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    Posts made by Colonel_Sanders

    • RE: ColonelSanders v. The Good Captain AA50 (1941)

      TripleA Turn Summary: British round 5

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 5
      
          Purchase Units - British
              British buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - British
              1 artillery moved from United Kingdom to 7 Sea Zone
              1 infantry moved from United Kingdom to 7 Sea Zone
              1 infantry moved from 7 Sea Zone to France
              1 artillery moved from 7 Sea Zone to France
              1 artillery moved from United Kingdom to 3 Sea Zone
              1 infantry moved from United Kingdom to 3 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 7 Sea Zone
              1 infantry moved from 7 Sea Zone to Northwestern Europe
              1 artillery moved from 7 Sea Zone to Northwestern Europe
              1 infantry moved from United Kingdom to 3 Sea Zone
              1 infantry and 1 transport moved from 3 Sea Zone to 7 Sea Zone
              1 infantry moved from 7 Sea Zone to France
      
          Combat - British
              Battle in France
                  British attack with 1 artillery and 2 infantry
                  Germans defend with 1 artillery
                      British roll dice for 1 artillery and 2 infantry in France, round 2 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 artillery in France, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in France
                      British roll dice for 1 artillery and 1 infantry in France, round 3 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 artillery in France, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans and 1 infantry owned by the British lost in France
                  British win, taking France from Germans with 1 artillery remaining. Battle score for attacker is -2
                  Casualties for British: 2 infantry
                  Casualties for Germans: 1 artillery
              Battle in Northwestern Europe
                  British attack with 1 artillery and 1 infantry
                  Italians defend with 2 infantry
                      British roll dice for 1 cruiser in Northwestern Europe, round 2 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 2 infantry in Northwestern Europe, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Italians lost in Northwestern Europe
                      British roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 3 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Northwestern Europe, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Northwestern Europe
                  British win, taking Northwestern Europe from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Italians: 2 infantry
      
          Non Combat Move - British
              1 carrier and 1 fighter moved from 3 Sea Zone to 7 Sea Zone
              1 infantry moved from Norway to Finland
              2 fighters moved from Archangel to India
              1 bomber moved from Kazakh S.S.R. to India
              1 infantry moved from Kazakh S.S.R. to Persia
      
          Place Units - British
              1 armour and 2 infantry placed in India
              2 artilleries and 2 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 29 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.33
      British regular : -0.33
      

      Savegame

      posted in Play Boardgames
      C
      Colonel_Sanders
    • RE: ColonelSanders v. The Good Captain AA50 (1941)

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Russians
              1 infantry moved from Caucasus to Ukraine
              1 artillery moved from Caucasus to Ukraine
              1 fighter moved from Russia to Ukraine
              1 infantry moved from Caucasus to Eastern Ukraine
                    Russians take Eastern Ukraine from Germans
              1 infantry moved from Trans-Jordan to Egypt
                    British take Egypt from Germans
              1 submarine moved from 13 Sea Zone to 15 Sea Zone
      
          Combat - Russians
              Battle in Ukraine
                  Russians attack with 1 artillery, 1 fighter and 1 infantry
                  Germans defend with 2 infantry
                      Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 3/3 hits, 1.17 expected hits
                      Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Ukraine to Russia
              4 armour moved from Russia to Archangel
              4 infantry moved from Russia to Archangel
              1 armour moved from Kazakh S.S.R. to Archangel
              5 infantry moved from Burma to India
              1 armour moved from Trans-Jordan to Caucasus
              1 armour moved from Trans-Jordan to Kazakh S.S.R.
              1 infantry moved from Caucasus to Russia
              1 infantry moved from Trans-Jordan to Persia
      
          Place Units - Russians
              6 infantry placed in Russia
              Russians undo move 1.
              1 artillery and 1 infantry placed in Caucasus
              6 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 24 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.67
      Russians regular : 1.83
      

      Savegame

      posted in Play Boardgames
      C
      Colonel_Sanders
    • RE: ColonelSanders v. The Good Captain AA50 (1941)

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 3 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Purchase Units - Chinese
              Chinese builds 0 units.
      
