleries and 6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,3,5,5,3
Germans collect 37 PUs (6 lost to blockades); end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 0.33
British : 0.67
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 bomber moved from Southern Italy to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Southern Italy to Bulgaria
2 infantry moved from Greece to Bulgaria
1 artillery moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Romania
Germans take Romania from Russians
1 transport moved from 97 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 1 transport
French defend with 1 destroyer
Italians roll dice for 1 bomber, 1 cruiser and 1 transport in 98 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win, taking Gibraltar from British, taking 98 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Egypt
Battle in Bulgaria
Italians attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 armour
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Bulgaria, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 armour in Bulgaria, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Bulgaria
Italians win, taking Egypt from British, taking Bulgaria from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Non Combat Move - Italians
1 fighter moved from Bulgaria to Yugoslavia
1 bomber moved from 98 Sea Zone to Southern Italy
1 armour moved from Northern Italy to Germany
Place Units - Italians
1 armour and 4 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
EDIT: Adding units owned by Italians to Northern Italy: 6 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : 0.50
French : -0.33
Russians : -0.50
Test summary from TripleA, engine version: 1.9, time: 4:34:07 PM
Savegame
Looking for an opponent, please message me here or mail at erik.j.jensen51@gmail.com
Just got back from a workout, I think this is GG on this one.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 artillery moved from Kiangsu to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
9 infantry moved from Manchuria to Korea
3 fighters moved from Manchuria to Korea
1 fighter moved from Japan to Korea
2 bombers moved from Kwangsi to Korea
2 carriers moved from 35 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 35 Sea Zone to 6 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Hopei to Suiyuyan
1 artillery moved from Hopei to Suiyuyan
2 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
5 infantry moved from Kweichow to Hunan
1 artillery moved from Kweichow to Hunan
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Siam
1 fighter moved from Kwangsi to Siam
1 tactical_bomber moved from Kwangsi to Siam
1 armour moved from Philippines to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
1 fighter moved from 37 Sea Zone to Siam
Combat - Japanese
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Celebes from Dutch with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Siam
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Siam, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in Korea
Japanese attack with 3 artilleries, 2 bombers, 4 fighters and 12 infantry
Russians defend with 2 aaGuns and 18 infantry
AA fire in Korea : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Korea
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters and 12 infantry in Korea, round 2 : 7/20 hits, 6.33 expected hits
Russians roll dice for 2 aaGuns and 18 infantry in Korea, round 2 : 5/18 hits, 6.00 expected hits
5 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea
Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters and 7 infantry in Korea, round 3 : 6/15 hits, 5.50 expected hits
Russians roll dice for 12 infantry in Korea, round 3 : 5/12 hits, 4.00 expected hits
5 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Korea
Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters and 2 infantry in Korea, round 4 : 3/10 hits, 4.50 expected hits
Russians roll dice for 6 infantry in Korea, round 4 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea
Japanese roll dice for 3 artilleries, 2 bombers and 3 fighters in Korea, round 5 : 4/8 hits, 3.83 expected hits
Russians roll dice for 3 infantry in Korea, round 5 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 3 artilleries, 2 bombers and 3 fighters remaining. Battle score for attacker is 18
Casualties for Japanese: 1 fighter and 12 infantry
Casualties for Russians: 2 aaGuns and 18 infantry
Non Combat Move - Japanese
2 bombers moved from Korea to Manchuria
2 fighters moved from Korea to Japan
1 fighter moved from Korea to 6 Sea Zone
1 fighter moved from Kwangsi to 6 Sea Zone
3 tactical_bombers moved from Kwangsi to Hunan
2 fighters moved from Kwangsi to Hunan
1 fighter moved from Siam to Hunan
1 tactical_bomber moved from Siam to 37 Sea Zone
1 fighter moved from Siam to 37 Sea Zone
1 fighter moved from 43 Sea Zone to Malaya
1 tactical_bomber moved from 43 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
AA fire in Korea : : 0.00
ANZAC : 0.67
Chinese : -1.00
UK_Pacific : -0.33
Russians : -1.00
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from Germany to 113 Sea Zone
3 artilleries moved from Germany to 113 Sea Zone
1 armour moved from Western Germany to 113 Sea Zone
3 infantry moved from Germany to 113 Sea Zone
3 infantry moved from Germany to 113 Sea Zone
4 infantry moved from Germany to 113 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 armour moved from Normandy Bordeaux to 110 Sea Zone
3 armour, 3 artilleries, 10 infantry and 8 transports moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 carrier moved from 111 Sea Zone to 110 Sea Zone
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from 111 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 111 Sea Zone to United Kingdom
2 fighters moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
2 tactical_bombers moved from Western Germany to 110 Sea Zone
5 armour moved from 110 Sea Zone to United Kingdom
3 artilleries moved from 110 Sea Zone to United Kingdom
12 infantry moved from 110 Sea Zone to United Kingdom
Combat - Germans
Battle in United Kingdom
Germans attack with 5 armour, 3 artilleries, 2 bombers, 2 fighters, 12 infantry and 2 tactical_bombers
