Quite the round for me.
Posts made by cts17
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RE: 12L, AA50-41, Gm2, Ol' Blood&Guts (Axis) vs. cts17 (Allies+9), no tech, + NOs
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RE: 12L, AA50-41, Gm2, Ol' Blood&Guts (Axis) vs. cts17 (Allies+9), no tech, + NOs
@Ol’:
No hurry on my part. I will wait for you to get home and check your memory. Does it mean we are addicted to the game if you can do it from memory?
I think so. I’ve made some modifications. Didn’t have your Japanese opening memorized.
Bombers are now in Wca with Infantry. Purchase was edited as I realized my CV’s weren’t fully loaded.
Basically I exchanged the BB for a fig + DD. The extra IPC gives me a TP to carry those inf around :)Buy
1 CV (14)
1 fig (10)
1 DD (8)
1 TP (7)
save (1)China:
1 inf Fuk to Kia
1 inf Hup to Sik
Mob 2 inf SikThanks for waiting. Those modifications are actually pretty important :)
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RE: 12L, AA50-41, Gm2, Ol' Blood&Guts (Axis) vs. cts17 (Allies+9), no tech, + NOs
Not at home. Will try to do this from memory.
Buy
1 CV (14)
1 BB (20)
1 SS (6)
save (0)CM:
noneNCM:
1 inf 1 art Eus to Gbr
1 DD SZ10 to SZ7 (or 8, if it cannot reach, I don’t remember… i.e. with the TP)
1 CV 1 DD 1 fig SZ44 to SZ56
1 fig EUS to SZ7 (British CV, it’s in that SZ, correct?)
1 fig WUS to SZ56
1 fig Haw to SZ56
1 inf Ala to Wca
1 inf Cus to Wca
1 inf Wus to Wca
1 bom Eus to WusMob Units
1 CV 1 BB 1 SS SZ56Collect Income
38+10=48 IPCI don’t have a map prepared. You can wait the 5 hours until I have one, or just go based on what I’ve typed.
CHINA:
withdraw the infantry from the frontline. Mob 2 inf in Sik. German moves won’t have an impact on these positions. -
RE: 12L cts17 Allies + 7 v JWW
Rus(1)
Buy
6 arm (30)
save (0)CM:
noneNCM:
1 SS SZ4 to SZ2
5 inf 1 art 1 AA Kar to Bel
2 inf Arc to Bel
3 inf 1 art Rus to Bel
1 arm Rus to Cau
2 inf Kaz to Cau
1 inf Eve to Nov
2 inf Nov to Chi
2 inf Far to Stc
1 inf Yak to Stc
3 inf Bry to StcMob Units
2 arm Rus
4 arm CauCollect Income
26+5=31 IPC -
RE: 12L, AA50-41, Gm2, Ol' Blood&Guts (Axis) vs. cts17 (Allies+9), no tech, + NOs
Thank you :) You need to be more aggressive with the Allies, I’ve found. Also throws off the Japanese players, as they’re not used to the opposition.
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RE: 12L, AA50-41, Gm2, Ol' Blood&Guts (Axis) vs. cts17 (Allies+9), no tech, + NOs
Buy
1 IC (15)
2 CV (28)
save (0)CM:
1 arm Eca to Fra
1 SS SZ35 to SZ49NCM:
1 fig Egy to SZ7
2 fig Gbr to SZ7
3 inf 1 art 1 arm Egy to Trj
2 inf Saf to Rho
1 inf Bur to Ind
1 DD SZ9 to SZ7
1 DD 1 TP SZ41 to SZ40Mob Units
2 CV SZ7
1 IC IndCollect Income
40+10=50 IPC -
RE: 12L, AA50-41, Gm2, Ol' Blood&Guts (Axis) vs. cts17 (Allies+9), no tech, + NOs
Buy
1 bom (12)
3 arm (15)
1 inf (3)
save (0)NCM:
5 inf 1 art 1 AA Kar to Bel
2 inf Arc to Bel
2 inf Nov to Chi
1 inf Eve to Nov
1 inf Rus to Nov
2 inf Kaz to Per
3 inf Bry to Stc
2 inf Far to Stc
1 inf Yak to Stc
2 inf 1 arm Rus to Cau
1 art Rus to Bel
1 SS SZ4 to SZ6Mob Units
1 bom 3 arm Cau
1 inf Rus -
RE: 12L, AA50-41, Gm2, Ol' Blood&Guts (Axis) vs. cts17 (Allies+9), no tech, + NOs
You guessed correctly. When in doubt, always destroy unit with the least combat value. i.e. DD before CA and CV before FIG.
