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    Posts made by crockett36

    • RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 1 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  1 infantry moved from Shensi to Kansu
                  1 infantry moved from Tsinghai to Kansu
                  1 infantry moved from Sikang to Szechwan
                        Chinese take Szechwan from Japanese
                  1 infantry moved from Sikang to Shensi

      Combat - Chinese
                  Battle in Kansu
                      Chinese attack with 2 infantry
                      Japanese defend with 1 armour
                          Chinese roll dice for 2 infantry in Kansu, round 2 :  0/2 hits
                          Japanese roll dice for 1 armour in Kansu, round 2 :  1/1 hits
                          1 infantry owned by the Chinese lost in Kansu
                          Chinese roll dice for 1 infantry in Kansu, round 3 :  1/1 hits
                          Japanese roll dice for 1 armour in Kansu, round 3 :  0/1 hits
                          1 armour owned by the Japanese lost in Kansu
                      Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 armour

      Non Combat Move - Chinese

      Place Units - Chinese
                  1 infantry placed in Sikang

      Turn Complete - Chinese
                  Chinese collect 5 PUs; end with 6 PUs

      triplea_40230_Chi7.tsvg

      posted in League
      C
      crockett36
    • RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Americans
                  Americans buy 3 artilleries, 3 infantry, 1 mech_infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 submarine moved from 14 Sea Zone to 25 Sea Zone
                  1 submarine moved from 5 Sea Zone to 16 Sea Zone
                  1 submarine moved from 7 Sea Zone to 24 Sea Zone
                  1 submarine moved from 4 Sea Zone to 15 Sea Zone
                  1 submarine moved from 15 Sea Zone to 13 Sea Zone
                  1 battleship moved from 9 Sea Zone to 10 Sea Zone
                  1 carrier moved from 9 Sea Zone to 10 Sea Zone
                  1 transport moved from 9 Sea Zone to 10 Sea Zone
                  1 mech_infantry moved from Western United States to 10 Sea Zone
                  1 infantry moved from Western United States to 10 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  2 fighters moved from Western United States to 26 Sea Zone
                  1 artillery moved from Gibraltar to 91 Sea Zone
                  1 mech_infantry moved from Morocco to 91 Sea Zone
                  1 mech_infantry moved from Gibraltar to 91 Sea Zone
                  1 infantry moved from Gibraltar to 91 Sea Zone
                  2 infantry moved from Morocco to 91 Sea Zone
                  1 mech_infantry moved from Morocco to Tunisia
                  1 infantry moved from Tobruk to Alexandria
                        British take Alexandria from Italians
                  1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                  2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                  1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                  1 submarine moved from 104 Sea Zone to 111 Sea Zone
                  2 infantry moved from Brazil to 86 Sea Zone
                  2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                  3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                  1 aaGun, 3 artilleries, 3 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                  4 fighters moved from Novosibirsk to Russia

      Combat - Americans
                  Battle in 111 Sea Zone
                      Americans attack with 1 submarine
                      Germans defend with 1 transport
                          1 transport owned by the Germans lost in 111 Sea Zone
                          Americans roll dice for 1 submarine in 111 Sea Zone, round 2 :  1/1 hits
                      Americans win with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 transport
                  Battle in Normandy Bordeaux
                      Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
                      Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                          Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  1/1 hits
                          Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 :  1/6 hits
                          Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                          1 infantry owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                      Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 artillery and 1 infantry
                      Casualties for Americans: 1 infantry
                  Battle in 25 Sea Zone
                      Americans attack with 1 submarine
                      Japanese defend with 1 submarine and 1 transport
                          Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                          Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Japanese lost in 25 Sea Zone
                          1 transport owned by the Japanese lost in 25 Sea Zone
                          Americans roll dice for 1 submarine in 25 Sea Zone, round 3 :  1/1 hits
                      Americans win with 1 submarine remaining. Battle score for attacker is 13
                      Casualties for Japanese: 1 submarine and 1 transport

      Non Combat Move - Americans
                  5 infantry moved from 91 Sea Zone to Gibraltar
                  3 artilleries moved from 91 Sea Zone to Gibraltar
                  1 aaGun moved from 91 Sea Zone to Gibraltar
                  1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                  2 fighters moved from 26 Sea Zone to Hawaiian Islands
                  1 artillery moved from Western United States to 10 Sea Zone
                  1 artillery and 1 transport moved from 10 Sea Zone to 1 Sea Zone

