Im good for another game. I will be out of town for a few days each week though.
Posts made by Colonel_Sanders
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RE: Good Cap(Allies) Vs Colonel S & Cap N(Axis) Anniversary 41posted in Play Boardgames
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RE: Good Cap(Allies) Vs Colonel S & Cap N(Axis) Anniversary 41posted in Play Boardgames
Thanks to you both for a great game. That was one of the better learning experiences I’ve had in a long time between seeing your different strategies GoodCap and being able to discuss strategy and tactics with Napalm. Thx esp to you Ryan for your patience with my issues with a few of the rules and letting us team up on you! Napalm and I have played 3 times previously always as opponents and I have learned a lot from him as well- esp late game strategy. These games were the 1st time we had the opportunity to work on the same side and discuss realtime strategy which was a great experience.
Since you guys shared some great tips and strategies you learned I’ll chime in with my opinion as well. First of all it was awesome to see Goodcap effectively slide troops into India and effectively throw the might of the US into the eastern theater early game. Those are a few strategies I’m looking forward to incorporating into my next game as the allies.
Secondly I agree with GC that “pulling more money off the board” is a fundamental strategy in all these versions. I “mentored” a bit with an opponent via Ambition (an IOS based AnA game that unfortunately is no longer viable). This was one of his core strategies and this guy was a statistical board gaming major in college (I didn’t know there was such a thing) and said he actually used spread sheets to track the economics of each countrys buys and losses throughout the game. I will put in my own footnote here that although “pulling more money off the board” is clutch, I believe there are key territories and situations that one must go against this rule to effectively win, esp as the allies. One of the advantages of the axis is that they are more centrally located on the main continent so normally they have an advantage getting units into play over the allies- this means the allies usually need to maintain their economic output advantage to remain competitive- unless they can get more factories on the main continent.
Which brings me to my last point. I believe allied victory really depends on creating/holding onto continental factories and getting as many troops into the continent as possible. I think the allies can win without india but its a lot harder and I would counter that holding onto it is a good strategy. I also strongly believe that keeping troops coming into Norway (or better yet straight into northern russia) is critical to an allied victory as it keeps german troops out of the russian front (or adds to russian defenses). It also keeps the threat of invasion of western europe up which further draws germans from the russian front. I agree that getting a US factory in norway is a nasty and effective trick. I really do believe that you had us on the run for a bit there Ryan due to your early game strategy, a few bold and lucky moves, and just solid game play. I woefully said as much to Nathan but he really kept up the faith. I think if you would have kept the pressure on europe and started dumping brits into north russia you would have won. As you mentioned the long path for the US through the ME just wasn’t enough to reinforce russia. It was interesting as I worked through the battle calculator so many times when I pressed the main german wehrmacht against russia there were only a few units protecting a counter attack from 1-10 odds to 50-50 odds. Even with those large groups of forces just a few more units can make a bit difference on the odds. Not having the national objective where russia only gets a bonus if there are no other allied troops on russian soil really allows the US and brits to help russia- which I think you did very well with air power but could have done more with/earlier with ground forces.
Anyway as i said that’s just my opinion and this was a great opportunity for me. I’d love to play with one or both of you guys again. I will be spending almost the entire last half of august traveling for work- a lot of hotel rooms. I’m gonna try to get a hold of a laptop and set it up on AnA if you are interested.
