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    Posts made by Colt45554

    • RE: NML 1914 team game 14

      @dawgoneit said in NML 1914 team game 14:

      if theres room i would like to join again next game.

      I’m happy to return ownership of turks-comms to you if you’re currently ready to jump back into the fray

      posted in Team Games
      Colt45554C
      Colt45554
    • RE: NML 1914 team game 14

      Game History

      Round: 6
      
          Research Technology - Communists
              Communists spend 0 on tech rolls
                  Communists rolls : 0/1 hits, 0.00 expected hits
      
          Combat Move - Communists
              2 conscripts and 2 field_guns moved from Yakutsk to Tiksi
      
          Purchase Units - Communists
              Communists buy 8 conscripts and 3 field_guns; Remaining resources: 0 PUs; 1 techTokens; 
      
          Combat - Communists
              Battle in Tiksi
                  Communists attack with 2 conscripts and 2 field_guns
                  Russia defend with 1 conscript and 1 field_gun
                      Communists roll dice for 2 conscripts and 2 field_guns in Tiksi, round 2 : 0/4 hits, 1.00 expected hits
                      Russia roll dice for 1 conscript and 1 field_gun in Tiksi, round 2 : 1/2 hits, 0.50 expected hits
                      1 conscript owned by the Communists lost in Tiksi
                      Communists roll dice for 1 conscript and 2 field_guns in Tiksi, round 3 : 1/3 hits, 0.83 expected hits
                      Russia roll dice for 1 conscript and 1 field_gun in Tiksi, round 3 : 0/2 hits, 0.50 expected hits
                      1 conscript owned by the Russia lost in Tiksi
                      Communists roll dice for 1 conscript and 2 field_guns in Tiksi, round 4 : 0/3 hits, 0.83 expected hits
                      Russia roll dice for 1 field_gun in Tiksi, round 4 : 0/1 hits, 0.33 expected hits
                      Communists roll dice for 1 conscript and 2 field_guns in Tiksi, round 5 : 1/3 hits, 0.83 expected hits
                      Russia roll dice for 1 field_gun in Tiksi, round 5 : 0/1 hits, 0.33 expected hits
                      1 field_gun owned by the Russia lost in Tiksi
                  Communists win, taking Tiksi from Russia with 1 conscript and 2 field_guns remaining. Battle score for attacker is 4
                  Casualties for Communists: 1 conscript
                  Casualties for Russia: 1 conscript and 1 field_gun
      
          Non Combat Move - Communists
              4 conscripts and 2 field_guns moved from Yakutsk to Aldan
      
          Place Units - Communists
              8 conscripts and 3 field_guns placed in Yakutsk
      
          Activate Technology - Communists
              Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 2 techTokens
      
          Turn Complete - Communists
              Communists collect 28 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Communists rolls : 0.00
      Communists regular : -1.50
      Russia regular : -0.67
      

      commi-6.tsvg

      posted in Team Games
      Colt45554C
      Colt45554
    • RE: NML 1914 team game 14

      Game History

      Round: 6
      
          Research Technology - Turkey
              Turkey spend 5 on tech rolls
                  Turkey rolls : 0/1 hits, 0.00 expected hits
      
          Combat Move - Turkey
              1 field_gun and 2 infantry moved from Baghdad to Lurs
              1 field_gun moved from Georgia to Lurs
              2 infantry moved from Armenia to Lurs
              4 infantry moved from Fars to Lurs
      
          Purchase Units - Turkey
              Turkey buy 1 cruiser, 2 field_guns, 9 infantry and 3 submarines; Remaining resources: 0 PUs; 1 techTokens; 
      
          Combat - Turkey
              Battle in Lurs
                  Turkey attack with 2 field_guns and 8 infantry
                  Neutral defend with 2 infantry
                      Turkey roll dice for 2 field_guns and 8 infantry in Lurs, round 2 : 3/10 hits, 2.33 expected hits
                      Neutral roll dice for 2 infantry in Lurs, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Turkey lost in Lurs
                      2 infantry owned by the Neutral lost in Lurs
                  Turkey loses 0 PUs for violating Lurss neutrality.
                  Turkey win, taking Lurs from Neutral with 2 field_guns and 6 infantry remaining. Battle score for attacker is 0
                  Casualties for Turkey: 2 infantry
                  Casualties for Neutral: 2 infantry
      
