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    Posts made by CorporalClegg

    • RE: National Objective Cards for Europe and/or Pacific 1940

      @Mikkel hey buddy. Young Grasshopper has made a set for the G40 combined game so I didn’t feel the need to. Have you come across those?

      posted in Customizations
      CorporalCleggC
      CorporalClegg
    • Anniversary Edition National Objective Cards

      Ages ago I made some NO cards for Anniversary. I recently revisited the project as the previous versions had some issues. There are 2 versions. The first version has a fancy reverse side which looks great if you can get the front and backs to line up perfectly when printing. The second version has a simple camo reverse side.

      Here’s the links to the cards:

      NO Cards with a fancy reverse:
      https://www.mediafire.com/file/4bq8b85w3crta8f/Anniversary_NO_Cards_Final_%2528Fancy_Reverse%2529.pdf/file

      NO Cards camo reverse:
      https://www.mediafire.com/file/gfou5jw2d22og0i/Anniversary_NO_Cards_Final_%2528Camo_Reverse%2529.pdf/file

      Enjoy

      posted in Customizations
      CorporalCleggC
      CorporalClegg
    • RE: Which is the best sea unit?

      @private-panic thanks for the vote! I’m counting it as a vote for the transport ship

      posted in Axis & Allies Discussion & Older Games
      CorporalCleggC
      CorporalClegg
    • RE: Which is the best sea unit?

      @hengst thank you for the vote, hengst!

      posted in Axis & Allies Discussion & Older Games
      CorporalCleggC
      CorporalClegg
    • RE: National Objective Cards for Anniversary

      @always-wanderer nice work!

      posted in Customizations
      CorporalCleggC
      CorporalClegg
    • Which is the best sea unit?

      I am making a video on sea units and would like to include a poll. It will be interesting to see which units the community favours.
      If you’d like to take part please choose one sea unit from one of the standard versions of A&A and comment your answer below, or send in a personal message to me.

      So, which do you think is the best sea unit?

      Thanks!

      posted in Axis & Allies Discussion & Older Games
      CorporalCleggC
      CorporalClegg
    • Are AA Guns Worth Buying? In this video I try to answer that question

      I posted a video on YouTube a few days ago on the topic of AA Guns and thought I would share it here too. You can check it out using the link below:

      Are AA Guns Worth Buying?

      Cheers!

      posted in Axis & Allies Discussion & Older Games
      CorporalCleggC
      CorporalClegg
    • RE: CorporalClegg vs aphatcat G40 Alt Universe Tournament Round 1

      USA UK7.tsvg

      posted in Play Boardgames
      CorporalCleggC
      CorporalClegg
    • RE: CorporalClegg vs aphatcat G40 Alt Universe Tournament Round 1

      USA UK 4.tsvg

      posted in Play Boardgames
      CorporalCleggC
      CorporalClegg
    • RE: CorporalClegg vs aphatcat G40 Alt Universe Tournament Round 1

      R4.tsvg

      posted in Play Boardgames
      CorporalCleggC
      CorporalClegg
    • RE: CorporalClegg vs aphatcat G40 Alt Universe Tournament Round 1

      ANZAC FRANCE 3.tsvg

      posted in Play Boardgames
      CorporalCleggC
      CorporalClegg
    • RE: CorporalClegg vs aphatcat G40 Alt Universe Tournament Round 1

      USA CHINA UK 3.tsvg

      posted in Play Boardgames
      CorporalCleggC
      CorporalClegg
    • RE: CorporalClegg vs aphatcat G40 Alt Universe Tournament Round 1

      ANZAC FRANCE 2.tsvg

      posted in Play Boardgames
      CorporalCleggC
      CorporalClegg
    • RE: CorporalClegg vs aphatcat G40 Alt Universe Tournament Round 1

      @aphatcat ANZAC FRANCE 1.tsvg

      posted in Play Boardgames
      CorporalCleggC
      CorporalClegg
    • RE: CorporalClegg vs aphatcat G40 Alt Universe Tournament Round 1

