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    Posts made by CrazyIvan

    • RE: Anniversary Edition CrazyIvan (Axis) vs gribble (Allies)

      Ah ha! Back to Germany at 11:56 am.

      posted in Play Boardgames
      CrazyIvanC
      CrazyIvan
    • RE: Anniversary Edition CrazyIvan (Axis) vs gribble (Allies)

      And back to the USA! 4:43pm, 21st May.

      posted in Play Boardgames
      CrazyIvanC
      CrazyIvan
    • RE: Anniversary Edition CrazyIvan (Axis) vs gribble (Allies)

      TripleA Turn Summary: Italians round 4

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 4
      
          Purchase Units - Italians
              Italians buy 1 carrier and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; 
      
          Combat Move - Italians
              2 infantry moved from Egypt to Anglo-Egypt Sudan
              1 armour moved from Egypt to Anglo-Egypt Sudan
              1 fighter moved from Egypt to Italian Africa
              1 armour moved from Union of South Africa to Italian Africa
              1 battleship, 2 cruisers and 1 transport moved from 15 Sea Zone to 14 Sea Zone
              1 infantry moved from Balkans to 14 Sea Zone
              1 infantry moved from 14 Sea Zone to Libya
              2 infantry moved from Balkans to Italy
              1 artillery and 1 infantry moved from Czechoslovakia Hungary to Germany
              1 armour moved from Poland to Germany
              1 infantry moved from Bulgaria Romania to Balkans
      
          Combat - Italians
              Battle in Italian Africa
                  Italians attack with 1 armour and 1 fighter
                  British defend with 1 infantry
                      Italians roll dice for 1 armour and 1 fighter in Italian Africa, round 2 : 1/0 hits, 1.00 expected hits
                      British roll dice for 1 infantry in Italian Africa, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British and 1 armour owned by the Italians lost in Italian Africa
                  Italians win with 1 fighter remaining. Battle score for attacker is -2
                  Casualties for Italians: 1 armour
                  Casualties for British: 1 infantry
              Battle in Anglo-Egypt Sudan
                  Italians attack with 1 armour and 2 infantry
                  British defend with 1 infantry
                      Italians roll dice for 1 armour and 2 infantry in Anglo-Egypt Sudan, round 2 : 1/1 hits, 0.83 expected hits
                      British roll dice for 1 infantry in Anglo-Egypt Sudan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo-Egypt Sudan
                  Italians win, taking Anglo-Egypt Sudan from British with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - Italians
              1 fighter moved from Italian Africa to Union of South Africa
      
          Place Units - Italians
              1 carrier placed in 14 Sea Zone
              1 infantry placed in Egypt
              2 infantry placed in Italy
      
          Turn Complete - Italians
              Italians collect 17 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.17
      British : 1.33
      

      Savegame

      posted in Play Boardgames
      CrazyIvanC
      CrazyIvan
    • RE: Anniversary Edition CrazyIvan (Axis) vs gribble (Allies)

      Back to the UK for the morning. 12:20 am, May 21st

      posted in Play Boardgames
      CrazyIvanC
      CrazyIvan
    • RE: Anniversary Edition CrazyIvan (Axis) vs gribble (Allies)

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 4
      
          Research Technology - Japanese
              Japanese spend 5 on tech rolls
                  Japanese rolls : 1/1 hits, 0.00 expected hits
              Japanese removing all Technology Tokens after successful research.
              Japanese discover Mechanized Infantry
      
          Activate Technology - Japanese
              Japanese activating Mechanized Infantry
      
          Purchase Units - Japanese
              Japanese repair damage of 3x factory; Remaining resources: 41 PUs; 0 techTokens; 
              Japanese buy 1 armour, 2 bombers and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Sikang to Chinghai
              2 infantry moved from Ningxia to Chinghai
              1 armour moved from Ningxia to Chinghai
              1 bomber and 1 infantry moved from Japan to Chinghai
              2 fighters moved from 62 Sea Zone to Buryatia S.S.R.
              1 infantry moved from Manchuria to Buryatia S.S.R.
              1 infantry moved from Manchuria to Buryatia S.S.R.
              1 infantry moved from French Indo-China Thailand to Kwangtung
                    Japanese take Kwangtung from British
              3 armour, 1 artillery and 1 infantry moved from India to Persia
              2 infantry moved from Japan to 62 Sea Zone
              5 infantry moved from Manchuria to 62 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone
              1 infantry moved from Okinawa to 60 Sea Zone
              2 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone
              2 infantry moved from 50 Sea Zone to Philippine Islands
              2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
              2 infantry moved from 61 Sea Zone to Fukien
              1 cruiser moved from 37 Sea Zone to 61 Sea Zone
              1 carrier and 3 transports moved from 37 Sea Zone to 61 Sea Zone
              1 battleship moved from 62 Sea Zone to 61 Sea Zone
              2 carriers, 1 destroyer, 4 infantry and 2 transports moved from 62 Sea Zone to 50 Sea Zone
              4 infantry moved from 50 Sea Zone to Philippine Islands
              3 fighters moved from Caroline Islands to Philippine Islands
              1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                    Japanese take Evenki National Okrug from Russians
      
