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    cwglee51

    @cwglee51

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    Best posts made by cwglee51

    • RE: Crockett36 (Allies) +18 vs Cwglee51 (Axis)

      @crockett36 3.10.22ita9.tsvg

      No worries I wouldn’t have scrmabled

      posted in Play Boardgames
      C
      cwglee51
    • RE: L24 OOB Mainah X v cwglee51 L+44 Game1

      @mainah ah sorry no scramble in 111, just 109

      posted in League
      C
      cwglee51
    • RE: Crockett36 (Allies) +18 vs Cwglee51 (Axis)

      @crockett36 NO Scramble

      posted in Play Boardgames
      C
      cwglee51
    • RE: L24 OOB Mainah X v cwglee51 L+44 Game1

      @mainah - would you mind editing the 2 AA from Amur into Manchuria?

      posted in League
      C
      cwglee51
    • RE: L24 OOB cwglee51 X vs Martin L+44 #2

      @Martin I appreciate it but I rolled it again and it was even worse!! I’ll stick with this version and maybe I get lucky in return in a few rounds

      posted in Play Boardgames
      C
      cwglee51
    • RE: L24 OOB Mainah X v cwglee51 L+40

      @mainah No change in purchase from what is on that version I loaded.
      I moved the turn ahead to ITA in a local version and amended the US DD to a proper SZ. I re-opened in play by forum mode and no more error.
      Lesson learned, save the game after each country…
      Let me know if all looks good here now.

      posted in League
      C
      cwglee51
    • RE: L24 OOB cwglee51 X vs Martin L+44 #2

      @Martin - In that case I’d prefer to have not blitzed amur and just taken Sakha.
      Probably easiest to place control of Amur back to Red and remove 1$ from Japan. I don’t think anything else changes…if you’re ok with that?

      posted in Play Boardgames
      C
      cwglee51
    • RE: L24 OOB Mainah X v cwglee51 L+40

      @mainah felt like punch drunk boxers sending haymakers back and forth =)

      posted in League
      C
      cwglee51
    • RE: L24 OOB cwglee51 X vs Martin L+44 #2

      @Martin - If you don’t mind making 1 small NCM for me? 1 AA from W ukr to Ukr?

      posted in Play Boardgames
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      cwglee51
    • RE: Cwglee51 X v Govz L+40 G40

      @GovZ well sir that is good game!

      posted in League
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      cwglee51

    Latest posts made by cwglee51

    • RE: Ceasar1 L+34 vs cwglee X

      TripleA Turn Summary: Italians round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 11
      
          Purchase Units - Italians
              Italians buy 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 mech_infantry moved from Ukraine to Rostov
              1 bomber moved from Southern Italy to Rostov
      
          Combat - Italians
              Battle in Rostov
                  Italians attack with 1 bomber and 1 mech_infantry
                  British defend with 1 infantry
                      Italians roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Rostov
                  Italians win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Italians
              1 bomber moved from Rostov to Russia
              3 mech_infantrys moved from Northern Italy to Romania
              1 fighter moved from Southern Italy to Western Germany
              7 infantry moved from Poland to Eastern Poland
      
          Place Units - Italians
              1 mech_infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 13
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,2,4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,6,4,2,6,6,1,1,1,4,2,4
              Italians collect 2 PUs (13 lost to blockades); end with 2 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.17
      Russians regular : -0.33
      

      Savegame

      posted in League
      C
      cwglee51
    • RE: Ceasar1 L+34 vs cwglee X

      @Caesar1 sorry missed this, INT ukraine only.

      posted in League
      C
      cwglee51
    • RE: Ceasar1 L+34 vs cwglee X

      TripleA Turn Summary: Japanese round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 11
      
          Purchase Units - Japanese
              Japanese buy 4 fighters, 5 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 bomber moved from French Indo China to Ulaanbaatar
              1 bomber moved from French Indo China to Ulaanbaatar
              4 artilleries moved from India to West India
                    Japanese take West India from UK_Pacific
              1 armour moved from India to West India
              5 mech_infantrys moved from India to West India
              6 mech_infantrys moved from Shensi to Chahar
              1 fighter moved from Japan to 4 Sea Zone
      
