@Dukla:
Bloody disaster in Russia…
Jesus - I think the odds were on my side, but I should have probably taken some casualties!
Cred
@Dukla:
Bloody disaster in Russia…
Jesus - I think the odds were on my side, but I should have probably taken some casualties!
Cred
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries and 10 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
2 bombers moved from Greece to Volgograd
5 mech_infantrys moved from Germany to Baltic States
2 armour moved from Germany to Baltic States
1 mech_infantry moved from Slovakia Hungary to Baltic States
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
3 artilleries and 7 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
4 fighters moved from Germany to Baltic States
3 tactical_bombers moved from Germany to Baltic States
1 bomber moved from Germany to Baltic States
Combat - Germans
Strategic bombing raid in Volgograd
1 bomber killed by AA
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Baltic States
Germans attack with 2 armour, 1 bomber, 4 fighters, 6 mech_infantrys and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 armour, 1 bomber, 4 fighters, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber, 4 fighters and 3 tactical_bombers moved from Baltic States to Germany
1 mech_infantry moved from Western Germany to Poland
3 infantry moved from Poland to Eastern Poland
1 armour moved from Greater Southern Germany to Eastern Poland
1 aaGun moved from Poland to Baltic States
1 bomber moved from Volgograd to Romania
Place Units - Germans
3 infantry placed in France
1 armour and 3 artilleries placed in Germany
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
1 infantry placed in Western Germany
Germans undo move 4.
2 infantry placed in Southern France
1 infantry placed in Western Germany
Germans undo move 3.
2 infantry placed in Normandy Bordeaux
1 infantry placed in Western Germany
Germans undo move 1.
1 infantry placed in Western Germany
2 infantry placed in France
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries and 10 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
2 bombers moved from Greece to Volgograd
5 mech_infantrys moved from Germany to Baltic States
2 armour moved from Germany to Baltic States
1 mech_infantry moved from Slovakia Hungary to Baltic States
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
3 artilleries and 7 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
4 fighters moved from Germany to Baltic States
3 tactical_bombers moved from Germany to Baltic States
1 bomber moved from Germany to Baltic States
Combat - Germans
Strategic bombing raid in Volgograd
1 bomber killed by AA
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Baltic States
Germans attack with 2 armour, 1 bomber, 4 fighters, 6 mech_infantrys and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 armour, 1 bomber, 4 fighters, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber, 4 fighters and 3 tactical_bombers moved from Baltic States to Germany
1 mech_infantry moved from Western Germany to Poland
3 infantry moved from Poland to Eastern Poland
1 armour moved from Greater Southern Germany to Eastern Poland
1 aaGun moved from Poland to Baltic States
1 bomber moved from Volgograd to Romania
Place Units - Germans
3 infantry placed in France
1 armour and 3 artilleries placed in Germany
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
1 infantry placed in Western Germany
Germans undo move 4.
2 infantry placed in Southern France
1 infantry placed in Western Germany
Germans undo move 3.
2 infantry placed in Normandy Bordeaux
1 infantry placed in Western Germany
Germans undo move 1.
1 infantry placed in Western Germany
2 infantry placed in France
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber, 1 factory and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
4 fighters moved from 34 Sea Zone to Persia
1 armour moved from Trans-Jordan to Persia
2 transports moved from 34 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 1 infantry moved from India to 35 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
2 carriers moved from 34 Sea Zone to 37 Sea Zone
2 battleships, 1 cruiser, 1 destroyer and 1 submarine moved from 34 Sea Zone to 37 Sea Zone
2 bombers moved from Yakut S.S.R. to Russia
1 bomber moved from Manchuria to Russia
1 infantry moved from Sinkiang to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 infantry moved from 37 Sea Zone to East Indies
1 artillery moved from 37 Sea Zone to East Indies
Combat - Japanese
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 6,2 and causes: 8 damage to unit: factory
Bombing raid in Russia causes 8 damage total.