British defend with 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 mech_infantry; French defend with 1 fighter
AA fire in United Kingdom : 1/6 hits, 1.00 expected hits
1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 5 armour, 3 artilleries, 2 bombers, 1 fighter, 12 infantry and 2 tactical_bombers in United Kingdom, round 2 : 9/25 hits, 9.17 expected hits
British roll dice for 4 aaGuns, 3 fighters, 13 infantry and 1 mech_infantry in United Kingdom, round 2 : 5/17 hits, 6.67 expected hits
4 aaGuns owned by the British, 5 infantry owned by the Germans and 6 infantry owned by the British lost in United Kingdom
Germans roll dice for 5 armour, 3 artilleries, 2 bombers, 1 fighter, 7 infantry and 2 tactical_bombers in United Kingdom, round 3 : 8/20 hits, 8.33 expected hits
British roll dice for 3 fighters, 7 infantry and 1 mech_infantry in United Kingdom, round 3 : 6/11 hits, 4.67 expected hits
1 mech_infantry owned by the British, 6 infantry owned by the Germans and 7 infantry owned by the British lost in United Kingdom
Germans roll dice for 5 armour, 3 artilleries, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in United Kingdom, round 4 : 7/14 hits, 7.00 expected hits
British roll dice for 3 fighters in United Kingdom, round 4 : 3/3 hits, 2.00 expected hits
2 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 fighter owned by the French and 2 fighters owned by the British lost in United Kingdom
Germans captures 32PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 5 armour, 1 artillery, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Germans: 2 artilleries, 1 fighter and 12 infantry
Casualties for British: 4 aaGuns, 2 fighters, 13 infantry and 1 mech_infantry
Casualties for French: 1 fighter
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
2 tactical_bombers moved from 110 Sea Zone to Western Germany
2 tactical_bombers moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from Western Germany to Southern Italy
4 infantry moved from Romania to Yugoslavia
1 infantry moved from Romania to Yugoslavia
5 infantry moved from Poland to Germany
2 artilleries moved from Slovakia Hungary to Yugoslavia
3 infantry moved from Slovakia Hungary to Germany
4 infantry moved from Slovakia Hungary to Yugoslavia
Place Units - Germans
4 artilleries and 6 infantry placed in Germany
1 armour, 3 infantry and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 infantry
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 45 PUs; end with 77 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0.00
British : 0.67
AA fire in United Kingdom : : 0.00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from Germany to 113 Sea Zone
3 artilleries moved from Germany to 113 Sea Zone
1 armour moved from Western Germany to 113 Sea Zone
3 infantry moved from Germany to 113 Sea Zone
3 infantry moved from Germany to 113 Sea Zone
4 infantry moved from Germany to 113 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 armour moved from Normandy Bordeaux to 110 Sea Zone
3 armour, 3 artilleries, 10 infantry and 8 transports moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 carrier moved from 111 Sea Zone to 110 Sea Zone
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from 111 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 111 Sea Zone to United Kingdom
2 fighters moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
2 tactical_bombers moved from Western Germany to 110 Sea Zone
5 armour moved from 110 Sea Zone to United Kingdom
3 artilleries moved from 110 Sea Zone to United Kingdom
12 infantry moved from 110 Sea Zone to United Kingdom
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Kenya to Ethiopia
Italians take Ethiopia from British
1 armour moved from Greece to Yugoslavia
1 armour moved from Southern France to Yugoslavia
2 fighters moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to 96 Sea Zone
1 artillery moved from Southern France to Northern Italy
1 artillery and 1 infantry moved from Tobruk to Libya
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 destroyer
Italians roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians lost in 96 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 armour, 2 artilleries and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -0.83
British : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
6 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kiangsu
1 artillery and 1 mech_infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
3 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
2 infantry moved from Kiangsi to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Kwangsi to Malaya
2 infantry moved from Siam to Shan State
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
3 tactical_bombers moved from Kwangsi to Shan State
3 fighters moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
2 fighters moved from Kwangsi to Kwangtung
1 bomber moved from Kwangsi to Malaya
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
British defend with 1 battleship
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 37 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Japanese
1 battleship owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in Malaya
Japanese attack with 2 bombers and 2 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 bombers and 2 infantry in Malaya, round 2 : 2/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 3 fighters, 2 infantry and 4 tactical_bombers
British defend with 5 infantry
Japanese roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Shan State, round 2 : 4/9 hits, 4.33 expected hits
UK_Pacific roll dice for 5 infantry in Shan State, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the British lost in Shan State
retreated to Shan State
UK_Pacific win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for British: 4 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kwangtung, round 2 : 2/4 hits, 1.67 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/7 hits, 2.67 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Chinese: 3 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Borneo
Battle in Philippines
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Borneo from UK_Pacific, taking Philippines from Americans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
