Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. Col. Ty Webb
    3. Topics
    • Profile
    • Following 0
    • Followers 0
    • Topics 14
    • Posts 482
    • Best 1
    • Controversial 0
    • Groups 1

    Topics created by Col. Ty Webb

    • Col. Ty WebbC

      Economic victory

      Axis & Allies Spring 1942 Edition
      • • • Col. Ty Webb
      1
      0
      Votes
      1
      Posts
      1.1k
      Views

      Col. Ty WebbC

      I know there used to be an economic victory condition in older versions, but I was wondering if any of you guys with more trigger time in FtF games have any thoughts on what one might be for this game.

      It was 84 for the axis in the older game, but I think it might be a little higher than that now. Maybe the same for the allies.

      Just looking for a possible way to quicken the game a little.

    • Col. Ty WebbC

      Flip Flop vs. Ty Webb Spring '42

      Play Boardgames
      • • • Col. Ty Webb
      217
      0
      Votes
      217
      Posts
      20.1k
      Views

      Col. Ty WebbC

      I think that about does it. Not making enough money to keep up with Germanyin europe, let alone Japan.

      Good game. Be more than willing to play again after a small break.

    • Col. Ty WebbC

      Flip flop vs. Col. Ty Webb '42

      Play Boardgames
      • • • Col. Ty Webb
      109
      0
      Votes
      109
      Posts
      7.8k
      Views

      flipperF

      Results
      Nov twlo inf
      Kaz twol

      Non Combat
      4ftr Nov to Per
      bmr Nov to Per
      ftr Kaz to sz34
      4inf Jap via 2tt sz61 to sz36 to FIC
      inf NGu inf Brn via tt sz47 to sz36 to FIC
      2tt sz36 to sz61
      tt sz34 to sz36
      tank EAf to TrJ
      5inf art aagun Ind to Per
      9tank FIC to Per
      2inf FIC to Chi
      inf Chi to Sin
      tank Yak to Sin
      tank Man to Yak

      Build placement
      3tank Ind
      3tank FIC
      5inf Jap

      Collect income
      Earned 49 saved 2 = 51 IPC’s

      Flip v Ty J6.AAM

    • Col. Ty WebbC

      Flip flop (Axis) vs. Col. Ty Webb (Allies) - Spring '42

      Play Boardgames
      • • • Col. Ty Webb
      111
      0
      Votes
      111
      Posts
      8.0k
      Views

      flipperF

      Results
      SAf,Mad twol
      Nov twlo inf
      Lib lwlo 4inf

      Non Combat
      ftr bmr Nov to Sin
      ftr Jap to Sin
      4ftr Lib to Egy
      cv sz34 to sz32
      dd sz58 to sz36
      tt sz36 to sz50
      inf tank Jap via tt sz61 to sz36 land in FIC
      inf Jap via tt sz61 to sz60 land in Bry
      inf Ind to Per
      2inf aagun Chi to Sin
      3tank Kwa to Sin
      2tank Man to Sin
      2inf Man to Chi
      3inf FIC to Chi

      Build placement
      3tank Kwa
      3tank FIC
      2tank 2inf Jap

      Collect income
      Earned 47 saved 0= 47 IPC’s

      Flip v Ty J5.AAM

    • Col. Ty WebbC

      Flip Flop vs. Col. Ty Webb Spring '42 IV

      Play Boardgames
      • • • Col. Ty Webb
      40
      0
      Votes
      40
      Posts
      3.6k
      Views

      flipperF

      Results
      TrJ twlo inf
      Sin,Bry twol

      Non combat
      2ftr TrJ to SEu
      3ftr TrJ cv sz36 to sz34
      2inf art tank Jap via 2tt sz61 bb sz59 to sz36 land in FIC
      bmr Jap to Egy

      Build placement
      IC Man
      IC FIC
      inf Kwa

      Collect income
      Earned 36 saved 0= 36 IPC’s

      Flip v Ty Jap2.AAM

    • Col. Ty WebbC

      Looking for Spring 42 (1v1, teams, etc.)

      Find Online Players
      • • • Col. Ty Webb
      4
      0
      Votes
      4
      Posts
      691
      Views

      S

      Ill play axis with a bid of 4.

