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    Posts made by Cpt. John Miller

    • RE: UnknownSoldier (Axis) vs. Cpt. John Miller (Allies+10), No Tech

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 6

      Purchase Units - British
                  British buy 1 artillery, 1 fighter, 4 infantry and 1 transport; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

      Combat Move - British
                  1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                  1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                  1 mech_infantry moved from Kenya to Ethiopia
                        British take Ethiopia from Italians
                  1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                  1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                  1 fighter moved from Iraq to Trans-Jordan
                  1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                  1 fighter moved from 81 Sea Zone to Trans-Jordan
                  1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan

      Combat - British
                  Battle in Morocco
                  Battle in Trans-Jordan
                      British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                      Italians defend with 1 infantry
                      British win, taking Morocco from Italians, taking Trans-Jordan from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry

      Non Combat Move - British
                  1 fighter and 1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone
                  1 fighter moved from Trans-Jordan to Persia
                  1 transport moved from 80 Sea Zone to 81 Sea Zone
                  1 mech_infantry moved from Union of South Africa to Belgian Congo

      Place Units - British
                  3 infantry placed in Persia
                  1 artillery and 1 infantry placed in Union of South Africa
                  1 transport placed in 71 Sea Zone
                  1 fighter placed in United Kingdom

      Turn Complete - British
                  British collect 31 PUs; end with 32 PUs total

      Place Units - UK_Pacific
                  2 artilleries placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
                  UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs total
                  Some Units in India change ownership: 2 artilleries

      posted in League
      C
      Cpt. John Miller
    • RE: UnknownSoldier (Axis) vs. Cpt. John Miller (Allies+10), No Tech

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 6

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy nothing; Remaining resources: 5 PUs;

      Combat Move - Chinese

      Non Combat Move - Chinese

      Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 5 PUs total

      posted in League
      C
      Cpt. John Miller
    • RE: UnknownSoldier (Axis) vs. Cpt. John Miller (Allies+10), No Tech

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 6

      Purchase Units - Americans
                  Americans buy 1 fighter, 8 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;

      Combat Move - Americans
                  3 bombers moved from United Kingdom to 95 Sea Zone
                  2 submarines moved from 91 Sea Zone to 95 Sea Zone
                  1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                  1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 48 Sea Zone
                  1 artillery, 3 infantry and 2 transports moved from 48 Sea Zone to 33 Sea Zone
                  1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                  1 submarine moved from 6 Sea Zone to 25 Sea Zone
                  2 fighters moved from 54 Sea Zone to 55 Sea Zone
                  2 fighters moved from 54 Sea Zone to 46 Sea Zone

      Combat - Americans
                  Americans creates battle in territory 106 Sea Zone
                  Battle in Caroline Islands
                      Americans attack with 1 artillery and 3 infantry
                      Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                      Casualties for Japanese: 1 aaGun and 2 infantry
                  Battle in 95 Sea Zone
                      Americans attack with 3 bombers and 5 submarines
                      Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 4 transports
                      Units damaged: 1 carrier owned by the Italians and 1 battleship owned by the Italians
                      retreated to 95 Sea Zone
                      Italians win with 1 battleship, 1 cruiser, 2 fighters and 4 transports remaining. Battle score for attacker is -10
                      Casualties for Italians: 1 carrier, 1 cruiser and 2 destroyers
                      Casualties for Americans: 2 bombers and 5 submarines
                  Battle in 46 Sea Zone
                      Americans attack with 2 fighters
                      Japanese defend with 1 cruiser
                      Americans win with 2 fighters remaining. Battle score for attacker is 12
                      Casualties for Japanese: 1 cruiser
                  Battle in 55 Sea Zone
                      Americans attack with 2 fighters
                      Japanese defend with 1 destroyer
                      Americans win with 2 fighters remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                      2 fighters owned by the Italians forced to land in Southern Italy