          Non Combat Move - Turkey
              1 heavy_gun moved from Armenia to Georgia
              2 infantry moved from Mecca to Arabia
              2 infantry moved from Mecca to Hejaz
              1 cavalry moved from Hejaz to Arabia
              4 cavalrys and 7 field_guns moved from Hejaz to Sinai
              3 field_guns and 2 infantry moved from Palestine to Sinai
              2 field_guns and 3 infantry moved from Damascus to Palestine
              4 cavalrys moved from Jordan to Sinai
              1 cruiser and 4 submarines moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
              1 fighter moved from Mesopotamia to Arabia
              1 fighter moved from Mesopotamia to Sinai
              1 infantry moved from Constantinople to Smyrna
      
          Place Units - Turkey
              1 field_gun and 2 infantry placed in Damascus
              1 field_gun and 2 infantry placed in Baghdad
              4 infantry placed in Mecca
              1 cruiser and 3 submarines placed in Sea Zone 68 Aegean Sea
              1 infantry placed in Constantinople
      
          Turn Complete - Turkey
              Turkey collect 72 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Turkey rolls : 0.00
      Neutral regular : 1.33
      Turkey regular : 0.67
      

      turk-6.tsvg

      posted in Team Games
      Colt45554C
      Colt45554
    • RE: World at War game 19

      Game History

      Round: 2
      
          Combat Move - Italians
              1 Infantry moved from Kordofan to Equatoria
                    Italians take Equatoria from British
              1 Tank moved from Tripoli to Tunis
              2 Infantrys and 1 Tank moved from S.Tunisia to Tunis
              3 Transports moved from 47 Sea Zone to 46 Sea Zone
              1 Infantry moved from Sardinia to 46 Sea Zone
              6 Infantrys moved from Rome to 46 Sea Zone
              6 Infantrys and 3 Transports moved from 46 Sea Zone to 47 Sea Zone
              6 Infantrys moved from 47 Sea Zone to Tunis
              1 Infantry and 1 T.Boat moved from 46 Sea Zone to 47 Sea Zone
              1 Infantry moved from 47 Sea Zone to Tunis
      
          Purchase Units - Italians
              Italians buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier and 10 Infantrys; Remaining resources: 0 PUs; 
      
          Combat - Italians
              Battle in Tunis
                  Italians attack with 9 Infantrys and 2 Tanks
                  French defend with 1 AAGun, 1 Factory and 4 Infantrys
                      Italians roll dice for 1 Battleship in Tunis, round 2 : 0/1 hits, 0.67 expected hits
                      Italians roll dice for 9 Infantrys and 2 Tanks in Tunis, round 2 : 2/11 hits, 2.50 expected hits
                      French roll dice for 4 Infantrys in Tunis, round 2 : 2/4 hits, 1.33 expected hits
                      2 Infantrys owned by the Italians lost in Tunis
                      2 Infantrys owned by the French lost in Tunis
                      Italians roll dice for 7 Infantrys and 2 Tanks in Tunis, round 3 : 3/9 hits, 2.17 expected hits
                      French roll dice for 2 Infantrys in Tunis, round 3 : 0/2 hits, 0.67 expected hits
                      2 Infantrys owned by the French lost in Tunis
                  Italians win, taking Tunis from French with 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                  Casualties for Italians: 2 Infantrys
                  Casualties for French: 4 Infantrys
      
          Non Combat Move - Italians
              2 Fighters moved from 46 Sea Zone to Darfur
              1 Artillery, 1 Infantry and 1 Tank moved from Kordofan to Darfur
              1 Artillery and 1 Infantry moved from Kufra to Darfur
              1 Carrier and 1 Submarine moved from 46 Sea Zone to 47 Sea Zone
              2 Tanks moved from Provence to Tuscany
              1 Infantry moved from Rome to 50 Sea Zone
              1 Infantry moved from Tuscany to 50 Sea Zone
              2 Fighters moved from Albania to 46 Sea Zone
              2 Infantrys moved from 50 Sea Zone to Serbia
              1 Destroyer moved from 50 Sea Zone to 49 Sea Zone
      
