Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. Cpt. John Miller
    3. Posts
    C
    • Profile
    • Following 0
    • Followers 0
    • Topics 5
    • Posts 355
    • Best 0
    • Controversial 0
    • Groups 0

    Posts made by Cpt. John Miller

    • RE: 13L G40 Entek vs. Cpt. John Miller (Allies +9)

      Whoops lol forgot you built air base there!

      posted in League
      C
      Cpt. John Miller
    • RE: 13L G40 Andul vs. Cpt. John Miller (Allies +10)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 2

      Purchase Units - British
                  British buy 1 destroyer, 2 factory_minors and 1 mech_infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 artillery and 5 infantry moved from Greece to Bulgaria
                  1 cruiser moved from 96 Sea Zone to 97 Sea Zone
                  1 transport moved from 97 Sea Zone to 96 Sea Zone
                  1 infantry moved from Malta to 96 Sea Zone
                  1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                  1 bomber moved from Malta to Bulgaria
                  1 infantry moved from 97 Sea Zone to Albania
                  2 fighters moved from Malta to Greece
                  1 tactical_bomber moved from Malta to Egypt
                  1 armour and 1 mech_infantry moved from Egypt to Iraq
                  2 infantry moved from Persia to 80 Sea Zone
                  2 infantry moved from 80 Sea Zone to Iraq
                  1 infantry moved from Persia to Iraq
                  1 destroyer moved from 79 Sea Zone to 41 Sea Zone
                  1 infantry moved from Eastern Persia to Persia
                  2 infantry moved from Burma to Shan State
                  2 fighters and 1 tactical_bomber moved from Burma to Shan State
                  2 infantry moved from Rhodesia to Belgian Congo
                  1 fighter moved from New Brunswick Nova Scotia to Iceland

      Combat - British
                  Battle in Shan State
                      British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                      Japanese defend with 1 infantry
                      British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for British: 1 infantry
                  Battle in Albania
                  Battle in Bulgaria
                      British attack with 1 artillery, 1 bomber and 5 infantry
                      Italians defend with 5 infantry
                      1 artillery owned by the British retreated to Greece
                      Italians win, taking Albania from Italians with 2 infantry remaining. Battle score for attacker is -6
                      Casualties for British: 5 infantry
                      Casualties for Italians: 3 infantry
                  Battle in Iraq
                      British attack with 1 armour, 3 infantry and 1 mech_infantry
                      Neutral_Axis defend with 3 infantry
                      British win, taking Iraq from Neutral_Axis with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                      Casualties for Neutral_Axis: 3 infantry

      Non Combat Move - British
                  1 bomber moved from Bulgaria to Greece
                  3 aaGuns, 1 artillery and 5 infantry moved from Burma to India
                  2 fighters and 1 tactical_bomber moved from Shan State to India

      Place Units - British
                  1 factory_minor placed in Persia
                  1 mech_infantry placed in Egypt
                  1 destroyer placed in 109 Sea Zone
                  1 factory_minor placed in Greece

      Turn Complete - British
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,3
                  British collect 31 PUs (3 lost to blockades); end with 31 PUs total

      Place Units - UK_Pacific
                  1 artillery and 2 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,3,6,3,4,4
                  UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                  Some Units in India change ownership: 1 artillery and 2 infantry

      posted in League
      C
      Cpt. John Miller
    • RE: 13L G40 Andul vs. Cpt. John Miller (Allies +10)

      I’m going to assume you also want to save your italian fighter against 2 cruisers and a DD again. If you wish to scramble instead we can re roll if you like!

      posted in League
      C
      Cpt. John Miller
    • RE: 13L G40 Andul vs. Cpt. John Miller (Allies +10)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 2

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 4 artilleries; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  6 infantry moved from Sikang to Szechwan
                  1 fighter moved from Sikang to Szechwan
                  3 infantry moved from Yunnan to Burma
                  1 infantry moved from Shensi to Tsinghai
                  1 infantry moved from Shensi to Szechwan

