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    Posts made by Cpt. John Miller

    • RE: 13L G40 Entek vs. Cpt. John Miller (Allies +9)

      Keep going?

      posted in League
      C
      Cpt. John Miller
    • RE: 13L G40 Entek vs. Cpt. John Miller (Allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 9

      Purchase Units - British
                  British buy 3 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                  1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
                  2 fighters moved from United Kingdom to Holland Belgium
                  4 infantry moved from Trans-Jordan to 81 Sea Zone
                  4 infantry moved from 81 Sea Zone to Egypt
                  1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                  2 fighters moved from 81 Sea Zone to Egypt

      Combat - British
                  Battle in Holland Belgium
                      British attack with 1 artillery, 2 fighters and 3 infantry
                      Germans defend with 2 infantry
                      British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 2 infantry
                      Casualties for British: 2 infantry
                  Battle in Egypt
                      British attack with 1 artillery, 2 fighters and 6 infantry
                      Italians defend with 1 armour, 1 artillery, 1 harbour and 2 infantry
                      British win, taking Egypt from Italians with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
                      Casualties for British: 3 infantry
                      Casualties for Italians: 1 armour, 1 artillery and 2 infantry

      Non Combat Move - British
                  2 fighters moved from Egypt to 81 Sea Zone
                  3 infantry moved from Iraq to Persia
                  1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
                  2 mech_infantrys moved from Union of South Africa to Belgian Congo
                  2 fighters moved from Holland Belgium to United Kingdom

      Place Units - British
                  3 armour placed in Iraq
                  1 artillery and 3 infantry placed in United Kingdom

      Turn Complete - British
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
                  British collect 34 PUs (1 lost to blockades); end with 34 PUs total

      Turn Complete - UK_Pacific

      posted in League
      C
      Cpt. John Miller
    • RE: 13L G40 Entek vs. Cpt. John Miller (Allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 9

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  4 infantry moved from Sikang to Shensi
                  1 infantry moved from Kansu to Shensi

      Combat - Chinese
                  Battle in Shensi
                      Chinese attack with 5 infantry
                      Japanese defend with 1 mech_infantry
                      Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 1
                      Casualties for Japanese: 1 mech_infantry
                      Casualties for Chinese: 1 infantry

      Non Combat Move - Chinese

      Place Units - Chinese
                  2 infantry placed in Shensi

      Turn Complete - Chinese
                  Chinese collect 5 PUs; end with 6 PUs total

      posted in League
      C
      Cpt. John Miller
    • RE: 13L G40 Entek vs. Cpt. John Miller (Allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 9

      Purchase Units - Americans
                  Americans buy 3 artilleries, 1 bomber, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  2 transports moved from 109 Sea Zone to 110 Sea Zone
                  1 artillery, 3 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
                  1 artillery, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                  5 submarines moved from 91 Sea Zone to 95 Sea Zone
                        Americans take 93 Sea Zone from Italians
                  3 bombers moved from United Kingdom to Normandy Bordeaux
                  1 bomber moved from Gibraltar to 95 Sea Zone
                  4 submarines moved from 10 Sea Zone to 25 Sea Zone
                  1 destroyer moved from 26 Sea Zone to 24 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 24 Sea Zone
                  1 fighter moved from Hawaiian Islands to 24 Sea Zone
                  3 submarines moved from 33 Sea Zone to 22 Sea Zone
                  1 submarine moved from 33 Sea Zone to 17 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 24 Sea Zone
                  1 fighter moved from 33 Sea Zone to 22 Sea Zone
                  1 fighter moved from 33 Sea Zone to 17 Sea Zone
                  1 fighter moved from 33 Sea Zone to 22 Sea Zone
                  1 destroyer moved from 33 Sea Zone to 25 Sea Zone

