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    Posts made by crockett36

    • RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

      Thanks.  I hope we can debrief afterward.  Btw, are you going to Younggrasshoppers tournament?

      posted in League
      C
      crockett36
    • RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - British
                  British buy 1 battleship and 1 fighter; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  3 fighters moved from Scotland to Nenetsia
                  1 destroyer moved from 88 Sea Zone to 91 Sea Zone
                  2 infantry moved from Morocco to Algeria
                  1 armour moved from Quebec to 121 Sea Zone
                  1 infantry moved from Quebec to 121 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 121 Sea Zone to 106 Sea Zone
                  1 infantry moved from India to Burma
                  1 artillery moved from India to Burma
                  3 infantry moved from Eastern Persia to West India
                  4 infantry moved from Kenya to Anglo Egyptian Sudan
                  1 artillery moved from Kenya to Anglo Egyptian Sudan
                  1 infantry moved from Rhodesia to Belgian Congo
                  1 fighter and 1 tactical_bomber moved from Morocco to 109 Sea Zone
                  1 tactical_bomber moved from India to Burma
                  1 fighter moved from India to Burma

      Combat - British
                  Battle in Anglo Egyptian Sudan
                      British attack with 1 artillery and 4 infantry
                      Germans defend with 1 fighter; Italians defend with 1 artillery, 2 fighters and 2 infantry
                          British roll dice for 1 artillery and 4 infantry in Anglo Egyptian Sudan, round 2 :  2/5 hits
                          Italians roll dice for 1 artillery, 3 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 :  2/6 hits
                          2 infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                          British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 :  2/3 hits
                          Italians roll dice for 1 artillery and 3 fighters in Anglo Egyptian Sudan, round 3 :  2/4 hits
                          1 fighter owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the British lost in Anglo Egyptian Sudan
                          British roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 :  0/1 hits
                          Italians roll dice for 2 fighters in Anglo Egyptian Sudan, round 4 :  1/2 hits
                          1 artillery owned by the British lost in Anglo Egyptian Sudan
                      Italians win with 2 fighters remaining. Battle score for attacker is 4
                      Casualties for British: 1 artillery and 4 infantry
                      Casualties for Italians: 1 artillery, 1 fighter and 2 infantry
                  Battle in Burma
                      British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                      Japanese defend with 1 armour
                          British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 :  2/4 hits
                          Japanese roll dice for 1 armour in Burma, round 2 :  0/1 hits
                          1 armour owned by the Japanese lost in Burma
                      British win, taking Burma from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 armour

      Non Combat Move - British
                  1 fighter moved from Burma to India
                  1 tactical_bomber moved from Burma to India

      Place Units - British
                  1 battleship and 1 fighter placed in 109 Sea Zone
                  British undo move 1.
                  1 fighter placed in 109 Sea Zone
                  British undo move 1.
                  1 battleship placed in 109 Sea Zone
                  1 fighter placed in United Kingdom

      Turn Complete - British
                  British collect 26 PUs; end with 26 PUs

      Place Units - UK_Pacific
                  2 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 6 PUs; end with 6 PUs
                  Some Units in India change ownership: 2 infantry

      triplea_40230_UK_4.tsvg

      posted in League
      C
      crockett36
    • RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  1 infantry moved from Chahar to Anhwe
                        Chinese take Anhwe from Japanese
                  1 infantry moved from Chahar to Jehol
                        Chinese take Jehol from Japanese

      Combat - Chinese

      Non Combat Move - Chinese

      Place Units - Chinese
                  1 infantry placed in Chahar
                  1 infantry placed in Szechwan
                  1 infantry placed in Sikang
                  1 infantry placed in Kansu

