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    Posts made by Colonel_Sanders

    • RE: The Good Captain (Axis) vs. CaptainNapalm and Colonel_Sanders (Allies)

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 2 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Purchase Units - Chinese
              Chinese builds 0 units.
      
          Combat Move - Americans
              1 destroyer moved from 1 Sea Zone to 8 Sea Zone
              1 bomber moved from Eastern Canada to 8 Sea Zone
              2 fighters moved from Eastern Canada to 8 Sea Zone
              2 fighters moved from United Kingdom to 8 Sea Zone
              2 fighters moved from 10 Sea Zone to 8 Sea Zone
              1 bomber moved from United Kingdom to 8 Sea Zone
      
          Combat - Americans
              Battle in 8 Sea Zone
                  Americans attack with 2 bombers, 1 destroyer and 6 fighters
                  Italians defend with 1 cruiser
                      Americans roll dice for 2 bombers, 1 destroyer and 6 fighters in 8 Sea Zone, round 2 : 3/9 hits, 4.67 expected hits
                      Italians roll dice for 1 cruiser in 8 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the Italians lost in 8 Sea Zone
                  Americans win with 2 bombers, 1 destroyer and 6 fighters remaining. Battle score for attacker is 12
                  Casualties for Italians: 1 cruiser
      
          Non Combat Move - Americans
              1 artillery and 7 infantry moved from Eastern Canada to 1 Sea Zone
              1 artillery, 7 infantry and 4 transports moved from 1 Sea Zone to 7 Sea Zone
              1 artillery and 7 infantry moved from 7 Sea Zone to Northwestern Europe
              6 fighters moved from 8 Sea Zone to Northwestern Europe
              2 bombers moved from 8 Sea Zone to Eastern Canada
              1 aaGun moved from Western United States to Western Canada
              1 infantry moved from Norway to Finland
              1 infantry moved from Western United States to Western Canada
              1 fighter moved from 56 Sea Zone to Eastern Canada
              1 submarine moved from 56 Sea Zone to 64 Sea Zone
              1 submarine moved from 53 Sea Zone to 42 Sea Zone
      
          Place Units - Americans
              2 armour and 1 infantry placed in Norway
              2 infantry placed in Eastern United States
              2 fighters placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 41 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.67
      Italians regular : -0.50
      

      Savegame

      posted in Play Boardgames
      C
      Colonel_Sanders
    • RE: The Good Captain (Axis) vs. CaptainNapalm and Colonel_Sanders (Allies)

      I’m heading out tonight for 8 days of vacation with the wife. Hoping to see some new dice when I get back!

      posted in Play Boardgames
      C
      Colonel_Sanders
    • RE: The Good Captain (Axis) vs. CaptainNapalm and Colonel_Sanders (Allies)

      TripleA Turn Summary: British round 5

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 5
      
          Purchase Units - British
              British buy 9 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - British
              1 armour moved from Belgian Congo to Anglo-Egypt Sudan
                    British take Anglo-Egypt Sudan from Italians
              1 armour moved from Anglo-Egypt Sudan to Belgian Congo
              1 infantry moved from Rhodesia to Belgian Congo
              1 armour moved from Union of South Africa to Belgian Congo
              1 infantry moved from Western United States to 56 Sea Zone
              1 artillery moved from Western United States to 56 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 65 Sea Zone
              1 artillery moved from 65 Sea Zone to Alaska
                    Americans take Alaska from Japanese
              1 infantry moved from 65 Sea Zone to Alaska
              1 destroyer moved from 56 Sea Zone to 65 Sea Zone
              3 armour moved from Finland to 5 Sea Zone
              1 artillery moved from Finland to 5 Sea Zone
              2 infantry moved from Finland to 5 Sea Zone
              3 armour, 1 artillery, 2 infantry and 4 transports moved from 5 Sea Zone to 7 Sea Zone
              2 infantry moved from United Kingdom to 7 Sea Zone
              2 infantry moved from United Kingdom to 2 Sea Zone
              2 infantry and 1 transport moved from 2 Sea Zone to 7 Sea Zone
              6 infantry moved from 7 Sea Zone to Northwestern Europe
              3 armour moved from 7 Sea Zone to Northwestern Europe
              1 artillery moved from 7 Sea Zone to Northwestern Europe
              1 cruiser moved from 5 Sea Zone to 7 Sea Zone
              2 fighters moved from 5 Sea Zone to Northwestern Europe
              1 bomber moved from Finland to Northwestern Europe
              2 destroyers moved from 5 Sea Zone to 7 Sea Zone
              1 carrier moved from 5 Sea Zone to 7 Sea Zone
      