      Combat - Americans
                  Battle in Normandy Bordeaux
                      Americans attack with 1 artillery, 3 bombers, 3 infantry and 2 mech_infantrys
                      Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                      Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 bombers, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                      Casualties for Germans: 3 infantry
                      Casualties for Americans: 1 infantry
                  Battle in 17 Sea Zone
                      Americans attack with 1 fighter and 1 submarine
                      Japanese defend with 1 cruiser
                      Americans win, taking 17 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                      Casualties for Japanese: 1 cruiser
                  Battle in 24 Sea Zone
                      Americans attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                      Japanese defend with 1 destroyer and 1 submarine
                      Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 destroyer and 1 submarine
                      Casualties for Americans: 1 destroyer
                  Battle in 95 Sea Zone
                      Americans attack with 1 bomber and 5 submarines
                      Italians defend with 1 cruiser, 1 destroyer and 1 submarine
                      Americans win with 1 bomber and 4 submarines remaining. Battle score for attacker is 20
                      Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine
                      Casualties for Americans: 1 submarine
                  Battle in 25 Sea Zone
                      Americans attack with 1 destroyer and 4 submarines
                      Japanese defend with 1 destroyer
                      Americans win with 1 destroyer and 4 submarines remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 22 Sea Zone
                      Americans attack with 2 fighters and 3 submarines
                      Japanese defend with 1 battleship
                      Americans win, taking 22 Sea Zone from Japanese with 2 fighters and 3 submarines remaining. Battle score for attacker is 20
                      Casualties for Japanese: 1 battleship

      Non Combat Move - Americans
                  2 fighters moved from 22 Sea Zone to 33 Sea Zone
                  1 fighter moved from 17 Sea Zone to 33 Sea Zone
                  3 fighters and 2 tactical_bombers moved from 24 Sea Zone to 33 Sea Zone
                  1 carrier moved from 26 Sea Zone to 33 Sea Zone
                  1 aaGun, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                  1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                  1 fighter moved from Western United States to Hawaiian Islands
                  1 fighter moved from 33 Sea Zone to Caroline Islands
                  1 aaGun and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 artillery moved from 26 Sea Zone to Hawaiian Islands
                  1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                  1 bomber moved from 95 Sea Zone to Gibraltar
                  3 bombers moved from Normandy Bordeaux to United Kingdom
                  3 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                  3 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                  3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                  1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                  1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

      Place Units - Americans
                  2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                  3 artilleries and 3 infantry placed in Western United States
                  Americans undo move 2.
                  1 artillery, 1 bomber, 1 fighter and 3 infantry placed in Western United States
                  2 artilleries placed in Central United States

      Turn Complete - Americans
                  Americans collect 54 PUs; end with 54 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

      posted in League
      C
      Cpt. John Miller
    • RE: 13L G40 GamerMan allies plus 9 against Cpt. John Miller Axis

      TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7

      Game History

      Round: 1

      Politics - Japanese
                  Japanese takes Political Action: Political Action Japanese To War With Americans
                      Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                      Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                      Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                  Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                  Japanese takes Political Action: Political Action Japanese To War With French
                      Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                  Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

      Research Technology - Japanese
                  Japanese spend 5 on tech rolls
                  Japanese removing all Technology Tokens after unsuccessful research.

      Purchase Units - Japanese
                  Japanese buy 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;

      Combat Move - Japanese
                  Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                  2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
                  1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                  1 battleship moved from 6 Sea Zone to 35 Sea Zone
                  1 battleship moved from 19 Sea Zone to 35 Sea Zone
                  1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
                  1 cruiser moved from 20 Sea Zone to 37 Sea Zone
                  1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                  1 infantry moved from Kiangsi to 20 Sea Zone
                  1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                  1 artillery moved from Kwangsi to 36 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                  3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
                  1 fighter moved from Formosa to Kwangtung
                  2 bombers moved from Japan to 37 Sea Zone
                  1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                  1 infantry moved from Kiangsi to Hunan
                  3 infantry moved from Kwangsi to Yunnan
                  1 infantry moved from Siam to French Indo China
                        Japanese take French Indo China from French
                  1 infantry moved from Siam to French Indo China
                  1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                  1 fighter moved from Okinawa to Kwangtung
                  2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                  1 infantry moved from Jehol to Chahar
                        Japanese take Chahar from Chinese
                  1 artillery and 1 infantry moved from Jehol to Anhwe
                        Japanese take Anhwe from Chinese
                  1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                  1 submarine moved from 6 Sea Zone to 26 Sea Zone
                  1 fighter moved from Japan to Kwangtung
                  1 submarine moved from 19 Sea Zone to 35 Sea Zone
                  1 tactical_bomber moved from Japan to Kwangtung

