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    randy vandyke

    @crockett36

    2025 2024 '23 '22 '19 '18

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    Location seabrook, nh

    crockett36 Unfollow Follow
    2025 2024 '23 '22 '19 '18

    Best posts made by crockett36

    • RE: Introduce or Re-Introduce Yourself (Jan. 2019)

      Randy from ipswich, Ma, 49. About to move to Seabrook, NH after 25 years in Ma. I work for UPS as a delivery driver. I am married to my wife Sherrie and have seven children by her. My oldest is bvandyke on this forum, and my third son is the infamous hurricane known as dessertfox. I’ve been playing A&A since high school and have been on again, off again with it. Most of my games have been classic. Anniversary saw an uptick in my play time. When I turned 40, I had the pleasure of having Larry come to my birthday party. I’ve been playtesting with him since, especially with War Room and his latest.

      Grasshoppers tourney actually was the catalyst for my deep dive into global. I have a Youtube channel under the nom de plum crockett36. I am a tinkerer. Nearly every game we are adding something like multinational attack for the allies or paratroopers.

      posted in Welcome
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      crockett36
    • RE: Advice to Renegade! What is on your top 10 for adjustments to G40 3rd edition?

      @black_elk said in Advice to Renegade! What is on your top 10 for adjustments to G40 3rd edition?:

      So the Q was for Global 3rd Ed, but while we’re at it… I just got 3 to add

      1. A legacy version of the base game (midscale board), that is simply called “Axis and Allies” ie don’t include a start date year or an edition number in the name for that one. It should present as the basic starter set. Provide unit set ups for a couple dates like AA50 did, but do that in the manual instead. The idea being that it’s easier to re-print or revise or download material for unit set ups in a manual than on cards/boxes. So you could do 1942 as the default, but also 1941 or 1943 say, just by referencing a page in the rulebook.

      2. Axis and Allies Global - Sell it as a single complete game, rather than 2 separate theater games. For packaging maybe have 1 box be for the maps the cards and all the paper stuff, and then have units sold separately? I think the players that are most interested in the more advanced game just want G40, rather than Europe and Pacific 1940. By selling the sculpts separately there is less need to divide the boards by theater, and then it can build on the starter unit set included with the base “Axis and Allies” game mentioned above.

      3. Include a small Art book/History of the Axis and Allies game and it’s creator, including the images from all the cover boxes and such. Legacy style! I just think that would be a nice touch and cool to see.

      THIS! THIS! HERE DEVELOPERS! READ ABOVE! This is gold! If you read this upvote this. I will be reading this on my channel. Good to hear from you BE!

      posted in House Rules
      C
      crockett36
    • RE: Video interviews of league players by Crockett36

      Interview with The Captain

      posted in League
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      crockett36
    • RE: Video interviews of league players by Crockett36

      @crockett36

      I have some interviews in the queue, but if anyone is interested in being interviewed or you have a bee in your bonnet about something AnA related private message me. You do not have to be a champion or a house rule guy. I’d love to talk.

      posted in League
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      crockett36
    • RE: League General Discussion Thread

      @djensen Thank you! Nice to see you in person in Dayton. Sorry I didn’t get to shake your hand and thank you in person for all your work.

      posted in League
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      crockett36
    • RE: We need an allied playbook.

      United States Playbook

      We do not play chess. The sides do not start off equal, and by the end of the first turn and even into the second, the ability of the Axis to destroy units within close proximity is enormous. The Allied situation is dire from the start and gets worse. Most games played online, even with bids, end with Axis victory.

      Therefore the principles that guide this Allied US strategy playbook are:

      1. to preserve the Allied starting units
      2. to give ground where it is hopeless or prudent
      3. to determine the place of the battle when possible

      The options we have are many and dependent. On the other hand they are not entirely reactionary. The strategic defensive objectives remain the same. We must save London, the Atlantic, Moscow, Egypt, India, and the Pacific. In that order in my view.

