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    Best posts made by Colt45554

    • RE: World at War game 17

      Game History

      Round: 1
      
          Combat Move - Germans
              2 Infantrys and 1 Tank moved from East Prussia to Lithuania
              1 Transport moved from 22 Sea Zone to 23 Sea Zone
              1 Artillery and 3 Infantrys moved from Hamburg to 23 Sea Zone
              1 Artillery, 1 Battleship, 1 Destroyer, 3 Infantrys, 1 Submarine and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
              1 Destroyer moved from 22 Sea Zone to 24 Sea Zone
              1 Artillery and 3 Infantrys moved from 24 Sea Zone to Latvia
              1 Artillery, 4 Infantrys and 2 Tanks moved from Pomerania to Danzig
              1 Infantry moved from Hamburg to 22 Sea Zone
              1 Infantry and 1 T.Boat moved from 22 Sea Zone to 23 Sea Zone
              1 Infantry moved from 23 Sea Zone to Danzig
              1 Artillery and 2 Infantrys moved from Hamburg to Denmark
              2 Infantrys and 2 Tanks moved from Lombardy to 44 Sea Zone
              2 Infantrys, 2 Tanks and 2 Transports moved from 44 Sea Zone to 43 Sea Zone
              2 Infantrys and 2 Tanks moved from 43 Sea Zone to Languedoc
              2 Tanks moved from Silesia to Danzig
              2 Artillerys and 3 Infantrys moved from Silesia to Krakow
              2 Artillerys, 6 Infantrys and 1 Tank moved from Rhine to Lorraine
              6 Infantrys and 2 Tanks moved from Bavaria to Lorraine
              1 Tank moved from Austria to Lorraine
              2 Tanks moved from Saxony to Lorraine
              2 Tanks moved from Hamburg to Lorraine
              2 Tanks moved from Bohemia to Lorraine
              1 Tank moved from Brandenburg to Lorraine
              2 Stukas moved from Berlin to Denmark
              2 Fighters moved from Hamburg to 24 Sea Zone
              1 Bomber moved from Berlin to 24 Sea Zone
              1 Artillery and 6 Infantrys moved from Bohemia to Krakow
              2 Artillerys and 4 Infantrys moved from Austria to Hungary
              1 Fighter moved from Bohemia to Hungary
              2 Tanks moved from El Agheila to Darfur
              1 Submarine moved from 42 Sea Zone to 31 Sea Zone
              1 Submarine moved from 29 Sea Zone to 31 Sea Zone
              1 Submarine moved from 36 Sea Zone to 31 Sea Zone
              1 Submarine moved from 37 Sea Zone to 34 Sea Zone
              1 Submarine moved from 27 Sea Zone to 25 Sea Zone
              1 Submarine moved from 28 Sea Zone to 8 Sea Zone
              1 Submarine moved from 15 Sea Zone to 34 Sea Zone
              1 Submarine moved from 16 Sea Zone to 8 Sea Zone
              1 Submarine moved from 4 Sea Zone to 8 Sea Zone
              1 Submarine moved from 3 Sea Zone to 8 Sea Zone
      
          Purchase Units - Germans
              Germans buy 8 ArmoredCars and 2 Transports; Remaining resources: 0 PUs; 
      