      Combat - Japanese
                  Battle in 35 Sea Zone
                      Japanese attack with 2 battleships, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                      Americans defend with 1 destroyer and 1 submarine
                      Units damaged: 1 battleship owned by the Japanese
                      Japanese win with 2 battleships, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 14
                      Casualties for Americans: 1 destroyer and 1 submarine
                  Battle in 37 Sea Zone
                      Japanese attack with 2 bombers and 1 cruiser
                      British defend with 1 battleship
                      Units damaged: 1 battleship owned by the British
                      Japanese win with 1 bomber remaining. Battle score for attacker is -4
                      Casualties for Japanese: 1 bomber and 1 cruiser
                      Casualties for British: 1 battleship
                  Battle in 26 Sea Zone
                      Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
                      Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                      Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 33
                      Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                  Battle in Philippines
                      Japanese attack with 3 artilleries and 3 infantry
                      Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                      Japanese win, taking Philippines from Americans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 10
                      Casualties for Japanese: 2 infantry
                      Casualties for Americans: 1 fighter and 2 infantry
                  Battle in Yunnan
                      Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                      Chinese defend with 4 infantry
                      Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Japanese: 2 infantry
                      Casualties for Chinese: 4 infantry
                  Battle in Hunan
                      Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                      Chinese defend with 2 infantry
                      Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                      Casualties for Chinese: 2 infantry
                  Battle in Kwangtung
                      Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                      British defend with 1 harbour and 2 infantry
                      Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                      Casualties for British: 2 infantry

      Non Combat Move - Japanese
                  1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                  1 artillery and 3 infantry moved from Shantung to Kiangsu
                  3 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
                  1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                  2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                  1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
                  1 bomber moved from 37 Sea Zone to Kwangsi
                  1 carrier and 1 destroyer moved from 33 Sea Zone to 31 Sea Zone
                  2 carriers, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 31 Sea Zone
                  1 fighter moved from Korea to Japan
                  3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
                  4 infantry moved from Korea to Manchuria

      Place Units - Japanese
                  3 transports placed in 6 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 37 PUs; end with 37 PUs total

      posted in League
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      Cpt. John Miller
    • RE: UnknownSoldier (Axis) vs. Cpt. John Miller (Allies+10), No Tech

      wow three 3’s against a 1 and a 4 and i got wiped out! Might have to call it soon!

      posted in League
      C
      Cpt. John Miller
    • RE: UnknownSoldier (Axis) vs. Cpt. John Miller (Allies+10), No Tech

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 5

      Purchase Units - British
                  British buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 6 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from Iraq to 80 Sea Zone
                  1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                  1 infantry moved from 81 Sea Zone to Trans-Jordan
                  1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
                  1 fighter moved from Belgian Congo to Trans-Jordan
                  1 mech_infantry moved from Belgian Congo to Kenya
                        British take Kenya from Italians
                  2 infantry moved from India to Burma
                  3 fighters and 1 tactical_bomber moved from India to Burma
                  3 fighters moved from Gibraltar to Algeria

      Combat - British
                  British creates battle in territory 106 Sea Zone
                  Battle in Trans-Jordan
                      British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                      Italians defend with 1 artillery and 1 infantry
                      British win, taking Trans-Jordan from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for Italians: 1 artillery and 1 infantry
                  Battle in Burma
                      British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                      Japanese defend with 1 armour
                      British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 armour
                      Casualties for British: 1 infantry
                  Battle in Algeria
                      British attack with 3 fighters
                      Italians defend with 1 bomber and 1 fighter
                      Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -30
                      Casualties for British: 3 fighters