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 8 PUs

      triplea_40230_Chi4.tsvg

      posted in League
      C
      crockett36
    • RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 5 infantry, 1 mech_infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  4 fighters and 1 tactical_bomber moved from Korea to Buryatia
                  3 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                  3 infantry moved from 33 Sea Zone to Caroline Islands
                  1 artillery moved from 33 Sea Zone to Caroline Islands
                  1 destroyer moved from 26 Sea Zone to 22 Sea Zone
                  1 destroyer moved from 25 Sea Zone to 23 Sea Zone
                  2 fighters moved from 26 Sea Zone to Korea
                  1 transport moved from 10 Sea Zone to 1 Sea Zone
                  1 carrier moved from 26 Sea Zone to 1 Sea Zone
                  1 battleship moved from 26 Sea Zone to 1 Sea Zone
                  1 cruiser moved from 26 Sea Zone to 33 Sea Zone
                  1 cruiser moved from 26 Sea Zone to 33 Sea Zone
                  2 fighters moved from Scotland to Nenetsia
                  2 submarines moved from 123 Sea Zone to 109 Sea Zone
                        Americans take 109 Sea Zone from Germans
                  1 destroyer moved from 123 Sea Zone to 110 Sea Zone
                  2 destroyers moved from 123 Sea Zone to 109 Sea Zone
                  1 cruiser moved from 123 Sea Zone to 109 Sea Zone
                  1 carrier moved from 123 Sea Zone to 109 Sea Zone
                  1 fighter moved from 123 Sea Zone to 109 Sea Zone
                  1 fighter moved from 123 Sea Zone to United Kingdom
                  1 infantry moved from Iceland to 123 Sea Zone
                  2 artilleries moved from Eastern United States to 101 Sea Zone
                  2 infantry moved from Eastern United States to 101 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                  2 infantry moved from 91 Sea Zone to Gibraltar
                  2 artilleries moved from 91 Sea Zone to Gibraltar
                  1 carrier moved from 101 Sea Zone to 91 Sea Zone
                  2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                  1 infantry moved from Algeria to Tunisia
                  1 artillery moved from Algeria to Tunisia
                  2 mech_infantrys moved from Alaska to Western United States
                  1 armour moved from Iceland to 123 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 110 Sea Zone
                  1 armour moved from 110 Sea Zone to Normandy Bordeaux
                  1 infantry moved from 110 Sea Zone to Normandy Bordeaux

      Combat - Americans
                  Battle in Gibraltar
                  Battle in Normandy Bordeaux
                  Battle in Buryatia
                      Americans attack with 4 fighters and 1 tactical_bomber
                      Japanese defend with 1 infantry
                          Americans roll dice for 4 fighters and 1 tactical_bomber in Buryatia, round 2 :  3/5 hits
                          Japanese roll dice for 1 infantry in Buryatia, round 2 :  1/1 hits
                          1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Buryatia
                      Americans win, taking Gibraltar from Italians, taking Normandy Bordeaux from Germans with 4 fighters remaining. Battle score for attacker is -8
                      Casualties for Americans: 1 tactical_bomber
                      Casualties for Japanese: 1 infantry
                  Battle in Caroline Islands
                      Americans attack with 1 artillery and 3 infantry
                      Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                          Americans roll dice for 2 cruisers in Caroline Islands, round 2 :  1/2 hits
                          Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 :  1/4 hits
                          Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                          1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                          Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 3 :  2/4 hits
                          Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                          1 infantry owned by the Japanese lost in Caroline Islands
                      Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                      Casualties for Japanese: 1 aaGun and 2 infantry

      Non Combat Move - Americans
                  1 aaGun moved from British Columbia to Alaska
                  1 fighter moved from 109 Sea Zone to United Kingdom
                  4 fighters moved from Buryatia to Yakut S.S.R.

      Place Units - Americans
                  5 submarines placed in 10 Sea Zone
                  2 transports placed in 101 Sea Zone
                  4 infantry placed in Eastern United States
                  1 transport placed in 10 Sea Zone
                  1 infantry placed in Western United States
                  1 mech_infantry placed in Eastern United States
                  Americans undo move 4.
                  1 transport placed in 101 Sea Zone
                  Americans undo move 4.
                  1 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