          Combat - Japanese
              Battle in Buryatia S.S.R.
                  Japanese attack with 2 fighters and 2 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 2 fighters and 2 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Buryatia S.S.R.
                  Japanese win, taking Buryatia S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Fukien
                  Japanese attack with 2 infantry
                  British defend with 1 infantry; Chinese defend with 1 infantry
                      Japanese roll dice for 1 battleship and 1 cruiser in Fukien, round 2 : 1/1 hits, 1.17 expected hits
                      Japanese roll dice for 2 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Fukien, round 2 : 0/1 hits, 0.67 expected hits
                      1 infantry owned by the Chinese and 1 infantry owned by the British lost in Fukien
                  Japanese win, taking Fukien from Chinese with 2 infantry remaining. Battle score for attacker is 6
                  Casualties for British: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Philippine Islands
                  Japanese attack with 3 fighters and 6 infantry
                  Americans defend with 2 fighters and 2 infantry
                      Japanese roll dice for 3 fighters and 6 infantry in Philippine Islands, round 2 : 2/1 hits, 2.50 expected hits
                      Americans roll dice for 2 fighters and 2 infantry in Philippine Islands, round 2 : 2/0 hits, 2.00 expected hits
                      2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippine Islands
                      Japanese roll dice for 3 fighters and 4 infantry in Philippine Islands, round 3 : 2/1 hits, 2.17 expected hits
                      Americans roll dice for 2 fighters in Philippine Islands, round 3 : 2/1 hits, 1.33 expected hits
                      2 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Philippine Islands
                  Japanese win, taking Philippine Islands from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 14
                  Casualties for Japanese: 4 infantry
                  Casualties for Americans: 2 fighters and 2 infantry
              Battle in Persia
                  Japanese attack with 3 armour, 1 artillery and 1 infantry
                  Russians defend with 1 armour and 4 infantry
                      Japanese roll dice for 3 armour, 1 artillery and 1 infantry in Persia, round 2 : 2/1 hits, 2.17 expected hits
                      British roll dice for 1 armour and 4 infantry in Persia, round 2 : 2/1 hits, 1.83 expected hits
                      1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Persia
                      Japanese roll dice for 3 armour in Persia, round 3 : 2/1 hits, 1.50 expected hits
                      British roll dice for 1 armour and 2 infantry in Persia, round 3 : 2/1 hits, 1.17 expected hits
                      2 infantry owned by the Russians and 2 armour owned by the Japanese lost in Persia
                      Japanese roll dice for 1 armour in Persia, round 4 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 armour in Persia, round 4 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Russians lost in Persia
                  Japanese win, taking Persia from British with 1 armour remaining. Battle score for attacker is 0
                  Casualties for Japanese: 2 armour, 1 artillery and 1 infantry
                  Casualties for Russians: 1 armour and 4 infantry
              Battle in Chinghai
                  Japanese attack with 1 armour, 1 bomber and 4 infantry
                  British defend with 1 fighter; Russians defend with 2 infantry
                      Japanese roll dice for 1 armour, 1 bomber and 4 infantry in Chinghai, round 2 : 2/1 hits, 1.83 expected hits
                      Chinese roll dice for 1 fighter and 2 infantry in Chinghai, round 2 : 2/1 hits, 1.33 expected hits
                      2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Chinghai
                      Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Chinghai, round 3 : 1/1 hits, 1.50 expected hits
                      Chinese roll dice for 1 fighter in Chinghai, round 3 : 1/1 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 fighter owned by the British lost in Chinghai
                  Japanese win, taking Chinghai from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for Japanese: 3 infantry
                  Casualties for Russians: 2 infantry
                  Casualties for British: 1 fighter
      
