Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. Cow
    3. Posts
    0%
    • Profile
    • Following 0
    • Followers 2
    • Topics 120
    • Posts 7,742
    • Best 12
    • Controversial 0
    • Groups 1

    Posts made by Cow

    • RE: Cow (Axis) vs farmboy (allies +16)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Japanese
                  Japanese buy 1 factory_minor, 1 fighter and 1 harbour; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

      Combat Move - Japanese
                  1 unit repaired.
                  1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Burma
                  2 bombers, 7 fighters and 6 tactical_bombers moved from Kwangsi to Burma
                  1 armour and 1 artillery moved from Philippines to 35 Sea Zone
                  1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                  1 infantry moved from Kiangsi to 20 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                  1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                  1 armour and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                  1 infantry moved from Kwangtung to 20 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                  1 armour and 1 infantry moved from 37 Sea Zone to Shan State
                  2 battleships moved from 35 Sea Zone to 37 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                  1 submarine moved from 6 Sea Zone to 34 Sea Zone
                  1 infantry moved from Borneo to 43 Sea Zone
                  1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                  1 infantry moved from 44 Sea Zone to Celebes
                  1 infantry moved from French Indo China to Shan State
                  1 infantry moved from Siam to Shan State
                  1 infantry moved from Anhwe to Hunan
                        Japanese take Hunan from Chinese
                  1 infantry moved from Anhwe to Kweichow
                        Japanese take Kweichow from Chinese
                  1 infantry moved from Anhwe to Hopei
                        Japanese take Hopei from Chinese
                  1 infantry moved from Chahar to Suiyuyan
                        Japanese take Suiyuyan from Chinese
                  1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                  1 submarine moved from 35 Sea Zone to 45 Sea Zone
                  2 fighters moved from Japan to 34 Sea Zone

      Combat - Japanese
                  Battle in 41 Sea Zone
                      Japanese attack with 1 destroyer
                      British defend with 1 transport
                          1 transport owned by the British lost in 41 Sea Zone
                      Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                      Casualties for British: 1 transport
                  Battle in Celebes
                  Battle in 34 Sea Zone
                      Japanese attack with 2 fighters and 1 submarine
                      ANZAC defend with 1 cruiser
                          Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                          1 cruiser owned by the ANZAC lost in 34 Sea Zone
                      Japanese win, taking Celebes from Dutch with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                      Casualties for ANZAC: 1 cruiser
                  Battle in Burma
                      Japanese attack with 2 bombers, 8 fighters and 7 tactical_bombers
                      British defend with 3 aaGuns, 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
                          AA fire in Burma :  1/9 hits
                          1 fighter owned by the Japanese lost in Burma
                          Japanese roll dice for 2 bombers, 7 fighters and 7 tactical_bombers in Burma, round 2 :  9/16 hits
                          UK_Pacific roll dice for 3 aaGuns, 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Burma, round 2 :  3/10 hits
                          2 fighters owned by the Japanese, 3 aaGuns owned by the British, 1 tactical_bomber owned by the Japanese and 6 infantry owned by the British lost in Burma
                          Japanese roll dice for 2 bombers, 5 fighters and 6 tactical_bombers in Burma, round 3 :  10/13 hits
                          UK_Pacific roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Burma, round 3 :  1/4 hits
                          1 tactical_bomber owned by the British, 1 fighter owned by the Japanese, 2 fighters owned by the British and 1 artillery owned by the British lost in Burma
                      Japanese win with 2 bombers, 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is 17
                      Casualties for British: 3 aaGuns, 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
                      Casualties for Japanese: 4 fighters and 1 tactical_bomber
                  Battle in 45 Sea Zone
                      Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                      ANZAC defend with 1 destroyer and 1 transport
                          Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                          Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 :  1/2 hits
                          ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Japanese, 1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 45 Sea Zone
                      Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                      Casualties for ANZAC: 1 destroyer and 1 transport
                      Casualties for Japanese: 1 submarine
                  Battle in Shan State
                      Japanese attack with 1 armour, 1 artillery and 4 infantry
                      British defend with 2 infantry; ANZAC defend with 1 infantry
                          Japanese roll dice for 2 battleships in Shan State, round 2 :  2/2 hits
                          Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Shan State, round 2 :  2/6 hits
                          UK_Pacific roll dice for 3 infantry in Shan State, round 2 :  2/3 hits
                          2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Shan State
                      Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for British: 2 infantry
                      Casualties for ANZAC: 1 infantry
                      Casualties for Japanese: 2 infantry