      triplea_40230_Ame4.tsvg

      posted in League
      C
      crockett36
    • RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Russians
                  Russians buy 1 aaGun, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 artillery moved from Karelia to Vyborg
                  1 infantry moved from Karelia to Vyborg
                  1 mech_infantry moved from Russia to Belarus
                  1 tactical_bomber moved from Novgorod to Belarus
                  6 infantry moved from Bryansk to Western Ukraine
                  1 infantry moved from Bryansk to Western Ukraine
                  1 fighter moved from Novgorod to Western Ukraine
                  1 tactical_bomber moved from Belarus to Western Ukraine
                  5 infantry moved from Bryansk to Belarus
                  1 artillery moved from Ukraine to Bryansk
                  1 infantry moved from Ukraine to Western Ukraine
                  4 infantry moved from Ukraine to Bryansk
                  1 infantry moved from Karelia to Finland
                  1 infantry moved from Karelia to Finland
                  1 infantry moved from Karelia to Finland
                  1 fighter moved from Novgorod to Finland
                  1 fighter moved from Novgorod to Belarus
                  2 infantry moved from Russia to Bryansk
                  2 infantry moved from Russia to Smolensk
                  1 infantry moved from Karelia to Vyborg
                  1 submarine moved from 91 Sea Zone to 105 Sea Zone
                  1 mech_infantry moved from Bryansk to Belarus
                  1 infantry moved from Baltic States to Belarus

      Combat - Russians
                  Battle in Belarus
                      Russians attack with 1 fighter, 6 infantry and 2 mech_infantrys
                      Germans defend with 1 armour
                          Russians roll dice for 1 fighter, 6 infantry and 2 mech_infantrys in Belarus, round 2 :  4/9 hits
                          Germans roll dice for 1 armour in Belarus, round 2 :  0/1 hits
                          1 armour owned by the Germans lost in Belarus
                      Russians win, taking Belarus from Germans with 1 fighter, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 armour
                  Battle in Finland
                      Russians attack with 1 fighter and 3 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 fighter and 3 infantry in Finland, round 2 :  0/4 hits
                          Germans roll dice for 1 infantry in Finland, round 2 :  0/1 hits
                          Russians roll dice for 1 fighter and 3 infantry in Finland, round 3 :  1/4 hits
                          Germans roll dice for 1 infantry in Finland, round 3 :  0/1 hits
                          1 infantry owned by the Germans lost in Finland
                      Russians win, taking Finland from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Western Ukraine
                      Russians attack with 1 fighter, 8 infantry and 1 tactical_bomber
                      Germans defend with 1 armour and 1 mech_infantry
                          Russians roll dice for 1 fighter, 8 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  3/10 hits
                          Germans roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 :  2/2 hits
                          1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Russians lost in Western Ukraine
                      Russians win, taking Western Ukraine from Germans with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 armour and 1 mech_infantry
                      Casualties for Russians: 2 infantry
                  Battle in Vyborg
                      Russians attack with 1 artillery and 2 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 2 :  0/3 hits
                          Germans roll dice for 1 infantry in Vyborg, round 2 :  1/1 hits
                          1 infantry owned by the Russians lost in Vyborg
                          Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 3 :  1/2 hits
                          Germans roll dice for 1 infantry in Vyborg, round 3 :  1/1 hits
                          1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vyborg
                      Russians win, taking Vyborg from Germans with 1 artillery remaining. Battle score for attacker is -3
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 2 infantry

      Non Combat Move - Russians
                  1 mech_infantry moved from Bryansk to Western Ukraine
                  1 fighter moved from Western Ukraine to Smolensk
                  1 tactical_bomber moved from Western Ukraine to Smolensk
                  1 fighter moved from Belarus to Smolensk
                  2 aaGuns moved from Ukraine to Bryansk
                  1 fighter moved from Finland to Smolensk
                  12 infantry moved from Karelia to Novgorod
                  2 aaGuns moved from Karelia to Novgorod

      Place Units - Russians
                  1 aaGun and 2 infantry placed in Novgorod
                  8 infantry and 1 mech_infantry placed in Russia
                  Russians undo move 1.
                  1 infantry placed in Russia
                  Russians undo move 2.
                  1 aaGun placed in Russia
                  2 infantry placed in Novgorod

      Turn Complete - Russians
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,5,4,1,2,5,3,1,2,6,3,2,6
                  Russians collect 37 PUs (3 lost to blockades); end with 37 PUs
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs

      triplea_40230_Rus4.tsvg

      posted in League
      C
      crockett36
    • RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Germans

      triplea_40230_Ger4.tsvg

      posted in League
      C
      crockett36
    • RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 1 aaGun and 1 airfield; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 artillery moved from Queensland to New South Wales
                  1 infantry moved from New South Wales to Queensland
                  1 fighter moved from New South Wales to Western Australia
                  1 tactical_bomber moved from New South Wales to Western Australia