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RE: Good Cap(Allies) Vs Colonel S & Cap N(Axis) Anniversary 41posted in Play Boardgames
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Belorussia to Archangel 1 infantry moved from Karelia S.S.R. to Archangel 3 fighters moved from Karelia S.S.R. to Archangel 2 fighters moved from Eastern Ukraine to Archangel 2 bombers moved from Eastern Ukraine to Archangel 1 bomber moved from Balkans to Egypt 1 armour moved from Eastern Ukraine to Caucasus 4 infantry moved from Eastern Ukraine to Caucasus 1 artillery moved from Eastern Ukraine to Caucasus Combat - Germans Strategic bombing raid in Egypt Bombing raid in Egypt rolls: 5 and causes: 4 damage to unit: factory Bombing raid in Egypt causes 4 damage total. Battle in Archangel Germans attack with 2 bombers, 5 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers, 5 fighters and 2 infantry in Archangel, round 2 : 7/9 hits, 4.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 bombers, 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 armour, 1 artillery and 4 infantry British defend with 2 armour and 1 infantry; Russians defend with 1 aaGun, 1 artillery and 1 factory Germans roll dice for 1 armour, 1 artillery and 4 infantry in Caucasus, round 2 : 2/6 hits, 1.67 expected hits Russians roll dice for 2 armour, 1 artillery and 1 infantry in Caucasus, round 2 : 2/4 hits, 1.67 expected hits 1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus Germans roll dice for 1 armour, 1 artillery and 2 infantry in Caucasus, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 armour in Caucasus, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Caucasus Germans roll dice for 1 armour, 1 artillery and 1 infantry in Caucasus, round 4 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 3 infantry Casualties for British: 2 armour and 1 infantry Casualties for Russians: 1 artillery Non Combat Move - Germans 1 bomber moved from Egypt to Italy 5 armour moved from Eastern Ukraine to Karelia S.S.R. 5 armour moved from Germany to East Poland 1 armour moved from Eastern Ukraine to Karelia S.S.R. 1 infantry moved from Poland to Baltic States 12 armour moved from Eastern Ukraine to Karelia S.S.R. 5 fighters moved from Archangel to Karelia S.S.R. 1 infantry moved from Eastern Ukraine to Belorussia 1 infantry moved from Eastern Ukraine to Belorussia 2 artilleries moved from Eastern Ukraine to East Poland 1 infantry moved from Eastern Ukraine to East Poland 4 infantry moved from Eastern Ukraine to East Poland 1 infantry moved from Eastern Ukraine to East Poland 1 infantry moved from East Poland to Baltic States 1 infantry moved from East Poland to Ukraine 1 aaGun moved from Germany to Poland 1 aaGun moved from France to Germany 2 infantry moved from East Poland to Ukraine 1 infantry moved from East Poland to Ukraine 1 infantry moved from East Poland to Baltic States 2 bombers moved from Archangel to Karelia S.S.R. Place Units - Germans 1 artillery and 1 infantry placed in Karelia S.S.R. 5 armour and 3 infantry placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Russians regular : -0.50 Germans regular : 2.67 -
RE: Good Cap(Allies) Vs Colonel S & Cap N(Axis) Anniversary 41posted in Play Boardgames
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 artillery moved from Ukraine to Bulgaria Romania 4 infantry moved from Balkans to Bulgaria Romania 1 armour moved from Bulgaria Romania to Balkans 1 armour moved from Italy to Balkans 2 infantry moved from Italy to Balkans Non Combat Move - Italians Place Units - Italians 4 infantry placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
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RE: Good Cap(Allies) Vs Colonel S & Cap N(Axis) Anniversary 41posted in Play Boardgames
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour and 2 infantry; Remaining resources: 4 PUs; 0 techTokens; Combat Move - Germans 2 infantry moved from Belorussia to Archangel 1 armour moved from Belorussia to Caucasus Germans take Caucasus from Russians 1 bomber moved from Germany to Russia 3 fighters moved from Karelia S.S.R. to Archangel 1 fighter moved from Belorussia to Archangel 1 fighter moved from Belorussia to Archangel 2 bombers moved from Germany to Archangel Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Russia causes 0 damage total. Battle in Archangel Germans attack with 2 bombers, 5 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers, 5 fighters and 2 infantry in Archangel, round 2 : 6/9 hits, 4.