          Combat - Germans
              Battle in 24 Sea Zone
                  Germans attack with 1 Battleship, 1 Bomber, 2 Destroyers, 2 Fighters, 1 Submarine and 2 Transports
                  Russians defend with 1 Destroyer, 2 Submarines and 1 Transport
                      Germans roll dice for 1 Submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 2 Submarines in 24 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 Battleship, 1 Bomber, 2 Destroyers, 2 Fighters and 2 Transports in 24 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits
                      Russians roll dice for 1 Destroyer and 1 Transport in 24 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                      1 Transport owned by the Russians and 1 Submarine owned by the Russians lost in 24 Sea Zone
                      Germans roll dice for 1 Submarine in 24 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      Russians roll dice for 1 Submarine in 24 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 Battleship owned by the Germans
                      Germans roll dice for 1 Battleship, 1 Bomber, 2 Destroyers, 2 Fighters and 2 Transports in 24 Sea Zone, round 3 : 3/6 hits, 2.67 expected hits
                      Russians roll dice for 1 Destroyer in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 Submarine owned by the Russians and 1 Destroyer owned by the Russians lost in 24 Sea Zone
                  Germans win with 1 Battleship, 1 Bomber, 2 Destroyers, 2 Fighters, 1 Submarine and 2 Transports remaining. Battle score for attacker is 28
                  Casualties for Russians: 1 Destroyer, 2 Submarines and 1 Transport
              Battle in Latvia
                  Germans attack with 1 Artillery and 3 Infantrys
                  Russians defend with 1 Infantry
                      Germans roll dice for 1 Artillery and 3 Infantrys in Latvia, round 2 : 1/4 hits, 1.00 expected hits
                      Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Russians lost in Latvia
                  Germans win, taking Latvia from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 Infantry
              Battle in Languedoc
                  Germans attack with 2 Infantrys and 2 Tanks
                  French defend with 1 Infantry
                      Germans roll dice for 2 Infantrys and 2 Tanks in Languedoc, round 2 : 2/4 hits, 1.33 expected hits
                      French roll dice for 1 Infantry in Languedoc, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Languedoc
                  Germans win, taking Languedoc from French with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 Infantry
                  Casualties for French: 1 Infantry
              Battle in Danzig
                  Germans attack with 1 Artillery, 5 Infantrys and 4 Tanks
                  Neutral defend with 1 Bunker, 2 Infantrys and 1 Tank
                      Germans roll dice for 1 Artillery, 5 Infantrys and 4 Tanks in Danzig, round 2 : 2/10 hits, 3.33 expected hits
                  Units damaged: 1 Bunker owned by the Neutral
                      Neutral roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Danzig, round 2 : 3/4 hits, 1.67 expected hits
                      3 Infantrys owned by the Germans and 1 Infantry owned by the Neutral lost in Danzig
                      Germans roll dice for 1 Artillery, 2 Infantrys and 4 Tanks in Danzig, round 3 : 5/7 hits, 2.83 expected hits
                      Neutral roll dice for 1 Bunker, 1 Infantry and 1 Tank in Danzig, round 3 : 1/3 hits, 1.33 expected hits
                      1 Bunker owned by the Neutral, 1 Infantry owned by the Germans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in Danzig
                  Germans loses 0 PUs for violating Danzigs neutrality.
                  Germans win, taking Danzig from Neutral with 1 Artillery, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 7
                  Casualties for Germans: 4 Infantrys
                  Casualties for Neutral: 1 Bunker, 2 Infantrys and 1 Tank
              Battle in Hungary
                  Germans attack with 2 Artillerys, 1 Fighter and 4 Infantrys
                  Neutral defend with 1 Artillery and 2 Infantrys
                      Germans roll dice for 2 Artillerys, 1 Fighter and 4 Infantrys in Hungary, round 2 : 1/7 hits, 2.00 expected hits
                      Neutral roll dice for 1 Artillery and 2 Infantrys in Hungary, round 2 : 1/3 hits, 1.00 expected hits
                      1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Hungary
                      Germans roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Hungary, round 3 : 4/6 hits, 1.83 expected hits
                      Neutral roll dice for 1 Artillery and 1 Infantry in Hungary, round 3 : 1/2 hits, 0.67 expected hits
                      1 Infantry owned by the Germans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Hungary
                  Germans loses 0 PUs for violating Hungarys neutrality.
                  Germans win, taking Hungary from Neutral with 2 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                  Casualties for Germans: 2 Infantrys
                  Casualties for Neutral: 1 Artillery and 2 Infantrys
              Battle in Krakow
                  Germans attack with 3 Artillerys and 9 Infantrys
                  Neutral defend with 2 Infantrys and 1 Tank
                      Germans roll dice for 3 Artillerys and 9 Infantrys in Krakow, round 2 : 2/12 hits, 3.00 expected hits
                      Neutral roll dice for 2 Infantrys and 1 Tank in Krakow, round 2 : 0/3 hits, 1.17 expected hits
                      2 Infantrys owned by the Neutral lost in Krakow
                      Germans roll dice for 3 Artillerys and 9 Infantrys in Krakow, round 3 : 3/12 hits, 3.00 expected hits
                      Neutral roll dice for 1 Tank in Krakow, round 3 : 1/1 hits, 0.50 expected hits
                      1 Infantry owned by the Germans and 1 Tank owned by the Neutral lost in Krakow
                  Germans loses 0 PUs for violating Krakows neutrality.
                  Germans win, taking Krakow from Neutral with 3 Artillerys and 8 Infantrys remaining. Battle score for attacker is 7
                  Casualties for Neutral: 2 Infantrys and 1 Tank
                  Casualties for Germans: 1 Infantry
              Battle in Denmark
                  Germans attack with 1 Artillery, 2 Infantrys and 2 Stukas
                  Neutral defend with 3 Infantrys
