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    Posts made by crockett36

    • RE: cwglee axis vs crockett allies +46 rematch

      scramble?

      posted in League
      C
      crockett36
    • RE: cwglee axis vs crockett allies +46 rematch

      TripleA Manual Gamesave Post: British round 2

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

      Game History

      Round: 2
      
          Politics - British
              British takes Political Action: Political Action British To War With Japanese
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
      
          Combat Move - British
              1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 39 Sea Zone to 36 Sea Zone
              1 artillery and 1 infantry moved from Ethiopia to Kenya
              1 tactical_bomber moved from 81 Sea Zone to 97 Sea Zone
              1 carrier moved from 81 Sea Zone to 99 Sea Zone
              1 carrier moved from 99 Sea Zone to 97 Sea Zone
              1 fighter moved from Egypt to 97 Sea Zone
              1 bomber moved from Malta to 97 Sea Zone
              1 tactical_bomber moved from 81 Sea Zone to Kenya
              1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 fighter moved from 109 Sea Zone to 112 Sea Zone
              2 fighters moved from United Kingdom to 112 Sea Zone
      
          Combat - British
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      C
      crockett36
    • RE: crockett36 vs cds World at War

      It’s showing err. will post Sunday night, Monday

      posted in Play Boardgames
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      crockett36
    • RE: Find Opponents Here!

      @cds tried. failed. will try again.

      posted in Find Online Players
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      crockett36
    • RE: cwglee axis vs crockett allies +46 rematch

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              1 infantry moved from Hopei to Suiyuyan
      
          Place Units - Chinese
              5 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 8 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      C
      crockett36
    • RE: Find Opponents Here!

      @cds https://www.axisandallies.org/forums/topic/42365/crockett36-vs-cds-world-at-war

      posted in Find Online Players
      C
      crockett36
    • RE: crockett36 vs cds World at War

      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: WAW 1940

      Game History

      Round: 1
      
          Combat Move - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      C
      crockett36
    • RE: crockett36 vs cds World at War

      Testing Forum poster

      Test summary from TripleA, engine version: 2.7.14900, time: 8:19:46 PM
      Savegame

      posted in Play Boardgames
      C
      crockett36
    • RE: crockett36 vs cds World at War

      Testing Forum poster

      Test summary from TripleA, engine version: 2.7.14900, time: 8:15:14 PM
      Savegame

      posted in Play Boardgames
      C
      crockett36
    • RE: crockett36 vs cds World at War

      Testing Forum poster

      Test summary from TripleA, engine version: 2.7.14900, time: 8:11:38 PM
      Savegame

      posted in Play Boardgames
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      crockett36
    • crockett36 vs cds World at War

      Here we are. Good luck, have fun.

      posted in Play Boardgames
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      crockett36
    • RE: Find Opponents Here!

      @cds i’ll try to settle up tomorrow morning around 5 AM Eastern time

      posted in Find Online Players
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      crockett36
    • RE: Find Opponents Here!

      @cds yes! Never played it, but I ll give it a try.

      posted in Find Online Players
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      crockett36
    • RE: cwglee axis vs crockett allies +46 rematch

      @crockett36 i’d like to move that anti-aircraft in Leningrad two Corellia. In the car dictation thank you.

      posted in League
      C
      crockett36
    • RE: cwglee axis vs crockett allies +46 rematch

      TripleA Manual Gamesave Post: Russians round 2

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 1 aaGun, 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
      
          Politics - Russians
              Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Russians
              7 infantry moved from Novgorod to Belarus
              2 artilleries and 5 infantry moved from Bryansk to Belarus
              1 armour moved from Bryansk to Novgorod
              2 armour moved from Russia to Belarus
              1 armour moved from Belarus to Novgorod
              1 armour moved from Novgorod to Karelia
              1 infantry moved from Western Ukraine to Bessarabia
              1 infantry moved from Rostov to Bryansk
              2 mech_infantrys moved from Volgograd to Bryansk
              1 cruiser moved from 115 Sea Zone to 113 Sea Zone
              1 submarine moved from 125 Sea Zone to 123 Sea Zone
              2 fighters and 1 tactical_bomber moved from Yunnan to Caucasus
              1 infantry moved from Western Ukraine to Bryansk
              1 fighter moved from Novgorod to Karelia
              1 infantry moved from Ukraine to Western Ukraine
              2 infantry moved from Ukraine to Bryansk
              1 infantry moved from Ulaanbaatar to Yakut S.S.R.
              2 infantry moved from Buyant-Uhaa to Manchuria
              1 infantry moved from Dzavhan to Yakut S.S.R.
              2 infantry moved from Olgiy to Dzavhan
              1 infantry moved from Caucasus to Rostov
      