Battle in Persia
Japanese attack with 1 armour and 4 fighters
British defend with 1 armour
Japanese win, taking Persia from British with 1 armour and 4 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Japanese
4 fighters moved from Persia to 37 Sea Zone
1 infantry moved from Evenki National Okrug to Sinkiang
2 fighters moved from Yakut S.S.R. to Sinkiang
3 armour moved from Yakut S.S.R. to Sinkiang
2 armour moved from Manchuria to Sinkiang
2 bombers moved from Russia to India
Place Units - Japanese
1 factory placed in Egypt
1 bomber and 1 infantry placed in Manchuria
3 armour placed in India
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 1 PUs;
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier and 2 fighters; Remaining resources: 6 PUs;
Non Combat Move - Americans
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 3 infantry and 2 transports moved from 56 Sea Zone to 58 Sea Zone
1 destroyer moved from 65 Sea Zone to 58 Sea Zone
1 submarine moved from 56 Sea Zone to 58 Sea Zone
1 battleship moved from 19 Sea Zone to 56 Sea Zone
Place Units - Americans
1 carrier placed in 56 Sea Zone
2 fighters placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 38 PUs; end with 44 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier and 2 fighters; Remaining resources: 6 PUs;
Non Combat Move - Americans
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 3 infantry and 2 transports moved from 56 Sea Zone to 58 Sea Zone
1 destroyer moved from 65 Sea Zone to 58 Sea Zone
1 submarine moved from 56 Sea Zone to 58 Sea Zone
1 battleship moved from 19 Sea Zone to 56 Sea Zone
Place Units - Americans
1 carrier placed in 56 Sea Zone
2 fighters placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 38 PUs; end with 44 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier and 2 fighters; Remaining resources: 6 PUs;
Non Combat Move - Americans
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 3 infantry and 2 transports moved from 56 Sea Zone to 58 Sea Zone
1 destroyer moved from 65 Sea Zone to 58 Sea Zone
1 submarine moved from 56 Sea Zone to 58 Sea Zone
1 battleship moved from 19 Sea Zone to 56 Sea Zone
Place Units - Americans
1 carrier placed in 56 Sea Zone
2 fighters placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 38 PUs; end with 44 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier and 2 fighters; Remaining resources: 6 PUs;
Non Combat Move - Americans
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 3 infantry and 2 transports moved from 56 Sea Zone to 58 Sea Zone
1 destroyer moved from 65 Sea Zone to 58 Sea Zone
1 submarine moved from 56 Sea Zone to 58 Sea Zone
1 battleship moved from 19 Sea Zone to 56 Sea Zone
Place Units - Americans
1 carrier placed in 56 Sea Zone
2 fighters placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 38 PUs; end with 44 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans repair damage of 10x factory; Remaining resources: 27 PUs;
Germans buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Union of South Africa
1 artillery moved from 27 Sea Zone to Union of South Africa
1 battleship moved from 23 Sea Zone to 27 Sea Zone
1 carrier and 1 transport moved from 23 Sea Zone to 27 Sea Zone
2 fighters moved from 23 Sea Zone to 27 Sea Zone
1 infantry moved from Italy to France
1 infantry moved from Germany to France
1 infantry moved from Germany to France
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to France
1 infantry moved from Germany to Northwestern Europe
1 bomber moved from Karelia S.S.R. to France
2 infantry moved from Germany to Poland
1 bomber moved from Karelia S.S.R. to Northwestern Europe
1 infantry moved from Karelia S.S.R. to Belorussia
1 fighter moved from Karelia S.S.R. to Belorussia
1 fighter moved from Karelia S.S.R. to Belorussia
1 fighter moved from Karelia S.S.R. to Poland
1 fighter moved from Karelia S.S.R. to Poland
11 armour moved from Karelia S.S.R. to Baltic States
1 artillery moved from Karelia S.S.R. to Baltic States
13 infantry moved from Karelia S.S.R. to Baltic States
Combat - Germans
Battle in Northwestern Europe
Germans attack with 1 bomber and 3 infantry
Americans defend with 1 infantry
Germans win, taking Northwestern Europe from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Belorussia
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belorussia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Union of South Africa
Battle in Poland
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Union of South Africa from British, taking Poland from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 11 armour, 1 artillery and 13 infantry
Russians defend with 1 armour
Germans win, taking Baltic States from Russians with 11 armour, 1 artillery and 12 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in France
Germans attack with 1 bomber and 4 infantry
British defend with 1 artillery
Germans win, taking France from British with 1 bomber and 4 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Germans
1 bomber moved from France to Germany
1 bomber moved from Northwestern Europe to Germany
2 fighters moved from Belorussia to Germany
1 fighter moved from Poland to Germany
1 fighter moved from Poland to Germany
2 aaGuns moved from Karelia S.S.R. to Baltic States
1 infantry moved from Karelia S.S.R. to Finland
Place Units - Germans
6 infantry placed in Germany
3 infantry placed in Italy
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour and 8 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Libya to Algeria
British take Algeria from Germans
1 armour moved from Algeria to Libya
Combat - British
Non Combat Move - British
2 infantry moved from Egypt to Libya
1 infantry moved from Persia to Kazakh S.S.R.