      The strategic offensive objectives are perhaps a little different than the Axis powers. Whereas they are going for either early London, Middle Moscow, middle or late London and an economy that is at parity with the United States at war, the Allies are generally not going to take Berlin or Tokyo or even Rome. Rather the Allies are going for a radical dashing of the economic ambitions of the Axis and a capitulation. Keeping the Germans contained on the Russian front to the gates of Moscow and no further, kicking the Italians out of Africa and keeping them out of the Middle East, containing the Japanese to a fight for China and southeast Asia should give the edge to the Allies.

      Accomplishing the suppression of Axis ambitions is achieved in two ways: and his ability to make war. The former is obvious, the latter may not be. Destroying an enemy’s ability to make war boils down to economics. Economics in this game is represented on the board by the cash values of the territories and the convoy zones on the map. In order to reduce your opponent’s income, you can do one of three things: take possession of his territory, disrupt his convoys, strategically bomb his factories. Conversely, it means not losing your own territories to the aggressors. These factors determine our strategic offensive objectives.

      Destroying an enemy’s ability to make war by disrupting his convoys can be a devastating strategy. In fact in several sea zones on the map, it is catastrophic if done in numbers. Parking your navies in the Sea of Japan and in sea zone 97 to the east of Rome are prime examples of this endgame tactic.

      Likewise, two strategic bombers will shut down minor factories and cost the enemy double to restore them to full capacity. Five bombers will almost guarantee shutting down a major factory. Losses will be high and costly to the ally who pursues this course of action but worth it. Be aware that Germany has two major factories so he can ignore the loss of one of them. Also be aware that German itself cannot be reached from London. A point in Scandinavia or Russia must be secured or maintained in order to thoroughly execute this strategy against the Huns.

      In the East, you must get very close to the Island of Japan in order to bomb her. Iwo Jima or the Soviet Far East seem the best candidates. Some have even suggested Korea. Allied planes and tactical fighters can reinforcement Korea from Hawaii if the Soviets were to capture it. A strategy that keeps Russian troops on the east coast of Russia must be used in coordination with these plans.

      Be careful of the kamikazes. You can non-combat move into a K-zone without triggering their wrath. An attack on a navy in Sz 6 with subs and air will not provoke Kamikazes.

      Having discussed how to destroy the enemies ability to make war, we move on to how to eliminate the units on the board. How to do this with the resources on the board and the limited time before a catastrophe like the fall of London or Moscow or Bombay occurs is the crux of the game. Historically it was agreed upon by the Allies that stopping Germany took primacy over stopping Japan. Victor Davis Hanson says that for all that kind of talk, a bifurcation developed that the West Coast produce goods for the Pacific war and the East Coast produce goods for the European theatre. Unfortunately, for playability’s sake, the US economy is not correctly represented. When you read VDH, there is a common refrain, “America produced more of … than all of the other combatants combined.” Obviously this is not our situation.

      Therefore kill Japan first strategy or kill Germany first strategies have been developed. I prefer the KGF strategy, and it was the agreed upon Allied strategy historically. The big question is can I pop Germany’s balloon before Japan’s expands beyond control. This question has validity. However, mathmatically it is nonsensical. If Japan’s economy grows to 70 or 80, it would still be dwarfed by the combined Allied income that would result from the shrivelling of the German Reich.

      In light of these encouraging thoughts, let’s look at KJF strategies. I have mentioned bombing Japan from either Iwo Jima or Soviet Far East. This can be done in two ways. Russian troops can move to SFE and be reinforced with American fighers and troops. That could be done very early in the game, even T1, assuming a J1 attack. Alternatively, the Russians could be gathered in Sahka on T1 and a subsequent move to SFE could be arranged by T3 with impressive results.

      Alternatively, an Iwo Jima assault would need to be a tour de force. It might take 2 or 3 rounds of navy and air builds before you could attempt it. If one takes the same meat grinder approach as seen on the Eastern front, US waves of ships cannot help but overcome the Japanese. You must be willing to bleed. A substantial number of subs in your fleet can directly impact the enemy’s capital ships. Bombers can be used against the fleet and turn around and impact the struggle for Eurasian.

      posted in Axis & Allies Global 1940
      C
      crockett36
    • Interview with the 2021 OOB champion: AndrewAAgamer

      https://youtu.be/G4yYjYsAIHc

      posted in Axis & Allies Global 1940
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      crockett36
    • RE: Grand Plans, 3rd Edition?

      black elk,

      can I read your post on my youtube channel? important stuff that might percolate throughout the community. Thanks.

      crockett36

      PS argothair, I posted your russian strat from allied playbook on my channel. thanks.

      posted in Axis & Allies 1942 Online
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      crockett36
    • RE: League General Discussion Thread

      another option is to roll in real time with a zoom call or facetime. Or youtube live set to private or unlisted. brings a comraderie like the real thing, especially for big battles. Amps up the fun factory by 20.

      posted in League
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      crockett36
    • RE: We need an allied playbook.