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  1 airfield placed in Western Australia
                  1 aaGun placed in New South Wales

      Turn Complete - ANZAC
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,6
                  ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs

      triplea_40230_ANZ3.tsvg

      posted in League
      C
      crockett36
    • RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Italians

      triplea_40230_Ita3.tsvg

      posted in League
      C
      crockett36
    • RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  2 infantry moved from Szechwan to Yunnan
                  1 artillery moved from Szechwan to Yunnan
                  1 fighter moved from Burma to Yunnan
                  2 infantry moved from Suiyuyan to Chahar

      Combat - Chinese
                  Battle in Chahar
                      Chinese attack with 2 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                          Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                          Chinese roll dice for 2 infantry in Chahar, round 3 :  0/2 hits
                          Japanese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                          Chinese roll dice for 2 infantry in Chahar, round 4 :  1/2 hits
                          Japanese roll dice for 1 infantry in Chahar, round 4 :  0/1 hits
                          1 infantry owned by the Japanese lost in Chahar
                      Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Yunnan
                      Chinese attack with 1 artillery, 1 fighter and 2 infantry
                      Japanese defend with 1 artillery and 2 infantry
                          Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 :  2/4 hits
                          Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  2/3 hits
                          2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                          Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 3 :  1/2 hits
                          Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                          1 artillery owned by the Japanese lost in Yunnan
                      Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                      Casualties for Chinese: 2 infantry
                      Casualties for Japanese: 1 artillery and 2 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Yunnan to Suiyuyan

      Place Units - Chinese
                  3 infantry placed in Suiyuyan
                  2 infantry placed in Szechwan
                  Chinese undo move 1.
                  2 infantry placed in Suiyuyan
                  1 infantry placed in Szechwan

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 7 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

      triplea_40230_Chi3.tsvg

      posted in League
      C
      crockett36
    • RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 infantry and 3 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 submarine moved from 21 Sea Zone to 20 Sea Zone
                        Americans take 20 Sea Zone from Japanese
                  3 fighters moved from Guam to Korea
                  1 tactical_bomber moved from 16 Sea Zone to Korea
                  1 fighter moved from 16 Sea Zone to Korea
                  1 artillery, 1 infantry and 1 transport moved from 16 Sea Zone to 26 Sea Zone
                  2 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 battleship moved from 16 Sea Zone to 26 Sea Zone
                  1 carrier moved from 16 Sea Zone to 26 Sea Zone
                  2 cruisers moved from 16 Sea Zone to 26 Sea Zone
                  1 destroyer moved from 16 Sea Zone to 26 Sea Zone
                  1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                  2 fighters moved from Western United States to 26 Sea Zone
                  1 infantry moved from British Columbia to Alaska
                  1 cruiser moved from 101 Sea Zone to 123 Sea Zone
                        Americans take 106 Sea Zone from Germans
                  1 carrier, 3 destroyers and 2 submarines moved from 101 Sea Zone to 123 Sea Zone
                  1 infantry moved from Eastern United States to 101 Sea Zone
                  1 armour moved from Eastern United States to 101 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                  1 infantry moved from Morocco to Algeria
                  1 artillery moved from Morocco to Algeria
                  2 fighters moved from Iceland to Scotland
                  2 fighters moved from Iceland to 123 Sea Zone

      Combat - Americans

      Non Combat Move - Americans
                  1 infantry moved from 123 Sea Zone to Iceland
                  1 armour moved from 123 Sea Zone to Iceland
                  1 artillery moved from 26 Sea Zone to Hawaiian Islands
                  3 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 aaGun moved from Western United States to British Columbia

      Place Units - Americans
                  1 artillery and 1 infantry placed in Eastern United States
                  1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                  1 artillery and 1 infantry placed in Eastern United States
                  1 transport placed in 101 Sea Zone
                  1 transport placed in 10 Sea Zone
                  1 destroyer placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 50 PUs; end with 50 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

      triplea_40230_Ame3.tsvg

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      crockett36
    • RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Russians
                  Russians buy 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