          Combat - British
              Battle in Northwestern Europe
                  British attack with 3 armour, 1 artillery, 1 bomber, 2 fighters and 6 infantry
                  Germans defend with 2 infantry
                      British roll dice for 1 cruiser in Northwestern Europe, round 2 : 1/1 hits, 0.50 expected hits
                      British roll dice for 3 armour, 1 artillery, 1 bomber, 2 fighters and 6 infantry in Northwestern Europe, round 2 : 7/13 hits, 4.67 expected hits
                      Germans roll dice for 2 infantry in Northwestern Europe, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans and 2 infantry owned by the British lost in Northwestern Europe
                  British win, taking Northwestern Europe from Germans with 3 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 0
                  Casualties for British: 2 infantry
                  Casualties for Germans: 2 infantry
      
          Non Combat Move - British
              2 fighters moved from Northwestern Europe to 7 Sea Zone
              1 bomber moved from Northwestern Europe to United Kingdom
              1 infantry moved from Persia to India
              2 fighters moved from Persia to India
      
          Place Units - British
              8 infantry placed in United Kingdom
              1 infantry placed in Union of South Africa
      
          Turn Complete - British
              British collect 27 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 1.33
      British regular : 2.83
      

      Savegame

      posted in Play Boardgames
      C
      Colonel_Sanders
    • RE: The Good Captain (Axis) vs. CaptainNapalm and Colonel_Sanders (Allies)

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 3 fighters and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Purchase Units - Chinese
              Chinese builds 0 units.
      
          Combat Move - Americans
              1 infantry moved from Finland to Karelia S.S.R.
              1 bomber moved from United Kingdom to Karelia S.S.R.
      
          Combat - Americans
              Battle in Karelia S.S.R.
                  Americans attack with 1 bomber and 1 infantry
                  Germans defend with 1 factory and 1 infantry
                      Americans roll dice for 1 bomber and 1 infantry in Karelia S.S.R., round 2 : 1/2 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia S.S.R.
                  Americans win with 1 bomber remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Americans
              1 bomber moved from Karelia S.S.R. to United Kingdom
              1 artillery moved from Finland to Norway
              1 destroyer moved from 12 Sea Zone to 1 Sea Zone
              2 fighters moved from 12 Sea Zone to United Kingdom
              2 transports moved from 12 Sea Zone to 1 Sea Zone
              1 transport moved from 10 Sea Zone to 1 Sea Zone
              1 artillery and 6 infantry moved from Eastern United States to Eastern Canada
              1 carrier moved from 12 Sea Zone to 10 Sea Zone
              1 bomber moved from Solomon Islands to Eastern Canada
              2 fighters moved from 46 Sea Zone to Eastern Canada
              1 destroyer moved from 46 Sea Zone to 56 Sea Zone
              1 carrier moved from 46 Sea Zone to 56 Sea Zone
              2 destroyers moved from 46 Sea Zone to 56 Sea Zone
              1 submarine moved from 46 Sea Zone to 57 Sea Zone
              1 submarine moved from 46 Sea Zone to 56 Sea Zone
              1 submarine moved from 46 Sea Zone to 56 Sea Zone
              1 submarine moved from 48 Sea Zone to 53 Sea Zone
      
          Place Units - Americans
              2 fighters placed in 10 Sea Zone
              3 infantry placed in Norway
              1 infantry placed in Western United States
              1 fighter placed in 56 Sea Zone
      
          Turn Complete - Americans
              Americans collect 39 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.17
      Germans regular : 0.67
      

      Savegame

      posted in Play Boardgames
      C
      Colonel_Sanders
    • RE: The Good Captain (Axis) vs. CaptainNapalm and Colonel_Sanders (Allies)