3 fighters moved from Shan State to Kwangsi
4 tactical_bombers moved from Shan State to Kwangsi
2 fighters moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters moved from Kwangtung to Manchuria
1 aaGun moved from Jehol to Manchuria
4 infantry moved from Jehol to Manchuria
2 infantry moved from 19 Sea Zone to Manchuria
1 fighter moved from Japan to Manchuria
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
2 carriers moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 bomber moved from Malaya to Kwangsi
1 bomber moved from Malaya to Kwangsi
Place Units - Japanese
1 infantry placed in Kiangsu
2 mech_infantrys placed in Kiangsu
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
British : 0.00
Americans : 0.33
Chinese : 1.33
UK_Pacific : 0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer and 8 transports; Remaining resources: 2 PUs;
Combat Move - Germans
1 fighter moved from Southern Italy to 99 Sea Zone
1 bomber moved from Western Germany to 99 Sea Zone
2 armour moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 artillery moved from Germany to 113 Sea Zone
3 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
3 infantry moved from 111 Sea Zone to Scotland
1 artillery moved from 111 Sea Zone to Scotland
1 cruiser moved from 112 Sea Zone to 111 Sea Zone
1 carrier moved from 112 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone
1 fighter moved from 112 Sea Zone to 111 Sea Zone
1 infantry moved from Slovakia Hungary to Germany
1 armour moved from Slovakia Hungary to Germany
1 armour moved from Germany to Western Germany
2 armour moved from Romania to Germany
3 artilleries moved from Poland to Germany
9 infantry moved from Poland to Germany
7 infantry moved from Romania to Slovakia Hungary
2 artilleries moved from Romania to Slovakia Hungary
5 infantry moved from Bulgaria to Romania
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 bomber and 1 fighter
British defend with 1 destroyer
Germans roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 99 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Scotland
Germans attack with 1 artillery and 3 infantry
British defend with 1 aaGun and 1 airfield; French defend with 2 infantry
Germans roll dice for 1 cruiser in Scotland, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery and 3 infantry in Scotland, round 2 : 0/4 hits, 1.00 expected hits
British roll dice for 1 aaGun and 2 infantry in Scotland, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 3 infantry in Scotland, round 3 : 0/4 hits, 1.00 expected hits
British roll dice for 1 aaGun and 2 infantry in Scotland, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Scotland
Germans roll dice for 1 artillery and 2 infantry in Scotland, round 4 : 2/3 hits, 0.83 expected hits
British roll dice for 1 aaGun and 2 infantry in Scotland, round 4 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the British and 1 infantry owned by the French lost in Scotland
Germans roll dice for 1 artillery and 2 infantry in Scotland, round 5 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Scotland, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Scotland
Germans win, taking Scotland from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun
Casualties for French: 2 infantry
Non Combat Move - Germans
1 fighter moved from 99 Sea Zone to Southern Italy
1 bomber moved from 99 Sea Zone to Western Germany
Place Units - Germans
1 destroyer and 8 transports placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 41 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -1.33
British : -1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Italians
Italians buy nothing; Remaining resources: 10 PUs;
Combat Move - Italians
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
1 bomber moved from Northern Italy to Tobruk
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 armour moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 infantry moved from Albania to Yugoslavia
1 infantry moved from Albania to Greece
1 armour moved from Albania to Greece
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
Combat - Italians
Battle in Southern France
Italians attack with 1 armour, 1 artillery and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 3/4 hits, 1.33 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 1 fighter
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 cruiser, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
1 destroyer owned by the French, 1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 93 Sea Zone
Italians roll dice for 1 fighter in 93 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the French lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 cruiser and 1 destroyer
Casualties for French: 1 cruiser and 1 destroyer
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the British lost in 96 Sea Zone
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Yugoslavia
Italians attack with 1 artillery and 1 infantry
Neutral_Allies defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Battle in Tobruk
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 2 armour
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tobruk, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 2 armour in Tobruk, round 2 : 0/2 hits, 1.00 expected hits
1 armour owned by the British lost in Tobruk
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tobruk, round 3 : 3/3 hits, 1.33 expected hits
British roll dice for 1 armour in Tobruk, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 12
Casualties for British: 2 armour
Battle in Greece
Italians attack with 1 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 armour and 5 infantry in Greece, round 2 : 1/6 hits, 1.33 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour and 2 infantry in Greece, round 3 : 0/3 hits, 0.83 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 2 infantry in Greece, round 4 : 1/3 hits, 0.83 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 3 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
1 bomber moved from Tobruk to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 17 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 4.00
British : -1.50
French : -0.00
Neutral_Allies : 0.67