      Non Combat Move - Americans
                  1 bomber moved from 95 Sea Zone to Malta
                  1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                  1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
                  2 submarines moved from 101 Sea Zone to 91 Sea Zone
                  1 battleship and 3 carriers moved from 54 Sea Zone to 33 Sea Zone
                  2 fighters moved from 46 Sea Zone to 33 Sea Zone
                  2 fighters moved from 55 Sea Zone to 33 Sea Zone
                  1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                  1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
                  1 carrier moved from 26 Sea Zone to 33 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
                  2 submarines moved from 26 Sea Zone to 33 Sea Zone
                  2 destroyers moved from 26 Sea Zone to 33 Sea Zone
                  1 bomber moved from Western United States to United Kingdom

      Place Units - Americans
                  1 fighter and 1 tactical_bomber placed in Western United States
                  5 submarines placed in 10 Sea Zone
                  3 submarines placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 50 PUs; end with 51 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

      posted in League
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      Cpt. John Miller
    • RE: 13L G40 Andul vs. Cpt. John Miller (Allies +10)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 4

      Purchase Units - British
                  British buy 1 carrier, 3 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                  1 infantry moved from 110 Sea Zone to Holland Belgium
                  1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                  1 destroyer moved from 119 Sea Zone to 110 Sea Zone
                  1 transport moved from 99 Sea Zone to 98 Sea Zone
                  1 infantry moved from Egypt to 98 Sea Zone
                  1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                  1 infantry moved from 99 Sea Zone to Greece
                  1 fighter and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                  1 infantry and 1 tactical_bomber moved from Egypt to Alexandria
                  1 infantry moved from Tanganyika Territory to Kenya
                        British take Kenya from Italians
                  2 infantry moved from Tanganyika Territory to 72 Sea Zone
                  1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                  2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                  1 mech_infantry moved from Egypt to Alexandria
                  3 artilleries and 10 infantry moved from West India to India
                  1 fighter moved from West India to India
                  1 armour moved from Eastern Persia to India
                  2 mech_infantrys moved from Eastern Persia to India
                  1 armour and 2 mech_infantrys moved from Persia to Syria

      Combat - British
                  Battle in Holland Belgium
                  Battle in Greece
                  Battle in Alexandria
                      British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                      Italians defend with 1 infantry
                      British win, taking Holland Belgium from Germans, taking Greece from Italians, taking Alexandria from Italians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for British: 1 infantry
                      Casualties for Italians: 1 infantry
                  Battle in India
                      British attack with 1 armour, 3 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys
                      Japanese defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
                      British win, taking India from Japanese with 1 armour, 3 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
                      Casualties for Japanese: 1 armour and 2 infantry
                  Battle in Anglo Egyptian Sudan
                      British attack with 1 fighter and 3 infantry
                      Italians defend with 1 infantry
                      British win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                      Casualties for British: 1 infantry
                      Casualties for Italians: 1 infantry

      Non Combat Move - British
                  1 fighter moved from Anglo Egyptian Sudan to Egypt
                  1 tactical_bomber moved from Alexandria to Egypt
                  1 fighter moved from India to Persia
                  1 fighter moved from Persia to 81 Sea Zone
                  1 tactical_bomber moved from Persia to 81 Sea Zone
                  3 aaGuns moved from West India to India

      Place Units - British
                  1 carrier placed in 81 Sea Zone
                  1 transport placed in 109 Sea Zone
                  2 infantry placed in Egypt
                  1 infantry placed in Persia

      Turn Complete - British
                  British collect 37 PUs; end with 37 PUs total

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,6,3,3
                  UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total

      posted in League
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      Cpt. John Miller
    • RE: 13L G40 Andul vs. Cpt. John Miller (Allies +10)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 4

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  1 infantry moved from Shensi to Kweichow
                  2 infantry moved from Szechwan to Kweichow
                  1 infantry moved from Szechwan to Kweichow
                  1 fighter moved from Szechwan to Kweichow