      Place Units - Americans
                  2 artilleries, 3 infantry and 1 mech_infantry placed in Eastern United States
                  1 artillery placed in Western United States
                  5 submarines placed in 10 Sea Zone
                  3 transports placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 55 PUs; end with 55 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

      triplea_40230_Ame7.tsvg

      posted in League
      C
      crockett36
    • RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Russians
                  Russians buy 10 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 submarine moved from 93 Sea Zone to 96 Sea Zone
                  4 infantry moved from Russia to Tambov
                  1 infantry moved from Russia to Tambov
                  1 tactical_bomber moved from Russia to Tambov
                  1 fighter moved from Russia to Tambov
                  6 infantry moved from Russia to Bryansk
                  2 infantry moved from Russia to Bryansk
                  2 armour moved from Russia to Belarus
                  1 infantry moved from Smolensk to Belarus
                  4 mech_infantrys moved from Russia to Belarus
                  3 mech_infantrys moved from Russia to Belarus

      Combat - Russians
                  Battle in Belarus
                      Russians attack with 2 armour, 1 infantry and 7 mech_infantrys
                      Germans defend with 2 armour and 3 mech_infantrys
                          Russians roll dice for 2 armour, 1 infantry and 7 mech_infantrys in Belarus, round 2 :  3/10 hits
                          Germans roll dice for 2 armour and 3 mech_infantrys in Belarus, round 2 :  4/5 hits
                          3 mech_infantrys owned by the Germans, 3 mech_infantrys owned by the Russians and 1 infantry owned by the Russians lost in Belarus
                          Russians roll dice for 2 armour and 4 mech_infantrys in Belarus, round 3 :  1/6 hits
                          Germans roll dice for 2 armour in Belarus, round 3 :  2/2 hits
                          2 mech_infantrys owned by the Russians and 1 armour owned by the Germans lost in Belarus
                          Russians roll dice for 2 armour and 2 mech_infantrys in Belarus, round 4 :  2/4 hits
                          Germans roll dice for 1 armour in Belarus, round 4 :  1/1 hits
                          1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus
                      Russians win, taking Belarus from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -3
                      Casualties for Germans: 2 armour and 3 mech_infantrys
                      Casualties for Russians: 1 infantry and 6 mech_infantrys
                  Battle in Bryansk
                      Russians attack with 8 infantry
                      Germans defend with 1 aaGun, 2 artilleries and 1 mech_infantry
                          Russians roll dice for 8 infantry in Bryansk, round 2 :  2/8 hits
                          Germans roll dice for 1 aaGun, 2 artilleries and 1 mech_infantry in Bryansk, round 2 :  2/3 hits
                          1 mech_infantry owned by the Germans, 1 aaGun owned by the Germans and 2 infantry owned by the Russians lost in Bryansk
                          Russians roll dice for 6 infantry in Bryansk, round 3 :  0/6 hits
                          Germans roll dice for 2 artilleries in Bryansk, round 3 :  0/2 hits
                          Russians roll dice for 6 infantry in Bryansk, round 4 :  2/6 hits
                          Germans roll dice for 2 artilleries in Bryansk, round 4 :  0/2 hits
                          2 artilleries owned by the Germans lost in Bryansk
                      Russians win, taking Bryansk from Germans with 6 infantry remaining. Battle score for attacker is 11
                      Casualties for Germans: 1 aaGun, 2 artilleries and 1 mech_infantry
                      Casualties for Russians: 2 infantry
                  Battle in Tambov
                      Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
                      Germans defend with 2 armour and 1 mech_infantry
                          Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Tambov, round 2 :  3/7 hits
                          Germans roll dice for 2 armour and 1 mech_infantry in Tambov, round 2 :  1/3 hits
                          1 mech_infantry owned by the Germans, 2 armour owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                      Russians win, taking Tambov from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                      Casualties for Germans: 2 armour and 1 mech_infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  1 fighter moved from Tambov to Russia
                  1 tactical_bomber moved from Tambov to Russia
                  1 aaGun moved from Russia to Tambov
                  1 aaGun moved from Russia to Bryansk

      Place Units - Russians
                  10 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 19 PUs; end with 19 PUs

      triplea_40230_Rus7.tsvg

      posted in League
      C
      crockett36
    • RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Combat Move - French
                  2 infantry moved from Tunisia to Libya

