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    Posts made by cts17

    • RE: 12L, AA50-41, Gm2, Ol' Blood&Guts (Axis) vs. cts17 (Allies+9), no tech, + NOs

      Well, place the infantry in Hup then :)

      posted in League
      C
      cts17
    • RE: 12L, AA50-41, Gm2, Ol' Blood&Guts (Axis) vs. cts17 (Allies+9), no tech, + NOs

      NCM:
      1 DD SZ60 to SZ57
      1 CV 1 SS 1 TP SZ51 to SZ56
      2 inf Car to Wus
      1 fig Phi to SZ56
      3 fig WUS to SZ56
      3 fig 2 bom Fic to Yun
      1 TP SZ4 to SZ2

      Mob Units
      CHI:
      1 inf Yun
      1 inf Hup

      2 CV 2 TP SZ56
      3 inf 1 art Wus

      Collect Income
      40+15=55 IPC

      OBG_vs_cts17_Gm2_04fUSA.AAM

      posted in League
      C
      cts17
    • RE: 12L, AA50-41, Gm2, Ol' Blood&Guts (Axis) vs. cts17 (Allies+9), no tech, + NOs

      Really really?

      posted in League
      C
      cts17
    • RE: 12L, AA50-41, Gm2, Ol' Blood&Guts (Axis) vs. cts17 (Allies+9), no tech, + NOs

      USA
      Buy
      2 CV (28)
      2 TP (14)
      3 inf (9)
      1 art (4)
      save (0)

      CM:
      2 inf Phi to Fic
      1 fig Chi to Fic
      2 bom Car to Fic
      2 fig SZ51 to Fic

      Combat:
      Fic
      att 2 inf 3 fig 2 bom
      DiceRolls: 2@1 3@3 2@4; Total Hits: 12@1: (6, 6)3@3: (4, 6, 5)2@4: (6, 4)
      def 2 inf 1 art
      DiceRolls: 3@2; Total Hits: 23@2: (1, 3, 1)

      posted in League
      C
      cts17
    • RE: 12L, AA50-41, Gm2, Ol' Blood&Guts (Axis) vs. cts17 (Allies+9), no tech, + NOs

      I’m sorry, reading the rulebook shows that Chinese movements are done during CM: and Combat: phases of USA, but before American does it. Landing zones are only those friendly at start of turn. They weren’t friendly. I’ll redo my turn :)

      posted in League
      C
      cts17
    • RE: 12L, AA50-41, Gm2, Ol' Blood&Guts (Axis) vs. cts17 (Allies+9), no tech, + NOs

      Wus>56>57>58>62>61>Fuk

      posted in League
      C
      cts17
    • RE: 12L, AA50-41, Gm2, Ol' Blood&Guts (Axis) vs. cts17 (Allies+9), no tech, + NOs

      Jap taken 4 inf
      40 IPC transfer to USA from Japan

      NCM:
      2 bom 2 fig SZ62 to Fuk
      3 fig Wus to SZ10
      1 TP SZ6 to SZ2

      Mob Units
      3 inf 1 art Eus
      2 CV 2 TP SZ10

      Collect Income
      48+15+40=103 IPC

      OBG_vs_cts17_Gm2_04fUSA.AAM

      posted in League
      C
      cts17
    • RE: 12L, AA50-41, Gm2, Ol' Blood&Guts (Axis) vs. cts17 (Allies+9), no tech, + NOs

      SZ62 taken 3 fig 1 bom

      Jap
      att 4 inf
      DiceRolls: 4@1; Total Hits: 24@1: (1, 1, 6, 3)
      def 1 inf
      DiceRolls: 1@2; Total Hits: 01@2: (3)

      posted in League
      C
      cts17
    • RE: 12L, AA50-41, Gm2, Ol' Blood&Guts (Axis) vs. cts17 (Allies+9), no tech, + NOs

      that’s more on par.

      since this is fight to death, I will presume that you are losing your lower defense value units first. Should you opt to disagree, then we can change the results accordingly.

      att 3 fig 3 bom
      DiceRolls: 3@3 3@4; Total Hits: 63@3: (2, 2, 1)3@4: (2, 4, 3)
      def 4 fig
      DiceRolls: 4@4; Total Hits: 24@4: (6, 1, 3, 6)

      posted in League
      C
      cts17
    • RE: 12L, AA50-41, Gm2, Ol' Blood&Guts (Axis) vs. cts17 (Allies+9), no tech, + NOs

      actually 4@4
      def 4 fig
      DiceRolls: 4@4; Total Hits: 34@4: (1, 4, 6, 4)

      posted in League
      C
      cts17
    • RE: 12L, AA50-41, Gm2, Ol' Blood&Guts (Axis) vs. cts17 (Allies+9), no tech, + NOs

      looks like the dice favour the defender…

      Mob 2 inf Nin

      USA
      Buy
      2 CV (28)
      2 TP (14)
      3 inf (9)
      1 art (4)
      save (0)