      Politics - Russians
                  Russians takes Political Action: Political Action Russians To War With Japanese
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

      Combat Move - Russians
                  18 infantry moved from Amur to Korea
                        Russians take Korea from Japanese
                  3 infantry moved from Novgorod to Karelia
                  6 infantry moved from Bessarabia to Ukraine
                  1 artillery moved from Bessarabia to Ukraine
                  2 armour moved from Ukraine to Bryansk
                  3 mech_infantrys moved from Ukraine to Bryansk
                  1 infantry moved from Western Ukraine to Ukraine
                  3 fighters moved from Belarus to Novgorod
                  1 tactical_bomber moved from Belarus to Novgorod
                  1 infantry moved from Smolensk to Belarus
                  3 infantry moved from Smolensk to Bryansk
                  6 infantry moved from Russia to Bryansk
                  1 infantry moved from Rostov to Bryansk
                  1 artillery moved from Ukraine to Bryansk
                  1 infantry moved from Ukraine to Western Ukraine
                  1 infantry moved from Ukraine to Bessarabia
                  1 infantry moved from Ukraine to Bessarabia
                  2 infantry moved from Belarus to Bryansk
                  1 submarine moved from 104 Sea Zone to 91 Sea Zone

      Combat - Russians
                  Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

      Non Combat Move - Russians

      Place Units - Russians
                  3 mech_infantrys placed in Novgorod
                  3 infantry placed in Ukraine
                  4 infantry and 1 mech_infantry placed in Russia

      Turn Complete - Russians
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,1
                  Russians collect 39 PUs (1 lost to blockades); end with 39 PUs

      triplea_40230_Rus3.tsvg

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      crockett36
    • RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Combat Move - French
                  1 destroyer moved from 70 Sea Zone to 83 Sea Zone
                  1 infantry moved from French Central Africa to French Equatorial Africa
                  1 infantry moved from Algeria to Morocco
                  1 infantry moved from Tunisia to Algeria

      Non Combat Move - French

      Turn Complete - French

      triplea_40230_Fre2.tsvg

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      crockett36
    • RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - ANZAC
                  ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  3 fighters moved from Western Australia to 37 Sea Zone

      Combat - ANZAC
                  Battle in 37 Sea Zone
                      ANZAC attack with 3 fighters
                      Japanese defend with 1 battleship and 1 destroyer
                          ANZAC roll dice for 3 fighters in 37 Sea Zone, round 2 :  2/3 hits
                          Japanese roll dice for 1 battleship and 1 destroyer in 37 Sea Zone, round 2 :  0/2 hits
                          1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 37 Sea Zone
                      ANZAC win with 3 fighters remaining. Battle score for attacker is 28
                      Casualties for Japanese: 1 battleship and 1 destroyer

      Non Combat Move - ANZAC
                  3 fighters moved from 37 Sea Zone to Malaya

      Place Units - ANZAC
                  1 fighter and 1 tactical_bomber placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

      triplea_40230_ANZ2.tsvg

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      crockett36
    • RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - British
                  British buy 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - British
                  1 bomber moved from United Kingdom to Northern Italy
                  1 infantry moved from Belgian Congo to Kenya
                  1 infantry moved from Italian Somaliland to Kenya
                  1 artillery moved from Italian Somaliland to Kenya
                  2 infantry moved from Rhodesia to Belgian Congo
                  4 infantry moved from Burma to India
                  1 artillery moved from Burma to India
                  2 infantry moved from Shan State to Malaya
                  1 infantry moved from Siam to Shan State
                  3 fighters moved from United Kingdom to Holland Belgium

      Combat - British
                  Strategic bombing raid in Northern Italy
                          AA fire in Northern Italy :  0/1 hits
                      Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
                      Bombing raid in Northern Italy causes 4 damage total.
                  Battle in Holland Belgium
                      British attack with 3 fighters
                      Germans defend with 1 artillery
                          British roll dice for 3 fighters in Holland Belgium, round 2 :  1/3 hits
                          Germans roll dice for 1 artillery in Holland Belgium, round 2 :  1/1 hits
                          1 fighter owned by the British and 1 artillery owned by the Germans lost in Holland Belgium
                      British win with 2 fighters remaining. Battle score for attacker is -6
                      Casualties for Germans: 1 artillery
                      Casualties for British: 1 fighter