      TripleA Turn Summary: British round 1

      TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 armour, 2 carriers, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 cruiser moved from 1 Sea Zone to 18 Sea Zone
              1 mech_infantry moved from US7 to US17
              1 infantry moved from US7 to US10
              1 armour and 1 mech_infantry moved from US11 to US18
              1 fighter moved from US11 to 29 Sea Zone
              1 fighter moved from US13 to 29 Sea Zone
              1 tactical_bomber moved from US13 to US5
              1 mech_infantry moved from US13 to US6
              1 artillery moved from US11 to 16 Sea Zone
              1 artillery and 1 transport moved from 16 Sea Zone to 2 Sea Zone
              1 infantry moved from US3 to 2 Sea Zone
              1 artillery and 1 infantry moved from 2 Sea Zone to US1
              1 submarine moved from 16 Sea Zone to 2 Sea Zone
              1 battleship and 1 carrier moved from 15 Sea Zone to 16 Sea Zone
              1 fighter and 1 tactical_bomber moved from 15 Sea Zone to US5
              1 destroyer moved from 16 Sea Zone to 2 Sea Zone
              1 bomber moved from US11 to US5
              1 artillery and 1 infantry moved from US13 to US14
              1 infantry moved from US14 to US6
              1 infantry moved from US12 to US18
              1 aaGun moved from US13 to US14
              1 aaGun moved from US11 to US17
              1 infantry moved from US11 to US17
              2 infantry moved from US16 to US17
              1 aaGun moved from US16 to US17
              1 mech_infantry moved from US1 to US6
              1 destroyer and 1 submarine moved from 54 Sea Zone to 80 Sea Zone
              1 tactical_bomber moved from US5 to 29 Sea Zone
              1 fighter moved from US5 to 29 Sea Zone
      
          Place Units - Americans
              2 carriers placed in 29 Sea Zone
              1 destroyer placed in 29 Sea Zone
              1 factory_minor placed in US6
              1 armour placed in US13
      
          Turn Complete - Americans
              Americans collect 58 PUs; end with 58 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
              Chinese buy 4 infantryCs; Remaining resources: 0 PUs; 
      
          Politics - Chinese
              Trigger Chinese British Allies: Changing Relationship for Chinese and British from Neutrality to Allied
              Trigger Chinese British Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              1 infantryC moved from C17 to C13
              6 infantryCs moved from C14 to C7
              1 artilleryC moved from C14 to C7
              2 infantryCs moved from C3 to C2
              4 infantryCs moved from C8 to C2
              2 infantryCs moved from C1 to C2
              2 infantryCs moved from C20 to C17
              1 fighter moved from C4 to C2
              6 infantryCs moved from C4 to C5
      
          Place Units - Chinese
              4 infantryCs placed in C7
      
          Turn Complete - Chinese
              Chinese collect 14 PUs; end with 14 PUs
              Objective Chinese 1 Financial Support British: Chinese met a national objective for an additional 2 PUs; end with 16 PUs
              Objective Chinese 3 Financial Support ANZAC: Chinese met a national objective for an additional 2 PUs; end with 18 PUs
              Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 20 PUs
      
          Purchase Units - British
              British buy 2 destroyers, 5 infantry and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - British
              2 infantry moved from UK2 to UK5
              3 infantry moved from UK4 to UK5
              1 bomber moved from UK4 to UK5
              1 fighter moved from UK2 to 40 Sea Zone
              1 destroyer moved from 32 Sea Zone to 40 Sea Zone
              2 fighters moved from UK4 to 40 Sea Zone
              1 tactical_bomber moved from 32 Sea Zone to 40 Sea Zone
      