      Non Combat Move - Chinese

      Place Units - Chinese
                  4 artilleries placed in Szechwan

      Turn Complete - Chinese
                  Chinese collect 8 PUs; end with 8 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

      posted in League
      C
      Cpt. John Miller
    • RE: 13L G40 Andul vs. Cpt. John Miller (Allies +10)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 2

      Purchase Units - Americans
                  Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers and 4 submarines; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 destroyer moved from 46 Sea Zone to 35 Sea Zone
                  1 submarine moved from 54 Sea Zone to 35 Sea Zone
                  1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                  1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                  1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                  1 cruiser moved from 11 Sea Zone to 26 Sea Zone
                  2 fighters moved from Hawaiian Islands to 16 Sea Zone
                  1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                  1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                  2 infantry moved from Brazil to 86 Sea Zone
                  2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                  1 bomber moved from United Kingdom to Western Germany
                  4 submarines moved from 101 Sea Zone to 91 Sea Zone
                  1 bomber moved from Western United States to United Kingdom

      Combat - Americans
                  Strategic bombing raid in Western Germany
                      Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
                      Bombing raid in Western Germany causes 6 damage total.
                  Battle in 16 Sea Zone
                      Americans attack with 1 destroyer and 2 fighters
                      Japanese defend with 1 destroyer
                      retreated to 16 Sea Zone
                      Japanese win with 1 destroyer remaining. Battle score for attacker is -8
                      Casualties for Americans: 1 destroyer
                  Battle in 35 Sea Zone
                      Americans attack with 1 destroyer and 1 submarine
                      Japanese defend with 1 destroyer and 1 submarine
                      Japanese win with 1 destroyer remaining. Battle score for attacker is -8
                      Casualties for Japanese: 1 submarine
                      Casualties for Americans: 1 destroyer and 1 submarine

      Non Combat Move - Americans
                  2 fighters moved from 16 Sea Zone to 26 Sea Zone
                  1 bomber moved from Western Germany to United Kingdom
                  2 infantry moved from 91 Sea Zone to Gibraltar

      Place Units - Americans
                  1 destroyer and 2 submarines placed in 101 Sea Zone
                  1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                  1 artillery and 1 bomber placed in Western United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

      posted in League
      C
      Cpt. John Miller
    • RE: 13L G40 Andul vs. Cpt. John Miller (Allies +10)

      Its late and Im going to assume you don’t want to use one and would rather save them for more important fronts and battles.  If you decide you do want to I’m totally fine with that also and we can re roll the marti outcome if you like.  Good below average luck!

      posted in League
      C
      Cpt. John Miller
    • RE: 13L G40 Andul vs. Cpt. John Miller (Allies +10)

      Did you want to use any Kamikaze defense in Philipines water?? I dd and one Sub for me against one dd and one sub for you in battle!

      posted in League
      C
      Cpt. John Miller
    • RE: UnknownSoldier (Axis) vs. Cpt. John Miller (Allies+10), No Tech

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 2

      Combat Move - French
                  1 infantry moved from French Central Africa to French Equatorial Africa
                  1 destroyer moved from 79 Sea Zone to 41 Sea Zone

      Non Combat Move - French

      Turn Complete - French

      posted in League
      C
      Cpt. John Miller
    • RE: UnknownSoldier (Axis) vs. Cpt. John Miller (Allies+10), No Tech

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 2

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

      Combat Move - ANZAC
                  1 infantry moved from Shan State to French Indo China
                  1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                  1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                  3 fighters moved from Queensland to Sumatra

      Non Combat Move - ANZAC
                  1 aaGun moved from Java to 42 Sea Zone
                  1 infantry moved from Java to 42 Sea Zone
                  1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                  1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
                        ANZAC take Sumatra from Dutch

      Place Units - ANZAC
                  1 destroyer and 1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 18 PUs; end with 19 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

      posted in League
      C
      Cpt. John Miller
    • RE: 13L G40 Entek vs. Cpt. John Miller (Allies +9)

      You can bring him and roll it on forum. I’m ok with that.

      posted in League
      C
      Cpt. John Miller
    • RE: UnknownSoldier (Axis) vs. Cpt. John Miller (Allies+10), No Tech

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 2

      Politics - British
                  British takes Political Action: Political Action British To War With Japanese
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