      Combat - Chinese
                  Battle in Kweichow
                      Chinese attack with 1 fighter and 4 infantry
                      Japanese defend with 2 infantry
                      4 infantry owned by the Chinese retreated to Shensi
                      Japanese win with 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Kweichow to Shensi
                  4 artilleries and 9 infantry moved from Szechwan to Shensi

      Place Units - Chinese
                  5 infantry placed in Shensi

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 7 PUs total

      posted in League
      C
      Cpt. John Miller
    • RE: 13L G40 Andul vs. Cpt. John Miller (Allies +10)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  2 submarines moved from 26 Sea Zone to 33 Sea Zone
                  1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                  2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
                  1 bomber moved from Western United States to 33 Sea Zone
                  1 bomber moved from United Kingdom to France
                  2 bombers moved from United Kingdom to Western Germany

      Combat - Americans
                  Strategic bombing raid in France
                      Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                      Bombing raid in France causes 6 damage total.
                  Strategic bombing raid in Western Germany
                      1 bomber killed by AA
                      Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                      Bombing raid in Western Germany causes 4 damage total.
                  Battle in 33 Sea Zone
                      Americans attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
                      Japanese defend with 1 battleship, 1 carrier and 2 destroyers
                      Units damaged: 1 carrier owned by the Americans
                      Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                      Casualties for Japanese: 1 battleship, 1 carrier and 2 destroyers
                      Casualties for Americans: 1 carrier, 1 destroyer and 2 submarines

      Non Combat Move - Americans
                  1 bomber, 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                  2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                  1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                  1 carrier moved from 10 Sea Zone to 26 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                  2 submarines moved from 93 Sea Zone to 97 Sea Zone
                  2 submarines moved from 91 Sea Zone to 93 Sea Zone
                  2 submarines moved from 101 Sea Zone to 91 Sea Zone
                  1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                  1 transport moved from 105 Sea Zone to 109 Sea Zone
                  1 bomber moved from France to United Kingdom
                  1 bomber moved from Western Germany to United Kingdom

      Place Units - Americans
                  1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
                  Americans undo move 1.
                  1 transport placed in 101 Sea Zone
                  1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                  1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

      posted in League
      C
      Cpt. John Miller
    • RE: 13L G40 Entek allies plus 9 against Cpt. John Miller Axis

      TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7

      Game History

      Round: 1

      Research Technology - Italians
                  Turning on Edit Mode
                  EDIT: Removing units owned by Russians from Russia: 1 bomber
                  EDIT: Turning off Edit Mode

      Purchase Units - Italians
                  Italians buy 1 transport; Remaining resources: 3 PUs;

      Combat Move - Italians
                  1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
                  2 fighters moved from Southern Italy to 93 Sea Zone
                  1 bomber moved from Northern Italy to 93 Sea Zone
                  1 transport moved from 95 Sea Zone to 96 Sea Zone
                  1 artillery and 1 infantry moved from Libya to Tunisia
                  2 infantry moved from Tobruk to 96 Sea Zone
                  1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                  1 transport moved from 97 Sea Zone to 96 Sea Zone
                  1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
                  1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
                  1 artillery and 3 infantry moved from 97 Sea Zone to Greece
                  2 infantry moved from Albania to Greece
                  1 armour moved from Albania to Greece
                  1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                  1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                        Italians take Anglo Egyptian Sudan from British
                  1 infantry moved from Italian Somaliland to Kenya
                        Italians take Kenya from British
                  1 artillery moved from Ethiopia to Anglo Egyptian Sudan

      Combat - Italians
                  Battle in 93 Sea Zone
                      Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
                      French defend with 1 cruiser and 1 destroyer
                      Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                      Casualties for French: 1 cruiser and 1 destroyer
                      Casualties for Italians: 1 destroyer and 1 submarine
                  Battle in Greece
                      Italians attack with 1 armour, 1 artillery and 5 infantry
                      Neutral_Allies defend with 4 infantry
                      Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 9
                      Casualties for Neutral_Allies: 4 infantry
                      Casualties for Italians: 1 infantry
                  Battle in Tunisia
                      Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                      French defend with 1 infantry
                      Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                      Casualties for French: 1 infantry
                      Casualties for Italians: 1 infantry