          Place Units - Italians
              1 Carrier placed in 46 Sea Zone
              2 Artillerys and 7 Infantrys placed in Rome
              3 Infantrys placed in Provence
              1 Adv.Fighter placed in Lombardy
      
          Turn Complete - Italians
              Italians collect 53 PUs; end with 53 PUs
      

      Combat Hit Differential Summary :

      French regular : 0.00
      Italians regular : -0.33
      

      ital-2.tsvg

      posted in Team Games
      Colt45554C
      Colt45554
    • RE: NML 1914 team game 14

      Game History

      Round: 5
      
          Research Technology - Communists
              Communists spend 0 on tech rolls
                  Communists roll 6,4 and gets 1 hit
              Communists removing all Technology Tokens after successful research.
              Communists discover science
      
          Purchase Units - Communists
              Communists buy 6 conscripts and 4 field_guns; Remaining resources: 0 PUs; 0 techTokens; 
      
          Non Combat Move - Communists
              11 conscripts, 1 field_gun and 1 infantry moved from Yakutsk to Aldan
              1 conscript moved from Aldan to Tiksi
      
          Place Units - Communists
              6 conscripts and 4 field_guns placed in Yakutsk
      
          Activate Technology - Communists
              Communists activating science
              Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 1 techTokens
      
          Turn Complete - Communists
              Communists collect 28 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      commie-5.tsvg

      posted in Team Games
      Colt45554C
      Colt45554
    • RE: World at War game 19

      @VictoryFirst said in World at War game 19:

      May I get some advice before doing the ANZAC/Dutch turn? It is my first game so I don’t want to make any bad moves.

      Dutch capital should always fall within first few rounds, depending on some Axis dice. After that, it can be hard to find the right balance of posturing fleet in a useful position while also being safe from a canal can-open.

      posted in Team Games
      Colt45554C
      Colt45554
    • RE: NML 1914 team game 14

      @Elrood Yes, I know it is over but it hasn’t gotten to the unfun stage of losing yet so I don’t mind continuing on if Austria wants.

      posted in Team Games
      Colt45554C
      Colt45554
    • RE: NML 1914 team game 14

      Game History

      Round: 5
      
          Research Technology - Turkey
              Turkey spend 0 on tech rolls
                  Turkey roll 1,6,3 and gets 1 hit
              Turkey removing all Technology Tokens after successful research.
              Turkey discover mustardGas
      
          Combat Move - Turkey
              3 infantry moved from Basra to Fars
              1 infantry moved from Baghdad to Fars
              2 fighters moved from Syria to Fars
      
          Purchase Units - Turkey
              Turkey buy 1 cruiser, 2 field_guns, 8 infantry and 4 submarines; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat - Turkey
              Battle in Fars
                  Turkey attack with 2 fighters and 4 infantry
                  Neutral defend with 2 cavalrys
                      Turkey roll dice for 2 fighters and 4 infantry in Fars, round 2 : 1/6 hits, 1.67 expected hits
                      Neutral roll dice for 2 cavalrys in Fars, round 2 : 0/2 hits, 0.33 expected hits
                      1 cavalry owned by the Neutral lost in Fars
                      Turkey roll dice for 2 fighters and 4 infantry in Fars, round 3 : 3/6 hits, 1.67 expected hits
                      Neutral roll dice for 1 cavalry in Fars, round 3 : 0/1 hits, 0.17 expected hits
                      1 cavalry owned by the Neutral lost in Fars
                  Turkey loses 0 PUs for violating Farss neutrality.
                  Turkey win, taking Fars from Neutral with 2 fighters and 4 infantry remaining. Battle score for attacker is 8
                  Casualties for Neutral: 2 cavalrys
      