      Non Combat Move - Japanese
                  3 artilleries moved from Japan to 6 Sea Zone
                  3 infantry moved from Japan to 6 Sea Zone
                  3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                  2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
                  1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
                  1 carrier moved from 43 Sea Zone to 38 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 38 Sea Zone
                  1 carrier moved from 35 Sea Zone to 37 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
                  1 carrier moved from 35 Sea Zone to 38 Sea Zone
                  1 fighter moved from Burma to 38 Sea Zone
                  1 tactical_bomber moved from Burma to 38 Sea Zone
                  2 bombers and 2 tactical_bombers moved from Burma to Kwangsi
                  2 fighters moved from 34 Sea Zone to Paulau Island
                  1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
                  1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                  1 artillery moved from Kwangtung to Kwangsi
                  4 infantry moved from Jehol to Manchuria
                  1 cruiser and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone

      Place Units - Japanese
                  1 factory_minor and 1 harbour placed in French Indo China
                  1 fighter placed in Japan

      Turn Complete - Japanese
                  Japanese collect 47 PUs; end with 51 PUs

      triplea_40400_Jap2.tsvg

      posted in Tournaments
      CowC
      Cow
    • RE: Cow (Axis) vs farmboy (allies +16)

      Actually if sub hits, I lose cruiser, then I submerge sub after that (no 1 sub vs 1 sub)

      posted in Tournaments
      CowC
      Cow
    • RE: Cow (Axis) vs farmboy (allies +16)

      I will fight with it. If your sub hits round 1 I will lose the sub. I submerge sub if cruiser is dead.  (no 1 sub vs 1 sub)

      posted in Tournaments
      CowC
      Cow
    • RE: Cow (Axis) vs farmboy (allies +16)

      did the edit for you, you can just do non combat edits before I post.

      posted in Tournaments
      CowC
      Cow
    • RE: Cow (Axis) vs farmboy (allies +16)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 6 armour and 8 mech_infantrys; Remaining resources: 0 PUs;

      Politics - Germans
                  Germans takes Political Action: Political Action Axis To War With Russians
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                  Germans takes Political Action: Political Action Germans To War With Chinese
                      Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

      Combat Move - Germans
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  7 infantry moved from Finland to Karelia
                  2 fighters and 2 tactical_bombers moved from Western Germany to Karelia
                  4 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia
                  2 infantry moved from Romania to Bessarabia
                  1 tactical_bomber moved from Southern Italy to Bessarabia
                  1 armour moved from Bulgaria to Bessarabia
                  1 armour moved from Poland to Bessarabia
                        Germans take Eastern Poland from Russians
                  1 armour moved from Yugoslavia to Bessarabia
                  1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
                  2 artilleries moved from France to Normandy Bordeaux
                  1 submarine moved from 110 Sea Zone to 125 Sea Zone
                  EDIT: 1 infantry moved from Syria to Trans-Jordan
                  3 artilleries and 16 infantry moved from Poland to Baltic States
                        Germans take Baltic States from Russians