      Non Combat Move - Italians
                  1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy
                  2 aaGuns moved from Northern Italy to Southern Italy
                  2 infantry moved from Northern Italy to Yugoslavia
                  1 armour moved from Northern Italy to Bulgaria
                  2 artilleries moved from Northern Italy to Yugoslavia

      Place Units - Italians
                  1 transport placed in 97 Sea Zone

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
                  Italians collect 14 PUs (1 lost to blockades); end with 17 PUs total
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

      posted in League
      C
      Cpt. John Miller
    • RE: 13L G40 Entek allies plus 9 against Cpt. John Miller Axis

      Man those Germans in Holland weren’t messing around today! You have some tough luck with the Marti today!

      posted in League
      C
      Cpt. John Miller
    • RE: 13L G40 Andul vs. Cpt. John Miller (Allies +10)

      No Scramble!

      posted in League
      C
      Cpt. John Miller
    • RE: 13L G40 Entek allies plus 9 against Cpt. John Miller Axis

      I’ve had a good tutor!

      posted in League
      C
      Cpt. John Miller
    • RE: 13L G40 Entek allies plus 9 against Cpt. John Miller Axis

      TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7

      Game History

      Round: 1

      Politics - Japanese
                  Japanese takes Political Action: Political Action Japanese To War With Russians
                      Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                      Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                  Japanese takes Political Action: Political Action Japanese To War With Americans
                      Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                  Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                  Japanese takes Political Action: Political Action Japanese To War With French
                      Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                  Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

      Purchase Units - Japanese
                  Japanese buy 1 mech_infantry and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

      Combat Move - Japanese
                  Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                  2 bombers moved from Japan to 37 Sea Zone
                  1 cruiser moved from 20 Sea Zone to 37 Sea Zone
                  1 infantry moved from Siam to French Indo China
                        Japanese take French Indo China from French
                  1 infantry moved from Siam to Shan State
                        Japanese take Shan State from UK_Pacific
                  2 infantry moved from Kwangsi to Yunnan
                  1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                  1 infantry moved from Kwangsi to Yunnan
                  2 infantry moved from Kiangsi to Hunan
                  1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                  1 transport moved from 20 Sea Zone to 36 Sea Zone
                  1 artillery moved from Kwangsi to 36 Sea Zone
                  1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                  1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                  1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                  2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
                  1 battleship moved from 19 Sea Zone to 35 Sea Zone
                  1 submarine moved from 19 Sea Zone to 35 Sea Zone
                  1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                  1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                  1 battleship moved from 6 Sea Zone to 35 Sea Zone
                  1 fighter moved from Okinawa to Kwangtung
                  1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
                  1 fighter and 1 tactical_bomber moved from Manchuria to Kwangtung
                  1 fighter moved from Formosa to 37 Sea Zone
                  1 mech_infantry moved from Manchuria to Anhwe
                        Japanese take Anhwe from Chinese
                  1 infantry moved from Jehol to Chahar
                        Japanese take Chahar from Chinese
                  1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
                  2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
                  1 destroyer moved from 6 Sea Zone to 26 Sea Zone