1 infantry moved from Trans-Jordan to Persia
8 infantry moved from India to Persia
Place Units - British
1 armour and 1 infantry placed in India
7 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 33 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 artillery moved from Romania to Bessarabia
3 infantry moved from Romania to Bessarabia
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
Combat - Italians
Battle in Bessarabia
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Cyprus
Non Combat Move - Italians
1 armour moved from Greece to Romania
1 armour moved from Greece to Romania
Place Units - Italians
4 infantry placed in Northern Italy
1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Russia to Caucasus
1 armour moved from Russia to Kazakh S.S.R.
Russians take Kazakh S.S.R. from Germans
1 armour moved from Kazakh S.S.R. to Caucasus
2 fighters moved from Russia to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 1 armour, 2 fighters and 3 infantry
Germans defend with 2 armour, 1 factory and 2 infantry
1 armour owned by the Russians retreated to Russia
Germans win with 2 armour remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Russians
2 fighters moved from Caucasus to Russia
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 2 PUs;
Non Combat Move - Americans
1 cruiser moved from 64 Sea Zone to 56 Sea Zone
1 battleship moved from 64 Sea Zone to 56 Sea Zone
1 artillery moved from Alaska to 64 Sea Zone
1 infantry moved from Alaska to 64 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 64 Sea Zone to 56 Sea Zone
2 fighters moved from 64 Sea Zone to 56 Sea Zone
1 carrier moved from 64 Sea Zone to 56 Sea Zone
1 submarine moved from 64 Sea Zone to 56 Sea Zone
1 destroyer moved from 58 Sea Zone to 56 Sea Zone
1 destroyer moved from 63 Sea Zone to 65 Sea Zone
1 battleship moved from 11 Sea Zone to 19 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 2 fighters placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 38 PUs; end with 40 PUs total
Your go. Japanese rampant. Enough to compensate for a weak Germany? Who knows…… Deciding factor might be that Russia still have a massive economy…(relatively speaking).
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 bomber and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Japanese
1 artillery moved from India to 35 Sea Zone
1 infantry moved from India to 35 Sea Zone
1 infantry moved from India to 35 Sea Zone
1 artillery moved from India to 35 Sea Zone
4 fighters moved from 35 Sea Zone to Egypt
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
2 artilleries and 2 infantry moved from 34 Sea Zone to Egypt
1 armour moved from India to Trans-Jordan
Japanese take Persia from British
Japanese take Trans-Jordan from British
3 infantry moved from Szechwan to Sinkiang
Japanese take Sinkiang from Americans
2 infantry moved from Anhwei to Sinkiang
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
3 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 bombers moved from Manchuria to Evenki National Okrug
2 fighters moved from Manchuria to Evenki National Okrug
2 battleships moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 cruiser moved from 35 Sea Zone to 34 Sea Zone
2 carriers moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in Egypt
Japanese attack with 2 artilleries, 4 fighters and 2 infantry
British defend with 1 artillery and 4 infantry
Japanese win, taking Egypt from British with 1 artillery and 4 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 artillery and 4 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Evenki National Okrug
Japanese attack with 2 bombers, 2 fighters and 3 infantry
Russians defend with 5 infantry
Japanese win, taking Evenki National Okrug from Russians with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 5 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
2 armour moved from India to Persia
5 infantry moved from India to Persia
2 artilleries moved from India to Persia
2 armour moved from French Indo-China Thailand to India
3 armour moved from Manchuria to Yakut S.S.R.
2 bombers and 2 fighters moved from Evenki National Okrug to Yakut S.S.R.