          Non Combat Move - Japanese
              2 fighters moved from Buryatia S.S.R. to Ningxia
              1 bomber moved from Chinghai to Ningxia
              3 fighters moved from Philippine Islands to 50 Sea Zone
      
          Place Units - Japanese
              1 armour and 2 infantry placed in India
              2 bombers and 2 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 47 PUs; end with 47 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
              Objective 3: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
      

      Combat Hit Differential Summary :

      British : 0.50
      Japanese rolls : : 1.00
      Americans : 0.67
      Chinese : 0.33
      Russians : -0.33
      Japanese : 0.00
      

      Savegame

      posted in Play Boardgames
      CrazyIvanC
      CrazyIvan
    • RE: Anniversary Edition CrazyIvan (Axis) vs gribble (Allies)

      And to Russia. 11:52pm, May 20th.

      posted in Play Boardgames
      CrazyIvanC
      CrazyIvan
    • RE: Anniversary Edition CrazyIvan (Axis) vs gribble (Allies)

      TripleA Turn Summary: Germans round 4

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 4
      
          Research Technology - Germans
              Germans spend 0 on tech rolls
                  Germans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Germans
              Germans buy 5 armour and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; 
      
          Combat Move - Germans
              1 infantry moved from East Poland to Ukraine
              11 armour, 1 artillery and 3 infantry moved from East Poland to Ukraine
              1 submarine moved from 8 Sea Zone to 12 Sea Zone
              2 bombers moved from Germany to 12 Sea Zone
              3 fighters moved from Germany to Ukraine
      
          Combat - Germans
              Battle in Ukraine
                  Germans attack with 11 armour, 1 artillery, 3 fighters and 4 infantry
                  Russians defend with 2 armour, 1 artillery and 8 infantry
                      Germans roll dice for 11 armour, 1 artillery, 3 fighters and 4 infantry in Ukraine, round 2 : 8/1 hits, 8.17 expected hits
                      Russians roll dice for 2 armour, 1 artillery and 8 infantry in Ukraine, round 2 : 4/0 hits, 4.00 expected hits
                      8 infantry owned by the Russians and 4 infantry owned by the Germans lost in Ukraine
                      Germans roll dice for 11 armour, 1 artillery and 3 fighters in Ukraine, round 3 : 8/1 hits, 7.33 expected hits
                      Russians roll dice for 2 armour and 1 artillery in Ukraine, round 3 : 2/1 hits, 1.33 expected hits
                      2 armour owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Ukraine
                  Germans win, taking Ukraine from Russians with 10 armour and 3 fighters remaining. Battle score for attacker is 17
                  Casualties for Germans: 1 armour, 1 artillery and 4 infantry
                  Casualties for Russians: 2 armour, 1 artillery and 8 infantry
              Battle in 12 Sea Zone
                  Germans attack with 2 bombers and 1 submarine
                  Americans defend with 2 destroyers and 3 transports
                      Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 2 bombers in 12 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                      Americans roll dice for 2 destroyers and 3 transports in 12 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 12 Sea Zone
                      Germans roll dice for 2 bombers in 12 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits
                      Americans roll dice for 1 destroyer and 3 transports in 12 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 12 Sea Zone
                      3 transports owned by the Americans lost in 12 Sea Zone
                  Germans win with 2 bombers remaining. Battle score for attacker is 31
                  Casualties for Germans: 1 submarine
                  Casualties for Americans: 2 destroyers and 3 transports
      
          Non Combat Move - Germans
              2 bombers moved from 12 Sea Zone to Germany
              3 fighters moved from Ukraine to East Poland
              2 infantry moved from Poland to East Poland
              5 armour moved from Germany to East Poland
              1 artillery moved from Poland to East Poland
              5 infantry moved from Germany to Poland
      
          Place Units - Germans
              5 armour and 5 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 32 PUs; end with 32 PUs
              Germans collect 2 PUs from War Bonds; end with 34 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 39 PUs
              Objective 2: Germans met a national objective for an additional 5 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.50
      Americans : 0.00
      Germans rolls : : 0.00
      Russians : 0.67
      

      Savegame

      posted in Play Boardgames
      CrazyIvanC
      CrazyIvan
    • RE: Anniversary Edition CrazyIvan (Axis) vs gribble (Allies)

