TripleA Manual Gamesave Post: Americans round 1
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Americans
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Americans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 armour moved from Italy to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Libya
1 armour moved from 14 Sea Zone to Libya
1 fighter moved from Italy to Libya
Non Combat Move - Italians
Place Units - Italians
1 transport placed in 14 Sea Zone
1 infantry placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 armour, 1 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Japanese
2 fighters moved from 57 Sea Zone to 56 Sea Zone
2 fighters moved from 57 Sea Zone to 53 Sea Zone
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Burma
1 infantry moved from 37 Sea Zone to Burma
3 infantry moved from French Indo-China Thailand to Burma
2 fighters moved from 61 Sea Zone to 35 Sea Zone
1 battleship moved from 61 Sea Zone to 50 Sea Zone
2 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
1 infantry moved from Okinawa to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
2 infantry moved from Manchuria to Suiyuan
2 infantry moved from Kiangsu to Hupeh
1 fighter moved from Japan to Suiyuan
1 fighter moved from Manchuria to Hupeh
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 61 Sea Zone to Kwangtung
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Fukien
1 armour moved from 61 Sea Zone to Fukien
1 infantry moved from Kiangsu to Fukien
1 fighter moved from Formosa to Kwangtung
Combat - Japanese
Battle in Suiyuan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 1/1 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hupeh
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 1/1 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Fukien
Japanese attack with 1 armour and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Fukien, round 2 : 1/1 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 1/1 hits, 0.83 expected hits
British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 1 artillery and 4 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 4 infantry in Burma, round 2 : 1/1 hits, 1.17 expected hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 56 Sea Zone
1 transport owned by the Americans lost in 56 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer and 1 transport
Battle in 53 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 battleship
Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Americans lost in 53 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 20
Casualties for Americans: 1 battleship
Battle in 50 Sea Zone
Japanese attack with 1 battleship
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship in 50 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 50 Sea Zone
1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 35 Sea Zone
1 transport owned by the British lost in 35 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 61 Sea Zone to 37 Sea Zone
2 carriers moved from 57 Sea Zone to 62 Sea Zone
1 fighter moved from 56 Sea Zone to 62 Sea Zone
2 fighters moved from 53 Sea Zone to 62 Sea Zone
1 fighter moved from Kwangtung to French Indo-China Thailand
1 fighter moved from Suiyuan to Manchuria
1 fighter moved from Hupeh to Manchuria
Place Units - Japanese
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 32 PUs; end with 34 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
1 unit repaired.
Combat Hit Differential Summary :
British : -1.00
Americans : 0.67
Chinese : 1.00
Japanese : 1.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 armour, 1 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Japanese
2 fighters moved from 57 Sea Zone to 56 Sea Zone
2 fighters moved from 57 Sea Zone to 53 Sea Zone
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Burma
1 infantry moved from 37 Sea Zone to Burma
3 infantry moved from French Indo-China Thailand to Burma
2 fighters moved from 61 Sea Zone to 35 Sea Zone
1 battleship moved from 61 Sea Zone to 50 Sea Zone
2 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
1 infantry moved from Okinawa to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
2 infantry moved from Manchuria to Suiyuan
2 infantry moved from Kiangsu to Hupeh
1 fighter moved from Japan to Suiyuan
1 fighter moved from Manchuria to Hupeh
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 61 Sea Zone to Kwangtung
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Fukien
1 armour moved from 61 Sea Zone to Fukien
1 infantry moved from Kiangsu to Fukien
1 fighter moved from Formosa to Kwangtung
Combat - Japanese
Battle in Suiyuan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 1/1 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hupeh
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 1/1 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Fukien
Japanese attack with 1 armour and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Fukien, round 2 : 1/1 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 1/1 hits, 0.83 expected hits
British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 1 artillery and 4 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 4 infantry in Burma, round 2 : 1/1 hits, 1.17 expected hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 56 Sea Zone
1 transport owned by the Americans lost in 56 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer and 1 transport
Battle in 53 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 battleship
Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Americans lost in 53 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 20
Casualties for Americans: 1 battleship
Battle in 50 Sea Zone
Japanese attack with 1 battleship
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship in 50 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 50 Sea Zone
1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 35 Sea Zone
1 transport owned by the British lost in 35 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 61 Sea Zone to 37 Sea Zone
2 carriers moved from 57 Sea Zone to 62 Sea Zone
1 fighter moved from 56 Sea Zone to 62 Sea Zone
2 fighters moved from 53 Sea Zone to 62 Sea Zone
1 fighter moved from Kwangtung to French Indo-China Thailand
1 fighter moved from Suiyuan to Manchuria
1 fighter moved from Hupeh to Manchuria
Place Units - Japanese
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 32 PUs; end with 34 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
1 unit repaired.