      Non Combat Move - French

      Turn Complete - French

      triplea_40230_Fre6.tsvg

      posted in League
      C
      crockett36
    • RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - ANZAC
                  ANZAC buy 3 infantry; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 infantry moved from South Australia to Queensland
                  1 infantry moved from South Australia to New South Wales
                  1 infantry moved from South Australia to Queensland
                  1 mech_infantry moved from South Australia to New South Wales
                  1 artillery moved from South Australia to New South Wales
                  1 fighter moved from New South Wales to Western Australia
                  1 tactical_bomber moved from India to Persia
                  1 fighter moved from India to Persia

      Non Combat Move - ANZAC
                  1 aaGun moved from Queensland to New South Wales
                  1 aaGun moved from Queensland to New South Wales
                  1 infantry moved from Queensland to New South Wales

      Place Units - ANZAC
                  3 infantry placed in New South Wales

      Turn Complete - ANZAC
                  Total Cost from Convoy Blockades: 5
                      Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6,5,2,1
                      Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6
                  ANZAC collect 5 PUs (5 lost to blockades); end with 5 PUs

      triplea_40230_ANZ6.tsvg

      posted in League
      C
      crockett36
    • RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - British
                  British buy 1 battleship and 1 submarine; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                  2 fighters moved from Gibraltar to Normandy Bordeaux
                  2 infantry moved from United Kingdom to 109 Sea Zone
                  1 armour moved from United Kingdom to 109 Sea Zone
                  1 infantry moved from United Kingdom to 109 Sea Zone
                  1 battleship moved from 109 Sea Zone to 110 Sea Zone
                  1 armour, 3 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
                  1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                  3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  1 armour moved from 110 Sea Zone to Normandy Bordeaux
                  2 infantry moved from Tunisia to Libya
                  3 infantry moved from Eastern Persia to Persia
                  2 fighters moved from Turkmenistan to Persia
                  5 mech_infantrys moved from West India to Persia
                  1 infantry moved from Burma to Yunnan
                        Chinese take Yunnan from Japanese
                  1 infantry moved from Burma to India
                  1 tactical_bomber moved from India to Persia

      Combat - British
                  Battle in Persia
                      British attack with 2 fighters, 3 infantry, 5 mech_infantrys and 1 tactical_bomber
                      Italians defend with 1 infantry
                          British roll dice for 2 fighters, 3 infantry, 5 mech_infantrys and 1 tactical_bomber in Persia, round 2 :  3/11 hits
                          Italians roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                          1 infantry owned by the Italians lost in Persia
                      British win, taking Persia from Italians with 2 fighters, 3 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry
                  Battle in Normandy Bordeaux
                      British attack with 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber
                      Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                          British roll dice for 1 battleship in Normandy Bordeaux, round 2 :  0/1 hits
                          British roll dice for 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  3/7 hits
                          Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                          1 infantry owned by the Germans, 1 infantry owned by the British and 2 artilleries owned by the Germans lost in Normandy Bordeaux
                      British win, taking Normandy Bordeaux from Germans with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Germans: 2 artilleries and 1 infantry
                      Casualties for British: 1 infantry

      Non Combat Move - British
                  1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
                  2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                  1 tactical_bomber moved from Persia to Eastern Persia
                  2 fighters moved from Persia to Eastern Persia

      Place Units - British
                  1 battleship and 1 submarine placed in 110 Sea Zone

      Turn Complete - British
                  British collect 24 PUs; end with 24 PUs

      Place Units - UK_Pacific
                  2 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 6 PUs; end with 6 PUs
                  Some Units in India change ownership: 2 infantry

      triplea_40230_UK_6.tsvg

      posted in League
      C
      crockett36
    • RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Kansu to Shensi
                        Chinese take Shensi from Japanese
                  1 infantry moved from Tsinghai to Sikang
                        Chinese take Sikang from Japanese

      Combat - Chinese

      Non Combat Move - Chinese

      Place Units - Chinese
                  1 infantry placed in Kansu
                  1 infantry placed in Tsinghai
                  1 infantry placed in Sikang