      TripleA Turn Summary: British round 4

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 4
      
          Purchase Units - British
              British buy 1 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - British
              1 infantry moved from India to Burma
              1 fighter moved from Persia to Burma
              2 infantry moved from United Kingdom to 3 Sea Zone
              2 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
              2 infantry moved from 5 Sea Zone to Poland
              1 infantry moved from United Kingdom to 3 Sea Zone
              1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
              1 infantry moved from 5 Sea Zone to Northwestern Europe
                    British take Northwestern Europe from Germans
              2 fighters moved from 3 Sea Zone to Poland
              1 fighter moved from Persia to Burma
              1 cruiser moved from 3 Sea Zone to 5 Sea Zone
      
          Combat - British
              Battle in Poland
                  British attack with 2 fighters and 2 infantry
                  Germans defend with 2 infantry
                      British roll dice for 1 cruiser in Poland, round 2 : 1/1 hits, 0.50 expected hits
                      British roll dice for 2 fighters and 2 infantry in Poland, round 2 : 2/4 hits, 1.33 expected hits
                      Germans roll dice for 2 infantry in Poland, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans and 2 infantry owned by the British lost in Poland
                  British win with 2 fighters remaining. Battle score for attacker is 0
                  Casualties for British: 2 infantry
                  Casualties for Germans: 2 infantry
              Battle in Burma
                  British attack with 2 fighters and 1 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 2/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Burma
                  British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 carrier moved from 3 Sea Zone to 5 Sea Zone
              2 armour moved from United Kingdom to 3 Sea Zone
              1 infantry moved from United Kingdom to 3 Sea Zone
              2 armour, 1 infantry and 2 transports moved from 3 Sea Zone to 5 Sea Zone
              2 armour moved from 5 Sea Zone to Finland
              1 infantry moved from 5 Sea Zone to Finland
              1 armour moved from Norway to Finland
              1 infantry moved from Norway to Finland
              1 destroyer moved from 3 Sea Zone to 5 Sea Zone
              2 fighters moved from Poland to 5 Sea Zone
              2 fighters moved from Burma to Persia
              1 infantry moved from India to Persia
              1 artillery moved from Solomon Islands to 46 Sea Zone
              1 artillery and 1 transport moved from 46 Sea Zone to 56 Sea Zone
              1 destroyer moved from 46 Sea Zone to 56 Sea Zone
              1 infantry moved from Mexico to Western United States
              1 artillery moved from 56 Sea Zone to Western United States
              1 infantry moved from Rhodesia to Belgian Congo
              1 armour moved from Union of South Africa to Belgian Congo
              1 infantry moved from Union of South Africa to Rhodesia
              1 bomber moved from Chinghai to Finland
      
          Place Units - British
              1 transport placed in 2 Sea Zone
              4 infantry placed in United Kingdom
              1 armour placed in Union of South Africa
      
          Turn Complete - British
              British collect 27 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      Germans regular : 1.33
      British regular : 2.00
      

      Savegame

      posted in Play Boardgames
      C
      Colonel_Sanders
    • RE: The Good Captain (Axis) vs. CaptainNapalm and Colonel_Sanders (Allies)

      Good Capt. I forgot to take your transport off New Guinea with my US planes. I realize that in a highly competitive tournament style game id be SOL but since we are working through different strategies, you are kicking our butts pretty well, and I feel like I’ve already let Napalm down a bit I’m humbly requesting you let me destroy your transport in hindsight. No worries if touch shit is your only reply!

      posted in Play Boardgames
      C
      Colonel_Sanders
    • RE: The Good Captain (Axis) vs. CaptainNapalm and Colonel_Sanders (Allies)

      interesting that the US turn log doesnt show the edit i did at the end of the italian turn before i selected done and proceeded with the US turn. apologies for yet another edit at the end of the US turn as I screwed up my transport noncmobat move. Also interesting tht the combat hit differential shows germany rolling up when it was an italian unit in a german territory that rolled.

      posted in Play Boardgames
      C
      Colonel_Sanders
    • RE: The Good Captain (Axis) vs. CaptainNapalm and Colonel_Sanders (Allies)

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 factory, 6 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
      
          Purchase Units - Chinese
              Chinese builds 0 units.
      