                      Germans roll dice for 1 Artillery, 2 Infantrys and 2 Stukas in Denmark, round 2 : 2/5 hits, 2.00 expected hits
                      Neutral roll dice for 3 Infantrys in Denmark, round 2 : 2/3 hits, 1.00 expected hits
                      2 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Denmark
                      Germans roll dice for 1 Artillery and 2 Stukas in Denmark, round 3 : 0/3 hits, 1.33 expected hits
                      Neutral roll dice for 1 Infantry in Denmark, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 Artillery and 2 Stukas in Denmark, round 4 : 1/3 hits, 1.33 expected hits
                      Neutral roll dice for 1 Infantry in Denmark, round 4 : 1/1 hits, 0.33 expected hits
                      1 Artillery owned by the Germans and 1 Infantry owned by the Neutral lost in Denmark
                  Germans win with 2 Stukas remaining. Battle score for attacker is -2
                  Casualties for Germans: 1 Artillery and 2 Infantrys
                  Casualties for Neutral: 3 Infantrys
              Battle in 31 Sea Zone
                  Germans attack with 3 Submarines
                  British defend with 1 Cruiser
                      Germans roll dice for 3 Submarines in 31 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                      1 Cruiser owned by the British lost in 31 Sea Zone
                  Germans win with 3 Submarines remaining. Battle score for attacker is 12
                  Casualties for British: 1 Cruiser
              Battle in Lorraine
                  Germans attack with 2 Artillerys, 12 Infantrys and 11 Tanks
                  French defend with 3 Bunkers, 3 Infantrys and 1 Tank
                      Germans roll dice for 2 Artillerys, 12 Infantrys and 11 Tanks in Lorraine, round 2 : 9/25 hits, 8.50 expected hits
                  Units damaged: 1 Bunker owned by the French
                      French roll dice for 3 Bunkers, 3 Infantrys and 1 Tank in Lorraine, round 2 : 2/7 hits, 3.00 expected hits
                      2 Bunkers owned by the French, 1 Tank owned by the French, 2 Infantrys owned by the Germans and 3 Infantrys owned by the French lost in Lorraine
                      Germans roll dice for 2 Artillerys, 10 Infantrys and 11 Tanks in Lorraine, round 3 : 8/23 hits, 8.17 expected hits
                      French roll dice for 1 Bunker in Lorraine, round 3 : 1/1 hits, 0.50 expected hits
                      1 Bunker owned by the French and 1 Infantry owned by the Germans lost in Lorraine
                  Germans win, taking Lorraine from French with 2 Artillerys, 9 Infantrys and 11 Tanks remaining. Battle score for attacker is 23
                  Casualties for Germans: 3 Infantrys
                  Casualties for French: 3 Bunkers, 3 Infantrys and 1 Tank
              Battle in Darfur
                  Germans attack with 2 Tanks
                  British defend with 1 Infantry
                      Germans roll dice for 2 Tanks in Darfur, round 2 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the British lost in Darfur
                  Germans win, taking Darfur from British with 2 Tanks remaining. Battle score for attacker is 2
                  Casualties for British: 1 Infantry
              Battle in 8 Sea Zone
                  Germans attack with 4 Submarines
                  British defend with 1 Destroyer and 1 Transport
                      Germans roll dice for 4 Submarines in 8 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits
                      British roll dice for 1 Destroyer and 1 Transport in 8 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                      1 Transport owned by the British and 1 Destroyer owned by the British lost in 8 Sea Zone
                  Germans win with 4 Submarines remaining. Battle score for attacker is 14
                  Casualties for British: 1 Destroyer and 1 Transport
              Battle in Lithuania
                  Germans attack with 2 Infantrys and 1 Tank
                  Russians defend with 1 Artillery and 1 Infantry
                      Germans roll dice for 2 Infantrys and 1 Tank in Lithuania, round 2 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 1 Artillery and 1 Infantry in Lithuania, round 2 : 1/2 hits, 0.67 expected hits
                      1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania
                      Germans roll dice for 1 Infantry and 1 Tank in Lithuania, round 3 : 1/2 hits, 0.67 expected hits
                      Russians roll dice for 1 Artillery in Lithuania, round 3 : 1/1 hits, 0.33 expected hits
                      1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania
                  Germans win, taking Lithuania from Russians with 1 Tank remaining. Battle score for attacker is 2
                  Casualties for Germans: 2 Infantrys
                  Casualties for Russians: 1 Artillery and 1 Infantry
              Battle in 25 Sea Zone
                  Germans attack with 1 Submarine
                  Americans defend with 1 Transport
                      Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 Transport in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 Submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 Transport in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 Submarine in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 Transport in 25 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 Submarine in 25 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 Transport in 25 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 Submarine in 25 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 Transport in 25 Sea Zone, round 6 : 1/1 hits, 0.17 expected hits
                      1 Submarine owned by the Germans lost in 25 Sea Zone
                  Americans win with 1 Transport remaining. Battle score for attacker is -7
                  Casualties for Germans: 1 Submarine
              Battle in 34 Sea Zone
                  Germans attack with 2 Submarines
                  French defend with 1 Transport
                      Germans roll dice for 2 Submarines in 34 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      French roll dice for 1 Transport in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 2 Submarines in 34 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                      1 Transport owned by the French lost in 34 Sea Zone
                  Germans win with 2 Submarines remaining. Battle score for attacker is 6
                  Casualties for French: 1 Transport
      