      Turn Complete - Chinese
                  Chinese collect 4 PUs; end with 4 PUs

      triplea_40230_Chi6.tsvg

      posted in League
      C
      crockett36
    • RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Americans
                  Americans buy 4 artilleries, 2 fighters, 4 infantry and 4 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 infantry moved from Gibraltar to 91 Sea Zone
                  1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                  3 infantry moved from Gibraltar to 91 Sea Zone
                  1 infantry moved from Gibraltar to 91 Sea Zone
                  4 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
                  4 infantry moved from 93 Sea Zone to Southern France
                  1 artillery moved from Libya to Tobruk
                        Americans take Tobruk from Italians
                  1 infantry moved from Libya to Tobruk
                  1 submarine moved from 92 Sea Zone to 104 Sea Zone
                  1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                  1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 transport moved from 102 Sea Zone to 101 Sea Zone
                  1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                  1 battleship, 1 carrier and 1 transport moved from 3 Sea Zone to 9 Sea Zone
                  1 submarine moved from 3 Sea Zone to 5 Sea Zone
                  1 submarine moved from 3 Sea Zone to 7 Sea Zone
                  1 submarine moved from 3 Sea Zone to 4 Sea Zone
                  1 submarine moved from 3 Sea Zone to 15 Sea Zone
                  1 submarine moved from 3 Sea Zone to 8 Sea Zone
                  1 submarine moved from 8 Sea Zone to 14 Sea Zone
                  1 mech_infantry moved from Alaska to Western United States
                  1 carrier moved from 109 Sea Zone to 110 Sea Zone
                  1 cruiser moved from 109 Sea Zone to 110 Sea Zone
                  2 fighters moved from Turkmenistan to Sikang
                  1 fighter moved from Kazakhstan to Sikang
                  2 fighters moved from Yenisey to Russia
                  1 fighter moved from Kazakhstan to Sikang
                  2 fighters moved from Kazakhstan to Russia
                  1 infantry moved from Soviet Far East to Siberia
                  1 mech_infantry moved from Soviet Far East to Sakha
                  1 fighter moved from 92 Sea Zone to Southern France
                  1 fighter moved from 92 Sea Zone to 104 Sea Zone
                  1 fighter moved from Eastern United States to 104 Sea Zone
                  2 fighters moved from Eastern United States to 91 Sea Zone

      Combat - Americans
                  Battle in 104 Sea Zone
                      Americans attack with 2 fighters and 1 submarine
                      Germans defend with 1 destroyer
                          Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                          Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Germans lost in 104 Sea Zone
                      Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 destroyer
                  Battle in Southern France
                      Americans attack with 1 fighter and 4 infantry
                      Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                          Americans roll dice for 1 fighter and 4 infantry in Southern France, round 2 :  1/5 hits
                          Italians roll dice for 1 artillery in Southern France, round 2 :  1/1 hits
                          1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France
                      Americans win, taking Southern France from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
                      Casualties for Italians: 1 artillery
                      Casualties for Americans: 1 infantry
                  Battle in Sikang
                      Americans attack with 4 fighters
                      Japanese defend with 1 armour
                          Americans roll dice for 4 fighters in Sikang, round 2 :  2/4 hits
                          Japanese roll dice for 1 armour in Sikang, round 2 :  0/1 hits
                          1 armour owned by the Japanese lost in Sikang
                      Americans win with 4 fighters remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 armour

      Non Combat Move - Americans
                  1 carrier and 3 destroyers moved from 92 Sea Zone to 110 Sea Zone
                  1 mech_infantry moved from 91 Sea Zone to Morocco
                  1 mech_infantry moved from 91 Sea Zone to Morocco
                  1 infantry moved from 91 Sea Zone to Gibraltar
                  1 infantry moved from 91 Sea Zone to Morocco
                  1 artillery moved from 91 Sea Zone to Gibraltar
                  1 infantry moved from 91 Sea Zone to Morocco
                  1 fighter moved from Southern France to 110 Sea Zone
                  1 fighter moved from 104 Sea Zone to Gibraltar
                  2 fighters moved from 91 Sea Zone to Gibraltar
                  1 fighter moved from 104 Sea Zone to 110 Sea Zone
                  1 infantry moved from 86 Sea Zone to Brazil
                        Americans take Brazil from Neutral_Allies
                  1 aaGun moved from Eastern United States to 101 Sea Zone
                  1 aaGun moved from Alaska to British Columbia
                  4 fighters moved from Sikang to Novosibirsk