      Thanks Guam Solo! I am going to read the thing on Youtube today and hope to get to the British strategy as soon as I get a new laptop. I find England to be the most challenging of the Allies because they have to do so much with so little. Really cool that the game imitates history so well. Egypt is the key. I have that from a very high source!

      posted in Axis & Allies Global 1940
      C
      crockett36

    Latest posts made by crockett36

    • RE: Find League Opponents Thread

      @farmboy I’ve got some time to roll the dice between now and the new year.

      posted in League
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      crockett36
    • RE: oysteilo and mikawagunichi vs crockett36 & Stucifer team Gamerman's setup

      @mikawagunichi Godspeed and merry Christmas!

      posted in League
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      crockett36
    • RE: Global 1940 & 1943 Expansions Game Reports

      @barnee said in Global 1940 & 1943 Expansions Game Reports:

      Multi Game Report Continued 11-7-25
      https://www.axisandallies.org/forums/topic/37723/global-1940-1943-expansions-game-reports/760?page=31

      USA repairs their Capital Ships and the Spain Fctry. They also move the Fctry underground. A mixed build would follow, with a CV and DD, as well as Infantry and Artillery. 4 Ftrs and 3 LCVs would also be produced but I think the LCVs may change if I remember right, as crockett didn’t realize they could only be produced in one’s Capital.

      Combat takes place in Normandy, S FRA and Turkey. Alaska and Carolines Islands also see battle.
      3 Bmbrs would team up to kill the Elite in AK but one would be shotdown and JPN would still control the TTy affecting an American Objective.

      Turkey would be a success, albeit at the loss of 2 Bmbrs. However, it would prevent a devastating German breakthrough into the Middle East while giving them the same opportunity in the Balkans.
      S FRA and Normandy succeed as expected. The main event would take place in Carolines.

      Screenshot from 2025-11-07 23-45-28.png

      A minor adjustment would take place https://forums.triplea-game.org/topic/4020/exp-crockett-victory-panzer-beelee/823?page=42 but the result would be an American victory all the same.

      The Japanese stronghold in the Central Pacific would now belong to the American Navy. Naval reinforcements would launch off the West Coast.
      The Atlantic Fleet remains in 110 and the Spain Fctry continues to produce units for the frontlines. Trprts launch off the E Coast.

      Japan had originally planned to destroy the NB in Carolines but the Commander panicked under pressure and forgot :) The AB shoulda been dusted too with all the Bmbrs flying around but the NB cost would be a turn where JPN must defend Tokyo instead of another build.

      Well, these things happen in War. The Japanese Commander did the honorable thing and commited Seppuku .

      China would continue recruitment to their Army and waste no time in their quest for vengenance against the Japanese. An unsuspecting Infantry would be attacked and killed in Tsinghai, with no Chinese casualties.

      The Army doubles in size, with 2 Infantry Regiments recruited in Kansu.

      UK builds a Fctry, Ftr and 3 Bmbrs. Crockett sure does like his Bmbrs :) Not sure why edit was on, but it’s easy to confuse things with the amount of edit needed or sometimes one just forgets :).

      Anyway, an undefended Greece would be taken. 50/50 Artillery vs Inf battles in Yunnan and Shan St would see them split, with Yunnan remaining in Japanese hands.
      The combat in Albania would kill the SS Paratrooper there at no loss.

      India would begin to gain strength with a large number of Allied Bmbrs stationed there. A Inf would rail from India to Caucasus to block the Germans in Rostov. It is done with edit, so a bit hard to follow in History.