      Ok, back to the USA. 11:32pm, May 20th.

      posted in Play Boardgames
      CrazyIvanC
      CrazyIvan
    • RE: Anniversary Edition CrazyIvan (Axis) vs gribble (Allies)

      TripleA Manual Gamesave Post: Italians round 3

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 3
      
          Purchase Units - Italians
              Italians buy 2 armour and 1 factory; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Italians
              1 infantry moved from Trans-Jordan to Persia
                    Italians take Persia from British
              1 battleship, 2 cruisers and 1 transport moved from 16 Sea Zone to 14 Sea Zone
              1 armour moved from Italy to 14 Sea Zone
              1 infantry moved from Italy to 14 Sea Zone
              1 armour, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
              1 armour and 1 infantry moved from 15 Sea Zone to Egypt
              1 fighter moved from India to Egypt
              1 infantry moved from Trans-Jordan to Egypt
              1 armour moved from Italian Africa to Rhodesia
                    Italians take Rhodesia from British
              1 armour moved from Rhodesia to Union of South Africa
                    Italians take Union of South Africa from British
              3 infantry moved from Italy to Balkans
              1 infantry moved from Balkans to Czechoslovakia Hungary
              1 armour moved from Baltic States to Poland
              1 infantry moved from Poland to Baltic States
      
          Combat - Italians
      
          Non Combat Move - Italians
      
          Place Units - Italians
              1 factory placed in Egypt
              2 armour placed in Italy
      
          Turn Complete - Italians
              Italians collect 19 PUs; end with 19 PUs
              Objective 1: Italians met a national objective for an additional 5 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      CrazyIvanC
      CrazyIvan
    • RE: Anniversary Edition CrazyIvan (Axis) vs gribble (Allies)

      @gribble I just now saw this @2:40 pm, and that is after it did indeed bite. I was wondering why you didn’t just drop off your guys there, as there were no defenders, and that would have prevented 5 of the 9 fighters i used to sink the US Pacific Fleet.

      What do you want to do about this? If we redo your turn, then we would have to go back and replay all the turns since then. Or, we could just make a new game? This game is the first time I feel like I’m actually in the running, but I too have made mistakes this game.

      So, new game, or what?

      posted in Play Boardgames
      CrazyIvanC
      CrazyIvan
    • RE: Anniversary Edition CrazyIvan (Axis) vs gribble (Allies)

      TripleA Manual Gamesave Post: Japanese round 3

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 3
      
          Research Technology - Japanese
              Japanese spend 0 on tech rolls
                  Japanese rolls : 1/1 hits, 0.00 expected hits
              Japanese removing all Technology Tokens after successful research.
              Japanese discover Paratroopers
      
          Activate Technology - Japanese
              Japanese activating Paratroopers
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 bomber, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 transport moved from 63 Sea Zone to 62 Sea Zone
              1 transport moved from 63 Sea Zone to 62 Sea Zone
              2 fighters moved from 63 Sea Zone to 51 Sea Zone
              2 fighters moved from 62 Sea Zone to 51 Sea Zone
              3 fighters moved from French Indo-China Thailand to 51 Sea Zone
              2 fighters moved from 31 Sea Zone to 51 Sea Zone
              8 infantry moved from Japan to 62 Sea Zone
              8 infantry moved from 62 Sea Zone to Manchuria
              1 infantry moved from Soviet Far East to Yakut S.S.R.
                    Japanese take Yakut S.S.R. from Russians
              1 infantry moved from Soviet Far East to Stanovoj Chrebet
                    Japanese take Stanovoj Chrebet from Russians
              1 artillery and 1 infantry moved from Soviet Far East to Buryatia S.S.R.
      
