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Posts made by crockett36
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RE: cwglee axis vs crockett allies +46 rematchposted in League
TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 39 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 tactical_bomber moved from 81 Sea Zone to 97 Sea Zone 1 carrier moved from 81 Sea Zone to 99 Sea Zone 1 carrier moved from 99 Sea Zone to 97 Sea Zone 1 fighter moved from Egypt to 97 Sea Zone 1 bomber moved from Malta to 97 Sea Zone 1 tactical_bomber moved from 81 Sea Zone to Kenya 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 fighter moved from 109 Sea Zone to 112 Sea Zone 2 fighters moved from United Kingdom to 112 Sea Zone Combat - BritishCombat Hit Differential Summary :
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RE: crockett36 vs cds World at Warposted in Play Boardgames
It’s showing err. will post Sunday night, Monday
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RE: cwglee axis vs crockett allies +46 rematchposted in League
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Hopei to Suiyuyan Place Units - Chinese 5 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsCombat Hit Differential Summary :
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RE: crockett36 vs cds World at Warposted in Play Boardgames
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
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RE: crockett36 vs cds World at Warposted in Play Boardgames
Testing Forum poster
Test summary from TripleA, engine version: 2.7.14900, time: 8:19:46 PM
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RE: crockett36 vs cds World at Warposted in Play Boardgames
Testing Forum poster
Test summary from TripleA, engine version: 2.7.14900, time: 8:15:14 PM
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RE: crockett36 vs cds World at Warposted in Play Boardgames
Testing Forum poster
Test summary from TripleA, engine version: 2.7.14900, time: 8:11:38 PM
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RE: Find Opponents Here!posted in Find Online Players
@cds i’ll try to settle up tomorrow morning around 5 AM Eastern time
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RE: Find Opponents Here!posted in Find Online Players
@cds yes! Never played it, but I ll give it a try.
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RE: cwglee axis vs crockett allies +46 rematchposted in League
@crockett36 i’d like to move that anti-aircraft in Leningrad two Corellia. In the car dictation thank you.
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RE: cwglee axis vs crockett allies +46 rematchposted in League
TripleA Manual Gamesave Post: Russians round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 1 aaGun, 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 7 infantry moved from Novgorod to Belarus 2 artilleries and 5 infantry moved from Bryansk to Belarus 1 armour moved from Bryansk to Novgorod 2 armour moved from Russia to Belarus 1 armour moved from Belarus to Novgorod 1 armour moved from Novgorod to Karelia 1 infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Rostov to Bryansk 2 mech_infantrys moved from Volgograd to Bryansk 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 125 Sea Zone to 123 Sea Zone 2 fighters and 1 tactical_bomber moved from Yunnan to Caucasus 1 infantry moved from Western Ukraine to Bryansk 1 fighter moved from Novgorod to Karelia 1 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Ukraine to Bryansk 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 2 infantry moved from Buyant-Uhaa to Manchuria 1 infantry moved from Dzavhan to Yakut S.S.R. 2 infantry moved from Olgiy to Dzavhan 1 infantry moved from Caucasus to Rostov Combat - Russians Battle in Manchuria Russians attack with 2 infantry Japanese defend with 1 aaGun, 2 bombers and 1 mech_infantry Russians roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 aaGun, 2 bombers and 1 mech_infantry in Manchuria, round 2 : 0/3 hits, 0.67 expected hits Russians roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 aaGun, 2 bombers and 1 mech_infantry in Manchuria, round 3 : 0/3 hits, 0.67 expected hits Russians roll dice for 2 infantry in Manchuria, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 aaGun, 2 bombers and 1 mech_infantry in Manchuria, round 4 : 1/3 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Manchuria 1 infantry owned by the Russians retreated to Buyant-Uhaa Japanese win with 1 aaGun, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 aaGun moved from Novgorod to Belarus 2 aaGuns moved from Bryansk to Belarus Place Units - Russians 1 armour and 2 mech_infantrys placed in Novgorod 1 aaGun and 2 infantry placed in Ukraine 4 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Belarus: 1 aaGun EDIT: Adding units owned by Russians to Novgorod: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -1.00 Russians regular : -1.00 -
RE: crocket36 (Allies+39) vs Simon33 (X) OOBposted in League
TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 3 bombers, 1 factory_minor, 1 fighter and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 carriers moved from 10 Sea Zone to 7 Sea Zone 1 submarine moved from 10 Sea Zone to 4 Sea Zone 1 submarine moved from 7 Sea Zone to 16 Sea Zone 1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone 2 fighters moved from Western United States to 7 Sea Zone 1 artillery moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria 2 bombers moved from Korea to Japan 2 fighters moved from 7 Sea Zone to Japan 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 3 destroyers moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 cruiser moved from 92 Sea Zone to 99 Sea Zone 1 transport moved from 88 Sea Zone to 101 Sea Zone 1 infantry moved from British Columbia to Alaska 1 mech_infantry moved from British Columbia to Alaska Combat - Americans Air Battle in JapanCombat Hit Differential Summary :
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RE: oysteilo and mikawagunichi vs crockett36 & Stucifer team Gamerman's setupposted in League
@mikawagunichi
The allies are healthy but making less money. They have preserved their units but lost all center control. They are doomed without decisive action and a lot of luck. -
RE: cwglee axis vs crockett allies +46 rematchposted in League
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 aaGun moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 57 Sea Zone 1 cruiser moved from 63 Sea Zone to 56 Sea Zone 2 fighters moved from New Zealand to Java 1 infantry moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 fighter moved from Queensland to Shan State 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Morocco 1 fighter moved from United Kingdom to 92 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans Combat - French Battle in 92 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 92 Sea Zone to Morocco 1 infantry moved from Syria to Trans-Jordan Turn Complete - FrenchCombat Hit Differential Summary :
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RE: cwglee axis vs crockett allies +46 rematchposted in League
@cwglee51 One casualty? You have some background hacker technology that prevents your enemies from rolling ones and twos? Just kidding! But wow did you get lucky!