      Combat - Germans
                  Battle in Bessarabia
                      Germans attack with 3 armour, 4 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
                      Russians defend with 1 artillery and 8 infantry
                          Germans roll dice for 3 armour, 4 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Bessarabia, round 2 :  5/12 hits
                          Russians roll dice for 1 artillery and 8 infantry in Bessarabia, round 2 :  2/9 hits
                          2 infantry owned by the Germans and 5 infantry owned by the Russians lost in Bessarabia
                          Germans roll dice for 3 armour, 4 bombers, 1 fighter and 2 tactical_bombers in Bessarabia, round 3 :  5/10 hits
                          Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 3 :  2/4 hits
                          1 artillery owned by the Russians, 2 armour owned by the Germans and 3 infantry owned by the Russians lost in Bessarabia
                      Germans win, taking Bessarabia from Russians with 1 armour, 4 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
                      Casualties for Germans: 2 armour and 2 infantry
                      Casualties for Russians: 1 artillery and 8 infantry
                  Battle in Karelia
                      Germans attack with 2 fighters, 7 infantry and 2 tactical_bombers
                      Russians defend with 1 artillery and 6 infantry
                          Germans roll dice for 2 fighters, 7 infantry and 2 tactical_bombers in Karelia, round 2 :  5/11 hits
                          Russians roll dice for 1 artillery and 6 infantry in Karelia, round 2 :  3/7 hits
                          3 infantry owned by the Germans and 5 infantry owned by the Russians lost in Karelia
                          Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Karelia, round 3 :  2/8 hits
                          Russians roll dice for 1 artillery and 1 infantry in Karelia, round 3 :  0/2 hits
                          1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Karelia
                      Germans win, taking Karelia from Russians with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
                      Casualties for Germans: 3 infantry
                      Casualties for Russians: 1 artillery and 6 infantry
                  Battle in Normandy Bordeaux
                      Germans attack with 2 artilleries, 1 fighter and 1 tactical_bomber
                      French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                          Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 2 :  2/4 hits
                          French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                          1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                      Germans win, taking Normandy Bordeaux from French with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for French: 1 artillery and 1 infantry

      Non Combat Move - Germans
                  2 fighters and 2 tactical_bombers moved from Karelia to Finland
                  1 infantry moved from Norway to Finland
                  1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
                  1 fighter and 2 tactical_bombers moved from Bessarabia to Romania
                  4 bombers moved from Bessarabia to Romania
                  4 infantry moved from Bulgaria to Romania
                  2 artilleries and 5 infantry moved from Yugoslavia to Romania
                  2 aaGuns moved from Poland to Baltic States
                  1 aaGun moved from Poland to Germany
                  3 aaGuns moved from Holland Belgium to Western Germany
                  6 armour and 4 mech_infantrys moved from France to Germany
                  1 infantry moved from Norway to Finland
                  1 artillery moved from France to Western Germany
                  1 cruiser, 1 submarine and 1 transport moved from 112 Sea Zone to 126 Sea Zone

      Place Units - Germans
                  6 armour and 4 mech_infantrys placed in Germany
                  4 mech_infantrys placed in Western Germany

      Turn Complete - Germans
                  Germans collect 44 PUs; end with 44 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

      triplea_40400_Ger2.tsvg

      posted in Tournaments
      CowC
      Cow
    • RE: Cow (Axis) vs farmboy (allies +16)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Italians
                  Italians buy 1 fighter; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 infantry moved from Italian Somaliland to Kenya
                        Italians take Kenya from British
                  1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                  1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
                  1 bomber moved from Northern Italy to 93 Sea Zone
                  1 transport moved from 95 Sea Zone to 97 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France
                  1 artillery moved from Northern Italy to 97 Sea Zone
                  1 infantry moved from Southern Italy to 97 Sea Zone
                  1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                  1 armour and 2 infantry moved from Albania to Greece