          Combat - Japanese
              Battle in Manchuria
                  Japanese attack with 8 infantry
                  Americans defend with 1 fighter; Chinese defend with 1 infantry
                      Japanese roll dice for 1 battleship in Manchuria, round 2 : 0/1 hits, 0.67 expected hits
                      Japanese roll dice for 8 infantry in Manchuria, round 2 : 1/1 hits, 1.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Manchuria, round 2 : 1/0 hits, 1.00 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
                      Japanese roll dice for 7 infantry in Manchuria, round 3 : 1/1 hits, 1.17 expected hits
                      Chinese roll dice for 1 fighter in Manchuria, round 3 : 0/1 hits, 0.67 expected hits
                      1 fighter owned by the Americans lost in Manchuria
                  Japanese win, taking Manchuria from Chinese with 7 infantry remaining. Battle score for attacker is 10
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
                  Casualties for Americans: 1 fighter
              Battle in Buryatia S.S.R.
                  Japanese attack with 1 artillery and 1 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 artillery and 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Buryatia S.S.R.
                      Japanese roll dice for 1 artillery in Buryatia S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Buryatia S.S.R.
                  Russians win with 1 infantry remaining. Battle score for attacker is -7
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in 51 Sea Zone
                  Japanese attack with 9 fighters
                  Americans defend with 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport
                  1 submarine owned by the Americans Submerged
                      Japanese roll dice for 9 fighters in 51 Sea Zone, round 2 : 4/1 hits, 4.50 expected hits
                      Americans roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 51 Sea Zone, round 2 : 3/1 hits, 2.33 expected hits
                      3 fighters owned by the Japanese, 2 destroyers owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 51 Sea Zone
                      Japanese roll dice for 6 fighters in 51 Sea Zone, round 3 : 3/0 hits, 3.00 expected hits
                      Americans roll dice for 1 fighter and 1 transport in 51 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Japanese, 2 infantry owned by the Americans, 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 51 Sea Zone
                  Japanese win with 5 fighters remaining. Battle score for attacker is 23
                  Casualties for Japanese: 4 fighters
                  Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport
      
          Non Combat Move - Japanese
              2 fighters moved from 51 Sea Zone to 62 Sea Zone
              3 fighters moved from 51 Sea Zone to Caroline Islands
              1 carrier moved from 63 Sea Zone to 62 Sea Zone
              1 carrier moved from 31 Sea Zone to 37 Sea Zone
              3 transports moved from 35 Sea Zone to 37 Sea Zone
              1 cruiser moved from 35 Sea Zone to 37 Sea Zone
      
          Place Units - Japanese
              3 armour placed in India
              1 bomber and 2 infantry placed in Japan
              1 destroyer placed in 62 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 39 PUs; end with 39 PUs
              Objective 3: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
      

      Combat Hit Differential Summary :

      Japanese rolls : : 1.00
      Americans : 1.00
      Chinese : -0.67
      Russians : 1.33
      Japanese : -2.67
      

      Savegame

      posted in Play Boardgames
      CrazyIvanC
      CrazyIvan
    • RE: Anniversary Edition CrazyIvan (Axis) vs gribble (Allies)

      Back to the USSR, 12:03, 20th May.

      posted in Play Boardgames
      CrazyIvanC
      CrazyIvan
    • RE: Anniversary Edition CrazyIvan (Axis) vs gribble (Allies)

      TripleA Manual Gamesave Post: Germans round 3

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 3
      
          Research Technology - Germans
              Germans spend 5 on tech rolls
                  Germans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Germans
              Germans buy 5 armour and 5 infantry; Remaining resources: 2 PUs; 1 techTokens; 
      
          Combat Move - Germans
              5 armour moved from Germany to East Poland
              6 armour, 1 artillery and 6 infantry moved from Baltic States to East Poland
              4 infantry moved from Norway to Finland
              2 bombers moved from Norway to East Poland
              1 fighter moved from Norway to Finland
              1 submarine moved from 2 Sea Zone to 8 Sea Zone
              2 infantry moved from Germany to 5 Sea Zone
              1 infantry moved from 5 Sea Zone to Finland
              1 infantry moved from 5 Sea Zone to Finland
              2 fighters moved from Egypt to Germany
              1 artillery and 2 infantry moved from Germany to Poland
      
          Combat - Germans
              Battle in Finland
                  Germans attack with 1 fighter and 6 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 cruiser in Finland, round 2 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 1 fighter and 6 infantry in Finland, round 2 : 1/1 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                  Germans win, taking Finland from Russians with 1 fighter and 5 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in East Poland
                  Germans attack with 11 armour, 1 artillery, 2 bombers and 6 infantry
                  Russians defend with 1 armour and 2 infantry
                      Germans roll dice for 11 armour, 1 artillery, 2 bombers and 6 infantry in East Poland, round 2 : 9/1 hits, 8.33 expected hits
                      Russians roll dice for 1 armour and 2 infantry in East Poland, round 2 : 2/1 hits, 1.17 expected hits
                      2 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in East Poland
                  Germans win, taking East Poland from Russians with 11 armour, 1 artillery, 2 bombers and 4 infantry remaining. Battle score for attacker is 5
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 1 armour and 2 infantry
      