      Place Units - Americans
                  4 artilleries and 4 infantry placed in Eastern United States
                  2 fighters placed in Western United States
                  3 transports placed in 101 Sea Zone
                  1 transport placed in 10 Sea Zone
                  Americans undo move 1.
                  1 infantry placed in Western United States
                  4 artilleries and 3 infantry placed in Eastern United States
                  Americans undo move 5.
                  1 artillery placed in Western United States
                  3 artilleries and 3 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 56 PUs; end with 56 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

      triplea_40230_Ame6.tsvg

      posted in League
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      crockett36
    • RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

      sorry for the delay.  work has been crazy.  tonight hopefully.

      posted in League
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      crockett36
    • RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

      You got lucky at the right time in the Baltic States!!Hope my AA do as well.

      posted in League
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      crockett36
    • RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Russians
                  Russians buy 1 aaGun and 9 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  4 infantry moved from Russia to Bryansk
                  1 artillery moved from Smolensk to Belarus
                  1 artillery moved from Smolensk to Bryansk
                  1 infantry moved from Novgorod to Belarus
                  1 infantry moved from Novgorod to Belarus
                  1 infantry moved from Novgorod to Belarus
                  1 infantry moved from Novgorod to Belarus
                  1 infantry moved from Novgorod to Belarus
                  1 infantry moved from Novgorod to Belarus
                  2 infantry moved from Novgorod to Belarus
                  4 infantry moved from Novgorod to Baltic States
                  3 fighters moved from Novgorod to Baltic States
                  1 tactical_bomber moved from Novgorod to Baltic States
                  1 infantry moved from Novgorod to Baltic States
                  1 armour moved from Volgograd to Bryansk
                  2 mech_infantrys moved from Tambov to Russia
                  3 mech_infantrys moved from Smolensk to Russia
                  3 infantry moved from Russia to Tambov
                  1 infantry moved from Russia to Bryansk
                  1 infantry moved from Russia to Bryansk
                  1 infantry moved from Korea to Amur
                        Russians take Amur from Japanese
                  1 submarine moved from 91 Sea Zone to 93 Sea Zone
                  2 armour moved from Volgograd to Russia
                  1 infantry moved from Russia to Smolensk
                  1 mech_infantry moved from Volgograd to Russia
                  1 mech_infantry moved from Volgograd to Russia

      Combat - Russians
                  Battle in Belarus
                      Russians attack with 1 artillery and 8 infantry
                      Germans defend with 1 aaGun, 1 artillery and 3 infantry
                          Russians roll dice for 1 artillery and 8 infantry in Belarus, round 2 :  0/9 hits
                          Germans roll dice for 1 aaGun, 1 artillery and 3 infantry in Belarus, round 2 :  1/4 hits
                          1 infantry owned by the Russians lost in Belarus
                          Russians roll dice for 1 artillery and 7 infantry in Belarus, round 3 :  1/8 hits
                          Germans roll dice for 1 aaGun, 1 artillery and 3 infantry in Belarus, round 3 :  2/4 hits
                          1 aaGun owned by the Germans and 2 infantry owned by the Russians lost in Belarus
                          Russians roll dice for 1 artillery and 5 infantry in Belarus, round 4 :  1/6 hits
                          Germans roll dice for 1 artillery and 3 infantry in Belarus, round 4 :  1/4 hits
                          1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
                          Russians roll dice for 1 artillery and 4 infantry in Belarus, round 5 :  2/5 hits
                          Germans roll dice for 1 artillery and 2 infantry in Belarus, round 5 :  0/3 hits
                          2 infantry owned by the Germans lost in Belarus
                          Russians roll dice for 1 artillery and 4 infantry in Belarus, round 6 :  1/5 hits
                          Germans roll dice for 1 artillery in Belarus, round 6 :  0/1 hits
                          1 artillery owned by the Germans lost in Belarus
                      Russians win, taking Belarus from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 aaGun, 1 artillery and 3 infantry
                      Casualties for Russians: 4 infantry
                  Battle in Bryansk
                      Russians attack with 1 armour, 1 artillery and 6 infantry
                      Germans defend with 1 artillery and 2 infantry
                          Russians roll dice for 1 armour, 1 artillery and 6 infantry in Bryansk, round 2 :  7/8 hits
                          Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  2/3 hits
                          2 infantry owned by the Germans, 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
                      Russians win, taking Bryansk from Germans with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 artillery and 2 infantry
                      Casualties for Russians: 2 infantry
                  Battle in Baltic States
                      Russians attack with 3 fighters, 5 infantry and 1 tactical_bomber
                      Germans defend with 1 aaGun, 2 armour and 4 mech_infantrys
                          AA fire in Baltic States :  2/3 hits
                          2 fighters owned by the Russians lost in Baltic States
                          Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Baltic States, round 2 :  2/7 hits
                          Germans roll dice for 1 aaGun, 2 armour and 4 mech_infantrys in Baltic States, round 2 :  4/6 hits
                          1 mech_infantry owned by the Germans, 1 aaGun owned by the Germans and 4 infantry owned by the Russians lost in Baltic States
                      1 infantry owned by the Russians retreated to Novgorod
                      Germans win with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is -23
                      Casualties for Germans: 1 aaGun and 1 mech_infantry
                      Casualties for Russians: 2 fighters and 4 infantry