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 bombers, 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 12 infantry moved from Belorussia to Eastern Ukraine 3 artilleries moved from Belorussia to Eastern Ukraine 2 bombers moved from Archangel to Eastern Ukraine 1 bomber moved from Germany to Balkans 2 infantry moved from Baltic States to Karelia S.S.R. 5 armour moved from East Poland to Eastern Ukraine 1 infantry moved from East Poland to Eastern Ukraine 2 fighters moved from Archangel to Karelia S.S.R. 12 armour moved from Belorussia to Eastern Ukraine 4 infantry moved from Poland to East Poland 1 infantry moved from Germany to Poland 1 infantry moved from East Poland to Belorussia 1 infantry moved from East Poland to Eastern Ukraine 2 infantry moved from Poland to East Poland 1 fighter moved from Archangel to Eastern Ukraine 2 armour moved from Karelia S.S.R. to Eastern Ukraine 1 fighter moved from Archangel to Karelia S.S.R. 1 fighter moved from Archangel to Eastern Ukraine Place Units - Germans 2 infantry placed in Karelia S.S.R. 5 armour placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 41 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.83 Russians AA : 0.83 -
RE: Good Cap(Allies) Vs Colonel S & Cap N(Axis) Anniversary 41posted in Play Boardgames
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 armour; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Italy to Bulgaria Romania 8 infantry moved from Italy to Balkans 1 infantry moved from Italy to Balkans Non Combat Move - Italians Place Units - Italians 2 armour placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 12 PUsCombat Hit Differential Summary :
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RE: Good Cap(Allies) Vs Colonel S & Cap N(Axis) Anniversary 41posted in Play Boardgames
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour and 2 bombers; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 2 infantry moved from Karelia S.S.R. to Finland 5 fighters moved from Karelia S.S.R. to Finland 1 bomber moved from Germany to Finland 1 bomber moved from Karelia S.S.R. to Russia Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Russia causes 6 damage total. Battle in Finland Germans attack with 1 bomber, 5 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 1 bomber, 5 fighters and 2 infantry in Finland, round 2 : 4/8 hits, 3.50 expected hits British roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Finland Germans win, taking Finland from British with 1 bomber, 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 infantry moved from Eastern Ukraine to Belorussia 2 infantry moved from Ukraine to Eastern Ukraine 3 infantry moved from East Poland to Belorussia 1 artillery moved from East Poland to Belorussia 8 armour moved from East Poland to Belorussia 4 infantry moved from Karelia S.S.R. to Belorussia 2 artilleries moved from Karelia S.S.R. to Belorussia 3 infantry moved from Baltic States to Belorussia 3 armour moved from Karelia S.S.R. to Belorussia 3 fighters moved from Finland to Karelia S.S.R. 2 fighters moved from Finland to Belorussia 5 armour moved from Germany to East Poland 1 bomber moved from Russia to Germany 1 bomber moved from Finland to Germany 3 infantry moved from Poland to East Poland 2 infantry moved from Poland to Baltic States 5 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 armour moved from Karelia S.S.R. to Belorussia 1 infantry moved from Archangel to Belorussia 1 armour moved from Karelia S.S.R. to Belorussia Place Units - Germans 2 armour placed in Karelia S.S.R. 2 bombers placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans regular : 0.50 British regular : -0.33 Russians AA : -0.17 -
RE: Good Cap(Allies) Vs Colonel S & Cap N(Axis) Anniversary 41posted in Play Boardgames
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Italians 1 artillery moved from East Poland to Ukraine 1 infantry moved from East Poland to Ukraine 1 armour moved from France to Italy 4 infantry moved from France to Italy Place Units - Italians 4 infantry placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
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RE: Good Cap(Allies) Vs Colonel S & Cap N(Axis) Anniversary 41posted in Play Boardgames