It’s extremely rare that I would choose to take the lesser rollling unit, unless it’s obvious that I’ve won the battle and would rather keep the more valuable carrier.
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RE: 12L, AA50-41, Ol'Blood&Guts (Axis) vs. cts17 (Allies+7), -tech, +NOs
Probably. Egy and SZ35
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RE: 12L, AA50-41, Ol'Blood&Guts (Axis) vs. cts17 (Allies+7), -tech, +NOs
I wasn’t aware of the unit placement. I’m interested in a second game if you give me the Allies for a bid of 1 SS, 1 inf.
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RE: 12L, AA50-41, Ol'Blood&Guts (Axis) vs. cts17 (Allies+7), -tech, +NOs
Well played. I realized my mistake about 3 hours after I posted. I surrender :)
You can’t really win after loosing two capitals, one of which is lost permanently ;)
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RE: 12L, AA50-41, Ol'Blood&Guts (Axis) vs. cts17 (Allies+7), -tech, +NOs
NCM:
1 AA Kar to BelMob Units
6 inf Rus
4 inf CauCollect Income
24+5+2=31 IPC -
RE: 12L, AA50-41, Ol'Blood&Guts (Axis) vs. cts17 (Allies+7), -tech, +NOs
Rolls: 6@3; Total Hits: 36@3: (2, 6, 2, 5, 5, 3)
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RE: 12L, AA50-41, Ol'Blood&Guts (Axis) vs. cts17 (Allies+7), -tech, +NOs
Buy
10 inf (30)
save (2)CM:
7 inf 6 arm Kar to Bel
1 inf Bst to Bel
3 inf Sik to NinCombat:
Nin
Rolls: 3@1; Total Hits: 13@1: (3, 6, 1)
Rolls: 1@2; Total Hits: 01@2: (6)
Bel
Rolls: 8@1; Total Hits: 08@1: (6, 2, 5, 6, 6, 5, 2, 2)
Rolls: 1@2; Total Hits: 01@2: (5)
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RE: 12L, AA50-41, Ol'Blood&Guts (Axis) vs. cts17 (Allies+7), -tech, +NOs
With 13 units I only hit you 5 times? Wow….
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RE: 12L, AA50-41, Ol'Blood&Guts (Axis) vs. cts17 (Allies+7), -tech, +NOs
NCM:
1 DD SZ51 to SZ61
1 inf Mid to Haw
2 bom Ngu to Car
2 fig 1 bom Wus to Car
2 inf Sik to ChiMob Units
1 inf Chi
3 inf Eus
4 fig WusCollect Income
42+15=57 IPC -
RE: 12L, AA50-41, Ol'Blood&Guts (Axis) vs. cts17 (Allies+7), -tech, +NOs
Buy
4 fig (40)
3 inf (9)CM:
2 inf Car to Aus
1 inf 1 art Car to Phi
2 inf Car to Fic
1 fig Wus to SZ60
5 fig 3 CV 1 DD 4 SS SZ51 to SZ60Combat:
SZ60
att 3 CV 1 DD 4 SS 6 fig
Rolls: 3@1 5@2 6@3; Total Hits: 43@1: (6, 1, 1)5@2: (4, 1, 5, 2, 3)6@3: (4, 5, 5, 5, 6, 5)
def 1 DD
Rolls: 1@2; Total Hits: 01@2: (3)
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RE: 12L, AA50-41, Ol'Blood&Guts (Axis) vs. cts17 (Allies+7), -tech, +NOs
Buy
2 arm (10)
6 inf (18)
save (0)CM:
1 inf Ind to Sum
1 art Ind to Bor
1 bom Ind to Ngu
1 CV 2 fig SZ35 to SZ36Mob Units
2 inf 1 arm Ind
4 inf 1 arm GbrCollect Income
34+5=39 IPC -
RE: 2012 - AAG40 League Rules
result: Spoox(allies) over Karl7(Axis) – Karl7 concedes round 7 after Anzac
I believe, sir, that you are in the wrong thread :)