4 fighters moved from Egypt to 34 Sea Zone
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in India
2 armour and 1 bomber placed in Manchuria
Turn Complete - Japanese
Japanese collect 46 PUs; end with 48 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Persia
British take Persia from Germans
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Germans
Combat - British
Non Combat Move - British
2 armour, 2 fighters and 5 infantry moved from Egypt to Libya
1 fighter moved from India to Libya
1 fighter moved from India to Libya
3 fighters moved from India to Russia
2 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone
1 cruiser and 1 submarine moved from 43 Sea Zone to 56 Sea Zone
Place Units - British
2 fighters and 1 infantry placed in India
2 infantry placed in Egypt
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
3 infantry moved from Poland to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Poland to Eastern Poland
8 infantry moved from Slovakia Hungary to Eastern Poland
4 infantry moved from Romania to Eastern Poland
10 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries moved from Slovakia Hungary to Eastern Poland
3 armour moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Norway to 126 Sea Zone
1 infantry moved from Norway to 126 Sea Zone
1 infantry moved from Norway to 126 Sea Zone
3 artilleries moved from Norway to 126 Sea Zone
3 artilleries, 1 cruiser, 3 infantry and 3 transports moved from 126 Sea Zone to 127 Sea Zone
3 artilleries moved from 127 Sea Zone to Karelia
3 infantry moved from 127 Sea Zone to Karelia
5 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 bombers moved from Yugoslavia to Ukraine
4 fighters moved from Yugoslavia to 114 Sea Zone
3 tactical_bombers moved from Yugoslavia to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
Combat - Germans
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 8,7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 114 Sea Zone
Germans attack with 5 fighters and 3 tactical_bombers
Russians defend with 1 cruiser
Germans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Karelia
Battle in Eastern Poland
Germans attack with 14 armour, 2 artilleries, 15 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 14 armour, 2 artilleries, 15 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Germany to Poland
2 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 infantry moved from Western Germany to Denmark
1 armour moved from Southern France to Greater Southern Germany
1 fighter moved from 114 Sea Zone to Western Germany
1 fighter moved from 114 Sea Zone to Germany
2 bombers moved from Ukraine to Greece
3 fighters moved from 114 Sea Zone to Germany
3 tactical_bombers moved from 114 Sea Zone to Germany
3 artilleries moved from Southern France to France
1 submarine moved from 106 Sea Zone to 89 Sea Zone
Place Units - Germans
1 infantry placed in Western Germany
1 mech_infantry placed in Western Germany
2 armour, 1 bomber and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Novosibirsk
1 armour moved from Russia to Caucasus
1 infantry moved from Russia to Novosibirsk
1 fighter moved from Russia to Novosibirsk
9 infantry moved from Russia to Caucasus
1 fighter moved from Russia to Caucasus
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians win, taking Novosibirsk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 armour, 1 fighter and 9 infantry
Germans defend with 2 armour, 1 factory and 5 infantry
2 infantry owned by the Russians and 1 armour owned by the Russians retreated to Russia
Germans win with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 5 infantry
Casualties for Russians: 7 infantry
Non Combat Move - Russians
1 fighter moved from Caucasus to Russia
1 fighter moved from Novosibirsk to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 infantry and 1 transport; Remaining resources: 6 PUs;
Combat Move - Americans
1 fighter moved from 11 Sea Zone to 14 Sea Zone
1 bomber moved from United Kingdom to 14 Sea Zone
2 fighters moved from United Kingdom to 14 Sea Zone
1 bomber moved from Eastern United States to 14 Sea Zone
1 fighter moved from 59 Sea Zone to 62 Sea Zone
Combat - Americans
Battle in 14 Sea Zone
Americans attack with 2 bombers and 3 fighters
Germans defend with 1 battleship, 2 carriers and 1 transport
Units damaged: 1 battleship owned by the Germans
Americans win with 1 fighter remaining. Battle score for attacker is 11
Casualties for Germans: 1 battleship, 2 carriers and 1 transport
Casualties for Americans: 2 bombers and 2 fighters
Battle in 62 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - Americans
1 fighter moved from 62 Sea Zone to 64 Sea Zone
1 carrier moved from 59 Sea Zone to 64 Sea Zone
1 destroyer moved from 59 Sea Zone to 63 Sea Zone
1 destroyer moved from 59 Sea Zone to 58 Sea Zone
3 infantry moved from Iwo Jima to 59 Sea Zone
1 artillery moved from Iwo Jima to 59 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 59 Sea Zone to 64 Sea Zone
1 artillery moved from 64 Sea Zone to Alaska
1 infantry moved from 64 Sea Zone to Alaska
1 fighter moved from 59 Sea Zone to 64 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 59 Sea Zone to 64 Sea Zone
1 fighter moved from 14 Sea Zone to Gibraltar
1 artillery moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 armour, 2 artilleries, 1 carrier, 2 destroyers, 3 infantry and 3 transports moved from 11 Sea Zone to 2 Sea Zone
Place Units - Americans
1 battleship and 1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 38 PUs; end with 44 PUs total