      That is ok though :) Just a heads up for anyone following the game in history :)

      Turkey is reinforced.

      ANZAC buys a Ftr and a Bmbr. They would send a Sub to attack the Escort in 35 and both would be sunk.

      End Early 1948

      Screenshot from 2025-11-08 03-07-14.png Screenshot from 2025-11-08 03-07-28.png

      Screenshot from 2025-11-08 03-08-26.png Screenshot from 2025-11-08 03-08-47.png

      Economy

      Screenshot from 2025-11-08 03-10-13.png

      Allies

      • 2 Iwo Jima
      • 3 Carolines
      • 2 DNG
        +1 Celebes

      +8

      Axis
      +3 Alaska
      +1 Guam
      +3 PHI

      • 7

      Total

      Allies 167
      Axis 108

      Continued 12-1-25

      Late 1948
      Germany would go with Total War Panzer and Air Trprt builds as well as 6 Pnzrgrndrs. They continue their 1 Type XXI purchase per turn and add a few Infantry and Artillery.

      Combat would take place in both the Eastern and Western Fronts, as well as Albania in the Balkans. They would be able to encircle Moscow by taking an undefended Vologda and Samara with minimal force. The latter being taken by a lone SS Inf from Rostov.

      The XXI’s would hit the Allied Fleet in 110 again and 2 other U-boats and a Ftr Ace engage an American DD in 112, which would have prevented the XXI’s from returning to their Pens.

      All attacks succeed.

      Belarus and Rostov would both have strong Force Concentrations, with 2nd Panzer and 2nd Waffen in Belarus and 1st Panzer and 1st Waffen in Rostov, after it was heavily reinforced with Panzers from W GER via Air Trprt.

      W GER would also continue as the main Force in the West.

      The Soviets would add a contingent of Grd Infantry and other Infantry units as well.

      They would mop up the minor breakthroughs in Vologda and Samara. Heavier combat would take place in Bryansk, with 2nd Tank engaging the moderate German Force there.

      The largest battle would be in Rostov, where 1st Tank and 3rd Corps supported by 3 Tanks, 1 Para and 2 Ftrs, would clash against 1st Pnzr, 1st SS and a large Luftwaffe presence.

      Screenshot from 2025-12-01 15-11-56.png

      The Rostov battle would be fought incorrectly as the Tokens were sent into battle instead of the individual units in their Boxes.

      I would refight the battle in dicebot which would have a surprisingly similar outcome.

      Dicebot results
      https://www.axisandallies.org/forums/topic/40292/panzerstahl-vs-barnee-exp-game-2/407

      Rostov would hold but only with the German Air surviving. This would prove decisive, as America would launch an Amphib attack through the Dardanelles supported by Bmbrs and kill the surviving German Air. The British would then launch their own amphibous attack and liberate it.

      Russia is still hard pressed but Moscow is safe and the threat of a German breakthrough from Rostov is removed.

      Japan produces a couple small Naval blockers and Infantry with 2 Tanks. PHIs would continue to be fortified.

      An LCV Banzai attack would land in Amur and the resurgent Chinese would see battle in Kansu and Tsinghai.
      The Aleutians and Iwo would both be taken by DD transported Infantry, while Shan ST would have combat as well.
      All attacks are successful.

      Air Trprts reinforce the PHIs. The IJN remains in Home Waters in a defensive posture. In China, remaining Air is concentrated in Kweichow with it’s Fctry builds of 2 Tanks and a Inf.

      Yunnan has a moderate Force led by 2 Tanks. Singapore remains adequately defended and the Coastal Fctrys add to their previous Infantry builds.

      JPN is threatened from multiple directions, with the Allied Fleet off Carolines, combined with Allied Bmbrs and Subs throughout the Theatre, causing the most concern.

      USA repairs their Capital Ships and buy Total War Inf. They also add to their Air Forces and Navy, including a CA.

      They would be involved in a large amount of combat with over a dozen battles taking place. Most would have small numbers of units or undefended involved.
      The aforementioned Rostov battle would be the biggest.

      Air attacks against Finland, S FRA and N Italy would destroy all German Forces with the loss of 2 Ftrs in S FRA.
      S Italy, Normandy and Norway would all be taken.