          Non Combat Move - Germans
              1 fighter moved from Finland to Germany
              2 bombers moved from East Poland to Germany
      
          Place Units - Germans
              5 armour and 5 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 32 PUs; end with 34 PUs
              Germans collect 1 PU from War Bonds; end with 35 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      Germans rolls : : 0.00
      Russians : 1.50
      

      Savegame

      posted in Play Boardgames
      CrazyIvanC
      CrazyIvan
    • RE: Anniversary Edition CrazyIvan (Axis) vs gribble (Allies)

      And back to USA, I think. How much longer you got for gaming tonight? it’s 11:36 pm my time, May 19th.

      posted in Play Boardgames
      CrazyIvanC
      CrazyIvan
    • RE: Anniversary Edition CrazyIvan (Axis) vs gribble (Allies)

      TripleA Manual Gamesave Post: Italians round 2

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Italians
              1 armour moved from Egypt to Italian Africa
                    Italians take Anglo-Egypt Sudan from British
                    Italians take Italian Africa from British
              2 infantry moved from Egypt to Trans-Jordan
              1 fighter moved from Libya to Trans-Jordan
              1 battleship, 2 cruisers and 1 transport moved from 15 Sea Zone to 14 Sea Zone
              1 artillery moved from Italy to 14 Sea Zone
              1 infantry moved from Italy to 14 Sea Zone
              1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
              1 artillery and 1 infantry moved from 16 Sea Zone to Caucasus
      
          Combat - Italians
              Battle in Caucasus
                  Italians attack with 1 artillery and 1 infantry
                  Russians defend with 1 aaGun, 2 armour, 1 factory and 1 infantry
                      Italians roll dice for 1 battleship and 1 cruiser in Caucasus, round 2 : 1/1 hits, 1.17 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/1 hits, 0.67 expected hits
                      Russians roll dice for 2 armour and 1 infantry in Caucasus, round 2 : 1/1 hits, 1.33 expected hits
                      1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
                      Italians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
                      Italians roll dice for 1 artillery in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 armour in Caucasus, round 4 : 1/1 hits, 0.50 expected hits
                      1 artillery owned by the Italians lost in Caucasus
                  Russians win with 1 armour remaining. Battle score for attacker is 1
                  Casualties for Italians: 1 artillery and 1 infantry
                  Casualties for Russians: 1 armour and 1 infantry
              Battle in Trans-Jordan
                  Italians attack with 1 fighter and 2 infantry
                  British defend with 1 infantry
                      Italians roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.83 expected hits
                      British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Trans-Jordan
                  Italians win, taking Trans-Jordan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Italians
              1 fighter moved from Trans-Jordan to India
              1 armour moved from Czechoslovakia Hungary to Baltic States
              1 infantry moved from Bulgaria Romania to Poland
              1 infantry moved from Balkans to Bulgaria Romania
              1 artillery moved from Balkans to Czechoslovakia Hungary
              1 infantry moved from Italy to Balkans
      
          Place Units - Italians
              1 armour and 4 infantry placed in Italy
      
          Turn Complete - Italians
              Italians collect 15 PUs; end with 15 PUs
              Objective 1: Italians met a national objective for an additional 5 PUs; end with 20 PUs
              Objective 2: Italians met a national objective for an additional 5 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Italians : -0.33
      British : -0.33
      Russians : -0.33
      

      Savegame

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      CrazyIvanC
      CrazyIvan
    • RE: Anniversary Edition CrazyIvan (Axis) vs gribble (Allies)

      Back to the UK. 11:19pm, May 19th.

      posted in Play Boardgames
      CrazyIvanC
      CrazyIvan
    • RE: Anniversary Edition CrazyIvan (Axis) vs gribble (Allies)

      TripleA Manual Gamesave Post: Japanese round 2

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 2
      
          Research Technology - Japanese
              Japanese spend 5 on tech rolls
                  Japanese rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Japanese
              Japanese buy 6 infantry and 2 transports; Remaining resources: 1 PUs; 1 techTokens; 
      