      Combat - Italians
                  Battle in Greece
                      Italians attack with 1 armour, 1 artillery and 3 infantry
                      Neutral_Allies defend with 4 infantry
                          Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 2 :  1/5 hits
                          Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  1/4 hits
                          1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                          Italians roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 3 :  2/4 hits
                          Neutral_Allies roll dice for 3 infantry in Greece, round 3 :  2/3 hits
                          2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                          Italians roll dice for 1 armour and 1 artillery in Greece, round 4 :  0/2 hits
                          Neutral_Allies roll dice for 1 infantry in Greece, round 4 :  1/1 hits
                          1 artillery owned by the Italians lost in Greece
                          Italians roll dice for 1 armour in Greece, round 5 :  1/1 hits
                          Neutral_Allies roll dice for 1 infantry in Greece, round 5 :  0/1 hits
                          1 infantry owned by the Neutral_Allies lost in Greece
                      Italians win, taking Greece from Neutral_Allies with 1 armour remaining. Battle score for attacker is -1
                      Casualties for Italians: 1 artillery and 3 infantry
                      Casualties for Neutral_Allies: 4 infantry
                  Battle in 93 Sea Zone
                      Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                      French defend with 1 cruiser and 1 destroyer
                          Italians roll dice for 1 submarine in 93 Sea Zone, round 2 :  1/1 hits
                          Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  2/3 hits
                          French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  1/2 hits
                          1 submarine owned by the Italians, 1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
                      Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 14
                      Casualties for French: 1 cruiser and 1 destroyer
                      Casualties for Italians: 1 submarine
                  Battle in Alexandria
                      Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                      British defend with 1 infantry
                          Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 :  2/6 hits
                          British roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                          1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                      Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                      Casualties for Italians: 1 infantry
                      Casualties for British: 1 infantry
                  Battle in Southern France
                      Italians attack with 1 armour, 1 artillery and 2 infantry
                      French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                          Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 :  2/4 hits
                          French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                          1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                      Italians win, taking Southern France from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                      Casualties for French: 1 artillery and 1 infantry

      Non Combat Move - Italians
                  1 bomber moved from 93 Sea Zone to Southern Italy
                  2 aaGuns moved from Northern Italy to Southern Italy

      Place Units - Italians
                  1 fighter placed in Southern Italy

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
                  Italians collect 15 PUs; end with 15 PUs

      triplea_40400_Ita1.tsvg

      posted in Tournaments
      CowC
      Cow
    • RE: Cow (Axis) vs farmboy (allies +16)

      3x scramble fighters. OOL tilt cruiser bship italy fig fig german fig

      posted in Tournaments
      CowC
      Cow
    • RE: Cow (Axis) vs farmboy (allies +16)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Japanese
                  Japanese buy 1 artillery and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

      Politics - Japanese
                  Japanese takes Political Action: Political Action Japanese To War With Allies
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                  Japanese takes Political Action: Political Action Japanese To War With Russians
                      Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                      Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                  Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

      Combat Move - Japanese
                  Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                  1 cruiser moved from 20 Sea Zone to 37 Sea Zone
                  1 fighter moved from Formosa to 37 Sea Zone
                  1 infantry moved from Siam to French Indo China
                        Japanese take French Indo China from French
                  2 bombers moved from Japan to 37 Sea Zone
                  1 artillery and 3 infantry moved from Kwangsi to Yunnan
                  1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                  1 infantry moved from Kiangsi to 20 Sea Zone
                  1 infantry moved from Kiangsi to Hunan
                  1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                  1 infantry moved from 43 Sea Zone to Borneo
                  1 infantry moved from Okinawa to 19 Sea Zone
                  1 artillery moved from Manchuria to 19 Sea Zone
                  1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                  1 armour and 1 infantry moved from Japan to 6 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                  1 battleship and 2 carriers moved from 6 Sea Zone to 35 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
                  1 tactical_bomber moved from 33 Sea Zone to Philippines
                  1 fighter moved from 33 Sea Zone to Philippines
                  1 destroyer moved from 33 Sea Zone to 62 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                  1 artillery and 3 infantry moved from Shantung to Anhwe
                        Japanese take Anhwe from Chinese
                  1 artillery and 2 infantry moved from Jehol to Chahar
                        Japanese take Chahar from Chinese
                  2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                  2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangtung
                  1 fighter moved from Okinawa to Kwangtung
                  1 tactical_bomber moved from Japan to Kwangtung
                  1 tactical_bomber moved from Japan to 35 Sea Zone
                  1 fighter moved from Korea to Japan