      Non Combat Move - British
                  2 fighters moved from Holland Belgium to Scotland
                  1 infantry moved from Eastern Persia to Persia
                        British take Persia from Neutral_Allies
                  3 aaGuns moved from Burma to India
                  1 tactical_bomber moved from Burma to India
                  1 fighter moved from Burma to India
                  1 bomber moved from Northern Italy to Malta

      Place Units - British
                  2 transports placed in 106 Sea Zone
                  British undo move 1.
                  1 transport placed in 71 Sea Zone
                  1 transport placed in 109 Sea Zone
                  1 fighter and 1 infantry placed in United Kingdom
                  1 infantry placed in Union of South Africa

      Turn Complete - British
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
                  British collect 26 PUs (1 lost to blockades); end with 26 PUs

      Place Units - UK_Pacific
                  1 infantry and 2 mech_infantrys placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
                  UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs
                  Some Units in India change ownership: 1 infantry and 2 mech_infantrys

      triplea_40230_UK_2.tsvg

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      crockett36
    • RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Suiyuyan to Chahar
                        Chinese take Chahar from Japanese
                  1 infantry moved from Suiyuyan to Shensi

      Combat - Chinese

      Non Combat Move - Chinese
                  1 fighter moved from Suiyuyan to Burma

      Place Units - Chinese
                  1 infantry placed in Hunan
                  1 infantry placed in Szechwan
                  1 infantry placed in Yunnan
                  1 artillery and 1 infantry placed in Szechwan

      Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 9 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

      triplea_40230_Chi2.tsvg

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      crockett36
    • RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Americans
                  Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 submarine moved from 33 Sea Zone to 21 Sea Zone
                        Americans take 22 Sea Zone from Japanese
                  1 battleship moved from 26 Sea Zone to 16 Sea Zone
                  1 carrier moved from 26 Sea Zone to 16 Sea Zone
                  2 cruisers moved from 26 Sea Zone to 16 Sea Zone
                  1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                  1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 16 Sea Zone
                  1 tactical_bomber moved from Wake Island to 16 Sea Zone
                  1 fighter moved from Wake Island to 16 Sea Zone
                  1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                  3 fighters moved from Wake Island to Guam
                  4 fighters moved from Eastern United States to 101 Sea Zone
                  1 infantry moved from Western United States to 10 Sea Zone
                  1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  4 mech_infantrys moved from Western United States to Alaska
                  1 infantry moved from Western United States to British Columbia
                  1 bomber moved from United Kingdom to Northern Italy

      Combat - Americans
                  Strategic bombing raid in Northern Italy
                      Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
                      Bombing raid in Northern Italy causes 7 damage total.
                  Battle in 101 Sea Zone
                      Americans attack with 1 cruiser, 1 destroyer and 4 fighters
                      Germans defend with 1 submarine
                      Americans win, taking 101 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine
                  Battle in 16 Sea Zone
                      Americans attack with 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
                      Japanese defend with 1 destroyer
                      Americans win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Americans
                  1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                  4 fighters moved from 101 Sea Zone to Iceland
                  1 bomber moved from Northern Italy to Malta

      Place Units - Americans
                  1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
                  2 fighters placed in Eastern United States
                  Americans undo move 1.
                  Americans undo move 1.
                  1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                  2 fighters placed in Western United States
                  1 destroyer and 1 submarine placed in 10 Sea Zone
                  Americans undo move 3.
                  1 destroyer and 1 submarine placed in 101 Sea Zone