          Combat Move - Japanese
              2 infantry moved from Borneo to 49 Sea Zone
              2 infantry and 1 transport moved from 49 Sea Zone to 35 Sea Zone
              2 infantry moved from 35 Sea Zone to India
              1 infantry moved from East Indies to 38 Sea Zone
              1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
              1 infantry moved from Burma to 37 Sea Zone
              2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
              2 infantry moved from 35 Sea Zone to India
              2 fighters moved from French Indo-China Thailand to India
              1 artillery moved from Burma to India
              2 fighters moved from 37 Sea Zone to 30 Sea Zone
              1 transport moved from 61 Sea Zone to 62 Sea Zone
              1 artillery moved from Japan to 62 Sea Zone
              3 infantry moved from Japan to 62 Sea Zone
              1 artillery, 1 carrier, 2 fighters, 3 infantry and 2 transports moved from 62 Sea Zone to 63 Sea Zone
              1 artillery and 3 infantry moved from 63 Sea Zone to Soviet Far East
              2 fighters moved from 63 Sea Zone to Soviet Far East
              1 battleship moved from 50 Sea Zone to 62 Sea Zone
              1 carrier moved from 60 Sea Zone to 62 Sea Zone
              2 fighters moved from 60 Sea Zone to Manchuria
              2 infantry moved from Suiyuan to Manchuria
              1 fighter moved from Kiangsu to Manchuria
              1 infantry moved from Hupeh to Sikang
                    Japanese take Sikang from Chinese
              2 infantry moved from Hupeh to Ningxia
              1 armour moved from Fukien to Ningxia
              1 infantry moved from Yunnan to French Indo-China Thailand
      
          Combat - Japanese
              Battle in Soviet Far East
                  Japanese attack with 1 artillery, 2 fighters and 3 infantry
                  Americans defend with 1 bomber; Russians defend with 2 infantry
                      Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Soviet Far East, round 2 : 2/0 hits, 2.00 expected hits
                      Russians roll dice for 1 bomber and 2 infantry in Soviet Far East, round 2 : 0/1 hits, 0.83 expected hits
                      1 infantry owned by the Russians and 1 bomber owned by the Americans lost in Soviet Far East
                      Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Soviet Far East, round 3 : 2/0 hits, 2.00 expected hits
                      Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Soviet Far East
                  Japanese win, taking Soviet Far East from Russians with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 18
                  Casualties for Americans: 1 bomber
                  Casualties for Russians: 2 infantry
              Battle in Manchuria
                  Japanese attack with 3 fighters and 2 infantry
                  Russians defend with 4 infantry
                      Japanese roll dice for 3 fighters and 2 infantry in Manchuria, round 2 : 2/1 hits, 1.83 expected hits
                      Chinese roll dice for 4 infantry in Manchuria, round 2 : 1/1 hits, 1.33 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
                      Japanese roll dice for 3 fighters and 1 infantry in Manchuria, round 3 : 2/1 hits, 1.67 expected hits
                      Chinese roll dice for 2 infantry in Manchuria, round 3 : 1/1 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
                  Japanese win with 3 fighters remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
                  Casualties for Russians: 4 infantry
              Battle in Ningxia
                  Japanese attack with 1 armour and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 armour and 2 infantry in Ningxia, round 2 : 0/1 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour and 2 infantry in Ningxia, round 3 : 1/1 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Ningxia, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Ningxia
                  Japanese win, taking Ningxia from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in India
                  Japanese attack with 1 artillery, 2 fighters and 4 infantry
                  British defend with 1 aaGun, 1 artillery, 1 factory, 1 fighter and 2 infantry
                      AA fire in India : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery, 2 fighters and 4 infantry in India, round 2 : 2/1 hits, 2.17 expected hits
                      British roll dice for 1 artillery, 1 fighter and 2 infantry in India, round 2 : 2/1 hits, 1.67 expected hits
                      2 infantry owned by the Japanese and 2 infantry owned by the British lost in India
                      Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in India, round 3 : 2/1 hits, 1.83 expected hits
                      British roll dice for 1 artillery and 1 fighter in India, round 3 : 1/0 hits, 1.00 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the British and 1 fighter owned by the British lost in India
                  Japanese win, taking India from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 11
                  Casualties for Japanese: 3 infantry
                  Casualties for British: 1 artillery, 1 fighter and 2 infantry
              Battle in 30 Sea Zone
                  Japanese attack with 2 fighters
                  British defend with 1 artillery, 1 destroyer and 1 transport
                      Japanese roll dice for 2 fighters in 30 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                      British roll dice for 1 destroyer and 1 transport in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 30 Sea Zone
                      1 transport owned by the British and 1 artillery owned by the British lost in 30 Sea Zone
                  Japanese win with 2 fighters remaining. Battle score for attacker is 19
                  Casualties for British: 1 artillery, 1 destroyer and 1 transport
      