          Combat Move - Americans
              1 infantry moved from Morocco Algeria to Libya
                    Americans take Libya from Italians
              1 armour moved from Morocco Algeria to Libya
              1 artillery moved from Morocco Algeria to Libya
              2 infantry moved from Morocco Algeria to 12 Sea Zone
              2 infantry and 1 transport moved from 12 Sea Zone to 7 Sea Zone
              2 infantry moved from 7 Sea Zone to France
              1 fighter moved from 12 Sea Zone to France
              1 fighter moved from 3 Sea Zone to 7 Sea Zone
              3 fighters moved from 7 Sea Zone to France
              1 bomber moved from Caucasus to France
      
          Combat - Americans
              Battle in France
                  Americans attack with 1 bomber, 4 fighters and 2 infantry
                  Germans defend with 2 infantry
                      Americans roll dice for 1 bomber, 4 fighters and 2 infantry in France, round 2 : 4/7 hits, 3.00 expected hits
                      Germans roll dice for 2 infantry in France, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans lost in France
                  Americans win, taking France from Germans with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
      
          Non Combat Move - Americans
              1 armour moved from Eastern United States to 10 Sea Zone
              1 infantry moved from Eastern United States to 10 Sea Zone
              2 transports moved from 12 Sea Zone to 9 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
              1 armour moved from 12 Sea Zone to Morocco Algeria
              1 infantry moved from 12 Sea Zone to Morocco Algeria
              4 infantry moved from Eastern Canada to 9 Sea Zone
              4 infantry and 2 transports moved from 9 Sea Zone to 12 Sea Zone
              4 infantry moved from 12 Sea Zone to Morocco Algeria
              1 destroyer moved from 10 Sea Zone to 12 Sea Zone
              1 carrier moved from 12 Sea Zone to 7 Sea Zone
              1 destroyer moved from 7 Sea Zone to 12 Sea Zone
              1 fighter moved from France to 3 Sea Zone
              3 fighters moved from France to 7 Sea Zone
              1 bomber moved from France to United Kingdom
              1 infantry moved from Western Canada to Eastern Canada
              1 armour moved from Western United States to Eastern Canada
              1 infantry moved from Western United States to Western Canada
              3 infantry moved from Eastern United States to Eastern Canada
              1 bomber moved from India to Morocco Algeria
      
          Place Units - Americans
              3 armour, 1 fighter and 5 infantry placed in Eastern United States
              Americans undo move 1.
              1 armour and 1 infantry placed in Western United States
              2 armour, 1 fighter and 4 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 46 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1.00
      Germans regular : -0.67
      

      Savegame

      posted in Play Boardgames
      C
      Colonel_Sanders
    • RE: ColonelSanders v. The Good Captain AA50 (1941)

      TripleA Turn Summary: British round 4

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 4
      
          Purchase Units - British
              British buy 2 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - British
              1 infantry moved from Chinghai to Ningxia
              1 bomber moved from Archangel to Ningxia
              1 infantry moved from United Kingdom to 7 Sea Zone
              1 infantry moved from 7 Sea Zone to Northwestern Europe
                    British take Northwestern Europe from Germans
      
          Combat - British
              Battle in Ningxia
                  British attack with 1 bomber and 1 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 bomber and 1 infantry in Ningxia, round 2 : 1/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Ningxia, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Ningxia
                  British win with 1 bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 armour, 1 artillery and 6 infantry moved from Burma to India
              1 bomber moved from Ningxia to Kazakh S.S.R.
              1 armour moved from Kazakh S.S.R. to India
              2 fighters moved from India to Archangel
              1 infantry moved from Russia to Kazakh S.S.R.
              1 carrier and 1 fighter moved from 4 Sea Zone to 3 Sea Zone
              2 transports moved from 4 Sea Zone to 3 Sea Zone
              3 infantry moved from United Kingdom to 3 Sea Zone
              1 artillery moved from United Kingdom to 3 Sea Zone
              3 infantry moved from 3 Sea Zone to Norway
              1 artillery moved from 3 Sea Zone to Norway
              1 armour moved from Finland to Norway
      