      In the Pacific, the Aleutians are liberated, blockers are sunk in 35, 17 and 18. Kiangsi and Kwangtung see them victorious as well.

      The Fleet moves to 20 SZ and JPN is ringed by DDs.

      Screenshot from 2025-12-01 18-22-49.png

      The Naval units deploy off the West Coast and the Infantry prepare for sea transport to Europe.

      UK goes with a heavy land build hilighted by 2 Tanks along with 2 Ftrs.

      Combat takes place in Caucasus, N Italy and Burma. All battles are won and a now undefended Rostov is liberated.

      Air units reinforce Moscow, primarily Bmbrs. Their Forces remain highly dispersed but their network of Global Fctrys and a nice 67 PU payday allow them to continue to effectively influence the War.

      Continued on 12-5-25

      ANZAC goes with a all naval build. An undefended Siam is conquered by a Inf that was on a US Trprt. The Carriers from Carolines join the American Fleet in 20 SZ.

      A French Infantry in Spain takes a undefended S FRA.

      Vive la France !

      Some adjustments were made in Edit. Looks as if it was for the Rostov battle according to the Comment Log:

      Screenshot from 2025-12-05 21-16-22.png

      There might be further clarification in the Game Thread.

      End Late 1948

      Screenshot from 2025-12-05 21-19-11.png Screenshot from 2025-12-05 21-19-24.png

      Screenshot from 2025-12-05 21-20-16.png Screenshot from 2025-12-05 21-20-30.png

      Economy

      Screenshot from 2025-12-05 21-21-39.png

      Pacific Islands

      Axis
      +3 PHI
      +1 Guam

      +4 Total

      Allies
      +3 Carolines
      +1 Celebes
      +2 DNG

      +6 Total

      Allies +2 and end with 181. Only 8 IPC from an Economic Victory.

      The War is coming to it’s conclusion. Can Moscow hold before the economic might of the Allies win the day ?

      To be answered soon.

      12-6-25

      Early 1949

      The Reich goes with total War buys of Mechs, Panzers and Air Trprts. Some Infantry mixed in along with some Paras.
      The Ruhr Fctry is moved underground.

      Combat takes place throughout W EUR and S EUR. E Front sees the Wehrmacht move into Bryansk in Force. Their V-2s would miss their mark in S Italia.

      All other attacks would succeed. The XXIs continue to attrit the Allied Fleet in 110.

      1st Waffen and 1st Pnzr lead the way in Bryansk.

      Screenshot from 2025-12-06 21-42-51.png

      Soviets replace some Guard Infantry that were lost as well as some Paratroopers.
      A minor combat in Rostov would be successful.

      The Red Army has finally been forced to turtle in Moscow, although their Paratroopers are able to threaten offensive action.

      Nippon is hard pressed by the Allies. They buy some naval blockers a couple Naval Ftrs and Inf.

      They would break into undefended Central Asia TTys but not in Force.
      American DDs would be heavily targeted.
      The Army would gather what they could to move into Burma.

      Screenshot from 2025-12-06 22-07-16.png

      Their China Air Force remains in Kweichow and the Fctry there would produce 3 Infantry. The enormous Allied Fleet off Hong Kong remains it’s biggest threat but is temporarily blocked.

      Continued on 12-20-25

      The Americans go with a heavy Naval Trprt buy, along with Air and Armored Inf.

      Signifigant combat would take place in N Italy and UKR with 11 Bmbrs deploying there. Singapore would be liberated in Force. The small Landing in SFE would be defeated.

      UKR would see the destruction of the German Force but with heavy losses including 4 Bmbrs. No land troops would survive to take control.

      N Italy would be a close battle but superior American Air Power would defeat the German Panzers.

      Britain would go with land units and Ftrs.

      A moderate sized but important battle would take place in Burma. The British Indian Army would prevail in a close fight thanks to their Air Power.

      A Lancaster and Spitfire would attack a sole Tank in Samara and all units would perish.
      German Fallschirmjäger, including a SS Battalion, would be defeated in Caucasus but with heavy casualties to the British.

