TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Germans
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 55 Sea Zone to 44 Sea Zone
ANZAC take 42 Sea Zone from Japanese
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 cruiser owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 carrier and 2 fighters moved from 55 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1
ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Libya to Tunisia
ANZAC take Tunisia from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Libya to Tunisia
ANZAC take Tunisia from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 bombers moved from Gibraltar to 104 Sea Zone
2 bombers moved from Gibraltar to 110 Sea Zone
1 bomber moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 104 Sea Zone
1 battleship, 5 carriers, 3 cruisers, 5 destroyers, 7 fighters, 2 marines, 2 submarines, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 marine moved from 35 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to 41 Sea Zone
Combat - Americans
Battle in Philippines
Battle in 110 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Germans defend with 1 destroyer
Americans roll dice for 3 bombers and 1 destroyer in 110 Sea Zone, round 2 : 3/4 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win, taking Philippines from Japanese with 3 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 fighter in 41 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 104 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 bomber and 2 fighters moved from 104 Sea Zone to Gibraltar
3 bombers moved from 110 Sea Zone to Gibraltar
2 destroyers and 3 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from 41 Sea Zone to 35 Sea Zone
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 artilleries and 3 infantry placed in Central United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 2 armour, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_minor; Remaining resources: 8 PUs;
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Ethiopia to Kenya
3 fighters moved from Egypt to Kenya
1 mech_infantry moved from India to Burma
1 mech_infantry moved from West India to Burma
4 fighters moved from India to Burma
1 carrier moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
Combat - British
Battle in French Madagascar
Battle in Burma
British attack with 4 fighters and 2 mech_infantrys
Japanese defend with 1 armour
British roll dice for 4 fighters and 2 mech_infantrys in Burma, round 2 : 6/6 hits
Japanese roll dice for 1 armour in Burma, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Burma
British win, taking French Madagascar from Neutral_Axis, taking Burma from Japanese with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Kenya
British attack with 3 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 3 fighters and 1 infantry in Kenya, round 2 : 2/4 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British win with 3 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
3 fighters moved from Kenya to Egypt
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 cruiser and 1 destroyer moved from 73 Sea Zone to 76 Sea Zone
1 infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Persia to West India
1 armour moved from India to West India
1 armour moved from West India to Eastern Persia
4 fighters moved from Burma to India
1 mech_infantry moved from Eastern Persia to West India
1 battleship moved from 42 Sea Zone to 35 Sea Zone
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Persia
1 factory_minor placed in Iraq
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 bombers moved from Gibraltar to 104 Sea Zone
2 bombers moved from Gibraltar to 110 Sea Zone
1 bomber moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 104 Sea Zone
1 battleship, 5 carriers, 3 cruisers, 5 destroyers, 7 fighters, 2 marines, 2 submarines, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 marine moved from 35 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to 41 Sea Zone
Combat - Americans
Battle in Philippines
Battle in 110 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Germans defend with 1 destroyer
Americans roll dice for 3 bombers and 1 destroyer in 110 Sea Zone, round 2 : 3/4 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win, taking Philippines from Japanese with 3 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 fighter in 41 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 104 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 bomber and 2 fighters moved from 104 Sea Zone to Gibraltar
3 bombers moved from 110 Sea Zone to Gibraltar
2 destroyers and 3 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from 41 Sea Zone to 35 Sea Zone
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 artilleries and 3 infantry placed in Central United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 3 armour, 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Caucasus to West India
2 artilleries and 2 infantry moved from Persia to Eastern Persia
2 fighters moved from Caucasus to Greece
1 infantry moved from Turkey to Greece
6 fighters and 1 tactical_bomber moved from Caucasus to Eastern Persia
Combat - British
Strategic bombing raid in West India
AA fire in West India : 0/1 hits
Bombing raid in West India rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in West India causes 4 damage total.