          Place Units - British
              2 armour and 1 infantry placed in India
              2 artilleries and 3 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 25 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0.67
      British regular : 0.17
      

      Savegame

      posted in Play Boardgames
      C
      Colonel_Sanders
    • RE: ColonelSanders v. The Good Captain AA50 (1941)

      yeah thats frustrating.

      posted in Play Boardgames
      C
      Colonel_Sanders
    • RE: ColonelSanders v. The Good Captain AA50 (1941)

      It seems I closed the program last night without saving the turn. I redid it with the same results. Sorry for screwing that up. If you would rather we can restart the whole game.

      posted in Play Boardgames
      C
      Colonel_Sanders
    • RE: ColonelSanders v. The Good Captain AA50 (1941)

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 2 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Russians
              1 infantry moved from Russia to Belorussia
              1 infantry moved from Caucasus to Ukraine
              2 infantry moved from Persia to Trans-Jordan
              2 armour moved from India to Trans-Jordan
              1 artillery moved from Caucasus to Ukraine
              1 infantry moved from Russia to Belorussia
              1 fighter moved from Russia to Belorussia
              1 submarine moved from 12 Sea Zone to 13 Sea Zone
      
          Combat - Russians
              Battle in 13 Sea Zone
                  Russians attack with 1 submarine
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 13 Sea Zone
                  Russians win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Battle in Trans-Jordan
                  Russians attack with 2 armour and 2 infantry
                  Italians defend with 1 infantry
                      Russians roll dice for 2 armour and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits
                      Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Trans-Jordan
                  Russians win, taking Trans-Jordan from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in Ukraine
                  Russians attack with 1 artillery and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Belorussia
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 2/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Belorussia
                  Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              Turning on Edit Mode
              EDIT: Changing ownership of Eastern Ukraine from Germans to Russians
              EDIT: Turning off Edit Mode
              1 aaGun, 1 artillery and 10 infantry moved from Russia to Archangel
              5 infantry moved from India to Burma
              1 infantry moved from Persia to India
              1 infantry moved from Novosibirsk to Chinghai
              1 infantry moved from Novosibirsk to Chinghai
              5 infantry moved from Yakut S.S.R. to Evenki National Okrug
              1 fighter moved from Belorussia to Russia
              1 armour moved from Chinghai to Kazakh S.S.R.
              1 armour moved from Chinghai to Russia
              1 armour moved from Caucasus to Russia
      
          Place Units - Russians
              2 armour and 4 infantry placed in Russia
              1 artillery placed in Caucasus
      
          Turn Complete - Russians
              Russians collect 25 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.33
      Germans regular : -0.67
      Russians regular : 1.17
      

      Savegame

      posted in Play Boardgames
      C
      Colonel_Sanders
    • RE: ColonelSanders v. The Good Captain AA50 (1941)

      Yes I use the battle calculator. Nathan prefers longhand calculations during in person games but I just don’t have time to run through all the big battles- esp. online. My understanding was that once you started rolling the dice with MARTI there was no going back…can’t say it was just a practice round!

      posted in Play Boardgames
      C
      Colonel_Sanders
    • RE: ColonelSanders v. The Good Captain AA50 (1941)

      I didn’t think it was ethical to do “practice rolls”! Yes I did the move last night in bed- thought I posted but apparently not. I just got I a plane so I’ll post the turn this afternoon.

      posted in Play Boardgames
      C
      Colonel_Sanders
    • RE: ColonelSanders v. The Good Captain AA50 (1941)

      would you be kind enough to move my alaska infantry to western canada?

      posted in Play Boardgames
      C
      Colonel_Sanders
    • RE: ColonelSanders v. The Good Captain AA50 (1941)

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 2 armour, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
      
          Purchase Units - Chinese
              Chinese builds 0 units.
      