          Combat - Russians
              Battle in Manchuria
                  Russians attack with 2 infantry
                  Japanese defend with 1 aaGun, 2 bombers and 1 mech_infantry
                      Russians roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 aaGun, 2 bombers and 1 mech_infantry in Manchuria, round 2 : 0/3 hits, 0.67 expected hits
                      Russians roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 aaGun, 2 bombers and 1 mech_infantry in Manchuria, round 3 : 0/3 hits, 0.67 expected hits
                      Russians roll dice for 2 infantry in Manchuria, round 4 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 aaGun, 2 bombers and 1 mech_infantry in Manchuria, round 4 : 1/3 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Manchuria
                  1 infantry owned by the Russians retreated to Buyant-Uhaa
                  Japanese win with 1 aaGun, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -3
                  Casualties for Russians: 1 infantry
              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
      
          Non Combat Move - Russians
              1 aaGun moved from Novgorod to Belarus
              2 aaGuns moved from Bryansk to Belarus
      
          Place Units - Russians
              1 armour and 2 mech_infantrys placed in Novgorod
              1 aaGun and 2 infantry placed in Ukraine
              4 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 36 PUs; end with 37 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Belarus: 1 aaGun
              EDIT: Adding units owned by Russians to Novgorod: 1 aaGun
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Japanese regular : -1.00
      Russians regular : -1.00
      

      Savegame

      posted in League
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      crockett36
    • RE: crocket36 (Allies+39) vs Simon33 (X) OOB

      @crockett36 scramble?

      posted in League
      C
      crockett36
    • RE: crocket36 (Allies+39) vs Simon33 (X) OOB

      TripleA Manual Gamesave Post: Americans round 5

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 3 bombers, 1 factory_minor, 1 fighter and 3 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              3 carriers moved from 10 Sea Zone to 7 Sea Zone
              1 submarine moved from 10 Sea Zone to 4 Sea Zone
              1 submarine moved from 7 Sea Zone to 16 Sea Zone
              1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
              2 fighters moved from Western United States to 7 Sea Zone
              1 artillery moved from Manchuria to Jehol
              2 infantry moved from Korea to Manchuria
              2 bombers moved from Korea to Japan
              2 fighters moved from 7 Sea Zone to Japan
              1 transport moved from 91 Sea Zone to 88 Sea Zone
              1 carrier moved from 91 Sea Zone to 92 Sea Zone
              3 destroyers moved from 91 Sea Zone to 92 Sea Zone
              1 destroyer moved from 92 Sea Zone to 96 Sea Zone
              1 cruiser moved from 92 Sea Zone to 99 Sea Zone
              1 transport moved from 88 Sea Zone to 101 Sea Zone
              1 infantry moved from British Columbia to Alaska
              1 mech_infantry moved from British Columbia to Alaska
      
          Combat - Americans
              Air Battle in Japan
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      C
      crockett36
    • RE: oysteilo and mikawagunichi vs crockett36 & Stucifer team Gamerman's setup

      @mikawagunichi
      The allies are healthy but making less money. They have preserved their units but lost all center control. They are doomed without decisive action and a lot of luck.

      posted in League
      C
      crockett36
    • RE: cwglee axis vs crockett allies +46 rematch

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from New South Wales to 62 Sea Zone
              1 aaGun moved from New South Wales to 62 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              1 aaGun moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
              1 infantry moved from 42 Sea Zone to Java
              1 destroyer moved from 62 Sea Zone to 57 Sea Zone
              1 cruiser moved from 63 Sea Zone to 56 Sea Zone
              2 fighters moved from New Zealand to Java
              1 infantry moved from New South Wales to Queensland
              1 aaGun moved from New South Wales to Queensland
              1 fighter moved from Queensland to Shan State
              1 infantry moved from Malaya to Shan State
      
          Place Units - ANZAC
              1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 18 PUs
      
          Politics - French
              Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - French
              1 destroyer moved from 72 Sea Zone to 81 Sea Zone
              1 infantry moved from French West Africa to French Central Africa
              1 infantry moved from Algeria to Morocco
              1 fighter moved from United Kingdom to 92 Sea Zone
              1 infantry moved from Normandy Bordeaux to Holland Belgium
                    French take Holland Belgium from Germans
      
          Combat - French
              Battle in 92 Sea Zone
                  French attack with 1 fighter
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 92 Sea Zone
                  French win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
      
          Non Combat Move - French
              1 fighter moved from 92 Sea Zone to Morocco
              1 infantry moved from Syria to Trans-Jordan
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      C
      crockett36
    • RE: cwglee axis vs crockett allies +46 rematch

      @cwglee51 One casualty? You have some background hacker technology that prevents your enemies from rolling ones and twos? Just kidding! But wow did you get lucky!

      posted in League
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      crockett36
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