          Non Combat Move - Turkey
              2 fighters moved from Fars to Mesopotamia
              3 cavalrys moved from Basra to Jordan
              1 heavy_gun and 2 infantry moved from Smyrna to Armenia
              1 transport moved from Sea Zone 69 Sea of Crete to Sea Zone 68 Aegean Sea
              1 infantry moved from Bulgaria to Sea Zone 68 Aegean Sea
              1 infantry, 5 submarines and 1 transport moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
              1 infantry moved from Sea Zone 69 Sea of Crete to Crete
              1 cavalry moved from Syria to Jordan
              3 field_guns and 2 infantry moved from Damascus to Palestine
              1 field_gun and 1 infantry moved from Syria to Damascus
              1 infantry moved from Hejaz to Arabia
              4 field_guns moved from Mecca to Hejaz
              1 heavy_gun moved from Hejaz to Sinai
              3 field_guns and 1 infantry moved from Palestine to Sinai
      
          Place Units - Turkey
              1 cruiser and 4 submarines placed in Sea Zone 68 Aegean Sea
              1 field_gun and 2 infantry placed in Baghdad
              1 field_gun and 2 infantry placed in Damascus
              4 infantry placed in Mecca
      
          Activate Technology - Turkey
              Turkey activating mustardGas
      
          Turn Complete - Turkey
              Turkey collect 71 PUs; end with 71 PUs
      

      Combat Hit Differential Summary :

      Neutral regular : -0.50
      Turkey regular : 0.67
      

      turk-5.tsvg

      posted in Team Games
      Colt45554C
      Colt45554
    • RE: NML 1914 team game 14

      Game History

      Round: 4
      
          Research Technology - Communists
              Communists spend 0 on tech rolls
                  Communists roll 2,2 and gets 0 hits
      
          Combat Move - Communists
              2 conscripts and 1 field_gun moved from Yakutsk to Tiksi
      
          Purchase Units - Communists
              Communists buy 11 conscripts, 1 field_gun and 1 infantry; Remaining resources: 0 PUs; 2 techTokens; 
      
          Combat - Communists
              Battle in Tiksi
                  Communists attack with 2 conscripts and 1 field_gun
                  Russia defend with 1 field_gun
                      Communists roll dice for 2 conscripts and 1 field_gun in Tiksi, round 2 : 1/2 hits, 0.50 expected hits
                      Russia roll dice for 1 field_gun in Tiksi, round 2 : 0/1 hits, 0.33 expected hits
                      1 field_gun owned by the Russia lost in Tiksi
                  Communists win, taking Tiksi from Russia with 2 conscripts and 1 field_gun remaining. Battle score for attacker is 4
                  Casualties for Russia: 1 field_gun
      
          Non Combat Move - Communists
              1 conscript, 1 field_gun and 1 infantry moved from Yakutsk to Sakhe
              4 conscripts moved from Yakutsk to Aldan
      
          Place Units - Communists
              11 conscripts, 1 field_gun and 1 infantry placed in Yakutsk
      
          Turn Complete - Communists
              Communists collect 28 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Communists regular : 0.50
      Russia regular : -0.33
      

      comm-4.tsvg

      posted in Team Games
      Colt45554C
      Colt45554
    • RE: World at War game 19

      @Elrood said in World at War game 19:

      @Colt45554 what you mean? Does the pre release have issues as well?

      Actually yes, the issue is that I still get diced!

      posted in Team Games
      Colt45554C
      Colt45554
    • RE: World at War game 19

      Game History

      Round: 1
      
          Combat Move - Italians
              2 Artillerys and 2 Infantrys moved from Lombardy to Provence
              2 Tanks moved from Venetia to Provence
              1 Artillery moved from Campania to 49 Sea Zone
              1 Artillery and 1 Transport moved from 49 Sea Zone to 48 Sea Zone
              1 Infantry moved from Sicily to 48 Sea Zone
              1 Artillery, 1 Infantry and 1 Transport moved from 48 Sea Zone to 47 Sea Zone
              1 Infantry moved from Sicily to 46 Sea Zone
              2 Tanks moved from Rome to 46 Sea Zone
              1 Infantry moved from Campania to 46 Sea Zone
              1 Battleship, 1 Destroyer, 2 Infantrys, 1 Submarine, 2 Tanks and 2 Transports moved from 46 Sea Zone to 47 Sea Zone
              1 Destroyer moved from 49 Sea Zone to 47 Sea Zone
              1 Artillery, 3 Infantrys and 2 Tanks moved from 47 Sea Zone to Tunis
              1 Infantry moved from Ghadames to S.Tunisia
              2 Infantrys moved from Tripoli to S.Tunisia
              1 Artillery and 3 Infantrys moved from Italian East Africa to Kordofan
              1 Submarine moved from 62 Sea Zone to 57 Sea Zone
              1 Fighter moved from Italian East Africa to 57 Sea Zone
              1 Tank moved from Italian East Africa to Kordofan
              1 Artillery moved from Tuscany to 50 Sea Zone
              1 Artillery moved from Campania to 50 Sea Zone
              2 Infantrys moved from Venetia to 50 Sea Zone
              2 Artillerys and 2 Infantrys moved from 50 Sea Zone to Serbia
              1 Artillery, 1 Infantry and 1 Tank moved from Albania to Serbia
              2 Fighters moved from Lombardy to Serbia
              2 Fighters moved from Rome to 47 Sea Zone
              1 Tank moved from Tripoli to S.Tunisia
      