          Combat Move - Americans
              2 fighters moved from 12 Sea Zone to 14 Sea Zone
              1 destroyer moved from 12 Sea Zone to 14 Sea Zone
              1 bomber moved from Eastern Canada to 14 Sea Zone
              1 bomber moved from Caucasus to 14 Sea Zone
              1 fighter moved from Chinghai to 14 Sea Zone
              1 artillery moved from Eastern United States to 10 Sea Zone
              1 infantry moved from Eastern United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
              1 infantry moved from 12 Sea Zone to Morocco Algeria
              1 artillery moved from 12 Sea Zone to Morocco Algeria
              1 transport moved from 12 Sea Zone to 9 Sea Zone
              1 transport moved from 12 Sea Zone to 9 Sea Zone
              1 armour moved from Eastern Canada to 9 Sea Zone
              2 infantry moved from Eastern Canada to 9 Sea Zone
              1 armour, 2 infantry and 2 transports moved from 9 Sea Zone to 12 Sea Zone
              2 infantry moved from 12 Sea Zone to Morocco Algeria
              1 armour moved from 12 Sea Zone to Morocco Algeria
      
          Combat - Americans
              Battle in 14 Sea Zone
                  Americans attack with 2 bombers, 1 destroyer and 3 fighters
                  Germans defend with 1 transport; Italians defend with 1 battleship, 2 cruisers and 1 destroyer
                      Americans roll dice for 2 bombers, 1 destroyer and 3 fighters in 14 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                  Units damaged: 1 battleship owned by the Italians
                      Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 14 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                      1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 14 Sea Zone
                      Americans roll dice for 2 bombers and 3 fighters in 14 Sea Zone, round 3 : 2/5 hits, 2.83 expected hits
                      Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 14 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                      2 cruisers owned by the Italians and 2 fighters owned by the Americans lost in 14 Sea Zone
                      Americans roll dice for 2 bombers and 1 fighter in 14 Sea Zone, round 4 : 3/3 hits, 1.83 expected hits
                      Italians roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                      1 transport owned by the Germans and 1 battleship owned by the Italians lost in 14 Sea Zone
                  Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 31
                  Casualties for Americans: 1 destroyer and 2 fighters
                  Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer
                  Casualties for Germans: 1 transport
              Battle in Morocco Algeria
                  Americans attack with 1 armour, 1 artillery and 3 infantry
                  Italians defend with 1 armour and 2 infantry
                      Americans roll dice for 1 armour, 1 artillery and 3 infantry in Morocco Algeria, round 2 : 1/5 hits, 1.50 expected hits
                      Germans roll dice for 1 armour and 2 infantry in Morocco Algeria, round 2 : 0/3 hits, 1.17 expected hits
                      1 infantry owned by the Italians lost in Morocco Algeria
                      Americans roll dice for 1 armour, 1 artillery and 3 infantry in Morocco Algeria, round 3 : 2/5 hits, 1.50 expected hits
                      Germans roll dice for 1 armour and 1 infantry in Morocco Algeria, round 3 : 0/2 hits, 0.83 expected hits
                      1 infantry owned by the Italians and 1 armour owned by the Italians lost in Morocco Algeria
                  Americans win, taking Morocco Algeria from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                  Casualties for Italians: 1 armour and 2 infantry
      
          Non Combat Move - Americans
              1 destroyer moved from 18 Sea Zone to 7 Sea Zone
              1 carrier moved from 18 Sea Zone to 7 Sea Zone
              1 fighter moved from 14 Sea Zone to 12 Sea Zone
              1 fighter moved from Eastern United States to 7 Sea Zone
              4 infantry moved from Eastern United States to Eastern Canada
              1 bomber moved from 14 Sea Zone to Caucasus
              1 bomber moved from 14 Sea Zone to India
              1 fighter moved from Eastern United States to 7 Sea Zone
      