Battle in Eastern Persia
British attack with 2 artilleries, 6 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 3 infantry
British roll dice for 2 artilleries, 6 fighters, 2 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 6/11 hits
Japanese roll dice for 2 artilleries and 3 infantry in Eastern Persia, round 2 : 2/5 hits
3 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 infantry owned by the British lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 2 artilleries, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 2 infantry
Casualties for Japanese: 2 artilleries and 3 infantry
Battle in Greece
British attack with 2 fighters and 1 infantry
Italians defend with 1 mech_infantry
British roll dice for 2 fighters and 1 infantry in Greece, round 2 : 2/3 hits
Italians roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Greece
British win, taking Greece from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Greece to Caucasus
5 fighters moved from Eastern Persia to Caucasus
1 tactical_bomber moved from Eastern Persia to Caucasus
1 fighter moved from Eastern Persia to Caucasus
3 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Iraq to Caucasus
4 armour moved from Iraq to Persia
1 bomber moved from West India to Caucasus
Place Units - British
3 infantry placed in Turkey
2 artilleries and 1 infantry placed in Persia
3 armour placed in Iraq
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 armour, 2 destroyers, 7 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 41 Sea Zone to 42 Sea Zone
11 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 9 destroyers, 1 fighter and 1 transport moved from 55 Sea Zone to 54 Sea Zone
2 infantry moved from Spain to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from Gibraltar to 110 Sea Zone
2 bombers and 3 fighters moved from Gibraltar to Normandy Bordeaux
1 bomber moved from Normandy Bordeaux to 110 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 3 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/6 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 54 Sea Zone
Americans attack with 1 battleship, 8 carriers, 2 cruisers, 10 destroyers, 2 fighters, 2 infantry and 2 transports; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 8 carriers, 2 cruisers, 10 destroyers, 2 fighters and 2 transports in 54 Sea Zone, round 2 : 8/15 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 8 carriers, 2 cruisers, 10 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 3 bombers and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 11 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 11 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 7/13 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 42 Sea Zone
Americans win with 11 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
11 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
1 bomber and 3 fighters moved from Normandy Bordeaux to Gibraltar
3 bombers moved from 110 Sea Zone to Gibraltar
5 infantry and 4 mech_infantrys moved from Central United States to 101 Sea Zone
5 infantry, 4 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 armour, 2 infantry and 5 mech_infantrys moved from Spain to Southern France
5 infantry and 4 mech_infantrys moved from 91 Sea Zone to Spain
2 infantry moved from 54 Sea Zone to Queensland
2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 destroyers and 3 submarines placed in 10 Sea Zone
3 infantry placed in Southern France
2 armour and 1 mech_infantry placed in Spain
4 infantry and 4 mech_infantrys placed in Central United States
Turn Complete - Americans
Americans collect 62 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
I am really sorry. Things got busy for me and I forgot to post the move. I will have the move made tonight. Sorry again this has been a great game.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 12 PUs;
Russians buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 2 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Vologda
1 artillery moved from Russia to Vologda
2 infantry moved from Russia to Vologda
Combat - Russians
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 2/3 hits
Italians roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Samara
Russians win, taking Samara from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Rostov
Russians attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 tactical_bomber in Rostov, round 2 : 1/2 hits
Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Rostov
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 2 : 1/4 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 3 : 1/3 hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
Place Units - Russians
3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Simon33 defeats csaw_1988. Simon was axis in BM game.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 destroyers, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Western Australia to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
2 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to Algeria
1 bomber moved from Gibraltar to Algeria
1 bomber moved from Eastern United States to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Algeria
1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 bomber moved from 92 Sea Zone to Algeria
1 fighter moved from Algeria to 92 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 2 destroyers, 2 fighters and 2 tactical_bombers
Japanese defend with 3 destroyers and 3 submarines
Americans roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 4/6 hits
Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 3 destroyers in 42 Sea Zone, round 2 : 1/3 hits
1 destroyer owned by the Japanese, 3 submarines owned by the Japanese and 2 destroyers owned by the Americans lost in 42 Sea Zone
Americans roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 3 : 3/4 hits
Japanese roll dice for 2 destroyers in 42 Sea Zone, round 3 : 0/2 hits
2 destroyers owned by the Japanese lost in 42 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Americans: 2 destroyers
Casualties for Japanese: 3 destroyers and 3 submarines
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine; Italians defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 3/4 hits
Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Algeria
Americans attack with 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 2 infantry and 1 marine
Americans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry in Algeria, round 2 : 3/5 hits
Italians roll dice for 2 infantry and 1 marine in Algeria, round 2 : 1/3 hits
1 infantry owned by the Americans, 1 marine owned by the Italians and 2 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 infantry and 1 marine
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 bombers and 1 fighter moved from Algeria to Gibraltar
1 bomber moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Western Australia
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
Place Units - Americans
2 destroyers placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 armour and 6 infantry placed in Central United States
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 7 PUs;
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
4 fighters and 1 tactical_bomber moved from India to Burma
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
1 fighter moved from Scotland to Gibraltar
1 bomber moved from Russia to Novgorod
Combat - British
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.