          Purchase Units - Italians
              Italians buy 1 Carrier, 4 Infantrys, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs; 
      
          Combat - Italians
              Battle in 47 Sea Zone
                  Italians attack with 1 Battleship, 2 Destroyers, 2 Fighters, 1 Submarine and 3 Transports
                  French defend with 1 Cruiser and 1 Transport
                      Italians roll dice for 1 Submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 Transport owned by the French lost in 47 Sea Zone
                      Italians roll dice for 1 Battleship, 2 Destroyers, 2 Fighters and 3 Transports in 47 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
                      French roll dice for 1 Cruiser in 47 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      1 Cruiser owned by the French lost in 47 Sea Zone
                  Italians win with 1 Battleship, 2 Destroyers, 2 Fighters, 1 Submarine and 3 Transports remaining. Battle score for attacker is 18
                  Casualties for French: 1 Cruiser and 1 Transport
              Battle in Tunis
                  Italians attack with 1 Artillery, 3 Infantrys and 2 Tanks
                  French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 2 Infantrys
                      Italians roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Tunis, round 2 : 1/6 hits, 2.00 expected hits
                      French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Tunis, round 2 : 4/4 hits, 1.50 expected hits
                      3 Infantrys owned by the Italians and 1 Artillery owned by the Italians lost in Tunis
                      1 Infantry owned by the French lost in Tunis
                      Italians roll dice for 2 Tanks in Tunis, round 3 : 1/2 hits, 1.00 expected hits
                      French roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Tunis, round 3 : 3/3 hits, 1.17 expected hits
                      2 Tanks owned by the Italians lost in Tunis
                      1 Infantry owned by the French lost in Tunis
                  French win with 1 Artillery and 1 Fighter remaining. Battle score for attacker is -16
                  Casualties for Italians: 1 Artillery, 3 Infantrys and 2 Tanks
                  Casualties for French: 2 Infantrys
              Battle in 57 Sea Zone
                  Italians attack with 1 Fighter and 1 Submarine
                  British defend with 1 Destroyer and 1 Transport
                      Italians roll dice for 1 Submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 Fighter in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 Destroyer and 1 Transport in 57 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                      1 Submarine owned by the Italians lost in 57 Sea Zone
                  1 Fighter owned by the Italians retreated
                  British win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -7
                  Casualties for Italians: 1 Submarine
              Battle in Kordofan
                  Italians attack with 1 Artillery, 3 Infantrys and 1 Tank
                  British defend with 1 Tank
                      Italians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Kordofan, round 2 : 1/5 hits, 1.50 expected hits
                      British roll dice for 1 Tank in Kordofan, round 2 : 0/1 hits, 0.50 expected hits
                      1 Tank owned by the British lost in Kordofan
                  Italians win, taking Kordofan from British with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                  Casualties for British: 1 Tank
              Battle in Provence
                  Italians attack with 2 Artillerys, 2 Infantrys and 2 Tanks
                  French defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
                      Italians roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Provence, round 2 : 2/6 hits, 2.33 expected hits
                      French roll dice for 3 Infantrys and 1 Tank in Provence, round 2 : 2/4 hits, 1.50 expected hits
                      2 Infantrys owned by the Italians lost in Provence
                      2 Infantrys owned by the French lost in Provence
                      Italians roll dice for 2 Artillerys and 2 Tanks in Provence, round 3 : 3/4 hits, 1.67 expected hits
                      French roll dice for 1 Infantry and 1 Tank in Provence, round 3 : 1/2 hits, 0.83 expected hits
                      1 Artillery owned by the Italians lost in Provence
                      1 Tank owned by the French and 1 Infantry owned by the French lost in Provence
                  Italians win, taking Provence from French with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 Artillery and 2 Infantrys
                  Casualties for French: 3 Infantrys and 1 Tank
              Battle in S.Tunisia
                  Italians attack with 3 Infantrys and 1 Tank
                  French defend with 1 Infantry
                      Italians roll dice for 3 Infantrys and 1 Tank in S.Tunisia, round 2 : 3/4 hits, 1.00 expected hits
                      French roll dice for 1 Infantry in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the French lost in S.Tunisia
                  Italians win, taking S.Tunisia from French with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                  Casualties for French: 1 Infantry
              Battle in Serbia
                  Italians attack with 3 Artillerys, 2 Fighters, 3 Infantrys and 1 Tank
                  Neutral defend with 1 Artillery and 2 Infantrys
                      Italians roll dice for 3 Artillerys, 2 Fighters, 3 Infantrys and 1 Tank in Serbia, round 2 : 2/9 hits, 3.17 expected hits
                      Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 2/3 hits, 1.00 expected hits
                      2 Infantrys owned by the Italians lost in Serbia
                      2 Infantrys owned by the Neutral lost in Serbia
                      Italians roll dice for 3 Artillerys, 2 Fighters, 1 Infantry and 1 Tank in Serbia, round 3 : 1/7 hits, 2.50 expected hits
                      Neutral roll dice for 1 Artillery in Serbia, round 3 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Italians lost in Serbia
                      1 Artillery owned by the Neutral lost in Serbia
                  Italians loses 0 PUs for violating Serbias neutrality.
                  Italians win, taking Serbia from Neutral with 3 Artillerys, 2 Fighters and 1 Tank remaining. Battle score for attacker is 2
                  Casualties for Italians: 3 Infantrys
                  Casualties for Neutral: 1 Artillery and 2 Infantrys
      