          Place Units - Americans
              1 destroyer and 1 transport placed in 10 Sea Zone
              1 armour and 1 infantry placed in Western United States
              1 armour and 4 infantry placed in Eastern United States
              Americans undo move 2.
              1 armour and 1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 39 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.83
      Italians regular : -1.33
      Germans regular : -2.00
      

      Savegame

      posted in Play Boardgames
      C
      Colonel_Sanders
    • RE: ColonelSanders v. The Good Captain AA50 (1941)

      TripleA Turn Summary: British round 3

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 3
      
          Purchase Units - British
              British buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 1 PUs; 0 techTokens; 
      
          Combat Move - British
              1 armour, 1 artillery and 6 infantry moved from India to Burma
                    British take Burma from Japanese
              1 transport moved from 3 Sea Zone to 7 Sea Zone
              1 cruiser moved from 3 Sea Zone to 7 Sea Zone
              1 infantry moved from United Kingdom to 7 Sea Zone
              1 artillery moved from United Kingdom to 7 Sea Zone
              1 artillery moved from 7 Sea Zone to France
              1 infantry moved from 7 Sea Zone to France
      
          Combat - British
              Battle in France
                  British attack with 1 artillery and 1 infantry
                  Germans defend with 1 infantry
                      British roll dice for 1 cruiser in France, round 2 : 1/1 hits, 0.50 expected hits
                      Germans roll dice for 1 infantry in France, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in France
                  British win, taking France from Germans with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - British
              1 destroyer moved from 3 Sea Zone to 7 Sea Zone
              1 armour moved from Norway to Finland
              2 transports moved from 4 Sea Zone to 3 Sea Zone
              4 infantry moved from United Kingdom to 3 Sea Zone
              4 infantry and 2 transports moved from 3 Sea Zone to 4 Sea Zone
              1 infantry moved from Archangel to Russia
              1 armour moved from Archangel to Kazakh S.S.R.
              1 infantry moved from Kazakh S.S.R. to Chinghai
              4 infantry moved from 4 Sea Zone to Archangel
              1 fighter moved from Chinghai to India
              1 bomber moved from Chinghai to Archangel
              1 fighter moved from Chinghai to India
      
          Place Units - British
              1 armour and 2 infantry placed in India
              1 artillery and 4 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 29 PUs; end with 30 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.67
      British regular : 0.50
      

      Savegame

      posted in Play Boardgames
      C
      Colonel_Sanders
    • RE: ColonelSanders v. The Good Captain AA50 (1941)

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Russians
              1 armour moved from India to Burma
                    British take Burma from Japanese
              1 armour moved from Burma to India
              1 armour moved from Caucasus to Eastern Ukraine
                    Russians take Eastern Ukraine from Germans
              1 armour moved from Eastern Ukraine to Caucasus
              1 armour moved from Kazakh S.S.R. to Chinghai
              1 infantry moved from Novosibirsk to Chinghai
              1 infantry moved from Russia to Belorussia
              1 artillery moved from Russia to Belorussia
              1 fighter moved from Russia to Belorussia
              1 infantry moved from Finland to Karelia S.S.R.
              1 armour moved from Caucasus to Chinghai
              2 infantry moved from Caucasus to Ukraine
              1 submarine moved from 2 Sea Zone to 12 Sea Zone
      
          Combat - Russians
              Battle in Belorussia
                  Russians attack with 1 artillery, 1 fighter and 1 infantry
                  Germans defend with 2 infantry
                      Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 1/3 hits, 1.17 expected hits
                      Germans roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Belorussia
                      Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 3 : 1/3 hits, 1.17 expected hits
                      Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Belorussia
                  Russians win, taking Belorussia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
              Battle in Ukraine
                  Russians attack with 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Ukraine
                  1 infantry owned by the Russians retreated to Caucasus
                  Germans win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Russians
              3 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
              1 infantry moved from Evenki National Okrug to Yakut S.S.R.
              1 infantry moved from Persia to India
              2 infantry moved from Caucasus to Persia
              1 infantry moved from Caucasus to Persia
              1 aaGun moved from Archangel to Karelia S.S.R.
              1 fighter moved from Belorussia to Russia
              1 infantry moved from Finland to Karelia S.S.R.
              2 infantry moved from Evenki National Okrug to Novosibirsk
              1 infantry moved from Evenki National Okrug to Yakut S.S.R.
      