          Non Combat Move - Germans
              1 Destroyer moved from 44 Sea Zone to 43 Sea Zone
              2 Infantrys moved from El Agheila to Kufra
              1 AAGun moved from Bavaria to Lorraine
              1 Bomber and 2 Fighters moved from 24 Sea Zone to Hamburg
              2 Stukas moved from Denmark to Hamburg
              1 Infantry moved from Saxony to Hamburg
              1 Infantry moved from Saxony to Pomerania
              6 Infantrys moved from Brandenburg to Pomerania
              1 Tank moved from Berlin to Bavaria
              1 AAGun and 4 Infantrys moved from Berlin to Brandenburg
              2 Artillerys moved from Berlin to Brandenburg
              1 AAGun moved from Bohemia to Krakow
              1 Fighter moved from Hungary to Pomerania
      
          Place Units - Germans
              2 Transports placed in 23 Sea Zone
              4 ArmoredCars placed in Rhine
              3 ArmoredCars placed in Bavaria
              1 ArmoredCar placed in Bohemia
      
          Turn Complete - Germans
              Germans collect 69 PUs; end with 69 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.17
      French regular : 0.00
      Russians regular : -0.17
      Germans regular : 1.50
      British regular : -0.83
      Neutral regular : 2.00
      

      Germany-1.tsvg
      sorry, redrum. Something about imitation, flattery, and all that

      posted in Team Games
      Colt45554C
      Colt45554
    • RE: World at War game 17

      Italy would never

      posted in Team Games
      Colt45554C
      Colt45554
    • RE: NML 1914 Team Game 9

      17 acres of them on my homestead!

      posted in Team Games
      Colt45554C
      Colt45554
    • RE: 2on2 WaW #3 - Elrood & Witt (Ax) v Redrum & Colt (Al)

      china010.tsvg
      Game History

      Round: 10
      
          Combat Move - Chinese
              1 Artillery and 1 Infantry moved from Suiyuan to Chahar
              1 Adv.Fighter moved from Hupeh to Chahar
              1 Artillery and 1 Infantry moved from Suiyuan to Shansi
              1 Adv.Fighter moved from Hupeh to Shansi
              1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry moved from Hupeh to Anhwei
              1 Adv.Fighter, 1 ArmoredCar and 1 Elite moved from Hupeh to Kweichow
      
