Whoops lol forgot you built air base there!
Posts made by Cpt. John Miller
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RE: 13L G40 Entek vs. Cpt. John Miller (Allies +9)posted in League
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RE: 13L G40 Andul vs. Cpt. John Miller (Allies +10)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 1 destroyer, 2 factory_minors and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 5 infantry moved from Greece to Bulgaria
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 bomber moved from Malta to Bulgaria
1 infantry moved from 97 Sea Zone to Albania
2 fighters moved from Malta to Greece
1 tactical_bomber moved from Malta to Egypt
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Iraq
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from Eastern Persia to Persia
2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Burma to Shan State
2 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from New Brunswick Nova Scotia to IcelandCombat - British
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Albania
Battle in Bulgaria
British attack with 1 artillery, 1 bomber and 5 infantry
Italians defend with 5 infantry
1 artillery owned by the British retreated to Greece
Italians win, taking Albania from Italians with 2 infantry remaining. Battle score for attacker is -6
Casualties for British: 5 infantry
Casualties for Italians: 3 infantry
Battle in Iraq
British attack with 1 armour, 3 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 bomber moved from Bulgaria to Greece
3 aaGuns, 1 artillery and 5 infantry moved from Burma to India
2 fighters and 1 tactical_bomber moved from Shan State to IndiaPlace Units - British
1 factory_minor placed in Persia
1 mech_infantry placed in Egypt
1 destroyer placed in 109 Sea Zone
1 factory_minor placed in GreeceTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,3
British collect 31 PUs (3 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,3,6,3,4,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
RE: 13L G40 Andul vs. Cpt. John Miller (Allies +10)posted in League
I’m going to assume you also want to save your italian fighter against 2 cruisers and a DD again. If you wish to scramble instead we can re roll if you like!
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RE: 13L G40 Andul vs. Cpt. John Miller (Allies +10)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
6 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
3 infantry moved from Yunnan to Burma
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to SzechwanNon Combat Move - Chinese
Place Units - Chinese
4 artilleries placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
RE: 13L G40 Andul vs. Cpt. John Miller (Allies +10)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 11 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to Western Germany
4 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Western United States to United KingdomCombat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
retreated to 16 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Americans
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from Western Germany to United Kingdom
2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 destroyer and 2 submarines placed in 101 Sea Zone
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 artillery and 1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
RE: 13L G40 Andul vs. Cpt. John Miller (Allies +10)posted in League
Its late and Im going to assume you don’t want to use one and would rather save them for more important fronts and battles. If you decide you do want to I’m totally fine with that also and we can re roll the marti outcome if you like. Good below average luck!
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RE: 13L G40 Andul vs. Cpt. John Miller (Allies +10)posted in League
Did you want to use any Kamikaze defense in Philipines water?? I dd and one Sub for me against one dd and one sub for you in battle!
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RE: UnknownSoldier (Axis) vs. Cpt. John Miller (Allies+10), No Techposted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 79 Sea Zone to 41 Sea ZoneNon Combat Move - French
Turn Complete - French
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RE: UnknownSoldier (Axis) vs. Cpt. John Miller (Allies+10), No Techposted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Shan State to French Indo China
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
3 fighters moved from Queensland to SumatraNon Combat Move - ANZAC
1 aaGun moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from DutchPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
RE: 13L G40 Entek vs. Cpt. John Miller (Allies +9)posted in League
You can bring him and roll it on forum. I’m ok with that.
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RE: UnknownSoldier (Axis) vs. Cpt. John Miller (Allies+10), No Techposted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 2 artilleries, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 88 Sea Zone to 101 Sea Zone
2 artilleries and 1 infantry moved from Ethiopia to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Ethiopia to Egypt
1 battleship moved from 39 Sea Zone to 80 Sea Zone
2 artilleries, 1 carrier, 2 cruisers, 1 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from Burma to Yunnan
3 infantry moved from Shan State to Yunnan
3 fighters and 1 tactical_bomber moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 destroyer moved from 79 Sea Zone to 38 Sea ZoneCombat - British
Battle in Yunnan
British attack with 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour, 2 artilleries and 3 infantry
retreated to Yunnan
Japanese win with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 2 infantry
Casualties for British: 5 infantry and 1 mech_infantry
Battle in Alexandria
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
2 artilleries and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from India to Burma
3 fighters and 1 tactical_bomber moved from Yunnan to IndiaPlace Units - British
1 destroyer and 1 transport placed in 106 Sea Zone
2 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 infantry
EDIT: Changing ownership of Persia from Neutral_Allies to British
EDIT: Adding units owned by British to Persia: 3 infantry
EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry -
RE: UnknownSoldier (Axis) vs. Cpt. John Miller (Allies+10), No Techposted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to SikangNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
RE: UnknownSoldier (Axis) vs. Cpt. John Miller (Allies+10), No Techposted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Guam to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 cruiser and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 cruiser moved from 64 Sea Zone to 101 Sea Zone
1 infantry moved from Southeast Mexico to Central United States
1 bomber moved from Central United States to Western United States
1 armour moved from Southeast Mexico to Central United StatesPlace Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
1 bomber placed in Western United States
3 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
RE: 13L G40 Capt. John Miller (+9) v. Gamerman01posted in League
Sure let me devise something devious for you , if you smell something burning its just me sending smoke signals over here lol!
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RE: 13L G40 Entek vs. Cpt. John Miller (Allies +9)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Vyborg
2 infantry moved from Novgorod to Baltic States
2 artilleries moved from Novgorod to Karelia
1 fighter moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Karelia
1 artillery moved from Novgorod to Vyborg
2 infantry moved from Ukraine to Western Ukraine
4 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Western Ukraine
1 infantry moved from Rostov to Bryansk
1 infantry moved from Caucasus to Rostov
2 armour and 2 mech_infantrys moved from Szechwan to Yunnan
1 armour and 1 mech_infantry moved from Sikang to Yunnan
12 infantry moved from Yakut S.S.R. to Buryatia
6 infantry moved from Buryatia to Sakha
2 mech_infantrys moved from Volgograd to SikangCombat - Russians
Battle in Yunnan
Russians attack with 3 armour and 3 mech_infantrys
Japanese defend with 1 armour, 1 artillery and 1 mech_infantry
Russians win, taking Yunnan from Japanese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Karelia
Russians attack with 2 artilleries, 1 fighter and 4 infantry
Germans defend with 3 infantry
Russians win, taking Karelia from Germans with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Bessarabia
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vyborg
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vyborg from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Baltic States to Novgorod
1 fighter moved from Western Ukraine to Novgorod
1 fighter and 1 tactical_bomber moved from Bessarabia to Novgorod
6 infantry moved from Archangel to Novgorod
1 infantry moved from Smolensk to Belarus
1 fighter moved from Karelia to Novgorod
1 aaGun moved from Buryatia to Sakha
1 aaGun moved from Yakut S.S.R. to BuryatiaPlace Units - Russians
1 armour, 1 fighter and 1 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs -
RE: 13L G40 Entek vs. Cpt. John Miller (Allies +9)posted in League
No kidding! Risk was rewarded for you. Unfortunate that I still have all my fighters though.
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RE: 2013 G40 League Post Game Results Here - Threadposted in League
Gamerman over Cpt Miller in a decisive manner!!
http://www.axisandallies.org/forums/index.php?topic=31717.15
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RE: 13L G40 Capt. John Miller (+9) v. Gamerman01posted in League
Sure I’ll go post. I am doing ok so far, I am learning daily which is important. If you would like another game when your slate winds down, we can switch sides and play strenghts:P