      CM:
      2 fig 1 CV 1 SS SZ51 to SZ62
      1 DD SZ60 to SZ62
      1 bom Wus to SZ62
      2 bom Car to SZ62
      1 fig Chi to SZ62
      1 fig Phi to SZ62
      2 inf Car to Jap
      2 inf Phi to Jap
      1 inf Mid to Iwo

      Combat:
      SZ62
      att 1 CV 1 SS 1 DD 4 fig 3 bom
      DiceRolls: 1@1 2@2 4@3 3@4; Total Hits: 41@1: (5)2@2: (2, 6)4@3: (6, 6, 5, 6)3@4: (4, 4, 3)
      def 2 DD 2 CV 4 fig
      DiceRolls: 4@2 4@3; Total Hits: 24@2: (6, 3, 5, 1)4@3: (1, 5, 6, 6)

      posted in League
      C
      cts17
    • RE: 12L, AA50-41, Gm2, Ol' Blood&Guts (Axis) vs. cts17 (Allies+9), no tech, + NOs

      att 1 inf
      DiceRolls: 1@1; Total Hits: 01@1: (3)
      def 1 arm
      DiceRolls: 1@3; Total Hits: 11@3: (2)

      posted in League
      C
      cts17
    • RE: 12L, AA50-41, Gm2, Ol' Blood&Guts (Axis) vs. cts17 (Allies+9), no tech, + NOs

      att 2 inf
      DiceRolls: 2@1; Total Hits: 02@1: (6, 6)
      def 1 arm
      DiceRolls: 1@3; Total Hits: 11@3: (2)

      posted in League
      C
      cts17
    • RE: 12L, AA50-41, Gm2, Ol' Blood&Guts (Axis) vs. cts17 (Allies+9), no tech, + NOs

      att 2 inf
      DiceRolls: 2@1; Total Hits: 02@1: (4, 3)
      def 1 arm
      DiceRolls: 1@3; Total Hits: 01@3: (5)

      posted in League
      C
      cts17
    • RE: 12L, AA50-41, Gm2, Ol' Blood&Guts (Axis) vs. cts17 (Allies+9), no tech, + NOs

      CHI:
      CM:
      1 inf Nin to Sui
      2 inf Hup to Sui
      3 inf Yun to Huk

      Combat:
      Sui
      att 3 inf
      DiceRolls: 3@1; Total Hits: 03@1: (3, 5, 6)
      def 1 arm
      DiceRolls: 1@3; Total Hits: 11@3: (1)

      posted in League
      C
      cts17
    • RE: 12L, AA50-41, Gm2, Ol' Blood&Guts (Axis) vs. cts17 (Allies+9), no tech, + NOs

      That is just ridiculous. To lose a fighter over that kind of saddens me.

      posted in League
      C
      cts17
    • RE: 12L, AA50-41, Gm2, Ol' Blood&Guts (Axis) vs. cts17 (Allies+9), no tech, + NOs

      NCM:
      1 bom Feq to Waf
      1 fig Per to Ind
      1 fig Gbr to SZ6
      3 fig 2 CV 1 TP 1 DD SZ4 to SZ6

      Mob Units
      1 BB SZ6
      3 arm Gbr

      Collect Income
      37+5=42 IPC

      OBG_vs_cts17_Gm2_04dGbr.AAM

      posted in League
      C
      cts17
    • RE: 12L, AA50-41, Gm2, Ol' Blood&Guts (Axis) vs. cts17 (Allies+9), no tech, + NOs

      Feq
      att 2 inf 1 bom
      DiceRolls: 2@1 1@4; Total Hits: 12@1: (1, 2)1@4: (5)
      def 1 inf
      DiceRolls: 1@2; Total Hits: 01@2: (4)

      posted in League
      C
      cts17
    • RE: 12L, AA50-41, Gm2, Ol' Blood&Guts (Axis) vs. cts17 (Allies+9), no tech, + NOs

      Per
      att 1 inf 1 art 1 fig
      DiceRolls: 2@2 1@3; Total Hits: 22@2: (3, 1)1@3: (1)
      def 1 inf
      DiceRolls: 1@2; Total Hits: 01@2: (5)

      posted in League
      C
      cts17
    • RE: 12L, AA50-41, Gm2, Ol' Blood&Guts (Axis) vs. cts17 (Allies+9), no tech, + NOs

      att 1 inf 1 art 2 arm
      DiceRolls: 2@2 2@3; Total Hits: 22@2: (3, 2)2@3: (4, 1)
      def 1 art
      DiceRolls: 1@2; Total Hits: 01@2: (6)

      posted in League
      C
      cts17
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