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    2. cwglee51
    3. Posts
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    Posts made by cwglee51

    • RE: cwglee51 (Allies+40) vs SImon33 (Axis) G40 rematch

      @simon33 seems dice server is down? Can’t get rolls to work either

      posted in League
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      cwglee51
    • RE: L26 BM4 msoot (Axis) vs cwglee51 (Allies +19)

      @msoot some issue w/ dice server i think. Try re-registering your email.

      https://dice.triplea-game.org/

      posted in League
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      cwglee51
    • RE: cwglee51 (Allies+40) vs SImon33 (Axis) G40 rematch

      @simon33 ok i’ve confirmed

      posted in League
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      cwglee51
    • RE: cwglee51 (Allies+40) vs SImon33 (Axis) G40 rematch

      @simon33 OOL for me goes:
      Hits on carriers…the 3 undamaged take 2 damage each and then the 2 damaged carriers take their last hits…lose all carriers 1st. Do not take sub hits from your subs…carriers only.
      Then BB 1 hit, dd’s cruisers, BB2, then planes.

      THX!

      posted in League
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      cwglee51
    • RE: cwglee51 (Allies+40) vs SImon33 (Axis) G40 rematch

      @simon33 - if not too late pls let subs fight and scramble fighter!

      posted in League
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      cwglee51
    • RE: cwglee51 (Allies+40) vs SImon33 (Axis) G40 rematch

      @simon33 I’ve done that

      posted in League
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      cwglee51
    • RE: cwglee51 (Allies+40) vs SImon33 (Axis) G40 rematch

      @simon33 last rolls i see are iraq

      posted in League
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      cwglee51
    • RE: cwglee51 (Allies+40) vs SImon33 (Axis) G40 rematch

      @simon33 actually no scramble, no subs!

      posted in League
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      cwglee51
    • RE: cwglee51 (Allies+40) vs SImon33 (Axis) G40 rematch

      @simon33 send me a game save b4 rolling, i may change my decision based on your other combat commitments.

      posted in League
      C
      cwglee51
    • RE: cwglee51 (Allies+40) vs SImon33 (Axis) G40 rematch

      TripleA Turn Summary: Russians round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 8
      
          Purchase Units - Russians
              Russians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Tambov to Volgograd
                    Russians take Volgograd from Germans
              4 infantry moved from Tambov to Bryansk
              48 infantry moved from Tambov to Rostov
                    Russians take Rostov from Italians
              11 infantry moved from Russia to Bryansk
              1 mech_infantry moved from Russia to Bryansk
              1 artillery moved from Tambov to Rostov
              2 artilleries moved from Tambov to Bryansk
              1 mech_infantry moved from Tambov to Belarus
                    Russians take Belarus from Germans
              3 mech_infantrys moved from Tambov to Bryansk
              2 armour moved from Tambov to Bryansk
              1 infantry moved from Buryatia to Sakha
                    Russians take Sakha from Japanese
      
          Combat - Russians
      
          Non Combat Move - Russians
              2 aaGuns moved from Russia to Bryansk
              1 aaGun moved from Tambov to Bryansk
              1 aaGun moved from Tambov to Rostov
      
          Place Units - Russians
              2 infantry and 2 mech_infantrys placed in Russia
      
          Turn Complete - Russians
              Russians collect 20 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      cwglee51
    • RE: cwglee51 (Allies+40) vs SImon33 (Axis) G40 rematch

      @simon33 yes full defend that zone

      posted in League
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      cwglee51
    • RE: cwglee51 (Allies+40) vs SImon33 (Axis) G40 rematch

      @simon33 no scramble

      posted in League
      C
      cwglee51
    • RE: cwglee51 (Allies+40) vs SImon33 (Axis) G40 rematch

      TripleA Turn Summary: French round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              2 submarines moved from 62 Sea Zone to 33 Sea Zone
              1 fighter moved from New South Wales to Queensland
              1 infantry moved from Egypt to Trans-Jordan
              1 fighter moved from Caroline Islands to Japan
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 artillery, 1 fighter and 1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 12 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
      
          Combat Move - French
              2 infantry moved from Egypt to Trans-Jordan
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      C
      cwglee51
    • RE: cwglee51 (Allies+40) vs SImon33 (Axis) G40 rematch

      @simon33 well this suddenly got interesting…sorry about that, admittedly it was a complete hail mary and i didn’t even really prepare it right in the chance i did win.

      posted in League
      C
      cwglee51
    • RE: cwglee51 (Allies+40) vs SImon33 (Axis) G40 rematch

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 1 aaGun, 1 airfield, 5 fighters and 1 submarine; Remaining resources: 3 PUs; 
      