      Combat - Japanese
                  Battle in 26 Sea Zone
                      Japanese attack with 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
                      Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                      Japanese win, taking 26 Sea Zone from Neutral with 2 destroyers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 27
                      Casualties for Japanese: 1 submarine
                      Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                  Battle in 37 Sea Zone
                      Japanese attack with 2 bombers, 1 cruiser and 1 fighter
                      British defend with 1 battleship
                      Japanese win, taking 37 Sea Zone from Neutral with 2 bombers, 1 cruiser and 1 fighter remaining. Battle score for attacker is 20
                      Casualties for British: 1 battleship
                  Battle in 35 Sea Zone
                      Japanese attack with 2 battleships, 1 destroyer, 1 submarine and 3 transports
                      Americans defend with 1 destroyer and 1 submarine
                      Units damaged: 1 battleship owned by the Japanese
                      Japanese win with 2 battleships, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 14
                      Casualties for Americans: 1 destroyer and 1 submarine
                  Battle in Philippines
                      Japanese attack with 3 artilleries and 2 infantry
                      Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                      Japanese win, taking Philippines from Americans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 13
                      Casualties for Japanese: 1 infantry
                      Casualties for Americans: 1 fighter and 2 infantry
                  Battle in Yunnan
                      Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                      Chinese defend with 4 infantry
                      3 infantry owned by the Japanese retreated to Kwangsi
                      Chinese win with 1 infantry remaining. Battle score for attacker is 9
                      Casualties for Chinese: 3 infantry
                  Battle in Hunan
                      Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                      Chinese defend with 2 infantry
                      retreated to Hunan
                      Chinese win with 2 infantry remaining. Battle score for attacker is -6
                      Casualties for Japanese: 2 infantry
                  Battle in Kwangtung
                      Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                      British defend with 1 harbour and 2 infantry
                      Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                      Casualties for British: 2 infantry

      Non Combat Move - Japanese
                  2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
                  1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                  1 fighter moved from 37 Sea Zone to Siam
                  2 bombers moved from 37 Sea Zone to Kwangsi
                  4 infantry moved from Korea to Manchuria
                  1 fighter moved from Korea to Japan
                  2 carriers and 1 cruiser moved from 6 Sea Zone to 31 Sea Zone
                  1 carrier and 1 destroyer moved from 33 Sea Zone to 31 Sea Zone
                  3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
                  2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
                  3 infantry moved from Shantung to Anhwe
                  1 artillery moved from Shantung to Anhwe
                  1 artillery and 3 infantry moved from Kiangsu to Anhwe
                  1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi

      Place Units - Japanese
                  3 transports placed in 6 Sea Zone
                  1 mech_infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 36 PUs; end with 37 PUs total

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      Cpt. John Miller
    • RE: 13L G40 Entek allies plus 9 against Cpt. John Miller Axis

      scramble??

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      Cpt. John Miller
    • RE: 13L G40 Entek allies plus 9 against Cpt. John Miller Axis

      O haha I have to remove that bomber and one inf from Egypt, I have the balanced mod version that Vegryn did. Gives Russia a bomber and Egypt one extra Brit infantry or something, had same issue with Gamerman!

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      Cpt. John Miller
    • RE: UnknownSoldier (Axis) vs. Cpt. John Miller (Allies+10), No Tech

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 6

      Purchase Units - Russians
                  Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 bomber moved from Russia to Caucasus
                  2 infantry moved from Volgograd to Caucasus
                  1 infantry moved from Volgograd to Caucasus
                  1 infantry moved from Archangel to Smolensk
                        Russians take Smolensk from Germans
                  1 armour moved from Bessarabia to Western Ukraine
                        Russians take Western Ukraine from Germans
                  1 armour moved from Western Ukraine to Ukraine
                  2 artilleries moved from Bessarabia to Romania

      Combat - Russians
                  Battle in Romania
                      Russians attack with 2 artilleries
                      Italians defend with 1 armour
                      Russians win, taking Romania from Germans with 2 artilleries remaining. Battle score for attacker is 6
                      Casualties for Italians: 1 armour
                  Battle in Caucasus
                      Russians attack with 1 bomber and 3 infantry
                      Japanese defend with 1 armour
                      Russians win, taking Caucasus from Japanese with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 armour