          Combat - British
              Battle in 40 Sea Zone
                  British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                  Germans defend with 2 submarines
                      British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 40 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                      Germans roll dice for 2 submarines in 40 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                      1 destroyer owned by the British and 2 submarines owned by the Germans lost in 40 Sea Zone
                  British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for British: 1 destroyer
                  Casualties for Germans: 2 submarines
              Battle in UK5
                  British attack with 1 bomber and 5 infantry
                  Germans defend with 1 artillery, 1 factory_minor_plundered and 1 harbour
                      British roll dice for 1 bomber and 5 infantry in UK5, round 2 : 4/6 hits, 1.50 expected hits
                      Germans roll dice for 1 artillery in UK5, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in UK5
                  British win, taking UK5 from Germans with 1 bomber and 5 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 artillery
      
          Non Combat Move - British
              1 carrier moved from 32 Sea Zone to 39 Sea Zone
              2 fighters moved from 40 Sea Zone to 39 Sea Zone
              1 fighter moved from 40 Sea Zone to UK4
              1 tactical_bomber moved from 40 Sea Zone to UK4
              2 aaGuns moved from UK4 to UK5
              1 aaGun moved from UK2 to UK5
              1 bomber moved from UK5 to UK4
              1 infantry moved from UK3 to UK4
              1 mech_infantry moved from UK3 to UK4
              1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from UK13 to PA8
                    British take PA8 from Pro_Allies
              3 infantry moved from UK12 to PA8
              1 fighter moved from UK20 to UK19
              1 cruiser moved from 83 Sea Zone to 45 Sea Zone
              1 battleship moved from 115 Sea Zone to 117 Sea Zone
              1 artillery moved from UK22 to 88 Sea Zone
              1 artillery and 1 transport moved from 88 Sea Zone to 117 Sea Zone
              1 artillery moved from 117 Sea Zone to PA15
                    British take PA15 from Pro_Allies
              1 cruiser and 1 destroyer moved from 88 Sea Zone to 117 Sea Zone
              1 carrier moved from 102 Sea Zone to 117 Sea Zone
              1 tactical_bomber moved from 102 Sea Zone to 117 Sea Zone
              1 fighter moved from UK24 to 117 Sea Zone
              1 armour and 1 mech_infantry moved from UK24 to UK28
              1 artillery and 1 infantry moved from UK24 to PA13
                    British take PA13 from Pro_Allies
              2 infantry moved from UK17 to UK18
              1 infantry moved from UK9 to UK6
              1 infantry moved from UK8 to UK9
      
          Place Units - British
              2 destroyers and 1 transport placed in 39 Sea Zone
              2 infantry placed in UK10
              3 infantry placed in UK27
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 9
                  Rolling for Convoy Blockade Damage in 22 Sea Zone. Rolls: 3,3,4,2,2,5,2,3
                  Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2
                  Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,4
              British collect 40 PUs (9 lost to blockades); end with 41 PUs
              Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.33
      British regular : 2.00
      

      Savegame

      posted in Play Boardgames
      CorporalCleggC
      CorporalClegg
    • RE: CorporalClegg vs aphatcat G40 Alt Universe Tournament Round 1

      TripleA Turn Summary: British round 1

      TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 armour, 2 carriers, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 cruiser moved from 1 Sea Zone to 18 Sea Zone
              1 mech_infantry moved from US7 to US17
              1 infantry moved from US7 to US10
              1 armour and 1 mech_infantry moved from US11 to US18
              1 fighter moved from US11 to 29 Sea Zone
              1 fighter moved from US13 to 29 Sea Zone
              1 tactical_bomber moved from US13 to US5
              1 mech_infantry moved from US13 to US6
              1 artillery moved from US11 to 16 Sea Zone
              1 artillery and 1 transport moved from 16 Sea Zone to 2 Sea Zone
              1 infantry moved from US3 to 2 Sea Zone
              1 artillery and 1 infantry moved from 2 Sea Zone to US1
              1 submarine moved from 16 Sea Zone to 2 Sea Zone
              1 battleship and 1 carrier moved from 15 Sea Zone to 16 Sea Zone
              1 fighter and 1 tactical_bomber moved from 15 Sea Zone to US5
              1 destroyer moved from 16 Sea Zone to 2 Sea Zone
              1 bomber moved from US11 to US5
              1 artillery and 1 infantry moved from US13 to US14
              1 infantry moved from US14 to US6
              1 infantry moved from US12 to US18
              1 aaGun moved from US13 to US14
              1 aaGun moved from US11 to US17
              1 infantry moved from US11 to US17
              2 infantry moved from US16 to US17
              1 aaGun moved from US16 to US17
              1 mech_infantry moved from US1 to US6
              1 destroyer and 1 submarine moved from 54 Sea Zone to 80 Sea Zone
              1 tactical_bomber moved from US5 to 29 Sea Zone
              1 fighter moved from US5 to 29 Sea Zone
      