      Combat - Japanese
                  Battle in Borneo
                  Battle in 35 Sea Zone
                      Japanese attack with 2 battleships, 2 carriers, 1 destroyer, 1 submarine, 1 tactical_bomber and 2 transports
                      Americans defend with 1 destroyer and 1 submarine
                          Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                          Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 :  1/4 hits
                          Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 :  1/1 hits
                      Units damaged: 1 battleship owned by the Japanese
                          1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
                      Japanese win, taking Borneo from UK_Pacific with 2 battleships, 2 carriers, 1 destroyer, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
                      Casualties for Americans: 1 destroyer and 1 submarine
                  Battle in Hunan
                      Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                      Chinese defend with 2 infantry
                          Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 :  2/5 hits
                          Chinese roll dice for 2 infantry in Hunan, round 2 :  1/2 hits
                          1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                      Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for Chinese: 2 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in 37 Sea Zone
                      Japanese attack with 2 bombers, 1 cruiser and 1 fighter
                      British defend with 1 battleship
                          Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 :  2/4 hits
                          British roll dice for 1 battleship in 37 Sea Zone, round 2 :  0/1 hits
                          1 battleship owned by the British lost in 37 Sea Zone
                      Japanese win, taking 37 Sea Zone from Neutral with 2 bombers, 1 cruiser and 1 fighter remaining. Battle score for attacker is 20
                      Casualties for British: 1 battleship
                  Battle in Philippines
                      Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                      Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                          Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 :  4/6 hits
                          Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 :  2/3 hits
                          2 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
                      Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                      Casualties for Americans: 1 fighter and 2 infantry
                      Casualties for Japanese: 2 infantry
                  Battle in Yunnan
                      Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                      Chinese defend with 4 infantry
                          Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/6 hits
                          Chinese roll dice for 4 infantry in Yunnan, round 2 :  1/4 hits
                          1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                          Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 :  3/5 hits
                          Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                          1 infantry owned by the Chinese lost in Yunnan
                      Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                      Casualties for Chinese: 4 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Kwangtung
                      Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                      British defend with 2 infantry; UK_Pacific defend with 1 harbour
                          Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Kwangtung, round 2 :  4/8 hits
                          UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                          2 infantry owned by the British lost in Kwangtung
                      Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                      Casualties for British: 2 infantry
                  Battle in 62 Sea Zone
                      Japanese attack with 1 destroyer
                      ANZAC defend with 1 destroyer and 1 transport
                          Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 :  0/1 hits
                          ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the Japanese lost in 62 Sea Zone
                      ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Japanese
                  1 carrier moved from 33 Sea Zone to 43 Sea Zone
                  1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                  1 fighter moved from 37 Sea Zone to 43 Sea Zone
                  2 bombers moved from 37 Sea Zone to Kwangsi
                  1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                  1 fighter moved from Japan to Kwangsi
                  3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi
                  2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                  1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                  1 infantry moved from Kiangsu to Kiangsi
                  1 artillery and 2 infantry moved from Kiangsu to Anhwe
                  1 mech_infantry moved from Manchuria to Anhwe
                  4 infantry moved from Manchuria to Jehol
                  4 infantry moved from Korea to Manchuria

      Place Units - Japanese
                  3 transports placed in 6 Sea Zone
                  1 artillery placed in Japan

      Turn Complete - Japanese
                  Japanese collect 40 PUs; end with 41 PUs

      triplea_40400_Jap1.tsvg

      posted in Tournaments
      CowC
      Cow
    • RE: Cow (Axis) vs farmboy (allies +16)

      I am casual. You can do most reasonable edits.

      posted in Tournaments
      CowC
      Cow
    • RE: Cow (Axis) vs farmboy (allies +16)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Germans
                  Turning on Edit Mode
                  EDIT: Adding units owned by British to 109 Sea Zone: 1 submarine
                  EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter
                  EDIT: Turning off Edit Mode
                  Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 battleship moved from 113 Sea Zone to 111 Sea Zone
                  1 submarine moved from 124 Sea Zone to 111 Sea Zone
                  1 submarine moved from 108 Sea Zone to 110 Sea Zone
                  1 submarine moved from 103 Sea Zone to 110 Sea Zone
                  1 submarine moved from 117 Sea Zone to 106 Sea Zone
                  1 submarine moved from 118 Sea Zone to 111 Sea Zone
                  1 fighter moved from Norway to 111 Sea Zone
                  1 tactical_bomber moved from Germany to 110 Sea Zone
                  1 tactical_bomber moved from Western Germany to 111 Sea Zone
                  2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                  1 fighter moved from Holland Belgium to 110 Sea Zone
                  1 bomber moved from Germany to 111 Sea Zone
                  1 bomber moved from Germany to 110 Sea Zone
                  3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                  1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                  3 armour moved from Greater Southern Germany to France
                  2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                  1 tactical_bomber moved from Poland to Yugoslavia
                  1 fighter moved from Slovakia Hungary to Yugoslavia
                  1 armour moved from Slovakia Hungary to Romania
                  1 armour moved from Romania to Yugoslavia

      Combat - Germans
                  Battle in Yugoslavia
                      Germans attack with 1 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
                      Neutral_Allies defend with 5 infantry
                          Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Yugoslavia, round 2 :  6/11 hits
                          Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  1/5 hits
                          5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                      Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                      Casualties for Germans: 1 infantry
                      Casualties for Neutral_Allies: 5 infantry
                  Battle in 111 Sea Zone
                      Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
                      British defend with 1 battleship, 1 cruiser and 1 destroyer
                          Germans roll dice for 2 submarines in 111 Sea Zone, round 2 :  1/2 hits
                      Units damaged: 1 battleship owned by the British
                          Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 :  3/4 hits
                          British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 :  1/3 hits
                          1 battleship owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 111 Sea Zone
                      Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 34
                      Casualties for Germans: 1 submarine
                      Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                  Battle in 110 Sea Zone
                      Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                      French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
                          Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  0/2 hits
                          Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 :  6/7 hits
                          British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 :  1/3 hits
                          1 battleship owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 cruiser owned by the French lost in 110 Sea Zone
                      Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38
                      Casualties for French: 1 cruiser
                      Casualties for Germans: 1 submarine
                      Casualties for British: 1 battleship and 1 cruiser
                  Battle in 106 Sea Zone
                      Germans attack with 1 submarine
                      British defend with 1 destroyer and 1 transport
                          Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                          British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  0/1 hits
                          Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  0/1 hits
                          British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 :  1/1 hits
                          1 submarine owned by the Germans lost in 106 Sea Zone
                      British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                      Casualties for Germans: 1 submarine
                  Battle in France
                      Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                      French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                          Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 :  7/20 hits
                          French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 :  4/11 hits
                          1 aaGun owned by the French, 6 infantry owned by the French and 4 infantry owned by the Germans lost in France
                          Germans roll dice for 6 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in France, round 3 :  4/16 hits
                          French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 :  3/5 hits
                          1 armour owned by the British, 3 infantry owned by the Germans, 1 artillery owned by the British, 1 artillery owned by the French and 1 armour owned by the French lost in France
                          Germans roll dice for 6 armour, 3 artilleries and 4 mech_infantrys in France, round 4 :  3/13 hits
                          French roll dice for 1 fighter in France, round 4 :  0/1 hits
                          1 fighter owned by the French lost in France
                      Germans captures 19PUs while taking French capital
                      Germans converts factory_major into different units
                      Germans win, taking France from French with 6 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 32
                      Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                      Casualties for Germans: 7 infantry
                      Casualties for British: 1 armour and 1 artillery
                  Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

      Non Combat Move - Germans
                  1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
                  1 bomber, 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                  1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                  1 fighter moved from 110 Sea Zone to Western Germany
                  3 aaGuns moved from Western Germany to Holland Belgium
                  1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                  3 infantry moved from Norway to Finland
                        Germans take Finland from Neutral_Axis
                  2 infantry moved from Denmark to 112 Sea Zone
                  2 infantry moved from 112 Sea Zone to Norway
                  1 armour moved from Romania to Bulgaria
                        Germans take Bulgaria from Neutral_Axis
                  2 infantry moved from Slovakia Hungary to Poland
                  3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
                  1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy

      Place Units - Germans
                  1 submarine placed in 112 Sea Zone
                  2 bombers placed in Western Germany

      Turn Complete - Germans
                  Germans collect 39 PUs; end with 58 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

      triplea_40400_Ger1.tsvg

      posted in Tournaments
      CowC
      Cow
    • RE: Cow (Axis) vs farmboy (allies +16)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Germans
                  Turning on Edit Mode
                  EDIT: Adding units owned by British to 109 Sea Zone: 1 submarine
                  EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter
                  EDIT: Turning off Edit Mode
                  Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 battleship moved from 113 Sea Zone to 111 Sea Zone
                  1 submarine moved from 124 Sea Zone to 111 Sea Zone
                  1 submarine moved from 108 Sea Zone to 110 Sea Zone
                  1 submarine moved from 103 Sea Zone to 110 Sea Zone
                  1 submarine moved from 117 Sea Zone to 106 Sea Zone
                  1 submarine moved from 118 Sea Zone to 111 Sea Zone
                  1 fighter moved from Norway to 111 Sea Zone
                  1 tactical_bomber moved from Germany to 110 Sea Zone
                  1 tactical_bomber moved from Western Germany to 111 Sea Zone
                  2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                  1 fighter moved from Holland Belgium to 110 Sea Zone
                  1 bomber moved from Germany to 111 Sea Zone
                  1 bomber moved from Germany to 110 Sea Zone
                  3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                  1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                  3 armour moved from Greater Southern Germany to France
                  2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                  1 tactical_bomber moved from Poland to Yugoslavia
                  1 fighter moved from Slovakia Hungary to Yugoslavia
                  1 armour moved from Slovakia Hungary to Romania
                  1 armour moved from Romania to Yugoslavia

      triplea_40400_Ger1.tsvg

      posted in Tournaments
      CowC
      Cow
    • RE: Method for Estimating the Outcomes of Large Battles

      You can pretend it is low luck, add up your attack power (6 inf = 1 hit 2 tank = 1 hit etc) and add up his defense power, then from there simply do the battle low luck style to see who wins rounding up on hits (1remainder is a hit for this assumption). Then you can see just how close or far ahead / behind you are. Because if you win with low luck odds you are looking at 55% or better odds of winning… which means GO GO GO.

      posted in Player Help
      CowC
      Cow
    • RE: Method for Estimating the Outcomes of Large Battles

      Here is my method for estimations. The minimum to attack is 3 inf 1 arty for every 3 inf defending (for 70%+ greater odds). 2 inf 1 armor vs 3 inf is roughly 47% odds 4 inf 2 armor vs 6 inf is 50/50 roughly. So the more cannon fodder and big hitters the better the odds. So you can eyeball math this way really fast.

      I mean let us face it, there comes a time when you have to attack Russia regardless of the odds, because time is not on your side. If time is on your side and Japan is massive, Germany is massive, push south and make the money, strangle russia out of resources and keep increasing those odds. Very simple. So estimating outcomes like this rarely comes into play in global.

      This is more of a AA50 and 42 variants type of thing to do.

      posted in Player Help
      CowC
      Cow
    • RE: WCHAMPG40 Cow(L+15) vs AetV (X)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - ANZAC
                  ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 7 PUs;

      Combat Move - ANZAC
                  1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                  2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                  1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                  1 submarine moved from 44 Sea Zone to 35 Sea Zone
                  2 infantry moved from 35 Sea Zone to Philippines
                  1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                  1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                  1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                  1 transport moved from 62 Sea Zone to 54 Sea Zone
                  2 infantry moved from Queensland to 54 Sea Zone
                  2 infantry and 1 transport moved from 54 Sea Zone to 56 Sea Zone
                  1 submarine moved from 43 Sea Zone to 37 Sea Zone

      Combat - ANZAC
                  Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits.  Rolls: 3
                  Battle in 35 Sea Zone
                      ANZAC attack with 1 destroyer, 1 submarine and 1 transport
                      Japanese defend with 1 submarine
                          ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Japanese lost in 35 Sea Zone
                      ANZAC win, taking 35 Sea Zone from Japanese with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 submarine
                  Battle in Philippines
                  Battle in Celebes
                      ANZAC attack with 1 artillery and 1 infantry
                      Japanese defend with 1 artillery
                          ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                          Japanese roll dice for 1 artillery in Celebes, round 2 :  0/1 hits
                          ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 :  2/2 hits
                          Japanese roll dice for 1 artillery in Celebes, round 3 :  1/1 hits
                          1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                      ANZAC win, taking Philippines from Japanese, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
                      Casualties for ANZAC: 1 infantry
                      Casualties for Japanese: 1 artillery

      Non Combat Move - ANZAC
                  2 infantry moved from 56 Sea Zone to Western Australia

      Place Units - ANZAC
                  2 destroyers and 1 submarine placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 17 PUs; end with 24 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs

      Combat Move - French
                  1 destroyer moved from 54 Sea Zone to 46 Sea Zone

      Non Combat Move - French

      Turn Complete - French

      triplea_40212_Fre7.tsvg

      posted in Tournaments
      CowC
      Cow
    • RE: WCHAMPG40 Cow(L+15) vs AetV (X)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - ANZAC
                  ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 7 PUs;

      Combat Move - ANZAC
                  1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                  2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                  1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                  1 submarine moved from 44 Sea Zone to 35 Sea Zone
                  2 infantry moved from 35 Sea Zone to Philippines
                  1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                  1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                  1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                  1 transport moved from 62 Sea Zone to 54 Sea Zone
                  2 infantry moved from Queensland to 54 Sea Zone
                  2 infantry and 1 transport moved from 54 Sea Zone to 56 Sea Zone
                  1 submarine moved from 43 Sea Zone to 37 Sea Zone

      Combat - ANZAC
                  Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits.  Rolls: 3
                  Battle in 35 Sea Zone
                      ANZAC attack with 1 destroyer, 1 submarine and 1 transport
                      Japanese defend with 1 submarine
                          ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Japanese lost in 35 Sea Zone
                      ANZAC win, taking 35 Sea Zone from Japanese with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 submarine
                  Battle in Philippines
                  Battle in Celebes
                      ANZAC attack with 1 artillery and 1 infantry
                      Japanese defend with 1 artillery
                          ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                          Japanese roll dice for 1 artillery in Celebes, round 2 :  0/1 hits
                          ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 :  2/2 hits
                          Japanese roll dice for 1 artillery in Celebes, round 3 :  1/1 hits
                          1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                      ANZAC win, taking Philippines from Japanese, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
                      Casualties for ANZAC: 1 infantry
                      Casualties for Japanese: 1 artillery

      Non Combat Move - ANZAC
                  2 infantry moved from 56 Sea Zone to Western Australia

      Place Units - ANZAC
                  2 destroyers and 1 submarine placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 17 PUs; end with 24 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs

      triplea_40212_ANZ7.tsvg

      posted in Tournaments
      CowC
      Cow
    • RE: WCHAMPG40 Cow(L+15) vs AetV (X)

      OK got a rules clarification. There is no need for me to fight your sub, I just need an escorting warship (doesn’t have to be surface) in order for the transport to offload 2 infantry onto phil.

      So you can kamikaze to protect your sub from my destroyer, it won’t stop the landing.

      posted in Tournaments
      CowC
      Cow
    • Sub transport with 2 inf dropping on island, island defended by 1 sub

      sub transport with 2 inf dropping on island, island defended by 1 sub. Does the sub deny my landing? Do we fight it out (he can submerge thus my landing goes or fight it out and win/lose thus possibly deny landing? How does t his work?

      I  just assume the sub fights the sub if he wants to deny my landing.

      posted in Axis & Allies Global 1940
      CowC
      Cow
    • RE: Global 2nd edition Q+A ( AAG40.2)

      sub transport with 2 inf dropping on island, island defended by 1 sub. Does the sub deny my landing? Do we fight it out (he can submerge thus my landing goes or fight it out and win/lose thus possibly deny landing? How does t his work?

      posted in Axis & Allies Global 1940
      CowC
      Cow
    • RE: WCHAMPG40 Cow(L+15) vs AetV (X)

      The sub attacks your sub, if you submerge the landing goes through, you could fight and win… thus deny my landing. I may need rules clarification now that I think about it. Sub rules change every map.

      posted in Tournaments
      CowC
      Cow
    • RE: Cow (Axis) vs farmboy (allies +16)

      Ok you have 16 bid tell me where you want the pieces before I do g1

      posted in Tournaments
      CowC
      Cow
    • 1 / 1