          Non Combat Move - Italians
              2 Fighters moved from 47 Sea Zone to 46 Sea Zone
              1 Tank moved from Tobruk to Tripoli
              2 Infantrys moved from Kufra to Darfur
              1 Fighter moved from 57 Sea Zone to Darfur
              1 Artillery and 1 Infantry moved from Tobruk to Kufra
              2 Fighters moved from Serbia to Albania
              1 Infantry moved from Campania to Rome
              1 Infantry moved from Hun to Kufra
      
          Place Units - Italians
              1 Carrier, 1 Submarine and 1 T.Boat placed in 46 Sea Zone
              4 Infantrys placed in Rome
      
          Turn Complete - Italians
              Italians collect 51 PUs; end with 51 PUs
      

      Combat Hit Differential Summary :

      French regular : 4.17
      Italians regular : -1.17
      Neutral regular : 1.67
      British regular : 0.00
      

      ita-1.tsvg

      none yet, elrood. Hopefully it fixes all the crashing issues i have with the old one.

      posted in Team Games
      Colt45554C
      Colt45554
    • RE: World at War game 19

      i wish we wouldn’t deal with the pre-release stuff

      posted in Team Games
      Colt45554C
      Colt45554
    • RE: NML 1914 team game 14

      6-0 on tech, oof da

      posted in Team Games
      Colt45554C
      Colt45554
    • RE: NML 1914 team game 14

      Game History

      Round: 4
      
          Research Technology - Turkey
              Turkey spend 0 on tech rolls
                  Turkey roll 2,1,3 and gets 0 hits
      
          Combat Move - Turkey
              1 infantry moved from Kuwait to Basra
              3 infantry moved from Mesopotamia to Basra
              3 cavalrys moved from Baghdad to Basra
              2 fighters moved from Mesopotamia to Basra
      