Battle in Burma
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/7 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
4 fighters and 1 tactical_bomber moved from Burma to India
2 mech_infantrys moved from Eastern Persia to India
1 mech_infantry moved from Persia to West India
1 armour moved from Persia to Turkmenistan
1 fighter moved from Persia to Russia
1 bomber moved from Novgorod to Russia
1 fighter moved from Iraq to India
1 mech_infantry moved from Northwest Persia to Kazakhstan
3 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
1 mech_infantry moved from Iraq to Eastern Persia
3 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Iraq to Northwest Persia
1 fighter moved from Egypt to Persia
1 mech_infantry moved from Egypt to Iraq
Place Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Persia
1 infantry placed in Egypt
3 mech_infantrys placed in Iraq
1 mech_infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 destroyers, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Western Australia to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
2 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to Algeria
1 bomber moved from Gibraltar to Algeria
1 bomber moved from Eastern United States to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Algeria
1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 bomber moved from 92 Sea Zone to Algeria
1 fighter moved from Algeria to 92 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 2 destroyers, 2 fighters and 2 tactical_bombers
Japanese defend with 3 destroyers and 3 submarines
Americans roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 4/6 hits
Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 3 destroyers in 42 Sea Zone, round 2 : 1/3 hits
1 destroyer owned by the Japanese, 3 submarines owned by the Japanese and 2 destroyers owned by the Americans lost in 42 Sea Zone
Americans roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 3 : 3/4 hits
Japanese roll dice for 2 destroyers in 42 Sea Zone, round 3 : 0/2 hits
2 destroyers owned by the Japanese lost in 42 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Americans: 2 destroyers
Casualties for Japanese: 3 destroyers and 3 submarines
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine; Italians defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 3/4 hits
Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Algeria
Americans attack with 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 2 infantry and 1 marine
Americans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry in Algeria, round 2 : 3/5 hits
Italians roll dice for 2 infantry and 1 marine in Algeria, round 2 : 1/3 hits
1 infantry owned by the Americans, 1 marine owned by the Italians and 2 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 infantry and 1 marine
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 bombers and 1 fighter moved from Algeria to Gibraltar
1 bomber moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Western Australia
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
Place Units - Americans
2 destroyers placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 armour and 6 infantry placed in Central United States
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 2x airfield, 8x factory_major; Remaining resources: 20 PUs;
Russians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Kazakhstan
1 armour moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Nenetsia to Urals
Russians take Urals from Germans
1 mech_infantry moved from Vologda to Urals
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
Combat - Russians
Battle in Kazakhstan
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
2 aaGuns, 9 armour and 13 infantry moved from Vologda to Russia
2 mech_infantrys moved from Russia to Urals
Place Units - Russians
1 fighter, 2 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 cruiser moved from 39 Sea Zone to 42 Sea Zone
2 destroyers moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Very interesting. Sorry about that. I am looking over this game and I am afraid it is looking very bleak for me. I have a lot going on right now so I going to concede this one to you. Very well played. I demand a rematch :-D at some point once things slow down for me. I will post the results once I know you accept the surrender. Thanks for the game.