          Combat - Japanese
              Battle in 4 Sea Zone
                  Japanese attack with 1 fighter
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 4 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Ulaanbaatar
                  Japanese attack with 2 bombers
                  Americans defend with 2 bombers
                      Japanese roll dice for 2 bombers in Ulaanbaatar, round 2 : 1/2 hits, 1.33 expected hits
                      Russians roll dice for 2 bombers in Ulaanbaatar, round 2 : 0/2 hits, 0.33 expected hits
                      1 bomber owned by the Americans lost in Ulaanbaatar
                      Japanese roll dice for 2 bombers in Ulaanbaatar, round 3 : 1/2 hits, 1.33 expected hits
                      Russians roll dice for 1 bomber in Ulaanbaatar, round 3 : 0/1 hits, 0.17 expected hits
                      1 bomber owned by the Americans lost in Ulaanbaatar
                  Japanese win with 2 bombers remaining. Battle score for attacker is 24
                  Casualties for Americans: 2 bombers
              Battle in Chahar
                  Japanese attack with 6 mech_infantrys
                  Chinese defend with 1 infantry
                      Japanese roll dice for 6 mech_infantrys in Chahar, round 2 : 1/6 hits, 1.00 expected hits
                      Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Chahar
                  Japanese win, taking Chahar from Chinese with 6 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              2 infantry moved from Shensi to Hopei
              1 artillery moved from Shensi to Hopei
              1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
              2 bombers moved from Ulaanbaatar to Yakut S.S.R.
              1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
              1 armour moved from Evenkiyskiy to Yakut S.S.R.
              3 fighters moved from Japan to Manchuria
              1 tactical_bomber moved from Yunnan to Manchuria
              1 submarine moved from 36 Sea Zone to 35 Sea Zone
              1 destroyer moved from 36 Sea Zone to 35 Sea Zone
              5 destroyers moved from 37 Sea Zone to 35 Sea Zone
              1 transport moved from 37 Sea Zone to 36 Sea Zone
              1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
              1 transport moved from 37 Sea Zone to 35 Sea Zone
              1 carrier moved from 37 Sea Zone to 35 Sea Zone
              2 fighters moved from 37 Sea Zone to 35 Sea Zone
              1 fighter moved from 4 Sea Zone to Amur
              4 fighters and 4 tactical_bombers moved from French Indo China to Manchuria
              3 bombers moved from French Indo China to Japan
              1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
              2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
              5 carriers moved from 39 Sea Zone to 36 Sea Zone
              6 fighters moved from 39 Sea Zone to 36 Sea Zone
              4 tactical_bombers moved from 39 Sea Zone to 36 Sea Zone
              2 battleships, 2 cruisers and 2 destroyers moved from 39 Sea Zone to 36 Sea Zone
              5 transports moved from 39 Sea Zone to 36 Sea Zone
              1 aaGun moved from India to West India
              2 submarines moved from 37 Sea Zone to 35 Sea Zone
      
          Place Units - Japanese
              3 infantry placed in Manchuria
              4 fighters placed in Japan
              3 mech_infantrys placed in India
              Japanese undo move 1.
              2 infantry and 1 mech_infantry placed in Manchuria
              3 submarines placed in 36 Sea Zone
              3 infantry placed in Malaya
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 8
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,3,4,1,1,2,5,3,1,5,5,4,5,5,6,1,4,4,1,2
              Japanese collect 63 PUs (8 lost to blockades); end with 63 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Japanese regular : -0.67
      Russians regular : -0.50
      

      Savegame

      posted in League
      C
      cwglee51
    • RE: Ceasar1 L+34 vs cwglee X

      TripleA Turn Summary: Germans round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 11
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 4x factory_minor, 4x factory_minor, 6x airfield; Remaining resources: 50 PUs; 
              Germans buy 1 bomber, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 3 PUs; 
      