          Combat Move - Americans
              1 artillery moved from Eastern United States to 10 Sea Zone
              1 infantry moved from Eastern United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
              1 infantry moved from 12 Sea Zone to Morocco Algeria
              1 artillery moved from 12 Sea Zone to Morocco Algeria
              2 fighters moved from 12 Sea Zone to Morocco Algeria
              1 bomber moved from Eastern Canada to Morocco Algeria
      
          Combat - Americans
              Battle in Morocco Algeria
                  Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                  Italians defend with 1 infantry
                      Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Morocco Algeria, round 2 : 4/5 hits, 2.33 expected hits
                      Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco Algeria
                  Americans win, taking Morocco Algeria from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - Americans
              1 transport moved from 12 Sea Zone to 9 Sea Zone
              1 aaGun moved from Eastern Canada to 9 Sea Zone
              1 infantry moved from Eastern Canada to 9 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone
              1 infantry moved from 12 Sea Zone to Morocco Algeria
              1 aaGun moved from 12 Sea Zone to Morocco Algeria
              2 fighters moved from Morocco Algeria to 12 Sea Zone
              1 bomber moved from Morocco Algeria to United Kingdom
              1 infantry moved from Eastern United States to Eastern Canada
              1 infantry moved from Norway to Finland
              1 artillery moved from Norway to 3 Sea Zone
              1 artillery and 1 transport moved from 3 Sea Zone to 1 Sea Zone
              1 artillery moved from 1 Sea Zone to Eastern Canada
              1 submarine moved from 52 Sea Zone to 48 Sea Zone
              1 carrier, 2 destroyers and 2 fighters moved from 57 Sea Zone to 46 Sea Zone
              1 destroyer and 2 submarines moved from 56 Sea Zone to 46 Sea Zone
              1 submarine moved from 56 Sea Zone to 53 Sea Zone
              1 bomber moved from Western Canada to Solomon Islands
              1 submarine moved from 53 Sea Zone to 46 Sea Zone
      
          Place Units - Americans
              1 factory placed in Norway
              1 artillery and 6 infantry placed in Eastern United States
              1 transport placed in 10 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Eastern Canada: 1 artillery
              EDIT: Adding units owned by Americans to Finland: 1 artillery
              EDIT: Turning off Edit Mode
      
          Turn Complete - Americans
              Americans collect 42 PUs; end with 42 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1.67
      Germans regular : 0.67
      

      Savegame

      posted in Play Boardgames
      C
      Colonel_Sanders
    • RE: The Good Captain (Axis) vs. CaptainNapalm and Colonel_Sanders (Allies)

      no worries, i think i got it…

      posted in Play Boardgames
      C
      Colonel_Sanders
    • RE: The Good Captain (Axis) vs. CaptainNapalm and Colonel_Sanders (Allies)

      Hello Good Captain. I could be mistaken but looking at the rulebook under transports I believe that transports can only offload into a single territory- it seems that you put an infantry in egypt as well as syria from the same transport. Can you clarify? thx

      posted in Play Boardgames
      C
      Colonel_Sanders
    • RE: The Good Captain (Axis) vs. CaptainNapalm and Colonel_Sanders (Allies)

      My 1st attempt at redoing the british turn ended up being overly complicated. I therefore redid it again actually refighting the battles. The outcome was the same except for the damage to the manchurian factory which i edited. Hope this second posting of the british turn is more clear. Also note I forgot to edit in the transports the british purchased in the 1st rendition of the british turn. thx

      posted in Play Boardgames
      C
      Colonel_Sanders
    • RE: The Good Captain (Axis) vs. CaptainNapalm and Colonel_Sanders (Allies)

      TripleA Turn Summary: British round 3

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 3
      
          Purchase Units - British
              British buy 1 armour, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - British
              1 infantry moved from Belgian Congo to Anglo-Egypt Sudan
                    British take Anglo-Egypt Sudan from Italians
              1 infantry moved from Persia to Trans-Jordan
              1 fighter moved from Chinghai to Trans-Jordan
              1 bomber moved from Chinghai to Manchuria
              1 destroyer moved from 3 Sea Zone to 5 Sea Zone
              2 fighters moved from 3 Sea Zone to 5 Sea Zone
      