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 artillery and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 2 infantry moved from Karelia S.S.R. to Archangel 2 infantry moved from Baltic States to Belorussia 2 infantry moved from Ukraine to Eastern Ukraine 1 fighter moved from Germany to Belorussia 1 fighter moved from Germany to Belorussia 1 fighter moved from Germany to Archangel 1 fighter moved from Karelia S.S.R. to Eastern Ukraine 1 bomber moved from France to Eastern Ukraine 1 bomber moved from Germany to Archangel 1 fighter moved from Karelia S.S.R. to Archangel Combat - Germans Battle in Belorussia Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Belorussia, round 2 : 3/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 bomber, 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Archangel, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Ukraine Germans attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Archangel to Karelia S.S.R. 2 fighters moved from Belorussia to Karelia S.S.R. 1 fighter moved from Eastern Ukraine to Karelia S.S.R. 1 bomber moved from Eastern Ukraine to Karelia S.S.R. 1 bomber moved from Archangel to Germany 2 infantry moved from Baltic States to Karelia S.S.R. 1 artillery moved from Baltic States to Karelia S.S.R. 1 artillery moved from Ukraine to East Poland 1 armour moved from East Poland to Karelia S.S.R. 2 infantry moved from Bulgaria Romania to Ukraine 3 infantry moved from Poland to East Poland 5 infantry moved from Germany to Poland 7 infantry moved from France to Germany 2 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 8 armour moved from Karelia S.S.R. to East Poland Place Units - Germans 1 artillery and 1 infantry placed in Karelia S.S.R. 5 armour placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 34 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 1.17 -
RE: Good Cap(Allies) Vs Colonel S & Cap N(Axis) Anniversary 41posted in Play Boardgames
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 1 PUs; 0 techTokens; Non Combat Move - Italians 1 artillery moved from Ukraine to East Poland 1 infantry moved from Ukraine to East Poland 6 infantry moved from Italy to France 1 armour moved from Italy to France 1 fighter moved from Bulgaria Romania to Italy 2 infantry moved from Italy to France Place Units - Italians 4 infantry placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 12 PUsCombat Hit Differential Summary :
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RE: Good Cap(Allies) Vs Colonel S & Cap N(Axis) Anniversary 41posted in Play Boardgames
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Americans from Caucasus: 2 bombers EDIT: Adding units owned by Americans to Libya: 2 bombers EDIT: Turning off Edit Mode Germans buy 1 bomber, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from East Poland to Eastern Ukraine Germans take Eastern Ukraine from Russians 1 armour moved from Karelia S.S.R. to Belorussia Germans take Belorussia from Russians 1 armour moved from Belorussia to Karelia S.S.R. 1 infantry moved from Karelia S.S.R. to Finland 4 fighters moved from Karelia S.S.R. to Finland 1 bomber moved from Karelia S.S.R. to Finland Combat - Germans Battle in Finland Germans attack with 1 bomber, 4 fighters and 1 infantry British defend with 1 infantry Germans roll dice for 1 bomber, 4 fighters and 1 infantry in Finland, round 2 : 3/6 hits, 2.83 expected hits British roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Finland Germans win, taking Finland from British with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 infantry moved from Baltic States to Karelia S.S.R. 1 fighter moved from Finland to Karelia S.S.R. 1 artillery moved from Bulgaria Romania to Ukraine 2 infantry moved from Bulgaria Romania to Ukraine 4 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 4 armour moved from Poland to Karelia S.S.R. 1 bomber moved from Finland to France 2 fighters moved from Finland to Germany 2 infantry moved from Balkans to Bulgaria Romania 2 infantry moved from France to Germany 1 fighter moved from Finland to Karelia S.S.R. 6 infantry moved from Germany to Poland 1 armour moved from Bulgaria Romania to East Poland Place Units - Germans 2 infantry placed in Karelia S.S.R. 1 bomber, 1 fighter and 2 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans regular : 0.17 British regular : -0.33 -
RE: Good Cap(Allies) Vs Colonel S & Cap N(Axis) Anniversary 41posted in Play Boardgames
Here is another alligator story that is a bit more uplifting…
https://www.youtube.com/watch?v=Wzg631YniOw
Sometimes I feel bad that we have made this colossal tragic conflict into a game but at least it serves to remind us what really happened and stimulates learning about the millions of individual stories, sacrifices, causes, and effects on the world and to hopefully prevent anything like it to happen again.