          Combat Move - Germans
              2 mech_infantrys moved from Bryansk to Volgograd
              2 infantry moved from Bryansk to Rostov
              1 bomber, 1 fighter and 1 tactical_bomber moved from Russia to Volgograd
              1 fighter moved from Ukraine to Rostov
              1 infantry moved from Bryansk to Belarus
              1 fighter moved from Russia to Belarus
              1 mech_infantry moved from Western Ukraine to Baltic States
              1 bomber moved from Germany to Belarus
              2 fighters moved from Germany to Baltic States
              1 fighter moved from Ukraine to Samara
              1 mech_infantry moved from Russia to Samara
      
          Combat - Germans
              Battle in Volgograd
                  Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                  British defend with 1 factory_minor and 2 infantry
                      Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.17 expected hits
                      British roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the British lost in Volgograd
                  Germans win, taking Volgograd from British with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
              Battle in Rostov
                  Germans attack with 1 fighter and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 0/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Rostov
                      Germans roll dice for 1 fighter and 1 infantry in Rostov, round 4 : 1/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Rostov
                      1 infantry owned by the Russians lost in Rostov
                  Germans win with 1 fighter remaining. Battle score for attacker is -3
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 1 infantry
              Battle in Baltic States
                  Germans attack with 2 fighters and 1 mech_infantry
                  British defend with 1 infantry
                      Germans roll dice for 2 fighters and 1 mech_infantry in Baltic States, round 2 : 1/3 hits, 1.17 expected hits
                      British roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Baltic States
                  Germans win, taking Baltic States from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Belarus
                  Germans attack with 1 bomber, 1 fighter and 1 infantry
                  British defend with 1 infantry
                      Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Belarus, round 2 : 2/3 hits, 1.33 expected hits
                      British roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Belarus
                  Germans win, taking Belarus from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Samara
                  Germans attack with 1 fighter and 1 mech_infantry
                  British defend with 1 mech_infantry
                      Germans roll dice for 1 fighter and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                      British roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British lost in Samara
                  Germans win, taking Samara from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for British: 1 mech_infantry
      
          Non Combat Move - Germans
              1 fighter moved from Samara to Russia
              1 fighter moved from Volgograd to Russia
              1 bomber moved from Volgograd to Russia
              1 tactical_bomber moved from Volgograd to Russia
              2 fighters moved from Baltic States to Russia
              6 infantry moved from Western Ukraine to Ukraine
              1 artillery moved from Western Ukraine to Ukraine
              1 bomber and 1 fighter moved from Belarus to Russia
              2 mech_infantrys moved from Poland to Western Ukraine
              3 mech_infantrys moved from Western Ukraine to Ukraine
              2 tactical_bombers moved from Western Germany to Germany
              1 fighter moved from Germany to Russia
              1 fighter moved from France to Germany
              1 fighter moved from Western Germany to Germany
              2 tactical_bombers moved from Western Germany to Germany
              8 mech_infantrys moved from Western Germany to Poland
              2 mech_infantrys moved from Germany to Eastern Poland
              1 mech_infantry moved from France to Germany
              1 infantry moved from France to Western Germany
              1 fighter moved from Rostov to Russia
      
          Place Units - Germans
              3 infantry placed in Russia
              3 mech_infantrys placed in Ukraine
              1 bomber, 1 fighter and 1 mech_infantry placed in France
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,1,6,6,5,3,3,4,5,1,4,3
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
              Germans collect 49 PUs (3 lost to blockades); end with 52 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 1.00
      Germans regular : -0.67
      British regular : -1.67
      

      Savegame

      posted in League
      C
      cwglee51
    • RE: Ceasar1 L+34 vs cwglee X

      @Caesar1 yes sorry i am in ukraine and finding it hard to have time right now. will behome next week and will pick it up.

      posted in League
      C
      cwglee51
    • RE: Ceasar1 L+34 vs cwglee X

      TripleA Turn Summary: Italians round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 10
      
          Purchase Units - Italians
              Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              2 mech_infantrys moved from Ukraine to Tambov
              1 bomber moved from Russia to Tambov
      
