Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. crusaderiv
    3. Posts
    C
    • Profile
    • Following 0
    • Followers 0
    • Topics 45
    • Posts 944
    • Best 4
    • Controversial 0
    • Groups 0

    Posts made by crusaderiv

    • RE: NHL 2014-15 Regular Season

      Ah,aha,…CH comes back to the normal now…

      posted in General Discussion
      C
      crusaderiv
    • RE: Rethinking of National Tactical Advantages

      2. French Fighting Spirit. French infantry that survived the first round of combat, will surrender before the next round

      I can’t see where is the advantage??!!! :-D

      posted in House Rules
      C
      crusaderiv
    • RE: Axis and Allies R&D cards

      YG……great card…I love it.
      I’ve used A&A card for long time but yours are awesome…

      AL.

      posted in Customizations
      C
      crusaderiv
    • RE: Mortarman1577's Axis And Allies Europe 1940 2nd Edition Variant

      I don’t want to destroy your zeppelin….but many member on this forum already used the German units you mention on your post.
      In my case…I introduced them 15 years ago… :-)
      But I’m glad that someone put some evolution in their game.

      AL.

      posted in House Rules
      C
      crusaderiv
    • RE: 1940 Cheaper Boats

      Ok so battleships 24 - 17 = 7 IPC to build a battleships?

      posted in House Rules
      C
      crusaderiv
    • RE: Maneuver rolls for transports

      Like I mentioned in others tread. A tactical bomber is not a type of bomber
      Tactical bomber include a group of different bomber.
      Do what you want….But if it’s ridiculous to see a transports killing a bomber it’s also ridiculous to see a bomber killing a transport…
      Even if you play classic A&A…you can add a light bombers sculpt or something look likes…
      I have a full jar of A&A piece…and don’t know what to do with it!!

      AL

      posted in House Rules
      C
      crusaderiv
    • RE: Maneuver rolls for transports

      So we agree “tactical bombers” did indeed attack transports frequently. OK.

      Yes I forgot to mention dive bomber and fighter bomber.

      AL.

      posted in House Rules
      C
      crusaderiv
    • RE: Maneuver rolls for transports

      Why not? Bombers attacked transports all the time. In fact, the entire reason we went for Guadalcanal was to prevent Japanese bombers from hitting our shipping lanes.

      Not true…Bomber like B17 and B24 or Avro Lancaster didn’t have the capability to attack transport.
      (The German FW 200 condor yes).
      Now if you have light bomber. (or Tac bomber) in your game…ah that’s another case.
      B25, Heinkel HE 111 are good example…
      Those kind of bomber has great success against ships like transport and warships.
      But to be accurate Bomber shouldn’t attack transport.

      AL.

      posted in House Rules
      C
      crusaderiv
    • RE: Maneuver rolls for transports

      _So you have a transport by itself and Germany sends a bomber at it: you get one roll and if you hit a 1 you survive but without the ridiculous addition of your transport killing a bomber" _

      Or simply…a bomber cannot attack a transport…

      AL

      posted in House Rules
      C
      crusaderiv
    • RE: USSR supplement set

      I agree it’s not a gun LOL. SPA is what HBG designates it as though. You could perhaps paint the Allied SPA guns in Soviet colors until if/when HBG produces a more traditional gun-based unit to represent SPA.

      I already have SPG in my game…The elephant and SU 100…

      AL

      posted in Other Axis & Allies Variants
      C
      crusaderiv
    • RE: Grasshopper's G40 Production System

      Nice table…

      AL

      posted in House Rules
      C
      crusaderiv
    • RE: Rethinking Air units simulating historical air-to-air combat: 2 planes carrier

      Don’t know if it’s really accurate.
      Most air to air combat happens in the same time as the land combat.
      Except rare case like Battle of Britain, Crete and Malta.

      AL

      posted in House Rules
      C
      crusaderiv
    • RE: Alternate 3 planes Carrier, Air oriented for G40 or 1942.2 with TacBs

      _Actually, I’m just trying to make all the three genuine aircrafts from the A&A franchise working together more consistently and as much as possible balance and historically accurate.

      In fact, the basic Attack 2 Defense 2 values for both Fighter and Tactical Bomber are also consistent with the aircraft unit of the new A&A 1914 game._

      I understand that but you know we started to play World at war 20 years ago. We make some evolution but progressively.  Play the same game with the same during so many years….it must be boring…

      AL.

      posted in House Rules
      C
      crusaderiv
    • RE: Alternate 3 planes Carrier, Air oriented for G40 or 1942.2 with TacBs

      BTW It is very useful to have your set of house rules. Thanks.
      I better understand your standing POV.
      I’m sure that you can aknowledge that your House Games are not for everyone and have a high level of historical and tactical details with much more different types of aircrafts than all the regular A&A versions.

      No problem…

      AL

      posted in House Rules
      C
      crusaderiv
    • RE: Real rethinking of air units

      long distance attacking planes ?
      Yes

      AL.

      posted in House Rules
      C
      crusaderiv
    • RE: Alternate 3 planes Carrier, Air oriented for G40 or 1942.2 with TacBs

      While I understand your wish for more historical accuracy, you could end up flooding your game with too many different values. I was in danger of doing that myself a while back when someone here on the Forum reminded me that you don’t need to assign different values and/or abilities to every different sculpt available. In some cases, it’s simply a different type of plane to represent the “fighter” piece.

      Never had this problem…no ‘‘flooding’’ in our group…

      AL

      posted in House Rules
      C
      crusaderiv
    • RE: Alternate 3 planes Carrier, Air oriented for G40 or 1942.2 with TacBs

      I have no problem with 3 plane carriers. Have that in one of the games. But Dive bombers can’t attack ground troops and  naval fighters, fighters and tacs from carriers should have a lower att-def value against ground troops. If planes leave from a carrier they have to land back on carrier.
      In one of my games, planes can scramble from carriers and defend against a ground attack next to the territory thats being attacked. but get to use the same defense value for dive bombers, naval fighters and fighters ( that get to attack or defending against ground or ships at any time ) which for me is wrong. But I will request that to be changed.

      Amen brother….

      posted in House Rules
      C
      crusaderiv
    • RE: HBG - Axis & Allies Parts/Accessories and Custom Piece Sets Store!

      cool…

      posted in Marketplace
      C
      crusaderiv
    • RE: USSR supplement set

      Katyusha is not a self propelled gun…

      posted in Other Axis & Allies Variants
      C
      crusaderiv
    • RE: Real rethinking of air units

      Too much rethinking…
      How many times you think players will use it?
      How many times of game play?

      AL.

      posted in House Rules
      C
      crusaderiv
    • 1 / 1