    • Col. Ty WebbC

      Hosting Spring '42 party with new players

      Axis & Allies Spring 1942 Edition
      • • • Col. Ty Webb
      10
      0
      Votes
      10
      Posts
      2.0k
      Views

      Col. Ty WebbC

      That’s what I’m worried about doing, Bunnies. I got the feeling that once I start going into some detail that I’ll just keep going on and turn every question on plane movement into a lecture.

      I’ve been thinking about leaving some stuf out all together, notably, strategic bombing. It just feels like something I can leave out for less confusion that isn’t a game-killer by not being there. I think the sub surprise attack and plane movement will be the hardest to fully explain so they understand.
      One thing I just remembered was how hard it was to distinguish between some of the naval units when I first started playing. I have a picture printed out that someone made that helps with that, but that’s just one more thing to add to the confusion.

      The more I think about it, the more I think I need to get with at least one of the guys and teach him a little. One - to help me out, and two - to make it so I’m only teaching two or three guys instead of four.

      “And you wouldn’t like them when they’re angry.”

      Luckily, no investigative reporters named Mr. McGee are invited.

    • Col. Ty WebbC

      Planning map

      Axis & Allies Spring 1942 Edition
      • • • Col. Ty Webb
      2
      0
      Votes
      2
      Posts
      1.1k
      Views

      Imperious LeaderI

      I know you can print it on the same material which allows the use of markers, but the color would need to be bright because the background has alot of color.

    • Col. Ty WebbC

      AA 1942 on gametableonline

      Software, Tools, and Aides
      • • • Col. Ty Webb
      20
      0
      Votes
      20
      Posts
      5.1k
      Views

      HobbesH

      @TheVenocWarlord:

      So I HAVE seen you on the other site. I thought your Profile Pic looked familiar.

      I do prefer Gametable’s accurate maps. Still hoping for 1940 to show on on there; maybe there will be a better chance with the 2nd edition coming out…

      GTO forums? Yeah, that’s me too :)

    • Col. Ty WebbC

      Surprise attack question

      Axis & Allies Spring 1942 Edition
      • • • Col. Ty Webb
      3
      0
      Votes
      3
      Posts
      1.3k
      Views

      Col. Ty WebbC

      Thanks. I skimmed through the book one more time before asking, but couldn’t find anything.

    • Col. Ty WebbC

      How many years would you say a turn is?

      Axis & Allies Spring 1942 Edition
      • • • Col. Ty Webb
      8
      0
      Votes
      8
      Posts
      2.2k
      Views

      Z

      @Col.:

      Assuming that the war doesn’t have to end in summer of '45 (but probably somewhere near there), what do you guys think is an accurate timeframe regarding a full round?

      Six months seems like an easy guess, but I haven’t really played enough games to get a good sample to draw from.

      If we’re talking Spring 42, then 2 (possibly 3) turns is approximately 1 year? So if the game is still going after Round 12 its Spring 1948 and the world is drastically reshaped from a conflict twice as devastating as WW2.

    • Col. Ty WebbC

      Spring 1942 players near Western Maryland

      Player Locator
      • • • Col. Ty Webb
      7
      0
      Votes
      7
      Posts
      1.2k
      Views

      J

      Are you gents still looking?  I live in Virginia, can travel with some planning.  Best way to reach me is through email below.

      regards,

      Jonathan Rost
      jonkrost@comcast.net

    • Col. Ty WebbC

      Air unit questions

      Axis & Allies Spring 1942 Edition
      • • • Col. Ty Webb
      4
      0
      Votes
      4
      Posts
      1.4k
      Views

      KrieghundK

      Correct.

    • Col. Ty WebbC

      Setup help

      Axis & Allies Spring 1942 Edition
      • • • Col. Ty Webb
      11
      0
      Votes
      11
      Posts
      2.6k
      Views

      KeredrexK

      @skinny1:

      @Keredrex:

      I made a save game chart for the 1942 version.  a Map and a list to record the units and positions. will post it soon

      Can’t wait to see it.

      check the link for the save game chart
      http://www.axisandallies.org/forums/index.php?topic=18681.0

    • 1 / 1