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RE: Good Cap(Allies) Vs Colonel S & Cap N(Axis) Anniversary 41posted in Play Boardgames
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 infantry moved from Bulgaria Romania to Ukraine 1 artillery moved from Bulgaria Romania to Ukraine 1 fighter moved from Poland to Ukraine 1 infantry moved from Italy to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from 15 Sea Zone to Egypt Combat - Italians Battle in Egypt Italians attack with 2 infantry Americans defend with 1 armour Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 1 infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 infantry Casualties for Americans: 1 armour Battle in Ukraine Italians attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 infantry moved from France to Italy 1 fighter moved from Ukraine to Bulgaria Romania Place Units - Italians 5 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians regular : 0.67 Russians regular : -0.33 British regular : 0.50 -
RE: Good Cap(Allies) Vs Colonel S & Cap N(Axis) Anniversary 41posted in Play Boardgames
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun and 8 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 2 infantry moved from Karelia S.S.R. to Archangel 1 fighter moved from East Poland to Archangel 1 fighter moved from Germany to Archangel 1 bomber moved from Germany to Archangel 1 infantry moved from Karelia S.S.R. to Finland 1 fighter moved from France to Finland Combat - Germans Battle in Archangel Germans attack with 1 bomber, 2 fighters and 2 infantry British defend with 2 infantry; Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Archangel, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Archangel Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Archangel, round 3 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Casualties for Russians: 1 infantry Battle in Finland Germans attack with 1 fighter and 1 infantry British defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland Germans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 2 fighters moved from Archangel to Karelia S.S.R. 1 fighter moved from Finland to Karelia S.S.R. 1 bomber moved from Archangel to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 1 armour moved from East Poland to Karelia S.S.R. 1 artillery moved from Ukraine to Bulgaria Romania 1 infantry moved from Poland to Baltic States 1 artillery moved from East Poland to Poland 2 infantry moved from Poland to Bulgaria Romania 2 armour moved from Germany to Poland 3 armour moved from France to Poland 1 infantry moved from Germany to France 1 fighter moved from Italy to Karelia S.S.R. 1 armour moved from Poland to Bulgaria Romania 2 infantry moved from Germany to Balkans 4 infantry moved from Germany to Poland Place Units - Germans 1 aaGun and 1 infantry placed in Karelia S.S.R. 7 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 34 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.50 British regular : 0.67 -
RE: Good Cap(Allies) Vs Colonel S & Cap N(Axis) Anniversary 41posted in Play Boardgames
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Bulgaria Romania to Italy 2 armour moved from East Poland to Karelia S.S.R. 1 infantry moved from East Poland to Bulgaria Romania 1 fighter moved from Bulgaria Romania to Poland Combat - Italians Non Combat Move - Italians Place Units - Italians 5 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 15 PUsCombat Hit Differential Summary :
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RE: Good Cap(Allies) Vs Colonel S & Cap N(Axis) Anniversary 41posted in Play Boardgames
yes- 2 inf and 2 ipc for italy instead of the destroyer for italy- if its too hard to adjust ipcs id take 1 inf and tank instead. thx
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RE: Good Cap(Allies) Vs Colonel S & Cap N(Axis) Anniversary 41posted in Play Boardgames
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 2 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Baltic States to Belorussia 1 infantry moved from Baltic States to Karelia S.S.R. Germans take Karelia S.S.R. from Russians 1 artillery moved from East Poland to Ukraine 1 bomber moved from Germany to Ukraine 1 fighter moved from Baltic States to Belorussia 1 infantry moved from Bulgaria Romania to Ukraine 1 fighter moved from Baltic States to Belorussia 1 infantry moved from Egypt to Trans-Jordan Combat - Germans Battle in Ukraine Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belorussia Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Belorussia, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia retreated to Belorussia Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Non Combat Move - Germans 3 armour moved from Germany to France 3 infantry moved from Germany to France 1 fighter moved from Baltic States to France 1 fighter moved from Baltic States to Italy 1 infantry moved from Bulgaria Romania to East Poland 2 infantry moved from Germany to Poland 2 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from Germany to Poland 6 armour moved from East Poland to Karelia S.S.R. 1 bomber moved from Ukraine to Germany 2 armour moved from East Poland to Karelia S.S.R. 1 infantry moved from Germany to France 1 fighter moved from Belorussia to East Poland 1 fighter moved from Belorussia to Germany 1 artillery moved from Poland to East Poland Place Units - Germans 1 aaGun, 2 armour and 7 infantry placed in Germany Turn Complete - Germans Germans collect 31 PUs; end with 31 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 aaGun EDIT: Adding units owned by Germans to France: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 1.33 Germans regular : -1.50 -
RE: Good Cap(Allies) Vs Colonel S & Cap N(Axis) Anniversary 41posted in Play Boardgames
ok so it sounds like the closest thing to a consensus is for me to just redo g4. I’ll just live with the italian destroyer as a bit of a penalty for this whole fiasco.
thanks for accommodating me here as it seems my not understanding this optional rule has caused this whole issue.