      Non Combat Move - British
                  2 fighters and 1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone
                  1 fighter moved from 81 Sea Zone to Iraq
                  3 fighters and 1 tactical_bomber moved from Burma to India

      Place Units - British
                  1 factory_minor placed in Persia
                  1 artillery and 1 infantry placed in Union of South Africa
                  1 transport placed in 71 Sea Zone

      Turn Complete - British
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,5,3,5
                  British collect 28 PUs (1 lost to blockades); end with 34 PUs total

      Place Units - UK_Pacific
                  3 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 8 PUs; end with 8 PUs total
                  Some Units in India change ownership: 3 infantry

      posted in League
      C
      Cpt. John Miller
    • RE: UnknownSoldier (Axis) vs. Cpt. John Miller (Allies+10), No Tech

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 5

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy nothing; Remaining resources: 5 PUs;

      Combat Move - Chinese

      Non Combat Move - Chinese

      Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 5 PUs total

      posted in League
      C
      Cpt. John Miller
    • RE: UnknownSoldier (Axis) vs. Cpt. John Miller (Allies+10), No Tech

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 5

      Purchase Units - Americans
                  Americans buy 1 bomber, 2 destroyers and 7 submarines; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                  1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                  1 submarine moved from 54 Sea Zone to 55 Sea Zone
                  1 submarine moved from 54 Sea Zone to 46 Sea Zone
                  2 fighters moved from 54 Sea Zone to 46 Sea Zone
                  2 fighters moved from 54 Sea Zone to 55 Sea Zone
                  5 submarines moved from 91 Sea Zone to 95 Sea Zone
                        Americans take 93 Sea Zone from Italians
                  3 bombers moved from United Kingdom to Western Germany

      Combat - Americans
                  Strategic bombing raid in Western Germany
                      1 bomber killed by AA
                      Bombing raid in Western Germany rolls: 4,4 and causes: 8 damage to unit: factory_major
                      Bombing raid in Western Germany causes 8 damage total.
                  Battle in 55 Sea Zone
                      Americans attack with 1 destroyer, 2 fighters and 1 submarine
                      Japanese defend with 1 destroyer and 1 submarine
                      Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer and 1 submarine
                      Casualties for Americans: 1 submarine
                  Battle in 46 Sea Zone
                      Americans attack with 1 destroyer, 2 fighters and 1 submarine
                      Japanese defend with 1 destroyer and 1 submarine
                      Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer and 1 submarine
                      Casualties for Americans: 1 submarine
                  Battle in 95 Sea Zone
                      Americans attack with 5 submarines
                      Italians defend with 2 destroyers
                      Americans win with 3 submarines remaining. Battle score for attacker is 4
                      Casualties for Italians: 2 destroyers
                      Casualties for Americans: 2 submarines

      Non Combat Move - Americans
                  2 submarines moved from 101 Sea Zone to 91 Sea Zone
                  1 transport moved from 101 Sea Zone to 106 Sea Zone
                  1 mech_infantry moved from Central United States to New Brunswick Nova Scotia
                  1 infantry moved from Eastern United States to New Brunswick Nova Scotia
                  1 bomber moved from Western United States to United Kingdom
                  1 submarine moved from 25 Sea Zone to 6 Sea Zone
                  2 infantry moved from Hawaiian Islands to 26 Sea Zone
                  2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                  2 fighters moved from 46 Sea Zone to 54 Sea Zone
                  2 fighters moved from 55 Sea Zone to 54 Sea Zone
                  1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                  1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                  1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                  2 bombers moved from Western Germany to United Kingdom