      Purchase Units - British
                  British buy 2 artilleries, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 transport moved from 88 Sea Zone to 101 Sea Zone
                  2 artilleries and 1 infantry moved from Ethiopia to 76 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
                  1 infantry moved from Egypt to Alexandria
                  1 infantry moved from Egypt to Alexandria
                  1 mech_infantry moved from Ethiopia to Egypt
                  1 battleship moved from 39 Sea Zone to 80 Sea Zone
                  2 artilleries, 1 carrier, 2 cruisers, 1 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
                  2 infantry moved from Burma to Yunnan
                  3 infantry moved from Shan State to Yunnan
                  3 fighters and 1 tactical_bomber moved from India to Yunnan
                  1 mech_infantry moved from India to Yunnan
                  1 destroyer moved from 79 Sea Zone to 38 Sea Zone

      Combat - British
                  Battle in Yunnan
                      British attack with 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                      Japanese defend with 1 armour, 2 artilleries and 3 infantry
                      retreated to Yunnan
                      Japanese win with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is -13
                      Casualties for Japanese: 2 infantry
                      Casualties for British: 5 infantry and 1 mech_infantry
                  Battle in Alexandria
                      British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                      Italians defend with 1 infantry
                      British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry

      Non Combat Move - British
                  1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                  2 artilleries and 1 infantry moved from 81 Sea Zone to Egypt
                  1 infantry moved from India to Burma
                  3 fighters and 1 tactical_bomber moved from Yunnan to India

      Place Units - British
                  1 destroyer and 1 transport placed in 106 Sea Zone
                  2 artilleries and 3 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 28 PUs; end with 28 PUs total

      Place Units - UK_Pacific
                  1 artillery, 3 infantry and 1 mech_infantry placed in India
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from Eastern Persia: 1 infantry
                  EDIT: Changing ownership of Persia from Neutral_Allies to British
                  EDIT: Adding units owned by British to Persia: 3 infantry
                  EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry
                  EDIT: Turning off Edit Mode

      Turn Complete - UK_Pacific
                  UK_Pacific collect 17 PUs; end with 17 PUs total
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                  Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry

      posted in League
      C
      Cpt. John Miller
    • RE: UnknownSoldier (Axis) vs. Cpt. John Miller (Allies+10), No Tech

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 2

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  2 infantry moved from Shensi to Sikang

      Non Combat Move - Chinese

      Place Units - Chinese
                  5 infantry placed in Sikang

      Turn Complete - Chinese
                  Chinese collect 5 PUs; end with 5 PUs total

      posted in League
      C
      Cpt. John Miller
    • RE: UnknownSoldier (Axis) vs. Cpt. John Miller (Allies+10), No Tech

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 2

      Purchase Units - Americans
                  Americans buy 1 bomber, 1 carrier and 4 submarines; Remaining resources: 0 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 fighter moved from Guam to 26 Sea Zone
                  1 carrier moved from 10 Sea Zone to 26 Sea Zone
                  2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                  1 artillery moved from Western United States to 10 Sea Zone
                  1 infantry moved from Western United States to 10 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 cruiser and 1 transport moved from 89 Sea Zone to 101 Sea Zone
                  1 cruiser moved from 64 Sea Zone to 101 Sea Zone
                  1 infantry moved from Southeast Mexico to Central United States
                  1 bomber moved from Central United States to Western United States
                  1 armour moved from Southeast Mexico to Central United States

      Place Units - Americans
                  1 carrier and 1 submarine placed in 10 Sea Zone
                  1 bomber placed in Western United States
                  3 submarines placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total

      posted in League
      C
      Cpt. John Miller
    • RE: 13L G40 Capt. John Miller (+9) v. Gamerman01

      Sure let me devise something devious for you , if you smell something burning its just me sending smoke signals over here lol!

      posted in League
      C
      Cpt. John Miller
    • RE: 13L G40 Entek vs. Cpt. John Miller (Allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 3

      Politics - Russians
                  Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                  Russians takes Political Action: Political Action Russians To War With Italians
                      Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