          Combat - British
              Strategic bombing raid in Manchuria
                  Bombing raid in Manchuria rolls: 5 and causes: 5 damage to unit: factory
                  Bombing raid in Manchuria causes 5 damage total. 
              Battle in 5 Sea Zone
                  British attack with 1 destroyer and 2 fighters
                  Germans defend with 1 cruiser and 1 submarine
                      British roll dice for 1 destroyer and 2 fighters in 5 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                      Germans roll dice for 1 cruiser in 5 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 5 Sea Zone
                  British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 18
                  Casualties for Germans: 1 cruiser and 1 submarine
              Battle in Trans-Jordan
                  British attack with 1 fighter and 1 infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
                      Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                  British win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - British
              1 bomber moved from Manchuria to Chinghai
              1 fighter moved from Trans-Jordan to Persia
              1 fighter moved from Union of South Africa to Persia
              2 armour moved from Union of South Africa to Belgian Congo
              1 infantry moved from Union of South Africa to Rhodesia
              1 armour moved from Karelia S.S.R. to 4 Sea Zone
              1 infantry moved from Karelia S.S.R. to 4 Sea Zone
              1 artillery moved from Karelia S.S.R. to Finland
              1 armour, 1 infantry and 2 transports moved from 4 Sea Zone to 3 Sea Zone
              1 armour moved from 3 Sea Zone to Norway
              1 infantry moved from 3 Sea Zone to Norway
              1 destroyer moved from 4 Sea Zone to 3 Sea Zone
              1 cruiser moved from 4 Sea Zone to 3 Sea Zone
              2 fighters moved from 5 Sea Zone to 3 Sea Zone
              1 artillery and 1 transport moved from 43 Sea Zone to 46 Sea Zone
              1 artillery moved from 46 Sea Zone to Solomon Islands
              1 destroyer moved from 43 Sea Zone to 46 Sea Zone
              1 infantry moved from Western United States to Mexico
      
          Place Units - British
              2 transports placed in 3 Sea Zone
              1 armour and 1 infantry placed in Union of South Africa
              2 infantry placed in United Kingdom
              Turning on Edit Mode
              EDIT: Changing unit bombing damage for these Japanese owned units to: factory = 6
              EDIT: Turning off Edit Mode
      
          Turn Complete - British
              British collect 24 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.33
      Germans regular : -0.67
      British regular : 0.33
      

      Savegame

      posted in Play Boardgames
      C
      Colonel_Sanders
    • RE: The Good Captain (Axis) vs. CaptainNapalm and Colonel_Sanders (Allies)

      TripleA Turn Summary: British round 3

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 3
      
          Purchase Units - British
              British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - British
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from Trans-Jordan: 1 infantry
              EDIT: Removing units owned by British from Persia: 1 infantry
              EDIT: Removing units owned by Germans from 5 Sea Zone: 1 cruiser and 1 submarine
              EDIT: Changing unit bombing damage for these Japanese owned units to: factory = 6
              EDIT: Turning off Edit Mode
      
          Non Combat Move - British
              Turning on Edit Mode
              EDIT: Removing units owned by British from Belgian Congo: 1 infantry
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Changing ownership of Anglo-Egypt Sudan from Italians to British
              EDIT: Adding units owned by British to Anglo-Egypt Sudan: 1 infantry
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              1 destroyer moved from 3 Sea Zone to 5 Sea Zone
              1 cruiser moved from 4 Sea Zone to 3 Sea Zone
              1 destroyer moved from 4 Sea Zone to 3 Sea Zone
              1 fighter moved from Union of South Africa to Persia
              1 fighter moved from Chinghai to Persia
              2 armour moved from Union of South Africa to Belgian Congo
              1 infantry moved from Union of South Africa to Rhodesia
              1 infantry moved from Western United States to Mexico
              1 armour moved from Karelia S.S.R. to Norway
              1 infantry moved from Karelia S.S.R. to 4 Sea Zone
              1 infantry and 2 transports moved from 4 Sea Zone to 3 Sea Zone
              1 artillery moved from Karelia S.S.R. to Finland
              1 infantry moved from 3 Sea Zone to Norway
              1 destroyer moved from 43 Sea Zone to 46 Sea Zone
              1 artillery and 1 transport moved from 43 Sea Zone to 46 Sea Zone
              1 artillery moved from 46 Sea Zone to Solomon Islands
      