      ANZAC would go with a all Trprt purchase. A JPN Tank in Siam would be destroyed by Air units. The combined Allied Fleet is now concentrated in 37 off Singapore with numerous single Ships spread throughout the Pacific.

      End Early 1949

      Screenshot from 2025-12-20 05-52-45.png Screenshot from 2025-12-20 05-53-00.png

      Screenshot from 2025-12-20 05-54-11.png Screenshot from 2025-12-20 05-54-29.png

      Economic Situation

      Screenshot from 2025-12-20 05-56-02.png

      Axis 107
      Allies 168

      Pacific Islands
      Axis
      +3 PHI
      +1 Guam
      -3 Carolines

      108 Total

      Allies
      +3 Carolines
      +1 Celebes
      +2 DNG
      -3 PHI
      -1 Guam

      Total 170

      The Allies continue to threaten Economic Victory.

      Late 1949

      Germany builds Total War Mechs and Tanks. They also repair 2 damaged Panzers and add a large number of Infantry.

      Type XXI U-boats would continue their relentless assault on the Allied Fleet in 110 SZ getting 4 hits. The back and forth would continue in N Italy with Germany winning a close fight.

      The Wehrmacht, with support from the Luftwaffe, would regain control of Normandy. Rostov would change hands to German control once again in a battle of small Forces.

      Some minor corrections to the Allies would take place at end turn in edit. I don’t remember exactly what for. Should be in the Game thread.

      USSR
      The Soviets go with a Total War Artillery build.
      Small Combats would take place all along their Western and Eastern Fronts.

      Screenshot from 2025-12-20 06-48-39.png

      The Smolensk and Vologda attacks would both fail. The lack of soviet Air Power is hurting their ability to successfully counterattack.

      The Wehrmacht is hard against Moscow. The heavy losses of the Luftwaffe are proving key to Soviet survival.

      Japan would place demolition charges at the Harbor in Kwangsi and go with heavy Infantry builds along with a couple Naval Ftrs and a DD doing everything they can to keep the Allies at bay until the Reich can mount it’s attack against Moscow.

      Small desperate combats would take place in Burma, Shan St and Kwangtung, where the odds were very much up in the air.

      Massive Air from JPN and their CVs in 6 SZ would hammer the American picket line of Ships in the North Pacific.
      An Undefended Midway and Wake would be taken by Destroyer transported Infantry.

      The Shan ST and Burma battles would see mutual destruction of the ground forces involved. A Naval Ftr would be lost in the N Pacific sinking a CV.

      The IJN remains in 6 SZ and the IJA retains control of China.

      Screenshot from 2025-12-20 07-12-24.png

      America repairs their damaged Capital Ships and begin construction of Minor Fctrys in Alaska and Turkey. Naval, Air and Infantry builds round out their purchase.

      The US would send an “All Out Attack” order to all units in the field capable of striking Axis units. They would be highly successful.

      Over 19 Combats would take place.

      Screenshot from 2025-12-20 07-38-34.png

      Screenshot from 2025-12-20 07-40-09.png

      Army Air Corps Bmbrs would absolutely devastate German Forces all along the E Front.

      Screenshot from 2025-12-20 07-42-06.png

      Kwangsi would be liberated getting China back in the fight.

      UK would go with Tanks, Mechs and Air for it’s build. A half dozen key battles would take place with Northern China and the Balkans being the most important. They would take control of an undefended Norway with Tanks landing from American Trprts.

      Screenshot from 2025-12-20 07-50-07.png

      ANZAC would continue to build it’s Navy but would be unable to engage any Japanese forces.

      It would Not matter. The combined Anglo attack by the USA and UK would push the Allies to an Economic Victory ! 189 IPC ! Right on the nose !

      End Late 1949

      Screenshot from 2025-12-20 07-56-34.png Screenshot from 2025-12-20 07-56-48.png

      Screenshot from 2025-12-20 07-58-01.png Screenshot from 2025-12-20 07-58-17.png

      Economy

      Screenshot from 2025-12-20 07-59-35.png

      Pacific Islands

      Screenshot from 2025-12-20 08-00-42.png

      Conclusion and Final thoughts to follow.

      Congratulations @crockett36

      Conclusion

      A tough first game for crockett but he persevered through adversity and got the win. Unfortunately Victory had to withdraw for reasons unknown around 1943 or 4.

