Japan’s turn?
Posts made by crockett36
-
RE: Battle of choate bridgeposted in Play Boardgames
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
-
RE: Battle of county rdposted in Play Boardgames
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
-
RE: Battle of choate bridgeposted in Play Boardgames
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
-
RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)posted in League
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Place Units - Russians
1 artillery, 2 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs -
RE: Return of the Elder Bvandyke01 vs crockett36 Glo40 no bidposted in Play Boardgames
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 6 armour; Remaining resources: 1 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 submarine moved from 127 Sea Zone to 112 Sea Zone
2 infantry moved from Karelia to Finland
3 infantry moved from Vyborg to Finland
1 fighter moved from Novgorod to Finland
1 fighter and 1 tactical_bomber moved from Russia to Finland
3 infantry moved from Baltic States to Belarus
6 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 infantry moved from Archangel to Novgorod
1 artillery moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Russia to Ukraine
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
6 infantry moved from Sakha to Amur
6 infantry moved from Buryatia to AmurCombat - Russians
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 1 transport
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser and 1 transport in 112 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 cruiser and 1 transport in 112 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 112 Sea Zone, round 4 : 1/1 hits
1 cruiser owned by the Germans lost in 112 Sea Zone
1 transport owned by the Germans lost in 112 Sea Zone
Russians roll dice for 1 submarine in 112 Sea Zone, round 5 : 0/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Battle in Finland
Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 7 infantry
Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Finland, round 2 : 2/8 hits
Germans roll dice for 7 infantry in Finland, round 2 : 4/7 hits
2 infantry owned by the Germans and 4 infantry owned by the Russians lost in Finland
1 infantry owned by the Russians retreated to Karelia
Germans win with 5 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
2 fighters moved from Finland to Karelia
1 tactical_bomber moved from Finland to Karelia
1 aaGun moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Karelia
2 aaGuns moved from Russia to Bryansk
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Volgograd to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
2 aaGuns moved from Sakha to AmurPlace Units - Russians
3 armour placed in Novgorod
3 armour placed in UkraineTurn Complete - Russians
Russians collect 36 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs -
RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)posted in League
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Germans
-
RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)posted in League
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia
1 mech_infantry moved from New South Wales to Northern TerritoryCombat - ANZAC
Battle in Northern Territory
ANZAC attack with 1 mech_infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 mech_infantry in Northern Territory, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits
ANZAC roll dice for 1 mech_infantry in Northern Territory, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Northern Territory, round 3 : 0/1 hits
ANZAC roll dice for 1 mech_infantry in Northern Territory, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Northern Territory, round 4 : 0/1 hits
ANZAC roll dice for 1 mech_infantry in Northern Territory, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Northern Territory, round 5 : 0/1 hits
ANZAC roll dice for 1 mech_infantry in Northern Territory, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Northern Territory, round 6 : 0/1 hits
ANZAC roll dice for 1 mech_infantry in Northern Territory, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Northern Territory, round 7 : 1/1 hits
1 mech_infantry owned by the ANZAC lost in Northern Territory
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 mech_infantry
Battle in South Australia
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in South Australia, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in South Australia, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in South Australia, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in South Australia, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia
ANZAC win, taking South Australia from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
Place Units - ANZAC
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,5,2,2,3
ANZAC collect 2 PUs (4 lost to blockades); end with 3 PUs -
RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)posted in League
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
2 battleships moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 infantry moved from United Kingdom to Scotland
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 artillery moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Tobruk to Alexandria
2 fighters moved from Russia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
5 mech_infantrys moved from Eastern Persia to India
1 tactical_bomber moved from Eastern Persia to Burma
1 fighter moved from Eastern Persia to Burma
4 infantry moved from India to Burma
1 armour moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to DenmarkCombat - British
Battle in Scotland
British attack with 1 artillery and 1 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northwest Persia
British attack with 2 fighters and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 fighters and 1 infantry in Northwest Persia, round 2 : 2/3 hits
