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    Topics created by Cow

    • CowC

      Cow vs me1945 (+17 allies)

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      boldfreshB

      what a colossal mess…. what in the world happened here anyway?

    • CowC

      THE 99 INFANTRY CHALLENGE

      Axis & Allies Global 1940
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      ItIsILeClercI

      I agree with both Bold and Cow.

      Bold is right: 99INF is not a viable bid to demonstrate anything. It does not take away the risks (at all!) against a top axis player.
      I also agree partially with Cow (after some more study) about the USA. Cow feels the USA is outright bad. I feel that the USA is indeed off-balanced.
      This is because A). Japan can take Calcutta and keep it untill ~J9 when it attacks Hawaii with a fleet/invasion force worth ~600TUV and B) this cannot be dodged by US DD blockers, since Germany can fly some STR to Japan to remove them.

      In other words: the USA cannot block off Japan indefinately, attacking the IJN if it moves forward in order to get in range of Hawaii. Therefore the USA must defend with a fleet worth ~570TUV (considerably more than what is needed for an attack on a blocked-off IJN) to prevent a Pacific loss for the allies, which leaves the USA with no more than a ~100IPC investment in the Atlantic for the first 9 turns…

      The charm of A&A just dropped from 10 to 3 points on a scale of 0 to 10 for me. The 3 points left are for playing against players who are not aware of this loophole, thus not forcing me to go KJF.

      I admit that this is not spelling doom for the allies because they can still go KJF, playing the allies in Europe like Gamerman said in another thread, but I find it highly disappointing that a KJF is the only way to go for the allies against this Japanese exploit (of what I call a loophole).
      I’m afraid the easiest way to fix this while keeping all other rules intact, is to correct/improve the current victory conditions (G40.2) in such a way that the USA regains the option of going Europe heavy. To a certain extend, ofc, because largely ignoring the Pacific should still be punishable with loosing the game.
      Brainstorm: why not set the axis victory conditions to 13 Victory Cities total. Europe heavy allies can prevent the Euro-axis from getting >6VC but then Japan will take 6VC (Hawaii), totalling 12 for the Axis and the battle for that 13th VC still looks like a tough way with a LOT of options to go for both sides…

    • CowC

      TL DR Rulebook: a project to create an easier to read rulebook

      Axis & Allies 1914
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      CowC

      Rulebook is a huge complaint for this game. What ever happened to unit descriptions?

    • CowC

      Juan (+13 allies) v cow g40 league

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      CowC

      Okay.

      1 aznac inf new guinea. UK sub sz 98. UK artillery on Alexandria.

    • CowC

      Anyone tried buying all fighters with germany and taking Paris round 5?

      Axis & Allies 1914
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      CowC

      You can totally reach paris with only starting units and the planes coming in. You do need an AH stack to join you but this is not a problem.

    • CowC

      Strategic Planner (allies+13) vs Cow g40 league

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      boldfreshB

      @strategic:

      Nothing personal but i resign because this format makes no sense.

      stra planner - are you used to playing on battlemap?  this format is the ONLY way i’m aware of to approach G40 in a reasonably payable manner online.

    • CowC

      MrRoboto (allies +13) vs Cow

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      CowC

      ah you mean europe victory. Hard to defend egypt. Germany will get the two minors start cranking out units and with the bombers have a super big attack.

    • CowC

      Wackamatt (+13 allies) v Cow

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      WhackamattW

      Nope.  You got it.  Good game, Cow!  I’m up for a rematch any time.

    • CowC

      Karl (allies 13) v Cow League g40

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      CowC

      After Japan’s attack… I would have setup a ton of air to attack egypt from transjordan. I get there this round, italy takes the complex so germany can blitz.

      I got Japan to soften up egypt as well and hold it.

    • CowC

      Should Cow Make a Strategy Guide for 1914?

      Axis & Allies 1914
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      ChacmoolC

      I don´t need a strategyguide for the Allies ,because they win all the times.

      What I really need is some input for playing the Central Powers especially Austria and the Ottomans.

    • CowC

      How good is Larry Harris on Japan?

      Axis & Allies Global 1940
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      R

      pretty good explanation…cant argue.

    • CowC

      Why did Larry Harris gimp the allies so hard that it feels socially awkward?

      Axis & Allies Global 1940
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      CowC

      J1 DOW is strong. I won tournament games with it and league games. It is unbelievable against those who have not seen it before. You end up winning in the pacific by turn 7 or USA is full pacific trying to stop you while Germany and Italy wins in Europe.

    • CowC

      Alexgreat vs Cow rournament playoff thing

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      JDOWJ

      @Cow:

      People often use it as a starting guide, especially the J1 DOW.

      Cow, your playbook was the inspiration for my nickname  :-)

    • CowC

      Do Cow's Playbook Still Work?

      Axis & Allies Global 1940
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      M

      When will you bring us with more in-depth article, stratigiCOW? Look forward to it. :roll:

    • CowC

      Cow (9 allies) v Hobo

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      H

      You did your damage with that round 1 scramble.  I lost like half my fig/tac.

      Anyways as I thought when the first version came out in 2012, the game(2nd edition) is still broken.

      It’s worse with triplea’s random dice generator.  It tends to spit out sequences instead of truly random dice.  I’ve seen too many “coincidences” to be a fluke.  You will see a lot of all lows or all highs in a string, often times a lot of the same dice.  In the few games I played, I’ve already seen 7 1s in a row and on one battle million to one odds of that sequence being rolled.  That’s why more than a fair share of big battles usually end lopsided.

    • CowC

      Cow(Axis) Vs Seth (allies+9) Crazy G40 game of doom

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      seth4godS

      Yeah, either a rebid or just switch sides. I’m good with either option.

    • CowC

      Cow vs Boldfresh League G40 2E

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      boldfreshB

      ONLY game long miracle dice save you from a similar fate in the tourney where u were playing an even worse game.  Next time the dice will not be so kind I guarantee it.

    • CowC

      Cow guides polling

      Axis & Allies Global 1940
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      ateaseA

      @elevenjerk:

      I like reading your strategies.  I tried the J1 and was unsuccessful but do appreciate the time and effort it takes to put those things out.  It inspired me to write out a J4 strategy but I was quickly informed that I needed to try my strategy against “experienced” players before I could regard it as a “viable” strategy.  I am in the process of playing those games to see if I need to tweak anything in my strategy before I actually post it.  I can only hope that it is as easy to understand as the ones you have put out Cow.

      Thanks again!!

      Yes it seems this community is much like the scientific community, your strategies must be reviewed and tested by your peers before it’s recognized :)

    • CowC

      Strategy guide?

      1941 Scenario
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      G

      Ya your global guide was great made napa a monster I would like to see one

    • CowC

      Cannot upload to site for a game

      TripleA Support
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      VeqrynV

      post here
      http://www.axisandallies.org/forums/index.php?topic=29339.0

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