      I expected him back and by the time crockett asked for one of us to switch sides to help him, we were too close to the endgame.

      I did try and help him as much as I could with suggestions and explanations of what to look for from special units he wasn’t familiar with etc …

      Regardless, it was still a very enjoyable game and Panzer and I were impressed with crockett’s, to us, somewhat unorthodox playstyle.

      He definitely wasn’t risk adverse :)

      A few key points.

      The “Karelian Knot” proved harder to untie than Panzer and I originally thought. This tied up a lot of German resources and provided SSR with additional income for half the game.

      The early Naval loss or more correctly “Pyrrhic” victory for Japan off Singapore, really slowed down Japanese expansion in the Pacific. The loss of 2 CVs was signifigant.

      The Soviet Bombers would have several key wins but the most impactful was sinking the Axis Naval blocker in the Med, which would lead to the destruction of the Large Axis Fleet staioned in 97.

      The Allied attack on the True Neutrals was unexpected. I originally thought it a mistake but it would open Spain as a major base of operations as well as provide access to easy Neutral IPC points for the Allies, primarily in S America and the Middle East, which helped push the Allies to the Economic Total needed for Victory.

      There were several major battles that some went the Axis way and others the Allies which is to be expected.

      Crockett also made great use of Air Power, especially Bombers. I kept wondering where they all were coming from :)

      At any rate, Congratulations to crockett once again on the victory.

      Here is the final saved game triplea_4020_20fre.tsvg

      You will need Map/Game version 2.97 to read the save. Here are instructions to access it.
      https://forums.triplea-game.org/topic/4025/how-to-dl-old-map-versions-in-git

      And our Game thread
      https://forums.triplea-game.org/topic/4020/exp-crockett-victory-panzer-beelee?page=1

      @crockett36 @Panzerstahl-Helm @VictoryFirst and any others, your comments and impressions are welcome.

      Have Fun Gaming Everyone and

      Merry Christmas !!!

      Edit
      Game report starts here https://www.axisandallies.org/forums/topic/37723/global-1940-1943-expansions-game-reports/730?page=30

      2nd post here
      https://www.axisandallies.org/forums/topic/37723/global-1940-1943-expansions-game-reports/760?page=31

      Thank you very much! Great work Barnee! Labor of love! Look forward to trying again soon! Merry Christmas!

      posted in House Rules
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      crockett36
    • RE: oysteilo and mikawagunichi vs crockett36 & Stucifer team Gamerman's setup

      @mikawagunichi Germany’s up?

      posted in League
      C
      crockett36
    • RE: League General Discussion Thread

      @djensen Thank you! Nice to see you in person in Dayton. Sorry I didn’t get to shake your hand and thank you in person for all your work.

      posted in League
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      crockett36
    • RE: Post League Game Results Here

      @crockett36 His name is Axis …

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      crockett36
    • RE: Post League Game Results Here

      @gamerman01 Can you tell us how many of those victories were Axis vs Allied wins? Good data.

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      crockett36
    • RE: L24 OOB Stucifer (X) v Crockett36 (L+120)

      @Stucifer I understand. I do like it as a touchstone. I honor it as the foundation of everything else. I will always be willing to play it. It is the lingua franca for the normies to pick up the game. I think we should be able and willing to translate 42 or any variation back to the “masses” and the new players.

      Funny, J1 is rather out of fashion in the games I play. I’m not in the running as a great player, but I wouldn’t agree that it is scripted on the allied side. Unsurprisingly, I find the German play monotonous.

      All that being said, the lack of love 42 gets here is…silly. If you accept the victory conditions and the time limit, it is a wild ride of trying to maintain an edge all over the map. Really unique.

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      crockett36
    • RE: L24 OOB Stucifer (X) v Crockett36 (L+120)

      @crockett36 I’ll resign this. So a draw. 1 vs 1. Setup seems a bit off. Any thoughts?

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      crockett36
    • RE: oysteilo and mikawagunichi vs crockett36 & Stucifer team Gamerman's setup

      @crockett36 Sorry, it’ll be Axis plus x.

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      crockett36