          Place Units - British
              1 infantry placed in Union of South Africa
              4 infantry placed in United Kingdom
              Turning on Edit Mode
              EDIT: Adding units owned by British to Union of South Africa: 1 armour
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by British from United Kingdom: 2 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - British
              British collect 24 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      C
      Colonel_Sanders
    • RE: The Good Captain (Axis) vs. CaptainNapalm and Colonel_Sanders (Allies)

      Good Captain I need to apologize. My game froze with the battle calculator as I was in the middle of my noncombat move. I tried to force quit the battle calculator but it shut down the whole program. I failed to think about trying to take a photo of my purchases before trying this (if it was even visible at the bottom right at that point). I can reload the game, burn the income the UK would have spent, and edit it to where i was but you will have to take my word on the purchase of 2 transports, 3 inf, and 1 tank from before I moved. I’m up for any other suggestions as well. We could scrap the game and start over if you wish but I’m guessing your enjoying slapping us around a bit in the far east! I will be out with the wife most of the day tomorrow. Again, my apology

      posted in Play Boardgames
      C
      Colonel_Sanders
    • RE: The Good Captain (Axis) vs. CaptainNapalm and Colonel_Sanders (Allies)

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 2 PUs; 0 techTokens; 
      
          Purchase Units - Chinese
              Chinese builds 0 units.
      
          Combat Move - Americans
              1 infantry moved from Eastern Canada to 1 Sea Zone
              1 artillery moved from Eastern Canada to 1 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
              1 infantry moved from 3 Sea Zone to Norway
              1 artillery moved from 3 Sea Zone to Norway
              1 bomber moved from United Kingdom to Norway
              2 infantry moved from Eastern United States to 10 Sea Zone
              2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
              1 infantry moved from 12 Sea Zone to Morocco Algeria
                    Americans take Morocco Algeria from Germans
              1 infantry moved from 12 Sea Zone to Morocco Algeria
              1 destroyer moved from 1 Sea Zone to 12 Sea Zone
              1 carrier moved from 10 Sea Zone to 12 Sea Zone
      
          Combat - Americans
              Battle in Norway
                  Americans attack with 1 artillery, 1 bomber and 1 infantry
                  Germans defend with 1 infantry
                      Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Norway, round 2 : 1/3 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Norway
                  Americans win, taking Norway from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Americans
              1 bomber moved from Norway to Eastern Canada
              1 submarine moved from 56 Sea Zone to 52 Sea Zone
              1 carrier moved from 56 Sea Zone to 57 Sea Zone
              2 destroyers moved from 56 Sea Zone to 57 Sea Zone
              1 fighter moved from Hawaiian Islands to 57 Sea Zone
              1 fighter moved from Eastern United States to 57 Sea Zone
              1 infantry moved from Central United States to Eastern United States
              1 infantry moved from Western Canada to Eastern Canada
              1 aaGun moved from Eastern United States to Eastern Canada
              2 fighters moved from Brazil to 12 Sea Zone
              1 bomber moved from Brazil to Western Canada
      
          Place Units - Americans
              1 transport placed in 10 Sea Zone
              1 artillery and 1 infantry placed in Eastern United States
              1 destroyer and 3 submarines placed in 56 Sea Zone
      
          Turn Complete - Americans
              Americans collect 42 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.33
      Germans regular : -0.33
      

      Savegame

      posted in Play Boardgames
      C
      Colonel_Sanders
    • RE: The Good Captain (Axis) vs. CaptainNapalm and Colonel_Sanders (Allies)