          Place Units - Americans
              2 carriers placed in 29 Sea Zone
              1 destroyer placed in 29 Sea Zone
              1 factory_minor placed in US6
              1 armour placed in US13
      
          Turn Complete - Americans
              Americans collect 58 PUs; end with 58 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
              Chinese buy 4 infantryCs; Remaining resources: 0 PUs; 
      
          Politics - Chinese
              Trigger Chinese British Allies: Changing Relationship for Chinese and British from Neutrality to Allied
              Trigger Chinese British Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              1 infantryC moved from C17 to C13
              6 infantryCs moved from C14 to C7
              1 artilleryC moved from C14 to C7
              2 infantryCs moved from C3 to C2
              4 infantryCs moved from C8 to C2
              2 infantryCs moved from C1 to C2
              2 infantryCs moved from C20 to C17
              1 fighter moved from C4 to C2
              6 infantryCs moved from C4 to C5
      
          Place Units - Chinese
              4 infantryCs placed in C7
      
          Turn Complete - Chinese
              Chinese collect 14 PUs; end with 14 PUs
              Objective Chinese 1 Financial Support British: Chinese met a national objective for an additional 2 PUs; end with 16 PUs
              Objective Chinese 3 Financial Support ANZAC: Chinese met a national objective for an additional 2 PUs; end with 18 PUs
              Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 20 PUs
      
          Purchase Units - British
              British buy 2 destroyers, 5 infantry and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - British
              2 infantry moved from UK2 to UK5
              3 infantry moved from UK4 to UK5
              1 bomber moved from UK4 to UK5
              1 fighter moved from UK2 to 40 Sea Zone
              1 destroyer moved from 32 Sea Zone to 40 Sea Zone
              2 fighters moved from UK4 to 40 Sea Zone
              1 tactical_bomber moved from 32 Sea Zone to 40 Sea Zone
      
          Combat - British
              Battle in 40 Sea Zone
                  British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                  Germans defend with 2 submarines
                      British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 40 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                      Germans roll dice for 2 submarines in 40 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                      1 destroyer owned by the British and 2 submarines owned by the Germans lost in 40 Sea Zone
                  British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for British: 1 destroyer
                  Casualties for Germans: 2 submarines
              Battle in UK5
                  British attack with 1 bomber and 5 infantry
                  Germans defend with 1 artillery, 1 factory_minor_plundered and 1 harbour
                      British roll dice for 1 bomber and 5 infantry in UK5, round 2 : 4/6 hits, 1.50 expected hits
                      Germans roll dice for 1 artillery in UK5, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in UK5
                  British win, taking UK5 from Germans with 1 bomber and 5 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 artillery
      