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,3
                  Americans collect 47 PUs (3 lost to blockades); end with 47 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 52 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs

      triplea_40230_Ame2.tsvg

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      crockett36
    • RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Russians
                  Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  3 infantry moved from Ukraine to Bessarabia
                  1 armour moved from Bryansk to Ukraine
                  1 mech_infantry moved from Bryansk to Ukraine
                  1 infantry moved from Rostov to Ukraine
                  1 infantry moved from Bryansk to Western Ukraine
                  1 artillery moved from Bryansk to Ukraine
                  1 infantry moved from Belarus to Eastern Poland
                  1 infantry moved from Belarus to Baltic States
                  3 infantry moved from Novgorod to Karelia
                  1 mech_infantry moved from Belarus to Ukraine
                  1 armour moved from Belarus to Ukraine
                  4 infantry moved from Russia to Smolensk
                  1 submarine moved from 115 Sea Zone to 114 Sea Zone
                  1 tactical_bomber moved from Novgorod to Belarus
                  3 fighters moved from Novgorod to Belarus
                  18 infantry moved from Buryatia to Amur
                  1 submarine moved from 111 Sea Zone to 104 Sea Zone

      Non Combat Move - Russians
                  2 aaGuns moved from Bryansk to Ukraine
                  1 infantry moved from Caucasus to Rostov
                  2 aaGuns moved from Buryatia to Amur

      Place Units - Russians
                  3 infantry placed in Ukraine
                  Russians undo move 1.
                  2 infantry and 1 mech_infantry placed in Ukraine
                  9 infantry placed in Russia
                  Russians undo move 2.
                  3 infantry placed in Novgorod
                  6 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 37 PUs

      triplea_40230_Rus2.tsvg

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      crockett36
    • RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Germans
                  Germans buy 5 armour, 6 mech_infantrys and 2 submarines; Remaining resources: 2 PUs;

      Politics - Germans
                  Germans takes Political Action: Political Action Axis To War With Russians
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                  Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied

      Combat Move - Germans
                  1 infantry moved from France to Normandy Bordeaux
                  1 artillery moved from France to Normandy Bordeaux
                  1 infantry moved from France to Normandy Bordeaux
                  2 infantry moved from France to Holland Belgium
                  1 artillery moved from France to Holland Belgium
                  5 infantry moved from Bulgaria to Romania
                  3 infantry moved from Slovakia Hungary to Romania
                  10 infantry moved from Poland to Baltic States
                        Germans take Baltic States from Russians
                  2 artilleries moved from Poland to Baltic States
                  1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                  1 transport moved from 115 Sea Zone to 113 Sea Zone
                  1 bomber moved from Western Germany to 91 Sea Zone
                  1 bomber moved from Western Germany to 91 Sea Zone
                  1 tactical_bomber moved from Western Germany to 91 Sea Zone
                  2 infantry moved from Romania to Bessarabia
                  6 fighters moved from Western Germany to Bessarabia
                  2 tactical_bombers moved from Western Germany to Bessarabia
                  1 armour moved from Yugoslavia to Bessarabia
                  2 armour moved from Yugoslavia to Bessarabia

