TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 10 Sea Zone to 13 Sea Zone
1 submarine moved from 7 Sea Zone to 13 Sea Zone
1 cruiser moved from 7 Sea Zone to 13 Sea Zone
1 transport moved from 7 Sea Zone to 8 Sea Zone
1 infantry moved from France to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Gibraltar
1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from Southern Europe to 15 Sea Zone
1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Morocco
1 armour moved from Algeria to Morocco
1 infantry moved from Algeria to Morocco
1 armour moved from Libya to Morocco
1 bomber moved from Germany to Gibraltar
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 fighter moved from Poland to Belorussia
1 fighter moved from Poland to Belorussia
1 fighter moved from Baltic States to Belorussia
1 fighter moved from Baltic States to Belorussia
1 fighter moved from Norway to Belorussia
1 fighter moved from Norway to Belorussia
1 armour moved from Poland to Belorussia
1 armour moved from Poland to Belorussia
7 armour moved from Poland to Belorussia
1 artillery moved from Poland to Belorussia
2 infantry moved from Poland to Belorussia
4 infantry moved from Baltic States to Belorussia
Combat - Germans
Battle in Morocco
Germans attack with 2 armour and 2 infantry
Americans defend with 1 armour, 1 artillery and 1 infantry
Germans win, taking Morocco from Americans with 2 armour and 2 infantry remaining. Battle score for attacker is 13
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Battle in 13 Sea Zone
Germans attack with 1 cruiser, 2 submarines and 1 transport
Russians defend with 1 submarine; Americans defend with 1 destroyer and 2 transports
Germans win with 1 cruiser, 2 submarines and 1 transport remaining. Battle score for attacker is 28
Casualties for Russians: 1 submarine
Casualties for Americans: 1 destroyer and 2 transports
Battle in Gibraltar
Germans attack with 1 bomber and 1 infantry
Americans defend with 1 bomber
Germans win, taking Gibraltar from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Belorussia
Germans attack with 9 armour, 1 artillery, 6 fighters and 12 infantry
Russians defend with 2 infantry
Germans win, taking Belorussia from Russians with 9 armour, 1 artillery, 6 fighters and 11 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter moved from Belorussia to Germany
1 fighter moved from Belorussia to Germany
1 fighter moved from Belorussia to Germany
1 fighter moved from Belorussia to Germany
1 fighter moved from Belorussia to Poland
1 fighter moved from Belorussia to Poland
1 artillery moved from Germany to Poland
1 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
1 artillery moved from Bulgaria Romania to Poland
1 infantry moved from Bulgaria Romania to Poland
1 artillery moved from Libya to Algeria
1 infantry moved from Libya to Algeria
1 infantry moved from Karelia S.S.R. to Belorussia
1 bomber moved from Gibraltar to Germany
Place Units - Germans
1 infantry placed in Karelia S.S.R.
1 carrier placed in 15 Sea Zone
2 fighters placed in 15 Sea Zone
1 artillery placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total