      Place Units - Americans
                  2 submarines placed in 101 Sea Zone
                  1 bomber placed in Western United States
                  2 destroyers and 5 submarines placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 50 PUs; end with 50 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

      posted in League
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      Cpt. John Miller
    • RE: 13L G40 GamerMan allies plus 9 against Cpt. John Miller Axis

      Ok ill be off work in about 3 hours, will roll then!

      posted in League
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      Cpt. John Miller
    • RE: 13L G40 GamerMan allies plus 9 against Cpt. John Miller Axis

      I’m trying, hard habit to break lol, had to go to work, will roll when I get home. Did I attack Philippines land wise with the 3 inf 3art? Can’t remember now but I want to if I forgot! Can I edit that pre roll if so or do we roll it on forum?

      posted in League
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      Cpt. John Miller
    • RE: 13L G40 GamerMan allies plus 9 against Cpt. John Miller Axis

      scramble options for philipines and hawaii?>

      posted in League
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      Cpt. John Miller
    • RE: 13L G40 GamerMan allies plus 9 against Cpt. John Miller Axis

      TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7

      Game History

      Round: 1

      Politics - Japanese
                  Japanese takes Political Action: Political Action Japanese To War With Americans
                      Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                      Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                      Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                  Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                  Japanese takes Political Action: Political Action Japanese To War With French
                      Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                  Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

      Research Technology - Japanese
                  Japanese spend 5 on tech rolls
                  Japanese removing all Technology Tokens after unsuccessful research.

      Purchase Units - Japanese
                  Japanese buy 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;

      Combat Move - Japanese
                  Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                  2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
                  1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                  1 battleship moved from 6 Sea Zone to 35 Sea Zone
                  1 battleship moved from 19 Sea Zone to 35 Sea Zone
                  1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
                  2 carriers moved from 6 Sea Zone to 31 Sea Zone
                  1 cruiser moved from 6 Sea Zone to 31 Sea Zone
                  1 cruiser moved from 20 Sea Zone to 37 Sea Zone
                  1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                  1 infantry moved from Kiangsi to 20 Sea Zone
                  1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                  1 artillery moved from Kwangsi to 36 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                  3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
                  1 fighter moved from Formosa to Kwangtung
                  2 bombers moved from Japan to 37 Sea Zone
                  1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                  1 infantry moved from Kiangsi to Hunan
                  3 infantry moved from Kwangsi to Yunnan
                  1 infantry moved from Siam to French Indo China
                        Japanese take French Indo China from French
                  1 infantry moved from Siam to French Indo China
                  1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                  1 fighter moved from Okinawa to Kwangtung
                  2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                  1 infantry moved from Jehol to Chahar
                        Japanese take Chahar from Chinese
                  1 artillery and 1 infantry moved from Jehol to Anhwe
                        Japanese take Anhwe from Chinese
                  1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                  1 submarine moved from 6 Sea Zone to 26 Sea Zone
                  1 fighter moved from Japan to Kwangtung
                  1 submarine moved from 19 Sea Zone to 35 Sea Zone
                  1 destroyer moved from 6 Sea Zone to 31 Sea Zone
                  1 fighter moved from Korea to Japan
                  1 tactical_bomber moved from Japan to Kwangtung

      posted in League
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      Cpt. John Miller
    • RE: UnknownSoldier (Axis) vs. Cpt. John Miller (Allies+10), No Tech

      Ya I did the same with the subs in Gibraltar, thought I could keep them as fodder! Little north of Stalingrad but similiar effect I hope!

      posted in League
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      Cpt. John Miller
    • RE: 13L G40 Entek vs. Cpt. John Miller (Allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 9

