SAS, if you take a liking to Diplomacy, you might to also try its variant, Colonial Diplomacy.
Posts made by Commander JayVon
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RE: Diplomacyposted in Other Games
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RE: Japan-Soviet Non-Aggression-Pactposted in Axis & Allies Global 1940
As the Japanese player, if I saw the Soviet player begin to move its stacks into Amur during R1, a preemptive attack there on J1 would be assured. The airpower from Manchuria and Japan, coupled with land and amphibious assualt, would prove devasting for the Soviets. Granted, casualties will be high, but I can imagine the Japanese exhausting their land forces before touching the air support. The Russian player will need to seize the moment and be extremely resourceful in the Pacific.
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RE: UK India and NOsposted in Axis & Allies Europe 1940
I would assume that the national objectives in Pac 40’ would indeed be UK India and via vis for UK London in Europe 40’. Specific income from NO’s and such would be given to the respecting side on the dividing line.
I could be wrong about it though.
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RE: True Neutrals questionposted in Axis & Allies Europe 1940
And Wild Bill we cannot forget following your exposure that the Axis may lose some units killing the ex strict neutral units, but recieves income from these ex strict neutrals after invading them, compensating somehow some units lost.
IPC values on neutral territories, it is something that most A&A players have doing in house rules since the original game came out so long ago.
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RE: Bob_A_Mickelson's AAG40 National Production/Objectives and Setup Chartsposted in Axis & Allies Global 1940
Brilliant!
Though, my gut is telling me that the income chart will need to be a bit higher than 75 ipcs. But then again, since the American ipc increase is actually a national objective, it could indeed all work out.
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RE: Differences in Pacific with globalposted in Axis & Allies Pacific 1940
I agree, airpower on that side of the map will be essential, and anyway to effectively counter it would be nothing short of heaven sent.
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RE: SBR on air bases / naval basesposted in Axis & Allies Pacific 1940
I assume since SBR raids take place before aircraft can scramble, this would be a tactical goal
Nope. Scrambling occurs before combat.
Oh wow.
Well, it tears that to pieces then. At least the SBR can do economic disruption.
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RE: The French unitsposted in Axis & Allies Europe 1940
Heh.
Seems like a fair trade-off then. :lol:
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RE: Differences in Pacific with globalposted in Axis & Allies Pacific 1940
@McMan: I was assuming a J1 war dec, else yeah that’d be foolish.
@JayVon: Russia starts with 6 inf in each Amur, Sakha, and Buryatia, and goes before Japan. They can use inf from Amur to take Korea, then stack Amur with whats left.
Oh crap!
Sorry, bugoo. I forgot that Amur does indeed connect to Korea. Kind of ignored that fact since the Russians units aren’t in the setup. Haha!
I still believe that since Japanese forces don’t need to move from Manchuria to deal with China, even with Soviet incursions into Korea, it can be retaken and with airpower the defending infantry in Amur can be overtaken.
I do agree with you that it can, and will stall the Japanese, and is a worthwhile strategy.
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RE: AAE40 setup ( now verified)posted in Axis & Allies Europe 1940
OK when will the US Atantic Fleet get some respect? Only 1 Destroyer it should at least get a CA or a Battleship
Might be one of the “playability issues” Larry always mentions, but trust me, I feel you on that regard.
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RE: Differences in Pacific with globalposted in Axis & Allies Pacific 1940
1) Russia can nab Korea on turn 1 with 2-3 INF, not a big deal, but will slow Japan down in northern china. Combined with a possible funnel of russian units into china it may be possible to stall Japan in china for once! Also, on turn 2 there will still be a stack of around 13-14 russian inf that can hit Korea or Manchuria.
I don’t see that happening, at least not on turn one.
From what I’ve heard, these infantry will be scattered, and will take time mobilize to even strike at Manchuria. This will more than likely telegraph Soviet intentions to the Japanese, they’ll be able to prepare for the upcoming onslaught, especially since they don’t have to move those strategically fortified units to deal with China Proper for quite awhile.
Other methods, such as a Japanese minor IC build on Manchuria during J1 may discourage Soviet designs.
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RE: Tweeting first AAE40 right nowposted in Axis & Allies Europe 1940
Wow.
Italy was on a roll. Now, if only art imitated history… or would it be history imitating art? Ha ha!
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RE: SBR on air bases / naval basesposted in Axis & Allies Pacific 1940
SBR’s can be useful on an airbase, if the attacking player does so before the defender can scramble aircraft in the surrounding sea zone. ( I assume since SBR raids take place before aircraft can scramble, this would be a tactical goal )
They can deadly en mass, on various targets, at least in theory. The overall goal being economic disruption, forcing the player to divert war resources (IPC) to repair them. I’ve never been in the position to do the latter though.
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RE: Is A&A pacific or A&A pacific 1940 better?posted in Axis & Allies Pacific 1940
When I was younger, I believed A&A: Pacific was the best game in the series, and I would recommend most people to play it.
However, at the moment, I would suggest you buy A&A Pacific 1940.
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RE: Larry Harris endorsed setup changeposted in Axis & Allies Pacific 1940
Well, if he endorsed it, I’ll try it. However, I wonder if any players here on this site have tried that, if so what were the results?
The way I see it, it won’t stop the inevitable, but it could slow the Japanese down, at least in the Dutch East Indies.
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RE: AAE40 setup ( now verified)posted in Axis & Allies Europe 1940
@Proud:
I’m rather surprised Malta is empty.
Malta is empty and Gibralter has a unprotected AB and NB?
Exactly
Well, Larry did say the players would have to transform Malta into the “fortress” that it was historically.
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RE: Fav a/a gameposted in Axis & Allies Europe 1940
The aircraft carrier (CV).
Floating sovereignty and a fortress all combined into one vessel. Able to bring fighters and tactical bombers into the fray of combat in order to strike the enemy at land, sea, and air. A valuable component to all nations whom seek dominance and support.
Essentially, a war winner.
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RE: Chinaposted in Axis & Allies Pacific 1940
The reason China isn’t represented as an industrialized nation, at least to the extent where it can produce other units such as tanks and fighters, is to show the dire straits the Chinese industrial capacity was in that era.
The country has vast resources, but during this era, it was very slow to modernize. Not counting the effects the Warlord era, and ongoing civil war had on advancement of reform.
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RE: What do you want to be the next AA game?posted in Axis & Allies Europe 1940
I dunno… call it a guess. Midway would have US forces in it for starters, and could have more tactical game mechanics involved? A lot of general fleet actions, maybe air combats too…
Axis & Allies: Midway, eh?
That kind of has a nice ring to it, don’t you agree, heheh. It would require an interesting battle, unit and tactical resolution mechanics, almost entirely made up of fleet and air actions. Maybe even special pieces…
I wouldn’t mind a China-Burma-India theater game, personally. A Midway scenario would be my second choice though.
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RE: AAP40 FAQposted in Axis & Allies Pacific 1940
can 1 fighter tie up 1 other fighter in a dogfight like in pacific(origanal)
For a minute there, I thought you were referring to the old CAP system, but when you mentioned ‘other fighter’, you kind of lost me.