      Purchase Units - Russians
                  Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  4 infantry moved from Novgorod to Karelia
                  2 infantry moved from Novgorod to Vyborg
                  2 infantry moved from Novgorod to Baltic States
                  2 artilleries moved from Novgorod to Karelia
                  1 fighter moved from Novgorod to Baltic States
                  1 fighter moved from Novgorod to Karelia
                  1 artillery moved from Novgorod to Vyborg
                  2 infantry moved from Ukraine to Western Ukraine
                  4 infantry moved from Ukraine to Bessarabia
                  1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
                  1 fighter moved from Ukraine to Western Ukraine
                  1 infantry moved from Rostov to Bryansk
                  1 infantry moved from Caucasus to Rostov
                  2 armour and 2 mech_infantrys moved from Szechwan to Yunnan
                  1 armour and 1 mech_infantry moved from Sikang to Yunnan
                  12 infantry moved from Yakut S.S.R. to Buryatia
                  6 infantry moved from Buryatia to Sakha
                  2 mech_infantrys moved from Volgograd to Sikang

      Combat - Russians
                  Battle in Yunnan
                      Russians attack with 3 armour and 3 mech_infantrys
                      Japanese defend with 1 armour, 1 artillery and 1 mech_infantry
                      Russians win, taking Yunnan from Japanese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 10
                      Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry
                      Casualties for Russians: 1 mech_infantry
                  Battle in Karelia
                      Russians attack with 2 artilleries, 1 fighter and 4 infantry
                      Germans defend with 3 infantry
                      Russians win, taking Karelia from Germans with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
                      Casualties for Germans: 3 infantry
                  Battle in Bessarabia
                      Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                      Germans defend with 3 infantry
                      Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Germans: 3 infantry
                      Casualties for Russians: 2 infantry
                  Battle in Western Ukraine
                      Russians attack with 1 fighter and 2 infantry
                      Germans defend with 1 armour
                      Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 armour
                  Battle in Baltic States
                      Russians attack with 1 fighter and 2 infantry
                      Germans defend with 1 mech_infantry
                      Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 mech_infantry
                  Battle in Vyborg
                      Russians attack with 1 artillery and 2 infantry
                      Germans defend with 1 infantry
                      Russians win, taking Vyborg from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - Russians
                  1 fighter moved from Baltic States to Novgorod
                  1 fighter moved from Western Ukraine to Novgorod
                  1 fighter and 1 tactical_bomber moved from Bessarabia to Novgorod
                  6 infantry moved from Archangel to Novgorod
                  1 infantry moved from Smolensk to Belarus
                  1 fighter moved from Karelia to Novgorod
                  1 aaGun moved from Buryatia to Sakha
                  1 aaGun moved from Yakut S.S.R. to Buryatia

      Place Units - Russians
                  1 armour, 1 fighter and 1 infantry placed in Ukraine
                  3 infantry placed in Novgorod
                  3 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 35 PUs; end with 35 PUs total
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs

      posted in League
      C
      Cpt. John Miller
    • RE: 13L G40 Capt. John Miller (+9) v. Gamerman01

      Same game?

      posted in League
      C
      Cpt. John Miller
    • RE: 13L G40 Entek vs. Cpt. John Miller (Allies +9)

      No kidding! Risk was rewarded for you. Unfortunate that I still have all my fighters though.

      posted in League
      C
      Cpt. John Miller
    • RE: 2013 G40 League Post Game Results Here - Thread

      Gamerman over Cpt Miller in a decisive manner!!

      http://www.axisandallies.org/forums/index.php?topic=31717.15

      posted in League
      C
      Cpt. John Miller
    • RE: 13L G40 Capt. John Miller (+9) v. Gamerman01

      Sure I’ll go post. I am doing ok so far, I am learning daily which is important. If you would like another game when your slate winds down, we can switch sides and play strenghts:P

      posted in League
      C
      Cpt. John Miller
    • RE: 13L G40 Entek vs. Cpt. John Miller (Allies +9)

      no scramble!

      posted in League
      C
      Cpt. John Miller
    • 1
    • 2
    • 8
    • 9
    • 10
    • 11
    • 12
    • 17
    • 18
    • 10 / 18