          Combat Move - Americans
              3 infantry and 2 mech_infantrys moved from Korea to Amur
              2 bombers, 3 fighters and 1 tactical_bomber moved from Korea to Japan
              7 fighters moved from 6 Sea Zone to Japan
              1 transport moved from 6 Sea Zone to 5 Sea Zone
              1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
              1 artillery and 1 infantry moved from 6 Sea Zone to Japan
              1 carrier and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
              1 fighter moved from Western United States to 6 Sea Zone
      
          Combat - Americans
              Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1
                  Units damaged: 1 carrier owned by the Americans
              Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4,5
              Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4
              Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1
                  Units damaged: 1 carrier owned by the Americans
              Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4
              Battle in 6 Sea Zone
                  Americans attack with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 1 fighter, 3 submarines and 3 transports; ANZAC loiter and taunt
                  Japanese defend with 1 destroyer
                      Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 6 Sea Zone
                  Americans win with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 1 fighter, 3 submarines and 3 transports remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Amur
                  Americans attack with 3 infantry and 2 mech_infantrys
                  Japanese defend with 1 infantry
                      Americans roll dice for 3 infantry and 2 mech_infantrys in Amur, round 2 : 2/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Amur
                  Americans win, taking Amur from Japanese with 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Japan
                  Americans attack with 1 artillery, 2 bombers, 10 fighters, 1 infantry and 1 tactical_bomber
                  Japanese defend with 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 2 tactical_bombers
                      Japanese roll AA dice in Japan : 4/9 hits, 1.50 expected hits
                      4 fighters owned by the Americans lost in Japan
                      Americans roll dice for 1 artillery, 2 bombers, 6 fighters, 1 infantry and 1 tactical_bomber in Japan, round 2 : 8/11 hits, 5.67 expected hits
                      Japanese roll dice for 3 aaGuns, 1 artillery, 3 fighters, 7 infantry and 2 tactical_bombers in Japan, round 2 : 3/13 hits, 5.67 expected hits
                      2 fighters owned by the Americans and 1 artillery owned by the Americans lost in Japan
                      5 infantry owned by the Japanese and 3 aaGuns owned by the Japanese lost in Japan
                      Americans roll dice for 2 bombers, 4 fighters, 1 infantry and 1 tactical_bomber in Japan, round 3 : 5/8 hits, 4.17 expected hits
                      Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Japan, round 3 : 2/8 hits, 4.00 expected hits
                      2 fighters owned by the Americans lost in Japan
                      2 tactical_bombers owned by the Japanese, 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Japan
                      Americans roll dice for 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Japan, round 4 : 3/6 hits, 3.17 expected hits
                      Japanese roll dice for 3 fighters in Japan, round 4 : 3/3 hits, 2.00 expected hits
                      1 tactical_bomber owned by the Americans and 2 bombers owned by the Americans lost in Japan
                      3 fighters owned by the Japanese lost in Japan
                  Americans captures 77PUs while taking Japanese capital
                  Americans converts factory_major into different units
                  Americans win, taking Japan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is -27
                  Casualties for Americans: 1 artillery, 2 bombers, 8 fighters and 1 tactical_bomber
                  Casualties for Japanese: 3 aaGuns, 1 artillery, 3 fighters, 7 infantry and 2 tactical_bombers
      
          Non Combat Move - Americans
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              2 fighters moved from Japan to 6 Sea Zone
              1 transport moved from 3 Sea Zone to 7 Sea Zone
              1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
              1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
      
          Place Units - Americans
              1 airfield placed in Norway
              1 aaGun and 2 fighters placed in Norway
              3 fighters placed in Western United States
              1 submarine placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 63 PUs; end with 143 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 153 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 158 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 163 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
      
          Combat - Chinese
      
          Place Units - Chinese
              1 infantry placed in Manchuria
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 5 PUs
      
          Purchase Units - British
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 6 Sea Zone: 2 transports
              EDIT: Adding units owned by Americans to 5 Sea Zone: 1 transport
              EDIT: Adding units owned by Americans to 4 Sea Zone: 1 transport
              EDIT: Turning off Edit Mode
              British buy 2 fighters and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 infantry moved from West India to India
              1 fighter and 1 tactical_bomber moved from Eastern Persia to India
              2 fighters moved from 91 Sea Zone to Gibraltar
              1 transport moved from 91 Sea Zone to 110 Sea Zone
              2 infantry moved from United Kingdom to 110 Sea Zone
              2 infantry moved from 110 Sea Zone to Holland Belgium
      