          Place Units - Russians
              1 artillery and 3 infantry placed in Caucasus
              5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 26 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.33
      Russians regular : -0.67
      

      Savegame

      posted in Play Boardgames
      C
      Colonel_Sanders
    • RE: ColonelSanders v. The Good Captain AA50 (1941)

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 artillery, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
      
          Purchase Units - Chinese
              Chinese builds 0 units.
      
          Combat Move - Americans
              1 infantry moved from Eastern United States to 10 Sea Zone
              1 armour moved from Eastern United States to 10 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
              1 infantry moved from 12 Sea Zone to Morocco Algeria
                    Americans take Morocco Algeria from Germans
              1 armour moved from 12 Sea Zone to Morocco Algeria
              1 artillery moved from Panama to 19 Sea Zone
              1 infantry moved from Panama to 19 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 12 Sea Zone
              1 infantry moved from 12 Sea Zone to Morocco Algeria
              1 artillery moved from 12 Sea Zone to Morocco Algeria
              1 carrier and 1 destroyer moved from 25 Sea Zone to 18 Sea Zone
              1 carrier moved from 10 Sea Zone to 12 Sea Zone
              1 fighter moved from Eastern Canada to 12 Sea Zone
              1 fighter moved from Brazil to 12 Sea Zone
              1 destroyer moved from 19 Sea Zone to 12 Sea Zone
              1 bomber moved from United Kingdom to Caucasus
              1 infantry moved from Eastern United States to Eastern Canada
              1 infantry moved from Western Canada to Eastern Canada
              1 armour moved from Western United States to Eastern Canada
      
          Combat - Americans
      
          Non Combat Move - Americans
              1 aaGun moved from Eastern United States to Eastern Canada
              1 fighter moved from 4 Sea Zone to Chinghai
      
          Place Units - Americans
              1 transport placed in 10 Sea Zone
              1 artillery, 2 fighters and 5 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 41 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      C
      Colonel_Sanders
    • RE: ColonelSanders v. The Good Captain AA50 (1941)

      TripleA Turn Summary: British round 2

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 2
      
          Purchase Units - British
              British buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - British
              1 infantry moved from Eastern Canada to 1 Sea Zone
              1 armour moved from Eastern Canada to 1 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
              1 infantry moved from 3 Sea Zone to Norway
              1 armour moved from 3 Sea Zone to Norway
              1 artillery moved from United Kingdom to 2 Sea Zone
              1 infantry moved from United Kingdom to 2 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
              1 artillery moved from 4 Sea Zone to Karelia S.S.R.
              1 infantry moved from 4 Sea Zone to Karelia S.S.R.
              1 cruiser moved from 2 Sea Zone to 3 Sea Zone
              1 bomber moved from Russia to Karelia S.S.R.
      