      Purchase Units - Russians
                  Russians buy 5 armour and 6 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 armour moved from Romania to Albania
                        Russians take Bulgaria from Germans
                        Russians take Albania from Italians
                  1 armour moved from Romania to Greece
                        Russians take Greece from Italians
                  3 mech_infantrys moved from Ukraine to Romania
                  1 armour moved from Finland to Norway
                        Russians take Norway from Germans
                  3 infantry moved from Poland to Germany
                  9 artilleries moved from Poland to Germany
                  1 mech_infantry moved from Finland to Novgorod
                  2 artilleries moved from Finland to Vyborg
                  4 armour moved from Romania to Eastern Poland
                  2 infantry moved from Baltic States to Eastern Poland
                  5 fighters and 1 tactical_bomber moved from Novgorod to Germany
                  3 infantry moved from Amur to Manchuria
                  1 infantry moved from Amur to Sakha
                        Russians take Sakha from Japanese
                  1 infantry moved from Amur to Siberia
                        Russians take Siberia from Japanese
                  1 armour and 5 mech_infantrys moved from Turkmenistan to Persia
                  1 armour and 2 mech_infantrys moved from Volgograd to Sikang
                  2 infantry moved from Tsinghai to Sikang
                  3 infantry moved from Caucasus to Northwest Persia
                  2 armour moved from Novgorod to Eastern Poland

      Combat - Russians
                  Battle in Manchuria
                      Russians attack with 3 infantry
                      Japanese defend with 1 mech_infantry
                      Russians win, taking Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is -2
                      Casualties for Japanese: 1 mech_infantry
                      Casualties for Russians: 2 infantry
                  Battle in Eastern Poland
                      Russians attack with 6 armour and 2 infantry
                      Italians defend with 1 mech_infantry
                      Russians win, taking Eastern Poland from Italians with 6 armour and 1 infantry remaining. Battle score for attacker is 1
                      Casualties for Russians: 1 infantry
                      Casualties for Italians: 1 mech_infantry
                  Battle in Germany
                      Russians attack with 9 artilleries, 5 fighters, 3 infantry and 1 tactical_bomber
                      Germans defend with 1 factory_major, 3 infantry and 8 mech_infantrys
                      Russians captures 37PUs while taking Germans capital
                      Russians converts factory_major into different units
                      Russians win, taking Germany from Germans with 7 artilleries, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
                      Casualties for Germans: 3 infantry and 8 mech_infantrys
                      Casualties for Russians: 2 artilleries and 3 infantry

      Non Combat Move - Russians
                  5 fighters and 1 tactical_bomber moved from Germany to Baltic States

      Place Units - Russians
                  3 mech_infantrys placed in Ukraine
                  3 mech_infantrys placed in Volgograd
                  5 armour placed in Russia

      Turn Complete - Russians
                  Russians collect 54 PUs; end with 91 PUs total
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 96 PUs
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 117 PUs
                  Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 127 PUs

      posted in League
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      Cpt. John Miller
    • RE: 13L G40 Entek vs. Cpt. John Miller (Allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 8

      Combat Move - French
                  1 infantry moved from Libya to Tobruk
                        French take Tobruk from Italians
                  1 fighter moved from Scotland to 92 Sea Zone
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

      Combat - French
                  Battle in 92 Sea Zone
                      French attack with 1 fighter
                      Italians defend with 1 destroyer
                      Italians win with no units remaining. Battle score for attacker is -2
                      Casualties for French: 1 fighter
                      Casualties for Italians: 1 destroyer

      Non Combat Move - French

      Turn Complete - French

      posted in League
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      Cpt. John Miller
    • RE: 13L G40 Entek vs. Cpt. John Miller (Allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 8

      Purchase Units - ANZAC
                  ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  2 submarines moved from 54 Sea Zone to 42 Sea Zone
                  2 fighters moved from Queensland to 42 Sea Zone
                  1 fighter moved from Queensland to 33 Sea Zone
                  1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                  1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone

      Combat - ANZAC
                  Battle in 42 Sea Zone
                      ANZAC attack with 2 fighters and 2 submarines
                      Japanese defend with 1 battleship and 1 transport
                      Units damaged: 1 battleship owned by the Japanese
                      ANZAC win, taking 42 Sea Zone from Japanese with 2 fighters and 2 submarines remaining. Battle score for attacker is 27
                      Casualties for Japanese: 1 battleship and 1 transport