          Purchase Units - Turkey
              Turkey buy 6 field_guns, 3 infantry and 5 submarines; Remaining resources: 0 PUs; 3 techTokens; 
      
          Combat - Turkey
              Battle in Basra
                  Turkey attack with 3 cavalrys, 2 fighters and 4 infantry
                  Britain defend with 1 cavalry, 1 field_gun, 1 infantry and 1 trench
                      Turkey roll dice for 3 cavalrys, 2 fighters and 4 infantry in Basra, round 2 : 2/9 hits, 2.17 expected hits
                      Britain roll dice for 1 cavalry, 1 field_gun, 1 infantry and 1 trench in Basra, round 2 : 1/3 hits, 0.83 expected hits
                      1 infantry owned by the Turkey and 1 trench owned by the Britain lost in Basra
                      Turkey roll dice for 3 cavalrys, 2 fighters and 3 infantry in Basra, round 3 : 3/8 hits, 2.00 expected hits
                      Britain roll dice for 1 cavalry, 1 field_gun and 1 infantry in Basra, round 3 : 0/3 hits, 0.83 expected hits
                      1 infantry owned by the Britain, 1 cavalry owned by the Britain and 1 field_gun owned by the Britain lost in Basra
                  Turkey win, taking Basra from Britain with 3 cavalrys, 2 fighters and 3 infantry remaining. Battle score for attacker is 11
                  Casualties for Turkey: 1 infantry
                  Casualties for Britain: 1 cavalry, 1 field_gun, 1 infantry and 1 trench
      
          Non Combat Move - Turkey
              3 infantry moved from Palestine to Sinai
              1 infantry moved from Jordan to Palestine
              1 field_gun and 1 infantry moved from Syria to Damascus
              1 field_gun and 1 infantry moved from Smyrna to Syria
              2 infantry moved from Constantinople to Smyrna
              1 heavy_gun moved from Dardanelles to Smyrna
              1 destroyer and 2 submarines moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
              2 fighters moved from Basra to Syria
              1 cavalry moved from Arabia to Syria
              3 field_guns moved from Mecca to Hejaz
              1 infantry moved from Arabia to Hejaz
              1 heavy_gun moved from Sinai to Hejaz
              1 cavalry moved from Yemen to Hejaz
              1 cavalry moved from Arabia to Hejaz
              3 field_guns moved from Damascus to Palestine
              1 field_gun and 3 infantry moved from Hejaz to Sinai
      
          Place Units - Turkey
              5 submarines placed in Sea Zone 68 Aegean Sea
              4 field_guns placed in Mecca
              2 field_guns and 1 infantry placed in Damascus
              1 infantry placed in Constantinople
              1 infantry placed in Baghdad
      
          Turn Complete - Turkey
              Turkey collect 70 PUs; end with 70 PUs
      

      Combat Hit Differential Summary :

      Turkey regular : 0.83
      Britain regular : -0.67
      

      turk-4.tsvg

      posted in Team Games
      Colt45554C
      Colt45554
    • RE: NML 1914 team game 14

      Game History

      Round: 3
      
          Research Technology - Communists
              Turning on Edit Mode
              EDIT: Removing units owned by Russia from Volgograd: 3 trenchs
              EDIT: Adding units owned by Russia to Caucasus: 1 trench
              EDIT: Adding units owned by Russia to Bratsk: 2 trenchs
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Russia from St. Petersburg: 1 heavy_gun
              EDIT: Adding units owned by Russia to St. Petersburg: 1 conscript
              EDIT: Removing units owned by Russia from Minsk: 1 conscript
              EDIT: Adding units owned by Russia to Minsk: 1 heavy_gun
              EDIT: Turning off Edit Mode
              Communists spend 5 on tech rolls
      
          Purchase Units - Communists
              Communists buy 7 conscripts, 2 field_guns and 1 infantry; Remaining resources: 0 PUs; 2 techTokens; 
      
          Non Combat Move - Communists
              8 conscripts, 1 field_gun and 1 infantry moved from Yakutsk to Aldan
      
          Place Units - Communists
              7 conscripts, 2 field_guns and 1 infantry placed in Yakutsk
      