          Non Combat Move - British
              1 carrier moved from 32 Sea Zone to 39 Sea Zone
              2 fighters moved from 40 Sea Zone to 39 Sea Zone
              1 fighter moved from 40 Sea Zone to UK4
              1 tactical_bomber moved from 40 Sea Zone to UK4
              2 aaGuns moved from UK4 to UK5
              1 aaGun moved from UK2 to UK5
              1 bomber moved from UK5 to UK4
              1 infantry moved from UK3 to UK4
              1 mech_infantry moved from UK3 to UK4
              1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from UK13 to PA8
                    British take PA8 from Pro_Allies
              3 infantry moved from UK12 to PA8
              1 fighter moved from UK20 to UK19
              1 cruiser moved from 83 Sea Zone to 45 Sea Zone
              1 battleship moved from 115 Sea Zone to 117 Sea Zone
              1 artillery moved from UK22 to 88 Sea Zone
              1 artillery and 1 transport moved from 88 Sea Zone to 117 Sea Zone
              1 artillery moved from 117 Sea Zone to PA15
                    British take PA15 from Pro_Allies
              1 cruiser and 1 destroyer moved from 88 Sea Zone to 117 Sea Zone
              1 carrier moved from 102 Sea Zone to 117 Sea Zone
              1 tactical_bomber moved from 102 Sea Zone to 117 Sea Zone
              1 fighter moved from UK24 to 117 Sea Zone
              1 armour and 1 mech_infantry moved from UK24 to UK28
              1 artillery and 1 infantry moved from UK24 to PA13
                    British take PA13 from Pro_Allies
              2 infantry moved from UK17 to UK18
              1 infantry moved from UK9 to UK6
              1 infantry moved from UK8 to UK9
      
          Place Units - British
              2 destroyers and 1 transport placed in 39 Sea Zone
              2 infantry placed in UK10
              3 infantry placed in UK27
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 9
                  Rolling for Convoy Blockade Damage in 22 Sea Zone. Rolls: 3,3,4,2,2,5,2,3
                  Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2
                  Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,4
              British collect 40 PUs (9 lost to blockades); end with 41 PUs
              Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.33
      British regular : 2.00
      

      Savegame

      posted in Play Boardgames
      CorporalCleggC
      CorporalClegg
    • RE: CorporalClegg vs aphatcat G40 Alt Universe Tournament Round 1

      TripleA Turn Summary: Chinese round 1

      TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8

      Game History

      Round: 1
      
          Purchase Units - Chinese
              Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
              Chinese buy 4 infantryCs; Remaining resources: 0 PUs; 
      
          Politics - Chinese
              Trigger Chinese British Allies: Changing Relationship for Chinese and British from Neutrality to Allied
              Trigger Chinese British Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              1 infantryC moved from C17 to C13
              6 infantryCs moved from C14 to C7
              1 artilleryC moved from C14 to C7
              2 infantryCs moved from C3 to C2
              4 infantryCs moved from C8 to C2
              2 infantryCs moved from C1 to C2
              2 infantryCs moved from C20 to C17
              1 fighter moved from C4 to C2
              6 infantryCs moved from C4 to C5
      
          Place Units - Chinese
              4 infantryCs placed in C7
      
          Turn Complete - Chinese
              Chinese collect 14 PUs; end with 14 PUs
              Objective Chinese 1 Financial Support British: Chinese met a national objective for an additional 2 PUs; end with 16 PUs
              Objective Chinese 3 Financial Support ANZAC: Chinese met a national objective for an additional 2 PUs; end with 18 PUs
              Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      CorporalCleggC
      CorporalClegg
    • RE: CorporalClegg vs aphatcat G40 Alt Universe Tournament Round 1