          Combat - British
              Battle in Norway
                  British attack with 1 armour and 1 infantry
                  Germans defend with 1 infantry
                      British roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
                      Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
                  British win, taking Norway from Germans with 1 armour remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Karelia S.S.R.
                  British attack with 1 artillery, 1 bomber and 1 infantry
                  Germans defend with 1 factory and 1 infantry
                      British roll dice for 1 artillery, 1 bomber and 1 infantry in Karelia S.S.R., round 2 : 1/3 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia S.S.R.
                  British win, taking Karelia S.S.R. from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - British
              2 fighters moved from Archangel to Chinghai
              1 bomber moved from Karelia S.S.R. to Chinghai
              1 destroyer moved from 2 Sea Zone to 3 Sea Zone
              1 carrier and 2 fighters moved from 2 Sea Zone to 4 Sea Zone
              1 armour moved from United Kingdom to 2 Sea Zone
              1 infantry moved from United Kingdom to 2 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
              1 infantry moved from 4 Sea Zone to Archangel
              1 armour moved from 4 Sea Zone to Archangel
              2 infantry moved from Rhodesia to Union of South Africa
              1 artillery, 1 destroyer and 1 transport moved from 45 Sea Zone to 55 Sea Zone
              1 infantry moved from Persia to India
              1 infantry moved from Persia to Kazakh S.S.R.
      
          Place Units - British
              1 armour and 2 infantry placed in India
              1 artillery and 5 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 28 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 1.33
      British regular : 0.17
      

      Savegame

      posted in Play Boardgames
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      Colonel_Sanders
    • RE: ColonelSanders v. The Good Captain AA50 (1941)

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 1 PUs; 0 techTokens; 
      
          Combat Move - Russians
              1 artillery moved from Finland to Karelia S.S.R.
              1 infantry moved from Finland to Karelia S.S.R.
              1 infantry moved from Archangel to Belorussia
              1 artillery moved from Archangel to Belorussia
      
          Combat - Russians
              Battle in Belorussia
                  Russians attack with 1 artillery and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Belorussia
                  Russians win, taking Belorussia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Karelia S.S.R.
                  Russians attack with 1 artillery and 1 infantry
                  Germans defend with 1 factory and 1 infantry
                      Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 3 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Karelia S.S.R.
                      Russians roll dice for 1 artillery in Karelia S.S.R., round 4 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry in Karelia S.S.R., round 4 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in Karelia S.S.R.
                  Germans win with 1 infantry remaining. Battle score for attacker is -7
                  Casualties for Russians: 1 artillery and 1 infantry
      
          Non Combat Move - Russians
              4 infantry moved from Archangel to Russia
              2 armour moved from Caucasus to India
              4 infantry moved from Persia to India
              1 infantry moved from Caucasus to Persia
              1 armour moved from Ukraine to Caucasus
              1 armour moved from Russia to Kazakh S.S.R.
              1 infantry moved from Evenki National Okrug to Novosibirsk
              4 infantry moved from Yakut S.S.R. to Evenki National Okrug
              1 infantry moved from Archangel to Russia
              1 infantry moved from Russia to Caucasus
              1 infantry moved from Novosibirsk to Russia
              1 artillery moved from Caucasus to Russia
              1 armour moved from Russia to Caucasus
      
          Place Units - Russians
              4 infantry placed in Caucasus
              1 artillery, 1 fighter and 1 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 27 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.67
      Russians regular : -1.33
      

      Savegame

      posted in Play Boardgames
      C
      Colonel_Sanders
    • RE: ColonelSanders v. The Good Captain AA50 (1941)

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 2 armour, 1 carrier, 1 infantry and 1 transport; Remaining resources: 6 PUs; 0 techTokens; 
      
          Purchase Units - Chinese
              Chinese builds 2 units.
      
          Non Combat Move - Americans
              1 transport moved from 10 Sea Zone to 19 Sea Zone
              1 destroyer moved from 10 Sea Zone to 19 Sea Zone
              1 infantry moved from Eastern United States to Panama
              1 artillery moved from Eastern United States to Panama
              1 bomber moved from Eastern United States to United Kingdom
              1 fighter moved from Eastern United States to 2 Sea Zone
              1 fighter moved from Western United States to 2 Sea Zone
              1 infantry moved from Central United States to Eastern United States
              1 infantry moved from Western United States to Western Canada
              1 fighter moved from 44 Sea Zone to Brazil
              1 carrier moved from 44 Sea Zone to 25 Sea Zone
              1 destroyer moved from 44 Sea Zone to 25 Sea Zone
              1 bomber moved from Western United States to Eastern Canada
              1 fighter moved from Hawaiian Islands to Eastern Canada
      