          Purchase Units - Chinese
              Chinese buy 1 Fighter, 6 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 Adv.Fighter, 1 ArmoredCar and 1 Elite
                  Yamamoto defend with 2 ArmoredCars
                      Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar and 1 Elite in Kweichow, round 2 : 3/3 hits, 1.17 expected hits
                      Yamamoto roll dice for 2 ArmoredCars in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                      2 ArmoredCars owned by the Yamamoto lost in Kweichow
                  Chinese win, taking Kweichow from Yamamoto with 1 Adv.Fighter, 1 ArmoredCar and 1 Elite remaining. Battle score for attacker is 8
                  Casualties for Yamamoto: 2 ArmoredCars
              Battle in Shansi
                  Chinese attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                  Hisaichi defend with 1 Elite
                      Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Shansi, round 2 : 1/3 hits, 1.17 expected hits
                      Hisaichi roll dice for 1 Elite in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                      1 Elite owned by the Hisaichi lost in Shansi
                  Chinese win, taking Shansi from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
                  Casualties for Hisaichi: 1 Elite
              Battle in Chahar
                  Chinese attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                  Hisaichi defend with 1 Infantry
                      Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Chahar, round 2 : 2/3 hits, 1.17 expected hits
                      Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Hisaichi lost in Chahar
                  Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                  Casualties for Hisaichi: 1 Infantry
              Battle in Anhwei
                  Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry
                  Hisaichi defend with 2 Infantrys
                      Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Anhwei, round 2 : 1/4 hits, 1.50 expected hits
                      Hisaichi roll dice for 2 Infantrys in Anhwei, round 2 : 1/2 hits, 0.67 expected hits
                      1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
                      Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 1 Fighter in Anhwei, round 3 : 1/3 hits, 1.17 expected hits
                      Hisaichi roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Hisaichi lost in Anhwei
                  Chinese win, taking Anhwei from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2
                  Casualties for Chinese: 1 Infantry
                  Casualties for Hisaichi: 2 Infantrys
      
          Non Combat Move - Chinese
              1 Adv.Fighter moved from Chahar to Hupeh
              1 Adv.Fighter and 1 Fighter moved from Anhwei to Hupeh
              1 Adv.Fighter moved from Shansi to Hupeh
              2 Infantrys moved from Ningsia to Suiyuan
              2 Infantrys moved from Ningsia to Shensi
              3 Tanks moved from Shensi to Hupeh
              2 Infantrys moved from Lanchow to Shensi
              1 Adv.Fighter moved from Kweichow to Hupeh
              6 Infantrys moved from E.Qinghai to Ningsia
              6 Infantrys moved from Hsining to E.Qinghai
              2 Tanks moved from Gobi Altai to Shensi
              2 Infantrys moved from E.Sinkiang to Gobi Altai
              3 Tanks moved from Urumqi to Gobi Altai
      
          Place Units - Chinese
              6 Infantrys placed in Hsining
              1 Fighter and 3 Tanks placed in Urumqi
      
          Turn Complete - Chinese
              Chinese collect 34 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      Yamamoto regular : -0.33
      Chinese regular : 1.83
      Hisaichi regular : -0.67
      
      posted in Team Games
      Colt45554C
      Colt45554
    • RE: NML 1914 Team Game 11

      Sounds like you’ve lost a step. Your allies have their hands full with you dragging them down!

      posted in Team Games
      Colt45554C
      Colt45554
    • RE: NML 1914 Team Game 11

      @Private-Panic sorry, I had posted two changed files. I’ll amend on Commie

      posted in Team Games
      Colt45554C
      Colt45554
    • RE: 2on2 WaW #3 - Elrood & Witt (Ax) v Redrum & Colt (Al)

      my mistake of not blocking it was actually a 4-dimensional chess play to sink ships and snipe air

      posted in Team Games
      Colt45554C
      Colt45554
    • RE: World at War game 18

      Posting tomorrow

      posted in Team Games
      Colt45554C
      Colt45554
    • RE: 2on2 WaW #3 - Elrood & Witt (Ax) v Redrum & Colt (Al)

      @Witt did you intend to move the thai ships away from wake?

      posted in Team Games
      Colt45554C
      Colt45554
    • RE: NML 1914 team game 14

      @Elrood yes, thanks

      posted in Team Games
      Colt45554C
      Colt45554
    • RE: NML 1914 team game 14

      @Elrood Yes, I know it is over but it hasn’t gotten to the unfun stage of losing yet so I don’t mind continuing on if Austria wants.

      posted in Team Games
      Colt45554C
      Colt45554
    • RE: World at War game 19

      @VictoryFirst said in World at War game 19:

      May I get some advice before doing the ANZAC/Dutch turn? It is my first game so I don’t want to make any bad moves.

      Dutch capital should always fall within first few rounds, depending on some Axis dice. After that, it can be hard to find the right balance of posturing fleet in a useful position while also being safe from a canal can-open.

      posted in Team Games
      Colt45554C
      Colt45554
    • RE: NML 1914 team game 14

      posting tomorrow

      posted in Team Games
      Colt45554C
      Colt45554
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