          Non Combat Move - Japanese
              1 cruiser moved from 37 Sea Zone to 35 Sea Zone
              1 carrier moved from 37 Sea Zone to 31 Sea Zone
              2 fighters moved from 30 Sea Zone to 31 Sea Zone
              1 transport moved from 37 Sea Zone to 35 Sea Zone
              2 fighters moved from Soviet Far East to 63 Sea Zone
              1 fighter moved from Manchuria to French Indo-China Thailand
              2 fighters moved from Manchuria to 62 Sea Zone
              2 fighters moved from India to French Indo-China Thailand
      
          Place Units - Japanese
              2 transports placed in 62 Sea Zone
              6 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 35 PUs; end with 36 PUs
              Objective 3: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      British : -0.00
      Japanese rolls : : 0.00
      Chinese : -0.67
      Russians : -1.17
      AA fire in India : : -0.33
      Japanese : -0.17
      

      Savegame

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      CrazyIvanC
      CrazyIvan
    • RE: Anniversary Edition CrazyIvan (Axis) vs gribble (Allies)

      Back to the USSR!

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      CrazyIvanC
      CrazyIvan
    • RE: Anniversary Edition CrazyIvan (Axis) vs gribble (Allies)

      TripleA Manual Gamesave Post: Germans round 2

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 2
      
          Research Technology - Germans
              Germans spend 0 on tech rolls
                  Germans rolls : 1/1 hits, 0.00 expected hits
              Germans removing all Technology Tokens after successful research.
              Germans discover War Bonds
      
          Activate Technology - Germans
              Germans activating War Bonds
      
          Purchase Units - Germans
              Germans repair damage of 5x factory; Remaining resources: 42 PUs; 0 techTokens; 
              Germans buy 5 armour, 1 artillery and 4 infantry; Remaining resources: 1 PUs; 0 techTokens; 
      
          Combat Move - Germans
              1 submarine moved from 12 Sea Zone to 2 Sea Zone
              1 submarine moved from 9 Sea Zone to 2 Sea Zone
              1 fighter moved from Norway to 2 Sea Zone
              2 bombers moved from Germany to 2 Sea Zone
              2 infantry moved from Germany to 5 Sea Zone
              2 infantry moved from 5 Sea Zone to Baltic States
              2 infantry moved from Poland to Baltic States
              2 armour moved from East Poland to Baltic States
              2 armour moved from Ukraine to Baltic States
              1 fighter moved from Libya to Egypt
              1 fighter moved from Morocco Algeria to Egypt
      
          Combat - Germans
              Battle in 2 Sea Zone
                  Germans attack with 2 bombers, 1 fighter and 2 submarines
                  British defend with 1 battleship, 1 destroyer and 1 transport
                      Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                      Germans roll dice for 2 bombers and 1 fighter in 2 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship, 1 destroyer and 1 transport in 2 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                      1 destroyer owned by the British and 1 submarine owned by the Germans lost in 2 Sea Zone
                      Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 2 bombers and 1 fighter in 2 Sea Zone, round 3 : 2/1 hits, 1.83 expected hits
                      British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                      1 transport owned by the British and 1 battleship owned by the British lost in 2 Sea Zone
                  Germans win with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 29
                  Casualties for Germans: 1 submarine
                  Casualties for British: 1 battleship, 1 destroyer and 1 transport
      
          Non Combat Move - Germans
              2 bombers and 1 fighter moved from 2 Sea Zone to Norway
      
          Place Units - Germans
              5 armour, 1 artillery and 4 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 33 PUs; end with 34 PUs
              Germans collect 3 PUs from War Bonds; end with 37 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
              Objective 2: Germans met a national objective for an additional 5 PUs; end with 47 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.67
      British : -0.67
      Germans rolls : : 1.00
      

      Savegame

      posted in Play Boardgames
      CrazyIvanC
      CrazyIvan
    • RE: Anniversary Edition CrazyIvan (Axis) vs gribble (Allies)

      Sorry for the double post, I forgot to hit refresh, and so thought it didn’t go through, hence the second time!

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      CrazyIvanC
      CrazyIvan
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