          Turn Complete - Communists
              Communists collect 29 PUs; end with 29 PUs
      

      comm-3.tsvg

      posted in Team Games
      Colt45554C
      Colt45554
    • RE: NML 1914 team game 14

      @Elrood yes, thanks

      posted in Team Games
      Colt45554C
      Colt45554
    • RE: NML 1914 team game 14

      can someone repost the turn? the dicey blanks are empty

      posted in Team Games
      Colt45554C
      Colt45554
    • RE: NML 1914 team game 14

      Game History

      Round: 3
      
          Research Technology - Turkey
              Turkey spend 5 on tech rolls
                  Turkey roll 2,5,5 and gets 0 hits
      
          Combat Move - Turkey
                  Turkey loses 0 PUs for violating Bahrains neutrality.
              1 cavalry moved from Mecca to Yemen
                    Turkey take Yemen from Arabia
              1 infantry moved from Trucial Coast to Sea Zone 72 Persian Gulf
              1 infantry moved from Sea Zone 72 Persian Gulf to Bahrain
                    Turkey take Bahrain from Neutral
              1 cruiser moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
              1 infantry moved from Georgia to Azerbaijan
                    Turkey take Azerbaijan from Russia
              1 infantry moved from Bulgaria to Sea Zone 68 Aegean Sea
              1 infantry moved from Constantinople to Sea Zone 68 Aegean Sea
              2 infantry and 1 transport moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
              2 infantry moved from Sea Zone 69 Sea of Crete to Crete
                    Turkey take Crete from Serbia
              2 infantry moved from Mesopotamia to Kuwait
              2 fighters moved from Arabia to Kuwait
      
          Purchase Units - Turkey
              Turkey buy 3 cavalrys, 1 destroyer, 6 field_guns, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 3 techTokens; 
      
          Combat - Turkey
              Battle in Kuwait
                  Turkey attack with 2 fighters and 2 infantry
                  Britain defend with 1 infantry
                      Turkey roll dice for 2 fighters and 2 infantry in Kuwait, round 2 : 2/4 hits, 1.33 expected hits
                      Britain roll dice for 1 infantry in Kuwait, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Turkey and 1 infantry owned by the Britain lost in Kuwait
                  Turkey win, taking Kuwait from Britain with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Turkey: 1 infantry
                  Casualties for Britain: 1 infantry
      
          Non Combat Move - Turkey
              2 fighters moved from Kuwait to Mesopotamia
              3 infantry moved from Baghdad to Mesopotamia
              1 infantry moved from Armenia to Georgia
              2 cavalrys moved from Kurdistan to Arabia
              3 infantry moved from Damascus to Palestine
              3 infantry moved from Palestine to Sinai
              1 field_gun and 1 infantry moved from Smyrna to Syria
              1 infantry moved from Mesopotamia to Jordan
              1 infantry moved from Al-Dammam to Arabia
              1 field_gun and 3 infantry moved from Mecca to Hejaz
              3 cavalrys moved from Mecca to Hejaz
              1 field_gun moved from Constantinople to Smyrna
              1 battlecruiser, 1 battleship, 3 cruisers and 2 submarines moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
      
          Place Units - Turkey
              1 destroyer and 2 submarines placed in Sea Zone 68 Aegean Sea
              3 field_guns placed in Damascus
              3 field_guns placed in Mecca
              3 cavalrys placed in Baghdad
              2 infantry placed in Constantinople
              Turning on Edit Mode
              EDIT: Adding units owned by Turkey to Dardanelles: 1 heavy_gun
              EDIT: Removing units owned by Turkey from Bulgaria: 1 heavy_gun
              EDIT: Turning off Edit Mode
      
          Turn Complete - Turkey
              Turkey collect 68 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      Turkey regular : 0.67
      Britain regular : 0.67
      

      turk-3.tsvg

      posted in Team Games
      Colt45554C
      Colt45554
    • RE: NML 1914 team game 14

      @FMErwinRommel i have trouble receiving them nowadays too but yeah coltgarrett@hotmail.com

      posted in Team Games
      Colt45554C
      Colt45554
    • RE: World at War game 18

      I can be an alternate if you haven’t found one yet. Italy for me

      posted in Team Games
      Colt45554C
      Colt45554
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