Italians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Alexandria
British attack with 2 infantry
Italians defend with 1 mech_infantry
British roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the British lost in Alexandria
British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 3 : 0/1 hits
British roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 4 : 1/1 hits
1 infantry owned by the British lost in Alexandria
Italians win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Burma
British attack with 1 armour, 2 fighters, 6 infantry and 1 tactical_bomber
Japanese defend with 3 armour, 1 infantry and 4 mech_infantrys
British roll dice for 1 armour, 2 fighters, 6 infantry and 1 tactical_bomber in Burma, round 2 : 5/10 hits
Japanese roll dice for 3 armour, 1 infantry and 4 mech_infantrys in Burma, round 2 : 2/8 hits
1 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Burma
British roll dice for 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber in Burma, round 3 : 2/8 hits
Japanese roll dice for 3 armour in Burma, round 3 : 1/3 hits
2 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 4 : 3/7 hits
Japanese roll dice for 1 armour in Burma, round 4 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for British: 4 infantry
Casualties for Japanese: 3 armour, 1 infantry and 4 mech_infantrys
Battle in 112 Sea Zone
British attack with 2 battleships, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Germans defend with 1 destroyer
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 battleships, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 3/6 hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 112 Sea Zone
British win with 2 battleships, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in DenmarkNon Combat Move - British
Turning on Edit Mode
EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1, carrier = 1
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 3 fighters
EDIT: Adding units owned by Americans to Gibraltar: 3 fighters
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Northwest Persia to Persia
1 aaGun moved from West India to India
2 fighters moved from Burma to India
1 tactical_bomber moved from Burma to India -
RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)posted in League
Forgot to land my planes
-
RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)posted in League
Found it. Great. Yeah Lady Luck has her way. Well, I screwed up in one place. Never would have happened on a map real time, but with a computer and lines on a map and numbers. I’ll tell you about it later. You certainly have enough targets this round. Hey, how do I distinguish between cruisers and battleships? Thanks again.
crockett
-
RE: G40 2nd edition no bid Crockett (allies) vs majikforce (axis)posted in League
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
2 battleships moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 infantry moved from United Kingdom to Scotland
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 artillery moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Tobruk to Alexandria
2 fighters moved from Russia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
5 mech_infantrys moved from Eastern Persia to India
1 tactical_bomber moved from Eastern Persia to Burma
1 fighter moved from Eastern Persia to Burma
4 infantry moved from India to Burma
1 armour moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to DenmarkCombat - British
Battle in Scotland
British attack with 1 artillery and 1 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northwest Persia
British attack with 2 fighters and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 fighters and 1 infantry in Northwest Persia, round 2 : 2/3 hits
Italians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Alexandria
British attack with 2 infantry
Italians defend with 1 mech_infantry
British roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the British lost in Alexandria
British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 3 : 0/1 hits
British roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 4 : 1/1 hits
1 infantry owned by the British lost in Alexandria
Italians win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Burma
British attack with 1 armour, 2 fighters, 6 infantry and 1 tactical_bomber
Japanese defend with 3 armour, 1 infantry and 4 mech_infantrys
British roll dice for 1 armour, 2 fighters, 6 infantry and 1 tactical_bomber in Burma, round 2 : 5/10 hits
Japanese roll dice for 3 armour, 1 infantry and 4 mech_infantrys in Burma, round 2 : 2/8 hits
1 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Burma
British roll dice for 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber in Burma, round 3 : 2/8 hits
Japanese roll dice for 3 armour in Burma, round 3 : 1/3 hits
2 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 4 : 3/7 hits
Japanese roll dice for 1 armour in Burma, round 4 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for British: 4 infantry
Casualties for Japanese: 3 armour, 1 infantry and 4 mech_infantrys
Battle in 112 Sea Zone
British attack with 2 battleships, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Germans defend with 1 destroyer
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 battleships, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 3/6 hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 112 Sea Zone
British win with 2 battleships, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in DenmarkNon Combat Move - British
Turning on Edit Mode
EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1, carrier = 1
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Northwest Persia to Persia
1 aaGun moved from West India to India
2 fighters moved from Burma to India
1 tactical_bomber moved from Burma to India -
RE: Return of the Elder Bvandyke01 vs crockett36 Glo40 no bidposted in Play Boardgames
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans