Noll
Rolls: 10@3; Total Hits: 510@3: (5, 4, 2, 1, 5, 1, 5, 5, 3, 3)
GHR
Rolls: 10@3; Total Hits: 310@3: (2, 6, 5, 1, 5, 6, 2, 5, 4, 4)
Posts made by corriganbp
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RE: Noll, GHR2, Axisplaya, Corriganbpposted in Team Games
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Noll, GHR2, Axisplaya, Corriganbpposted in Team Games
Starting with random selection of sides.
Most hits on 50 tank shots determines the order.
Noll
Rolls: 50@3; Total Hits: 2550@3: (3, 6, 6, 5, 1, 5, 1, 1, 2, 3, 4, 2, 5, 6, 2, 5, 4, 3, 5, 4, 5, 5, 4, 2, 4, 1, 1, 3, 5, 4, 3, 2, 4, 2, 1, 5, 1, 1, 6, 2, 4, 3, 4, 2, 3, 5, 1, 6, 1, 5)
GHR2
Rolls: 50@3; Total Hits: 2550@3: (4, 6, 4, 1, 1, 1, 2, 2, 4, 1, 6, 6, 2, 4, 2, 2, 2, 2, 3, 2, 4, 6, 4, 1, 2, 1, 5, 2, 6, 6, 1, 3, 5, 4, 4, 6, 4, 5, 2, 1, 5, 1, 1, 6, 4, 2, 2, 6, 4, 4)
Axisplaya
Rolls: 50@3; Total Hits: 2750@3: (1, 1, 4, 5, 2, 5, 5, 1, 1, 5, 6, 1, 2, 5, 5, 5, 5, 3, 3, 6, 4, 1, 1, 4, 1, 5, 6, 2, 4, 3, 5, 5, 4, 2, 4, 5, 1, 3, 5, 2, 1, 5, 3, 2, 3, 1, 1, 2, 3, 3)
Corrigan
Rolls: 50@3; Total Hits: 2450@3: (1, 6, 4, 2, 3, 4, 6, 2, 5, 3, 5, 4, 2, 2, 5, 5, 6, 6, 1, 5, 2, 2, 3, 4, 4, 6, 4, 4, 1, 6, 1, 2, 5, 4, 3, 2, 2, 2, 3, 6, 5, 2, 4, 6, 3, 3, 5, 2, 2, 5) -
RE: Jen/noll/corr (axis) vs. jim/ghr/axisplaya (allies)posted in Team Games
Jim, please take note. Russian IPCs on hand reduced by 3 since Yugo is not an NO if we are using the latest suggestion from Krieg.
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RE: Jen/noll/corr (axis) vs. jim/ghr/axisplaya (allies)posted in Team Games
It’s all ready for your turn when you get back from your trip Jim.
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RE: Jen/noll/corr (axis) vs. jim/ghr/axisplaya (allies)posted in Team Games
Norway taken without loss
W Poland taken with loss of 1 inf
Hungary taken with loss of 1 inf
Moves
Trans with inf fr gib to n Italy
Fleet fr 91 to 109
Art fr Scotland to W Germany
6 inf fr w Germany to e Germany
4 aa guns fr e Germany to hungary
3 mechs fr France to E Germany
2 ftrs fr Norway to W Germany
1 ftr 4 tacs to London
2 bmbs to w GermanyGermany collect 49 ipcs
Place 3 subs off s france
Place 9 inf 1 art in e Germany
Place 1 inf in w Germany -
RE: Jen/noll/corr (axis) vs. jim/ghr/axisplaya (allies)posted in Team Games
It looks like the Russians collected the NO for yugo, which to me means that we are playing under the official alpha 3 NO, so in other words, either Iraq is an NO or Yugo is an NO, but both cannot be NOs in the same game.
Good to see the Italians on their feet again.Germany 5
With 52 ipcs,
10 inf = 30
1 art =4
3 subs = 18Attack Norway (1 inf) with
2 inf 2 ftrs fr w GermanyAttack
Rolls: 2@1 2@3; Total Hits: 22@1: (2, 1)2@3: (6, 1)
Defend
Rolls: 1@2; Total Hits: 01@2: (6)Attack w Poland (3 inf) with
4 inf fr e germany
2 bmbs fr w GermanyAttack
Rolls: 4@1 2@4; Total Hits: 34@1: (5, 5, 1, 6)2@4: (1, 2)
Defend
Rolls: 3@2; Total Hits: 13@2: (2, 5, 5)Attack hungary (2 inf) with
31 inf 9 art 4 mechs fr e Germany
9 tanks fr w GermanyAttack
Rolls: 27@1 18@2 9@3; Total Hits: 1727@1: (6, 1, 6, 5, 6, 2, 2, 2, 3, 1, 6, 2, 6, 1, 3, 5, 3, 5, 6, 3, 5, 5, 1, 3, 5, 1, 4)18@2: (1, 3, 2, 6, 2, 3, 5, 1, 2, 6, 2, 4, 3, 3, 3, 4, 2, 4)9@3: (1, 1, 6, 6, 1, 2, 4, 6, 3)
Defend
Rolls: 2@2; Total Hits: 12@2: (1, 5) -
RE: Jen/noll/corr (axis) vs. jim/ghr/axisplaya (allies)posted in Team Games
Are you awake Ryan? Gotta turn for us?
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RE: Jen/noll/corr (axis) vs. jim/ghr/axisplaya (allies)posted in Team Games
Uk gets a mechanized inf in London.
Here are the current changes:
Move the French cruiser in 112 to 110.
Move the UK cruiser in 112 to 111.
Move the German cruiser and transport in 113 to 114.
Add 1 UK mechanized infantry and 1 French infantry to United Kingdom.
Add 1 UK infantry and 1 AA gun to Scotland.
Change 1 French tank and 1 French artillery in France to equivalent UK units.Change the Soviet “Spread of Communism” NO to “3 IPCs for each original German, Italian, or pro-Axis neutral territory that the Soviet Union controls.”
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RE: Jen/noll/corr (axis) vs. jim/ghr/axisplaya (allies)posted in Team Games
So are we going to continue this game?
Axisplaya you’re up with USA/China.
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RE: Jen/noll/corr (axis) vs. jim/ghr/axisplaya (allies)posted in Team Games
This was posted on Larry Harris’ site last Sunday . . .
After talking this over with Larry, here’s where things stand:
Move the French cruiser in 112 to 110.
Move the UK cruiser in 112 to 111.
Move the German cruiser and transport in 113 to 114.
Add 1 UK infantry and 1 French infantry to United Kingdom.
Add 1 UK infantry and 1 AA gun to Scotland.Change the Soviet “Spread of Communism” NO to “3 IPCs for each original German, Italian, or pro-Axis neutral territory that the Soviet Union controls.”
These are pretty much cosmetic changes from my last official post insofar as Sea Lion is concerned, so they shouldn’t affect any test games that are already in progress
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RE: Jen/noll/corr (axis) vs. jim/ghr/axisplaya (allies)posted in Team Games
Jen – when will you be able to post Japan’s turn?
Jim – I encouraged Jen to post her Japan turn because Japan and Russia were not at war and I knew that she might not have time to post later on. Sorry, we won’t do that again.
Am I right in saying, that in addition to not posting NCMs you don’t like it when players ask for NCM after they apparently have conclused their turn?
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RE: Jen/noll/corr (axis) vs. jim/ghr/axisplaya (allies)posted in Team Games
Moves
• Land bmbs in W Germ
• Land 97 on S Italy
• Transports haul tanks back to W Germany
• Rest of 110 to 91 (incl ftr tac carrier planes)
• West and south germ to e Germ
• 1 inf fr Holland to W GermPlace
• 9 inf 1 art in e Germany
• 7 inf 2 ftrs in w Germany
• dd in 112
• 3 mechs in ParisGermany collects 52 ipcs
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RE: Jen/noll/corr (axis) vs. jim/ghr/axisplaya (allies)posted in Team Games
Ending 300 years of English naval dominance . . .
97 cleared with loss of 2 fightersW Poland taken without loss
Attack hungary (1 inf) with
2 inf fr s Germany
1 bmb fr w GermanyAttack
Rolls: 2@1 1@4; Total Hits: 12@1: (3, 2)1@4: (2)
Defend
Rolls: 1@2; Total Hits: 01@2: (4) -
RE: Jen/noll/corr (axis) vs. jim/ghr/axisplaya (allies)posted in Team Games
Germany 4
With 92 ipcs
1 dd = 8
2 ftrs = 20
16 inf = 48
1 art = 4
3 mechs = 12Land 1 inf in Gib
1 art fr London to Scotland
Ending 300 years of English naval dominance . . .
Attack 97 (1 dd, 1 ca, 1 dmg bb) with
3 ftrs 4 tacs fr HollandAttack
Rolls: 4@3 3@4; Total Hits: 74@3: (1, 2, 1, 1)3@4: (2, 4, 3)
Defend
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (6)1@3: (2)1@4: (4)Attack w Poland (1 inf) with
Bmb fr W Germany
2 inf fr E GermanyAttack
Rolls: 2@1 1@4; Total Hits: 12@1: (6, 2)1@4: (2)
Defend
Rolls: 1@2; Total Hits: 01@2: (3)Attack hungary (2 inf) with
3 inf fr s Germany
1 bmb fr w GermanyAttack
Rolls: 3@1 1@4; Total Hits: 13@1: (4, 4, 3)1@4: (4)
Defend
Rolls: 2@2; Total Hits: 12@2: (5, 1) -
RE: Jen/noll/corr (axis) vs. jim/ghr/axisplaya (allies)posted in Team Games
I suppose that an invasion constitutes an implied declaration of war!
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RE: Jen/noll/corr (axis) vs. jim/ghr/axisplaya (allies)posted in Team Games
In case anyone missed it, and I’m sure you didn’t, the USA is up since Japan already went.
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RE: Jen/noll/corr (axis) vs. jim/ghr/axisplaya (allies)posted in Team Games
Finland still counts as a NO, you are entitled to 3 more ipcs.
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RE: Sealion vs. Barbarossaposted in Axis & Allies Global 1940
Play the board and the allied moves and the outcome of R1; however, I’d be remiss if I didn’t mention that since Alpha 3, I’m 100% sea lion – my failed attempt was with 12 transports, so I might not go for it anymore when I don’t take Normandy. There was another game where I didn’t take Paris, and would have gone Italian-heavy-Barbarossa but we stopped playing.
Certainly with the new set up, if I fail to knock out 106, and I lose planes somewhere, and if the allies are preparing a strong sea lion counter, I might just might be persuaded not to go for it.
The problem is - until I’m actually beaten in a game where I take London, I feel like I need to keep going for it.