Combat Hit Differential Summary :
British : -1.00
Americans : 0.67
Chinese : 1.00
Japanese : 1.00
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 submarine moved from 7 Sea Zone to 12 Sea Zone
1 fighter moved from Northwestern Europe to 12 Sea Zone
1 fighter moved from Germany to 12 Sea Zone
1 fighter moved from Norway to 2 Sea Zone
1 bomber moved from Germany to 2 Sea Zone
1 submarine moved from 7 Sea Zone to 2 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
2 armour moved from Bulgaria Romania to Ukraine
1 artillery moved from Bulgaria Romania to Ukraine
1 infantry moved from Bulgaria Romania to Ukraine
2 infantry moved from Bulgaria Romania to Ukraine
1 armour moved from Czechoslovakia Hungary to East Poland
1 fighter moved from Poland to East Poland
1 infantry moved from Poland to East Poland
1 artillery moved from Poland to East Poland
2 armour moved from Poland to Baltic States
3 infantry moved from Poland to Baltic States
1 armour moved from Czechoslovakia Hungary to Baltic States
1 artillery moved from Germany to 5 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Baltic States
1 infantry moved from 5 Sea Zone to Baltic States
Combat - Germans
Battle in Baltic States
Germans attack with 3 armour, 1 artillery and 4 infantry
Russians defend with 3 infantry
Germans roll dice for 3 armour, 1 artillery and 4 infantry in Baltic States, round 2 : 2/1 hits, 2.67 expected hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 1/0 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 3 armour, 1 artillery and 3 infantry in Baltic States, round 3 : 3/1 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in East Poland
Germans attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in East Poland, round 2 : 2/1 hits, 1.67 expected hits
Russians roll dice for 2 infantry in East Poland, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the Russians lost in East Poland
Germans win, taking East Poland from Russians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 2 armour, 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 2/0 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/1 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 6 Sea Zone
Germans attack with 1 cruiser and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 6 Sea Zone
Germans win with 1 cruiser remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 12 Sea Zone
Germans attack with 2 fighters and 1 submarine
British defend with 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 12 Sea Zone
Germans roll dice for 2 fighters in 12 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits
British roll dice for 1 cruiser in 12 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 12 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for British: 1 cruiser and 1 destroyer
Battle in 2 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 battleship and 1 transport
Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Germans lost in 2 Sea Zone
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 3 : 1/1 hits, 1.17 expected hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 battleship owned by the British lost in 2 Sea Zone
1 transport owned by the British lost in 2 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 21
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 transport
Non Combat Move - Germans
1 aaGun moved from Germany to France
1 fighter moved from 12 Sea Zone to France
1 fighter moved from 12 Sea Zone to Morocco Algeria
1 infantry moved from Germany to Poland
1 fighter moved from East Poland to Poland
1 bomber moved from 2 Sea Zone to Norway
1 fighter moved from 2 Sea Zone to Norway
1 transport moved from 13 Sea Zone to 14 Sea Zone
1 infantry moved from Germany to Poland
1 armour moved from France to Poland
Place Units - Germans
1 artillery and 9 infantry placed in Germany
Turn Complete - Germans
Germans collect 35 PUs; end with 35 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : -0.67
British : 0.00
Russians : -0.67
Test summary from TripleA, engine version: 1.9, time: 9:52:28 PM
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