      Non Combat Move - Russians
                  1 tactical_bomber moved from Baltic States to Russia
                  1 fighter moved from Baltic States to Russia
                  2 aaGuns moved from Novgorod to Belarus

      Place Units - Russians
                  1 aaGun and 9 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 30 PUs; end with 30 PUs

      triplea_40230_Rus6.tsvg

      posted in League
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      crockett36
    • RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

      battle royale!

      posted in League
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      crockett36
    • RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Combat Move - French
                  1 fighter moved from Russia to Rostov
                  1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                  2 infantry moved from Algeria to Tunisia

      Combat - French
                  Battle in 93 Sea Zone
                      French attack with 1 destroyer; Americans loiter and taunt
                      Italians defend with 1 transport
                      French win, taking 93 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                      Casualties for Italians: 1 transport

      Non Combat Move - French

      Turn Complete - French

      triplea_40230_Fre5.tsvg

      posted in League
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      crockett36
    • RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

      Hey, not sure what happened to China.  I think everything else is in order.

      Randy

      posted in League
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      crockett36
    • RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Italians

      triplea_40230_Ita5.tsvg

      posted in League
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      crockett36
    • RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - British

      triplea_40230_Bri5.tsvg

      posted in League
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      crockett36
    • RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Americans
                  Americans buy 1 artillery, 1 destroyer, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 transport moved from 91 Sea Zone to 92 Sea Zone
                  1 infantry moved from Gibraltar to 92 Sea Zone
                  1 artillery moved from Gibraltar to 92 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                  1 artillery moved from 93 Sea Zone to Southern France
                  1 infantry moved from 93 Sea Zone to Southern France
                  1 infantry moved from Gibraltar to 91 Sea Zone
                  1 artillery moved from Gibraltar to 91 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                  1 infantry moved from 105 Sea Zone to Normandy Bordeaux
                  1 artillery moved from 105 Sea Zone to Normandy Bordeaux
                  1 carrier moved from 91 Sea Zone to 92 Sea Zone
                  2 destroyers moved from 91 Sea Zone to 92 Sea Zone
                  1 submarine moved from 109 Sea Zone to 92 Sea Zone
                  1 destroyer and 1 submarine moved from 109 Sea Zone to 125 Sea Zone
                  1 transport moved from 110 Sea Zone to 102 Sea Zone
                  5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                  5 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 infantry moved from Tunisia to Libya
                        Americans take Libya from Italians
                  1 artillery moved from Tunisia to Libya
                  2 fighters moved from United Kingdom to Normandy Bordeaux
                  2 mech_infantrys moved from Western United States to Eastern United States
                  1 mech_infantry moved from Alaska to 1 Sea Zone
                  1 infantry moved from Alaska to 1 Sea Zone
                  1 battleship, 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                  4 submarines moved from 10 Sea Zone to 3 Sea Zone
                  2 fighters moved from Korea to Yenisey
                  4 fighters moved from Yakut S.S.R. to Kazakhstan
                  2 fighters moved from Nenetsia to Turkmenistan
                  1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                  1 submarine moved from 10 Sea Zone to 3 Sea Zone

      Combat - Americans
                  Battle in 125 Sea Zone
                      Americans attack with 1 destroyer and 1 submarine
                      Germans defend with 1 submarine
                      Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine
                  Battle in Southern France
                  Battle in Normandy Bordeaux
                      Americans attack with 1 artillery, 2 fighters and 1 infantry
                      Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                      Americans win, taking Southern France from Italians, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 artillery