      TripleA Turn Summary: British round 2

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 2
      
          Purchase Units - British
              British buy 3 armour, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - British
              1 fighter moved from Persia to Union of South Africa
              1 infantry moved from Rhodesia to Union of South Africa
              1 infantry moved from Rhodesia to Belgian Congo
              4 infantry moved from Persia to India
              1 artillery moved from Persia to India
              1 bomber moved from Russia to India
              1 armour moved from United Kingdom to 2 Sea Zone
              1 artillery moved from United Kingdom to 2 Sea Zone
              2 infantry moved from United Kingdom to 2 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
              2 infantry moved from 4 Sea Zone to Karelia S.S.R.
              1 armour moved from 4 Sea Zone to Karelia S.S.R.
              1 artillery moved from 4 Sea Zone to Karelia S.S.R.
              1 cruiser moved from 2 Sea Zone to 4 Sea Zone
              1 destroyer moved from 2 Sea Zone to 4 Sea Zone
              1 carrier moved from 2 Sea Zone to 3 Sea Zone
              1 fighter moved from 2 Sea Zone to 3 Sea Zone
              1 artillery moved from Australia to 41 Sea Zone
              1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
              1 destroyer moved from 41 Sea Zone to 43 Sea Zone
              1 infantry moved from Western Canada to Western United States
      
          Combat - British
              Battle in India
                  British attack with 1 artillery, 1 bomber and 4 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 artillery, 1 bomber and 4 infantry in India, round 2 : 1/6 hits, 1.83 expected hits
                      Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in India
                  British win, taking India from Japanese with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 aaGun moved from Persia to India
              1 bomber moved from India to Chinghai
              1 fighter moved from Archangel to Chinghai
      
          Place Units - British
              2 armour placed in Union of South Africa
              1 destroyer and 1 fighter placed in 3 Sea Zone
              1 armour and 1 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 28 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      British regular : -0.83
      

      Savegame

      posted in Play Boardgames
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      Colonel_Sanders
    • RE: The Good Captain (Axis) vs. CaptainNapalm and Colonel_Sanders (Allies)

      TripleA Turn Summary: British round 2

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 2
      
          Purchase Units - British
              British buy 3 armour, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - British
              1 fighter moved from Persia to Union of South Africa
              1 infantry moved from Rhodesia to Union of South Africa
              1 infantry moved from Rhodesia to Belgian Congo
              4 infantry moved from Persia to India
              1 artillery moved from Persia to India
              1 bomber moved from Russia to India
              1 armour moved from United Kingdom to 2 Sea Zone
              1 artillery moved from United Kingdom to 2 Sea Zone
              2 infantry moved from United Kingdom to 2 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
              2 infantry moved from 4 Sea Zone to Karelia S.S.R.
              1 armour moved from 4 Sea Zone to Karelia S.S.R.
              1 artillery moved from 4 Sea Zone to Karelia S.S.R.
              1 cruiser moved from 2 Sea Zone to 4 Sea Zone
              1 destroyer moved from 2 Sea Zone to 4 Sea Zone
              1 carrier moved from 2 Sea Zone to 3 Sea Zone
              1 fighter moved from 2 Sea Zone to 3 Sea Zone
              1 artillery moved from Australia to 41 Sea Zone
              1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
              1 destroyer moved from 41 Sea Zone to 43 Sea Zone
              1 infantry moved from Western Canada to Western United States
      
          Combat - British
              Battle in India
                  British attack with 1 artillery, 1 bomber and 4 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 artillery, 1 bomber and 4 infantry in India, round 2 : 1/6 hits, 1.83 expected hits
                      Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in India
                  British win, taking India from Japanese with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 aaGun moved from Persia to India
              1 bomber moved from India to Chinghai
              1 fighter moved from Archangel to Chinghai
      
          Place Units - British
              2 armour placed in Union of South Africa
              1 destroyer and 1 fighter placed in 3 Sea Zone
              1 armour and 1 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 28 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      British regular : -0.83
      

      Savegame

      posted in Play Boardgames
      C
      Colonel_Sanders
    • RE: The Good Captain (Axis) vs. CaptainNapalm and Colonel_Sanders (Allies)

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 0 techTokens; 
      
          Purchase Units - Chinese
              Chinese builds 2 units.
      