          Combat - Italians
              Battle in Tambov
                  Italians attack with 1 bomber and 2 mech_infantrys
                  Russians defend with 1 infantry
                      Italians roll dice for 1 bomber and 2 mech_infantrys in Tambov, round 2 : 2/3 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Tambov
                  Italians win, taking Tambov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Italians
              1 bomber moved from Tambov to Southern Italy
              7 infantry moved from Germany to Poland
              4 infantry moved from Northern Italy to Western Germany
      
          Place Units - Italians
              3 mech_infantrys placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 12
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,6,2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,1,4,5,1,3,1,3,3,4,3,1
              Italians collect 4 PUs (12 lost to blockades); end with 4 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 1.00
      Russians regular : -0.33
      

      Savegame

      posted in League
      C
      cwglee51
    • RE: Ceasar1 L+34 vs cwglee X

      @Caesar1 No Scrambles / Intcercepts / Kami’s anywhere

      posted in League
      C
      cwglee51
    • RE: Ceasar1 L+34 vs cwglee X

      TripleA Turn Summary: Japanese round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 10
      
          Purchase Units - Japanese
              Japanese buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 7 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
              1 infantry moved from Sikang to Shensi
              3 mech_infantrys moved from Chahar to Shensi
              3 mech_infantrys moved from Hopei to Shensi
              1 artillery and 2 infantry moved from Hopei to Shensi
              3 mech_infantrys moved from Manchuria to Chahar
              2 battleships and 2 cruisers moved from 37 Sea Zone to 39 Sea Zone
                    Japanese take 39 Sea Zone from UK_Pacific
              1 destroyer moved from 37 Sea Zone to 39 Sea Zone
              1 carrier moved from 37 Sea Zone to 39 Sea Zone
              8 fighters and 4 tactical_bombers moved from 37 Sea Zone to India
              1 fighter and 1 tactical_bomber moved from Yunnan to India
              6 fighters and 4 tactical_bombers moved from Burma to India
              4 infantry moved from Shan State to 37 Sea Zone
              3 infantry moved from Malaya to 37 Sea Zone
              1 artillery, 6 infantry and 4 transports moved from 37 Sea Zone to 39 Sea Zone
              2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
              4 bombers and 3 fighters moved from French Indo China to India
              1 armour, 8 artilleries, 12 infantry and 5 mech_infantrys moved from Burma to India
              1 artillery and 8 infantry moved from 39 Sea Zone to India
      
          Combat - Japanese
              Japanese creates battle in territory 6 Sea Zone
              Battle in Shensi
                  Japanese attack with 1 artillery, 3 infantry and 6 mech_infantrys
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery, 3 infantry and 6 mech_infantrys in Shensi, round 2 : 3/10 hits, 2.00 expected hits
                      Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                  Japanese win, taking 6 Sea Zone from Americans, taking Shensi from Chinese with 1 artillery, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in India
                  Japanese attack with 1 armour, 9 artilleries, 4 bombers, 18 fighters, 20 infantry, 5 mech_infantrys and 9 tactical_bombers
                  British defend with 7 aaGuns, 2 artilleries, 4 fighters and 29 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                      British roll AA dice in India : 6/21 hits, 3.50 expected hits
                      6 fighters owned by the Japanese lost in India
                      Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 2/4 hits, 2.33 expected hits
                      Japanese roll dice for 1 armour, 9 artilleries, 4 bombers, 12 fighters, 20 infantry, 5 mech_infantrys and 9 tactical_bombers in India, round 2 : 25/60 hits, 23.83 expected hits
                      UK_Pacific roll dice for 7 aaGuns, 2 artilleries, 4 fighters and 30 infantry in India, round 2 : 18/36 hits, 13.33 expected hits
                      18 infantry owned by the Japanese lost in India
                      1 infantry owned by the ANZAC, 7 aaGuns owned by the British and 19 infantry owned by the British lost in India
                      Japanese roll dice for 1 armour, 9 artilleries, 4 bombers, 12 fighters, 2 infantry, 5 mech_infantrys and 9 tactical_bombers in India, round 3 : 20/42 hits, 20.50 expected hits
                      UK_Pacific roll dice for 2 artilleries, 4 fighters and 10 infantry in India, round 3 : 7/16 hits, 6.67 expected hits
                      2 infantry owned by the Japanese and 5 artilleries owned by the Japanese lost in India
                      2 artilleries owned by the British, 10 infantry owned by the British and 4 fighters owned by the British lost in India
                  Japanese captures 5PUs while taking UK_Pacific capital
                  Japanese converts factory_major into different units
                  Japanese win, taking India from UK_Pacific with 1 armour, 4 artilleries, 4 bombers, 12 fighters, 5 mech_infantrys and 9 tactical_bombers remaining. Battle score for attacker is 33
                  Casualties for Japanese: 5 artilleries, 6 fighters and 20 infantry
                  Casualties for British: 7 aaGuns, 2 artilleries, 4 fighters and 29 infantry
                  Casualties for ANZAC: 1 infantry
      