      Non Combat Move - Americans
                  2 fighters moved from Normandy Bordeaux to 92 Sea Zone
                  5 infantry moved from 91 Sea Zone to Gibraltar
                  1 mech_infantry moved from 91 Sea Zone to Gibraltar
                  1 infantry moved from 3 Sea Zone to Soviet Far East
                  1 mech_infantry moved from 3 Sea Zone to Soviet Far East

      Place Units - Americans
                  1 artillery, 3 fighters and 3 infantry placed in Eastern United States
                  3 transports placed in 101 Sea Zone
                  1 destroyer placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 56 PUs; end with 56 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

      triplea_40230_Ame5.tsvg

      posted in League
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      crockett36
    • RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Russians
                  Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 armour moved from Bryansk to Volgograd
                  1 mech_infantry moved from Russia to Volgograd
                  6 infantry moved from Bryansk to Western Ukraine
                  1 mech_infantry moved from Bryansk to Bessarabia
                        Russians take Bessarabia from Germans
                  6 infantry moved from Belarus to Baltic States
                        Russians take Baltic States from Italians
                  2 infantry moved from Smolensk to Belarus
                  4 infantry moved from Novgorod to Belarus
                  1 mech_infantry moved from Belarus to Rostov
                  3 fighters moved from Smolensk to Novgorod
                  1 tactical_bomber moved from Smolensk to Novgorod
                  1 mech_infantry moved from Belarus to Tambov
                  2 artilleries moved from Bryansk to Smolensk
                  1 mech_infantry moved from Western Ukraine to Bryansk
                  12 infantry moved from Korea to Manchuria
                  1 submarine moved from 105 Sea Zone to 91 Sea Zone
                  1 infantry moved from Russia to Bryansk
                  1 mech_infantry moved from Bryansk to Tambov
                  1 infantry moved from Korea to Manchuria
                  1 infantry moved from Korea to Manchuria

      Combat - Russians
                  Battle in Manchuria
                      Russians attack with 14 infantry
                      Japanese defend with 1 aaGun, 3 fighters and 9 infantry
                          Russians roll dice for 14 infantry in Manchuria, round 2 :  2/14 hits
                          Japanese roll dice for 1 aaGun, 3 fighters and 9 infantry in Manchuria, round 2 :  5/12 hits
                          1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 5 infantry owned by the Russians lost in Manchuria
                      9 infantry owned by the Russians retreated to Korea
                      Japanese win with 3 fighters and 8 infantry remaining. Battle score for attacker is -7
                      Casualties for Russians: 5 infantry
                      Casualties for Japanese: 1 aaGun and 1 infantry

      Non Combat Move - Russians
                  2 aaGuns moved from Bryansk to Russia
                  3 mech_infantrys moved from Novgorod to Smolensk

      Place Units - Russians
                  3 infantry placed in Novgorod
                  7 infantry placed in Russia
                  1 armour and 1 mech_infantry placed in Volgograd

      Turn Complete - Russians
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,6,1,3,5,6,5,1,2,2,4,2,2,2
                  Russians collect 32 PUs (3 lost to blockades); end with 32 PUs

      triplea_40230_Rus5.tsvg

      posted in League
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      crockett36
    • RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Combat Move - French
                  1 destroyer moved from 87 Sea Zone to 91 Sea Zone
                  1 infantry moved from Morocco to Algeria
                  1 infantry moved from Tunisia to Algeria

      Combat - French

      Non Combat Move - French
                  1 fighter moved from Karelia to Russia

      Turn Complete - French

      triplea_40230_Fre4.tsvg

      posted in League
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      crockett36
    • RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;

      Combat Move - ANZAC
                  1 fighter and 1 tactical_bomber moved from Western Australia to India
                  3 infantry moved from New South Wales to South Australia
                  1 artillery moved from New South Wales to South Australia

      Non Combat Move - ANZAC
                  1 aaGun moved from New South Wales to Queensland

      Place Units - ANZAC
                  1 destroyer placed in 62 Sea Zone
                  1 mech_infantry placed in New South Wales

      Turn Complete - ANZAC
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,1
                  ANZAC collect 9 PUs (1 lost to blockades); end with 10 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

      triplea_40230_ANZ4.tsvg

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      crockett36
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