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 armour, 2 carriers, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 cruiser moved from 1 Sea Zone to 18 Sea Zone
              1 mech_infantry moved from US7 to US17
              1 infantry moved from US7 to US10
              1 armour and 1 mech_infantry moved from US11 to US18
              1 fighter moved from US11 to 29 Sea Zone
              1 fighter moved from US13 to 29 Sea Zone
              1 tactical_bomber moved from US13 to US5
              1 mech_infantry moved from US13 to US6
              1 artillery moved from US11 to 16 Sea Zone
              1 artillery and 1 transport moved from 16 Sea Zone to 2 Sea Zone
              1 infantry moved from US3 to 2 Sea Zone
              1 artillery and 1 infantry moved from 2 Sea Zone to US1
              1 submarine moved from 16 Sea Zone to 2 Sea Zone
              1 battleship and 1 carrier moved from 15 Sea Zone to 16 Sea Zone
              1 fighter and 1 tactical_bomber moved from 15 Sea Zone to US5
              1 destroyer moved from 16 Sea Zone to 2 Sea Zone
              1 bomber moved from US11 to US5
              1 artillery and 1 infantry moved from US13 to US14
              1 infantry moved from US14 to US6
              1 infantry moved from US12 to US18
              1 aaGun moved from US13 to US14
              1 aaGun moved from US11 to US17
              1 infantry moved from US11 to US17
              2 infantry moved from US16 to US17
              1 aaGun moved from US16 to US17
              1 mech_infantry moved from US1 to US6
              1 destroyer and 1 submarine moved from 54 Sea Zone to 80 Sea Zone
              1 tactical_bomber moved from US5 to 29 Sea Zone
              1 fighter moved from US5 to 29 Sea Zone
      
          Place Units - Americans
              2 carriers placed in 29 Sea Zone
              1 destroyer placed in 29 Sea Zone
              1 factory_minor placed in US6
              1 armour placed in US13
      
          Turn Complete - Americans
              Americans collect 58 PUs; end with 58 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      CorporalCleggC
      CorporalClegg
    • RE: CorporalClegg vs aphatcat G40 Alt Universe Tournament Round 1

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 1 armour, 6 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              3 infantry moved from R3 to R4
              1 infantry moved from R9 to R10
              1 infantry moved from R8 to R9
              2 mech_infantrys moved from R12 to R10
              2 infantry moved from R16 to R13
              1 artillery moved from R16 to R13
              1 aaGun moved from R16 to R13
              1 infantry moved from R13 to R10
              2 infantry moved from R6 to R5
              2 infantry moved from R22 to 48 Sea Zone
              2 infantry and 1 transport moved from 48 Sea Zone to 62 Sea Zone
              2 infantry moved from 62 Sea Zone to R26
              1 mech_infantry moved from R21 to R15
              2 infantry moved from R21 to R19
              1 aaGun and 1 artillery moved from R21 to R19
              2 infantry moved from R18 to R15
              2 infantry moved from R20 to R16
              1 transport moved from 26 Sea Zone to 11 Sea Zone
              1 infantry moved from R2 to 11 Sea Zone
              1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
              1 infantry moved from 27 Sea Zone to R6
              1 cruiser moved from 26 Sea Zone to 27 Sea Zone
              1 destroyer moved from 26 Sea Zone to 27 Sea Zone
              2 infantry moved from R7 to R6
              3 infantry moved from R32 to R31
              2 infantry moved from R26 to R29
              1 artillery moved from R26 to R29
              1 mech_infantry moved from R26 to R18
              1 mech_infantry moved from R29 to R18
              1 fighter moved from R26 to R10
              1 tactical_bomber moved from R26 to R10
              1 submarine moved from 62 Sea Zone to 33 Sea Zone
              1 armour moved from R4 to R10
              1 mech_infantry moved from R4 to R10
      
          Place Units - Russians
              3 artilleries placed in R4
              3 artilleries placed in R26
              1 armour and 2 mech_infantrys placed in R16
              1 mech_infantry placed in R21
      
          Turn Complete - Russians
              Russians collect 42 PUs; end with 42 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      CorporalCleggC
      CorporalClegg
    • RE: My Greatest Axis & Allies Moment. What's Yours?

      @nolimit what a rollercoaster haha. First round goes perfectly… we vouch for the bomber in R2 but alas, a miss. But wait the BB also misses! Could it be? Bomber hits R3… And boom a third miss from the BB! It’s moments like this that keep me coming back for more. Your reaction was priceless 😂

      posted in Blogs
      CorporalCleggC
      CorporalClegg
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