      Combat - Germans
                  Battle in Normandy Bordeaux
                      Germans attack with 1 artillery and 2 infantry
                      French defend with 1 factory_minor, 1 harbour and 1 infantry
                          Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 :  0/3 hits
                          French roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                          1 infantry owned by the Germans lost in Normandy Bordeaux
                          Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 :  2/2 hits
                          French roll dice for 1 infantry in Normandy Bordeaux, round 3 :  0/1 hits
                          1 infantry owned by the French lost in Normandy Bordeaux
                      Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for French: 1 infantry
                      Casualties for Germans: 1 infantry
                  Battle in 113 Sea Zone
                      Germans attack with 1 cruiser and 1 transport
                      Russians defend with 1 cruiser
                          Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 :  0/1 hits
                          Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 :  1/1 hits
                          1 cruiser owned by the Germans lost in 113 Sea Zone
                          Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 :  1/1 hits
                          1 transport owned by the Germans lost in 113 Sea Zone
                      Russians win with 1 cruiser remaining. Battle score for attacker is -19
                      Casualties for Germans: 1 cruiser and 1 transport
                  Battle in 91 Sea Zone
                      Germans attack with 2 bombers and 1 tactical_bomber
                      British defend with 1 destroyer and 1 transport; Americans defend with 1 transport
                          Germans roll dice for 2 bombers and 1 tactical_bomber in 91 Sea Zone, round 2 :  3/3 hits
                          British roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 :  1/1 hits
                          1 tactical_bomber owned by the Germans, 1 transport owned by the British, 1 transport owned by the Americans and 1 destroyer owned by the British lost in 91 Sea Zone
                      Germans win with 2 bombers remaining. Battle score for attacker is 11
                      Casualties for Germans: 1 tactical_bomber
                      Casualties for British: 1 destroyer and 1 transport
                      Casualties for Americans: 1 transport
                  Battle in Holland Belgium
                      Germans attack with 1 artillery and 2 infantry
                      French defend with 1 artillery
                          Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  0/3 hits
                          French roll dice for 1 artillery in Holland Belgium, round 2 :  0/1 hits
                          Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 :  0/3 hits
                          French roll dice for 1 artillery in Holland Belgium, round 3 :  1/1 hits
                          1 infantry owned by the Germans lost in Holland Belgium
                          Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 :  1/2 hits
                          French roll dice for 1 artillery in Holland Belgium, round 4 :  1/1 hits
                          1 infantry owned by the Germans and 1 artillery owned by the French lost in Holland Belgium
                      Germans win, taking Holland Belgium from French with 1 artillery remaining. Battle score for attacker is -2
                      Casualties for French: 1 artillery
                      Casualties for Germans: 2 infantry
                  Battle in Bessarabia
                      Germans attack with 3 armour, 6 fighters, 2 infantry and 2 tactical_bombers
                      Russians defend with 1 artillery and 8 infantry
                          Germans roll dice for 3 armour, 6 fighters, 2 infantry and 2 tactical_bombers in Bessarabia, round 2 :  6/13 hits
                          Russians roll dice for 1 artillery and 8 infantry in Bessarabia, round 2 :  4/9 hits
                          2 infantry owned by the Germans, 2 armour owned by the Germans and 6 infantry owned by the Russians lost in Bessarabia
                      1 armour owned by the Germans retreated to Romania
                      Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 2 armour and 2 infantry
                      Casualties for Russians: 6 infantry

      Non Combat Move - Germans
                  6 infantry moved from Yugoslavia to Romania
                  2 artilleries moved from Yugoslavia to Romania
                  3 aaGuns moved from Poland to Baltic States
                  3 aaGuns moved from Western Germany to Holland Belgium
                  2 infantry moved from Western Germany to France
                  4 mech_infantrys moved from France to Germany
                  6 armour moved from France to Germany
                  6 fighters moved from Bessarabia to Romania
                  2 tactical_bombers moved from Bessarabia to Romania
                  1 fighter moved from Southern Italy to Romania
                  2 bombers moved from 91 Sea Zone to Gibraltar

      Place Units - Germans
                  5 armour and 5 mech_infantrys placed in Germany
                  2 submarines placed in 113 Sea Zone
                  1 mech_infantry placed in France

      Turn Complete - Germans
                  Germans collect 42 PUs; end with 44 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

      triplea_40230_Ger2.tsvg

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      crockett36
    • RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Combat Move - French
                  1 artillery moved from Normandy Bordeaux to Holland Belgium
                        French take Holland Belgium from Germans
                  1 infantry moved from Tunisia to Libya
                        French take Libya from Italians
                  1 infantry moved from Algeria to Tunisia
                  1 infantry moved from Morocco to Algeria
                  1 infantry moved from French West Africa to French Central Africa
                  1 destroyer moved from 72 Sea Zone to 70 Sea Zone
                  1 fighter moved from United Kingdom to Scotland

      Combat - French

      Non Combat Move - French
                  1 infantry moved from Syria to Trans-Jordan

      Turn Complete - French

      triplea_40230_Fre1.tsvg

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      crockett36
    • RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - ANZAC
                  ANZAC buy 3 infantry; Remaining resources: 1 PUs;

      Combat Move - ANZAC
                  1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                  2 fighters moved from New Zealand to Western Australia
                  1 fighter moved from Queensland to Western Australia
                  1 cruiser moved from 63 Sea Zone to 56 Sea Zone
                  1 infantry moved from New South Wales to 62 Sea Zone
                  1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                  1 destroyer moved from 54 Sea Zone to 56 Sea Zone

      Non Combat Move - ANZAC
                  2 aaGuns moved from New South Wales to Queensland
                  1 infantry moved from 45 Sea Zone to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch

      Place Units - ANZAC
                  3 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 11 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

      triplea_40230_ANZ1.tsvg

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      crockett36
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