          Non Combat Move - Chinese
              1 infantry moved from Yunnan to Sikang
              1 fighter moved from Yunnan to Chinghai
      
          Place Units - Americans
              1 carrier and 1 transport placed in 10 Sea Zone
              1 armour placed in Western United States
              1 armour and 1 infantry placed in Eastern United States
      
          Place Units - Chinese
              2 infantry placed in Chinghai
      
          Turn Complete - Americans
              Americans collect 40 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      C
      Colonel_Sanders
    • RE: ColonelSanders v. The Good Captain AA50 (1941)

      my bad yes sub

      posted in Play Boardgames
      C
      Colonel_Sanders
    • RE: ColonelSanders v. The Good Captain AA50 (1941)

      TripleA Turn Summary: British round 1

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 1
      
          Purchase Units - British
              British buy 1 carrier, 1 factory and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - British
              1 destroyer moved from 9 Sea Zone to 2 Sea Zone
              1 cruiser moved from 12 Sea Zone to 2 Sea Zone
              1 destroyer moved from 12 Sea Zone to 6 Sea Zone
              1 fighter moved from United Kingdom to 5 Sea Zone
              1 fighter moved from United Kingdom to 6 Sea Zone
              1 bomber moved from United Kingdom to 6 Sea Zone
      
          Combat - British
              Battle in 5 Sea Zone
                  British attack with 1 fighter
                  Germans defend with 1 transport
                      1 transport owned by the Germans lost in 5 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 transport
              Battle in 2 Sea Zone
                  British attack with 1 cruiser and 1 destroyer; Russians loiter and taunt
                  Germans defend with 1 submarine
                      British roll dice for 1 cruiser and 1 destroyer in 2 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 2 Sea Zone
                  British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in 6 Sea Zone
                  British attack with 1 bomber, 1 destroyer and 1 fighter
                  Germans defend with 1 cruiser and 1 submarine
                      British roll dice for 1 bomber, 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      1 submarine owned by the Germans lost in 6 Sea Zone
                      British roll dice for 1 bomber, 1 destroyer and 1 fighter in 6 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                      Germans roll dice for 1 cruiser in 6 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                      1 destroyer owned by the British and 1 cruiser owned by the Germans lost in 6 Sea Zone
                  British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 10
                  Casualties for Germans: 1 cruiser and 1 submarine
                  Casualties for British: 1 destroyer
      
          Non Combat Move - British
              1 fighter moved from 5 Sea Zone to Archangel
              1 fighter moved from 6 Sea Zone to Archangel
              1 bomber moved from 6 Sea Zone to Russia
              1 transport moved from 9 Sea Zone to 1 Sea Zone
              1 infantry moved from Western Canada to Eastern Canada
              2 infantry moved from Union of South Africa to Rhodesia
              2 infantry moved from Trans-Jordan to Persia
              1 artillery moved from Australia to 41 Sea Zone
              1 artillery and 1 transport moved from 41 Sea Zone to 45 Sea Zone
              1 destroyer moved from 41 Sea Zone to 45 Sea Zone
      
          Place Units - British
              1 carrier and 2 transports placed in 2 Sea Zone
              1 factory placed in India
      
          Turn Complete - British
              British collect 30 PUs; end with 30 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.33
      British regular : 0.17
      

      Savegame

      posted in Play Boardgames
      C
      Colonel_Sanders
    • RE: ColonelSanders v. The Good Captain AA50 (1941)

      Good Cap- those japanese are beasts again! I’m maddogemht@yahoo.com. I attacked sea zone 6 with a fighter, bomber, and destroyer. You have a cruiser and destroyer in there. I just got one hit on the 1st round. Would you like it on the cruiser or destroyer?

      posted in Play Boardgames
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      Colonel_Sanders
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