          Non Combat Move - Japanese
              1 aaGun moved from Burma to India
              4 bombers moved from India to French Indo China
              4 tactical_bombers moved from India to 39 Sea Zone
              4 tactical_bombers moved from India to French Indo China
              6 fighters moved from India to 39 Sea Zone
              4 carriers moved from 37 Sea Zone to 39 Sea Zone
              1 tactical_bomber moved from India to Burma
              1 tactical_bomber moved from Burma to Yunnan
              2 fighters moved from India to 37 Sea Zone
              4 fighters moved from India to French Indo China
              1 destroyer moved from 37 Sea Zone to 39 Sea Zone
              1 destroyer moved from 36 Sea Zone to 37 Sea Zone
              1 submarine moved from 20 Sea Zone to 37 Sea Zone
              1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
      
          Place Units - Japanese
              1 destroyer and 1 submarine placed in 6 Sea Zone
              3 mech_infantrys placed in Manchuria
              1 bomber placed in French Indo China
              1 artillery and 1 infantry placed in French Indo China
              1 artillery and 1 infantry placed in Malaya
              1 submarine placed in 37 Sea Zone
              1 fighter and 5 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 74 PUs; end with 79 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Japanese regular : 1.33
      British AA : 2.50
      UK_Pacific regular : 5.00
      

      Savegame

      posted in League
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      cwglee51
    • RE: Ceasar1 L+34 vs cwglee X

      @Caesar1 Scramble order pls
      triplea_40856_10jap combat.tsvg

      posted in League
      C
      cwglee51
    • RE: Ceasar1 L+34 vs cwglee X

      TripleA Turn Summary: Germans round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 10
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 5x airfield, 6x factory_minor, 3x airfield; Remaining resources: 41 PUs; 
              Germans buy 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 3 PUs; 
      
          Combat Move - Germans
              1 mech_infantry moved from Novosibirsk to Kazakhstan
                    Germans take Kazakhstan from British
              1 infantry moved from Eastern Poland to Baltic States
                    Germans take Baltic States from British
              1 infantry moved from Eastern Poland to Belarus
                    Germans take Belarus from Americans
              1 mech_infantry moved from Russia to Volgograd
                    Germans take Volgograd from Russians
      
          Combat - Germans
      
          Non Combat Move - Germans
              15 mech_infantrys moved from Eastern Poland to Ukraine
              9 mech_infantrys moved from Russia to Bryansk
              1 artillery and 6 infantry moved from Eastern Poland to Western Ukraine
              2 mech_infantrys moved from Bryansk to Ukraine
              11 infantry moved from Russia to Bryansk
              6 artilleries moved from Russia to Bryansk
              7 armour moved from Russia to Bryansk
              4 mech_infantrys moved from Poland to Western Ukraine
              2 fighters moved from Western Germany to Ukraine
              1 fighter moved from Russia to Ukraine
              2 mech_infantrys moved from France to Germany
              2 mech_infantrys moved from Western Germany to Germany
              2 mech_infantrys moved from Germany to Poland
              1 aaGun moved from Russia to Bryansk
      
          Place Units - Germans
              3 mech_infantrys placed in Russia
              3 infantry placed in Ukraine
              1 fighter, 1 infantry and 1 mech_infantry placed in France
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,2,2,3,1,1,3,2,3,1,3,4
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
              Germans collect 51 PUs (2 lost to blockades); end with 54 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      cwglee51