      Non Combat Move - Russians
                  1 bomber moved from Caucasus to Russia
                  4 fighters and 1 tactical_bomber moved from Ukraine to Russia
                  1 infantry moved from Ukraine to Rostov
                  1 infantry moved from Russia to Tambov
                  2 aaGuns and 12 infantry moved from Novosibirsk to Samara
                  6 infantry moved from Timguska to Novosibirsk

      Place Units - Russians
                  1 artillery and 7 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 29 PUs; end with 29 PUs total
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs

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      Cpt. John Miller
    • RE: 13L G40 Andul vs. Cpt. John Miller (Allies +10)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 4

      Purchase Units - Russians
                  Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 infantry moved from Smolensk to Archangel
                  1 fighter and 1 tactical_bomber moved from Russia to Archangel
                  2 infantry moved from Bessarabia to Romania
                  1 armour moved from Ukraine to Romania
                  1 mech_infantry moved from Ukraine to Romania
                  1 infantry moved from Western Ukraine to Eastern Poland
                        Russians take Eastern Poland from Germans

      Combat - Russians
                  Battle in Archangel
                      Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                      Germans defend with 1 artillery
                      Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 artillery
                  Battle in Romania
                      Russians attack with 1 armour, 2 infantry and 1 mech_infantry
                      Italians defend with 1 aaGun and 1 armour
                      Russians win, taking Romania from Germans with 1 armour remaining. Battle score for attacker is 1
                      Casualties for Russians: 2 infantry and 1 mech_infantry
                      Casualties for Italians: 1 aaGun and 1 armour

      Non Combat Move - Russians
                  1 armour moved from Ukraine to Russia
                  2 aaGuns and 2 artilleries moved from Bryansk to Russia
                  2 aaGuns and 2 artilleries moved from Smolensk to Russia
                  1 infantry moved from Bryansk to Smolensk
                  1 fighter and 1 tactical_bomber moved from Archangel to Russia
                  3 infantry moved from Bryansk to Russia
                  2 infantry moved from Rostov to Ukraine
                  3 mech_infantrys moved from Ukraine to Russia

      Place Units - Russians
                  3 infantry placed in Ukraine
                  1 artillery and 9 infantry placed in Russia

      Turn Complete - Russians
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4,3,2
                  Russians collect 35 PUs (3 lost to blockades); end with 35 PUs total
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs

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      Cpt. John Miller
    • RE: 13L G40 GamerMan allies plus 9 against Cpt. John Miller Axis

      TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7

      Game History

      Round: 2

      Politics - Germans

      Research Technology - Germans
                  Germans spend 5 on tech rolls
                  Germans removing all Technology Tokens after unsuccessful research.

      Purchase Units - Germans
                  Germans buy 3 artilleries, 1 carrier, 1 destroyer, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;

      Combat Move - Germans
                  1 infantry moved from Bessarabia to Western Ukraine
                        Germans take Western Ukraine from Russians
                  1 infantry moved from Bessarabia to Ukraine
                        Germans take Ukraine from Russians
                  2 armour moved from Romania to Greece
                  4 infantry moved from Bulgaria to Greece
                  1 armour moved from Bulgaria to Greece
                  1 tactical_bomber moved from Slovakia Hungary to Greece
                  2 fighters moved from Southern Italy to Greece
                  1 infantry moved from Poland to Baltic States
                        Germans take Baltic States from Russians
                  1 infantry moved from Poland to Eastern Poland
                        Germans take Eastern Poland from Russians
                  1 infantry moved from Finland to Karelia
                        Germans take Karelia from Russians
                  3 bombers moved from Western Germany to United Kingdom
                  3 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom

      Combat - Germans
                  Battle in Greece
                      Germans attack with 3 armour, 2 fighters, 4 infantry and 1 tactical_bomber
                      Neutral_Allies defend with 4 infantry
                      Germans win, taking Greece from Neutral_Allies with 3 armour, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                      Casualties for Neutral_Allies: 4 infantry
                      Casualties for Germans: 1 infantry
                  Air Battle in United Kingdom
                      Germans attacks with 8 units heading to United Kingdom
                      Air Battle is over, the remaining bombers go on to their targets
                  Strategic bombing raid in United Kingdom
                      1 tactical_bomber killed by AA
                      Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: airfield
                      Bombing raid in United Kingdom rolls: 3,3,4 and causes: 10 damage to unit: factory_major
                      Bombing raid in United Kingdom causes 11 damage total.  Damaged units is as follows: airfield = 1, factory_major = 10
                  Cleaning up after air battles

      Non Combat Move - Germans
                  3 bombers moved from United Kingdom to Western Germany
                  3 fighters moved from United Kingdom to Holland Belgium
                  1 tactical_bomber moved from United Kingdom to Holland Belgium
                  4 infantry moved from Western Germany to Holland Belgium
                  2 infantry moved from Normandy Bordeaux to Holland Belgium
                  3 aaGuns, 2 artilleries and 6 infantry moved from Slovakia Hungary to Romania
                  2 artilleries and 3 infantry moved from Poland to Slovakia Hungary
                  2 fighters moved from Greece to Northern Italy
                  1 armour and 1 mech_infantry moved from Southern France to Northern Italy
                  5 armour moved from France to Northern Italy
                  1 aaGun moved from Western Germany to Northern Italy
                  1 aaGun moved from Western Germany to Holland Belgium
                  1 fighter and 2 tactical_bombers moved from Germany to Romania
                  1 tactical_bomber moved from Greece to Albania

      Place Units - Germans
                  1 carrier, 1 destroyer and 1 submarine placed in 93 Sea Zone
                  3 artilleries and 5 mech_infantrys placed in Germany

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6,2
                  Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs

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      Cpt. John Miller
    • RE: 13L G40 GamerMan allies plus 9 against Cpt. John Miller Axis

      I’m aware of the order for combat and I know I should of done the bombinb prior to Greece, but I have fat thumbs haha:) I am using a PC laptop and am used to Mac, sorry for mistake.  I know it does not matter much in this outcome but I understand how it can change odds if each player doesn’t do it in same way!

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      Cpt. John Miller
    • RE: 13L G40 GamerMan allies plus 9 against Cpt. John Miller Axis

      TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7

      Game History

      Round: 2

      Politics - Germans

      Research Technology - Germans
                  Germans spend 5 on tech rolls
                  Germans removing all Technology Tokens after unsuccessful research.

      Purchase Units - Germans
                  Germans buy 3 artilleries, 1 carrier, 1 destroyer, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;

      Combat Move - Germans
                  1 infantry moved from Bessarabia to Western Ukraine
                        Germans take Western Ukraine from Russians
                  1 infantry moved from Bessarabia to Ukraine
                        Germans take Ukraine from Russians
                  2 armour moved from Romania to Greece
                  4 infantry moved from Bulgaria to Greece
                  1 armour moved from Bulgaria to Greece
                  1 tactical_bomber moved from Slovakia Hungary to Greece
                  2 fighters moved from Southern Italy to Greece
                  1 infantry moved from Poland to Baltic States
                        Germans take Baltic States from Russians
                  1 infantry moved from Poland to Eastern Poland
                        Germans take Eastern Poland from Russians
                  1 infantry moved from Finland to Karelia
                        Germans take Karelia from Russians
                  3 bombers moved from Western Germany to United Kingdom
                  3 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom

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      Cpt. John Miller
    • RE: 13L G40 GamerMan allies plus 9 against Cpt. John Miller Axis

      Seems the site has been down?? I’ll make my move now for you!!

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      Cpt. John Miller
    • RE: UnknownSoldier (Axis) vs. Cpt. John Miller (Allies+10), No Tech

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 5

      Combat Move - French
                  1 fighter moved from United Kingdom to Gibraltar

      Non Combat Move - French

      Turn Complete - French

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      Cpt. John Miller
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