          Combat - British
              Battle in Holland Belgium
              Battle in India
                  British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                      British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 1/4 hits, 1.50 expected hits
                      Japanese roll dice for 1 artillery and 1 mech_infantry in India, round 2 : 0/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Japanese lost in India
                      British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 3 : 2/4 hits, 1.50 expected hits
                      Japanese roll dice for 1 artillery in India, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in India
                  British win, taking Holland Belgium from Germans, taking India from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 artillery and 1 mech_infantry
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from India to Eastern Persia
              2 mech_infantrys moved from West India to Eastern Persia
              2 artilleries and 2 infantry moved from West India to Eastern Persia
              3 mech_infantrys moved from Persia to Eastern Persia
              1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
              1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
              1 transport moved from 80 Sea Zone to 81 Sea Zone
              1 infantry moved from Iraq to Northwest Persia
              1 armour moved from Alexandria to Trans-Jordan
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 80 Sea Zone to 81 Sea Zone
              2 fighters moved from 80 Sea Zone to 81 Sea Zone
              2 transports moved from 91 Sea Zone to 110 Sea Zone
              2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
              2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
              1 fighter moved from United Kingdom to 110 Sea Zone
      
          Place Units - British
              2 fighters placed in United Kingdom
              1 infantry placed in United Kingdom
              3 infantry placed in Persia
              3 infantry placed in Iraq
      
          Turn Complete - British
              British collect 37 PUs; end with 37 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 5 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 5.17
      Japanese regular : -5.33
      Japanese AA : 2.50
      British regular : 0.00
      

      Savegame

      posted in League
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      cwglee51
    • RE: cwglee51 (Allies+40) vs SImon33 (Axis) G40 rematch

      @simon33 need scramble and kami orders in sz6?

      posted in League
      C
      cwglee51
    • RE: cwglee51 (Allies+40) vs SImon33 (Axis) G40 rematch

      TripleA Move Summary: Americans round 7

      TripleA Move Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 1 aaGun, 1 airfield, 5 fighters and 1 submarine; Remaining resources: 3 PUs; 
      
          Combat Move - Americans
              3 infantry and 2 mech_infantrys moved from Korea to Amur
              2 bombers, 3 fighters and 1 tactical_bomber moved from Korea to Japan
              7 fighters moved from 6 Sea Zone to Japan
              1 transport moved from 6 Sea Zone to 5 Sea Zone
              1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
              1 artillery and 1 infantry moved from 6 Sea Zone to Japan
              1 carrier and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
              1 fighter moved from Western United States to 6 Sea Zone
      

      Savegame

      posted in League
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      cwglee51
    • RE: cwglee51 (Allies+40) vs SImon33 (Axis) G40 rematch

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians repair damage of 1x factory_major; Remaining resources: 13 PUs; 
              Russians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              6 fighters moved from Russia to Norway
              1 tactical_bomber moved from Russia to Norway
              53 infantry moved from Russia to Tambov
                    Russians take Tambov from Germans
              2 armour moved from Russia to Bryansk
                    Russians take Bryansk from Italians
              1 armour moved from Bryansk to Tambov
              4 mech_infantrys moved from Russia to Tambov
              3 artilleries moved from Russia to Tambov
              1 infantry moved from Amur to Buryatia
                    Russians take Buryatia from Japanese
              1 armour moved from Bryansk to Tambov
      
          Combat - Russians
      
          Non Combat Move - Russians
              2 aaGuns moved from Russia to Tambov
              16 infantry moved from Korea to Manchuria
              2 aaGuns moved from Korea to Manchuria
      
          Place Units - Russians
              3 infantry and 1 mech_infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 14 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      cwglee51
    • RE: cwglee51 (Allies+40) vs SImon33 (Axis) G40 rematch

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                    ANZAC take 22 Sea Zone from Japanese
                    ANZAC take 19 Sea Zone from Japanese
              1 cruiser moved from 33 Sea Zone to 6 Sea Zone
                    ANZAC take 17 Sea Zone from Japanese
                    ANZAC take 6 Sea Zone from Japanese
              1 fighter moved from 6 Sea Zone to Caroline Islands
              1 transport moved from 33 Sea Zone to 62 Sea Zone
              1 artillery and 1 infantry moved from New South Wales to Queensland
              1 fighter moved from Western Australia to 43 Sea Zone
      
          Combat - ANZAC
              Battle in 43 Sea Zone
                  ANZAC attack with 1 fighter
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 fighter in 43 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 fighter in 43 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 fighter in 43 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer in 43 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the ANZAC lost in 43 Sea Zone
                  Japanese win with 1 destroyer remaining. Battle score for attacker is -10
                  Casualties for ANZAC: 1 fighter
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 fighter placed in New South Wales
              2 submarines placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : 0.00
      ANZAC regular : -1.50
      

      Savegame

      posted in League
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      cwglee51
    • RE: L26 Cwglee axis vs discalced allies +15 BM4

      @discalced made 1 ger edit to move those 2 inf in finland to norway…let me know if thats ok…just now caught it…sorry.

      posted in League
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      cwglee51
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