      Non Combat Move - ANZAC
                  2 fighters moved from 42 Sea Zone to 54 Sea Zone

      Place Units - ANZAC
                  2 submarines and 1 transport placed in 54 Sea Zone
                  1 artillery and 1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

      posted in League
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      Cpt. John Miller
    • RE: 13L G40 GamerMan allies plus 9 against Cpt. John Miller Axis

      Sorry if I assume to much, just figured your air in defense is more useful for you in an R1 defense than to kill a German boat:)

      posted in League
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      Cpt. John Miller
    • RE: 13L G40 GamerMan allies plus 9 against Cpt. John Miller Axis

      Ok thanks, I did copy and paste URL into a pm, maybe I closed screen before I sent, sorry!

      posted in League
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      Cpt. John Miller
    • RE: UnknownSoldier (Axis) vs. Cpt. John Miller (Allies+10), No Tech

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 5

      Purchase Units - Russians
                  Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  20 infantry moved from Russia to Smolensk
                  9 artilleries moved from Russia to Smolensk
                  2 mech_infantrys moved from Russia to Smolensk
                  1 bomber and 1 fighter moved from Russia to Smolensk
                  4 fighters and 1 tactical_bomber moved from Ukraine to Smolensk
                  1 armour moved from Ukraine to Bryansk
                  1 armour, 2 artilleries and 1 mech_infantry moved from Ukraine to Bessarabia
                  1 artillery moved from Ukraine to Bryansk
                  1 artillery and 1 infantry moved from Ukraine to Bryansk
                  2 infantry moved from Ukraine to Bessarabia
                  1 infantry moved from Vologda to Archangel
                        Russians take Archangel from Germans
                  1 infantry moved from Vologda to Smolensk

      Combat - Russians
                  Battle in Bryansk
                      Russians attack with 1 armour, 2 artilleries and 1 infantry
                      Germans defend with 1 artillery and 2 infantry
                      Russians win, taking Bryansk from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 artillery and 2 infantry
                      Casualties for Russians: 1 artillery and 1 infantry
                  Battle in Bessarabia
                      Russians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                      Germans defend with 1 artillery and 3 infantry
                      Russians win, taking Bessarabia from Germans with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 artillery and 3 infantry
                      Casualties for Russians: 2 infantry
                  Battle in Smolensk
                      Russians attack with 9 artilleries, 1 bomber, 5 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber
                      Germans defend with 1 aaGun, 9 armour, 1 artillery, 18 infantry and 2 mech_infantrys
                      7 artilleries owned by the Russians retreated to Vologda
                      Germans win with 2 armour remaining. Battle score for attacker is 24
                      Casualties for Germans: 1 aaGun, 7 armour, 1 artillery, 18 infantry and 2 mech_infantrys
                      Casualties for Russians: 2 artilleries, 1 fighter, 21 infantry and 2 mech_infantrys

      Non Combat Move - Russians
                  11 infantry moved from Timguska to Novosibirsk
                  1 infantry moved from Timguska to Novosibirsk
                  2 aaGuns moved from Timguska to Novosibirsk
                  6 infantry moved from Yenisey to Timguska
                  2 fighters moved from Smolensk to Ukraine
                  2 fighters moved from Smolensk to Ukraine
                  1 bomber moved from Smolensk to Russia
                  1 tactical_bomber moved from Smolensk to Ukraine

      Place Units - Russians
                  Turning on Edit Mode
                  EDIT: Removing units owned by Russians from Vologda: 7 artilleries
                  EDIT: Adding units owned by Russians to Russia: 7 artilleries
                  EDIT: Turning off Edit Mode
                  1 artillery and 2 infantry placed in Ukraine
                  3 infantry placed in Volgograd
                  3 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 25 PUs; end with 25 PUs total

      posted in League
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      Cpt. John Miller
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