          Combat Move - Americans
              1 infantry moved from Eastern United States to 10 Sea Zone
              1 artillery moved from Eastern United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
              1 infantry moved from 1 Sea Zone to Eastern Canada
              1 artillery moved from 1 Sea Zone to Eastern Canada
              1 destroyer moved from 10 Sea Zone to 1 Sea Zone
              1 fighter moved from Eastern United States to Brazil
              1 infantry moved from Central United States to Eastern United States
              1 infantry moved from Alaska to Western Canada
              1 infantry moved from Western United States to Central United States
              1 bomber moved from Eastern United States to United Kingdom
              1 fighter moved from 44 Sea Zone to Brazil
              1 carrier and 1 destroyer moved from 44 Sea Zone to 56 Sea Zone
              1 bomber moved from Western United States to Brazil
              1 fighter moved from Western United States to Eastern United States
      
          Non Combat Move - Americans
      
          Combat Move - Chinese
              1 infantry moved from Yunnan to Sikang
              1 fighter moved from Yunnan to Chinghai
      
          Non Combat Move - Chinese
      
          Place Units - Americans
              1 infantry placed in Eastern United States
              1 carrier and 1 transport placed in 10 Sea Zone
              1 destroyer and 1 submarine placed in 56 Sea Zone
      
          Place Units - Chinese
              2 infantry placed in Chinghai
      
          Turn Complete - Americans
              Americans collect 40 PUs; end with 42 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      C
      Colonel_Sanders
    • RE: The Good Captain (Axis) vs. CaptainNapalm and Colonel_Sanders (Allies)

      Correct, thanks for checking

      posted in Play Boardgames
      C
      Colonel_Sanders
    • RE: The Good Captain (Axis) vs. CaptainNapalm and Colonel_Sanders (Allies)

      TripleA Turn Summary: British round 1

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 1
      
          Purchase Units - British
              British buy 1 carrier, 1 factory, 1 infantry and 1 transport; Remaining resources: 4 PUs; 0 techTokens; 
      
          Combat Move - British
              1 fighter moved from Egypt to 15 Sea Zone
              1 destroyer moved from 9 Sea Zone to 2 Sea Zone
              1 destroyer moved from 12 Sea Zone to 2 Sea Zone
              1 cruiser moved from 12 Sea Zone to 2 Sea Zone
              1 bomber moved from United Kingdom to 2 Sea Zone
              1 fighter moved from United Kingdom to 2 Sea Zone
              1 fighter moved from United Kingdom to 5 Sea Zone
      
          Combat - British
              Battle in 5 Sea Zone
                  British attack with 1 fighter
                  Germans defend with 1 transport
                      1 transport owned by the Germans lost in 5 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 transport
              Battle in 15 Sea Zone
                  British attack with 1 fighter
                  Germans defend with 1 transport
                      1 transport owned by the Germans lost in 15 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 transport
              Battle in 2 Sea Zone
                  British attack with 1 bomber, 1 cruiser, 2 destroyers and 1 fighter; Russians loiter and taunt
                  Germans defend with 2 submarines
                      British roll dice for 1 bomber, 1 cruiser, 2 destroyers and 1 fighter in 2 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                      Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                      1 destroyer owned by the British and 2 submarines owned by the Germans lost in 2 Sea Zone
                  British win with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 4
                  Casualties for British: 1 destroyer
                  Casualties for Germans: 2 submarines
      
          Non Combat Move - British
              2 infantry moved from Trans-Jordan to Persia
              1 fighter moved from 15 Sea Zone to Persia
              1 artillery moved from India to Persia
              3 infantry moved from India to Persia
              1 aaGun moved from India to Persia
              1 fighter moved from 5 Sea Zone to Archangel
              1 bomber moved from 2 Sea Zone to Russia
              1 armour moved from Eastern Canada to 9 Sea Zone
              1 armour and 1 transport moved from 9 Sea Zone to 2 Sea Zone
              1 armour moved from 2 Sea Zone to United Kingdom
              2 infantry moved from Union of South Africa to Rhodesia
      
          Place Units - British
              1 carrier and 1 transport placed in 2 Sea Zone
              1 factory placed in Union of South Africa
              1 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 32 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.67
      British regular : -0.33
      

      Savegame

      posted in Play Boardgames
      C
      Colonel_Sanders
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