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    Posts made by Col. Ty Webb

    • RE: Col.Ty Webb(allies) vs Flip(axis) Spring 42

      TripleA Turn Summary for game: World War II v4, version: 2.6

      Game History

      Round :3

      Purchase Units - Americans
                  Americans buy 1 destroyer, 4 infantry and 3 transports; Remaining resources: 1 PUs;

      Combat Move - Americans
                  5 infantry moved from Eastern United States to 10 Sea Zone
                  4 armour moved from Eastern United States to 10 Sea Zone
                  1 artillery moved from Eastern United States to 10 Sea Zone
                  4 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 5 infantry and 5 transports moved from 10 Sea Zone to 12 Sea Zone
                  5 infantry moved from 12 Sea Zone to Algeria
                        Americans take Algeria from Germans
                  1 artillery moved from 12 Sea Zone to Algeria
                  4 armour moved from 12 Sea Zone to Algeria

      Combat - Americans
                  Recording Battle Statistics

      Non Combat Move - Americans
                  1 fighter moved from 3 Sea Zone to 12 Sea Zone
                  1 submarine moved from 51 Sea Zone to 47 Sea Zone

      Place Units - Americans
                  1 destroyer and 3 transports placed in 10 Sea Zone
                  4 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 41 PUs; end with 42 PUs total

      Territory Summary for Americans :

      Midway : 1 infantry
          Alaska : 1 aaGun and 1 infantry
          Western United States : 1 aaGun and 1 factory
          Hawaiian Islands : 2 infantry
          United Kingdom : 1 bomber
          Sinkiang : 2 infantry
          Algeria : 1 flag, 4 armour, 1 artillery and 5 infantry
          Eastern United States : 1 factory and 6 infantry
          12 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 5 transports
          3 Sea Zone : 1 fighter
          10 Sea Zone : 1 destroyer and 3 transports
          47 Sea Zone : 1 submarine

      Production/PUs Summary :

      Russians : 22 / 29
          Germans : 40 / 44
          British : 23 / 27
          Japanese : 40 / 40
          Americans : 41 / 42

      posted in Play Boardgames
      Col. Ty WebbC
      Col. Ty Webb
    • RE: Col.Ty Webb(allies) vs Flip(axis) Spring 42

      Can you do me a favor and move my UK inf back to SAf?
      Thanks.

      posted in Play Boardgames
      Col. Ty WebbC
      Col. Ty Webb
    • RE: Col.Ty Webb(allies) vs Flip(axis) Spring 42

      TripleA Turn Summary for game: World War II v4, version: 2.6

      Game History

      Round :3

      Purchase Units - British
                  British buy 3 armour, 3 infantry and 1 transport; Remaining resources: 1 PUs;

      Combat Move - British
                  1 infantry moved from United Kingdom to 3 Sea Zone
                  1 armour moved from United Kingdom to 3 Sea Zone
                  1 armour moved from United Kingdom to 3 Sea Zone
                  2 armour moved from 3 Sea Zone to Norway
                  1 infantry moved from 3 Sea Zone to Norway
                  1 fighter moved from United Kingdom to Norway

      Combat - British
                  Battle in Norway
                      British attack with 2 armour, 1 fighter and 1 infantry
                      Germans defend with 2 infantry
                          British roll dice for 1 battleship and 1 cruiser in Norway, round 1 :  1/2 hits
                          British roll dice for 2 armour, 1 fighter and 1 infantry in Norway, round 1 :  0/4 hits
                          Germans roll dice for 2 infantry in Norway, round 1 :  2/2 hits
                          1 infantry owned by the British , 1 armour owned by the British and 1 infantry owned by the Germans lost in Norway
                          British roll dice for 1 armour and 1 fighter in Norway, round 2 :  0/2 hits
                          Germans roll dice for 1 infantry in Norway, round 2 :  0/1 hits
                          British roll dice for 1 armour and 1 fighter in Norway, round 3 :  0/2 hits
                          Germans roll dice for 1 infantry in Norway, round 3 :  0/1 hits
                          British roll dice for 1 armour and 1 fighter in Norway, round 4 :  2/2 hits
                          Germans roll dice for 1 infantry in Norway, round 4 :  0/1 hits
                          1 infantry owned by the Germans lost in Norway
                      British win, taking Norway from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -2
                      Casualties for Germans: 2 infantry
                      Casualties for British: 1 armour and 1 infantry
                      British win with 1 armour and 1 fighter remaining. Battle score for attacker is -2
                      Casualties for Germans: 2 infantry
                      Casualties for British: 1 armour and 1 infantry
                  Recording Battle Statistics

      Non Combat Move - British
                  1 fighter moved from Norway to United Kingdom
                  1 submarine moved from 47 Sea Zone to 51 Sea Zone
                  1 transport moved from 40 Sea Zone to 30 Sea Zone

      Place Units - British
                  3 armour and 3 infantry placed in United Kingdom
                  1 transport placed in 3 Sea Zone

      Turn Complete - British
                  British collect 26 PUs; end with 27 PUs total

      Territory Summary for British :

      Australia : 4 infantry
          Kenya : 1 infantry
          Alaska : 1 infantry
          Norway : 1 flag, 1 armour
          United Kingdom : 1 aaGun, 3 armour, 1 factory, 1 fighter and 3 infantry
          Caucasus : 1 fighter
          30 Sea Zone : 1 transport
          51 Sea Zone : 1 submarine
          3 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 transports

      Production/PUs Summary :

      Russians : 23 / 29
          Germans : 41 / 44
          British : 26 / 27
          Japanese : 36 / 36
          Americans : 40 / 42

      posted in Play Boardgames
      Col. Ty WebbC
      Col. Ty Webb
    • RE: .

      Summer is grillin’ time, so most of the books I’ll read will be bbq cookbooks.

      Will probably re-read “With the Old Breed” and “The Pacific Crucible,” though.

      posted in General Discussion
      Col. Ty WebbC
      Col. Ty Webb
    • RE: Col.Ty Webb(allies) vs Flip(axis) Spring 42

      TripleA Turn Summary for game: World War II v4, version: 2.6

      Game History

      Round :3

      Purchase Units - Russians
                  Russians buy 2 armour and 7 infantry; Remaining resources: 1 PUs;

      Combat Move - Russians
                  2 infantry moved from Caucasus to Ukraine S.S.R.
                  1 fighter moved from Caucasus to Ukraine S.S.R.
                  2 infantry moved from West Russia to Belorussia
                  1 fighter moved from Caucasus to Belorussia

      Combat - Russians
                  Battle in Belorussia
                      Russians attack with 1 fighter and 2 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 1 :  1/3 hits
                          Germans roll dice for 1 infantry in Belorussia, round 1 :  0/1 hits
                          1 infantry owned by the Germans lost in Belorussia
                      Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                      Russians win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Ukraine S.S.R.
                      Russians attack with 1 fighter and 2 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 1 :  0/3 hits
                          Germans roll dice for 1 infantry in Ukraine S.S.R., round 1 :  1/1 hits
                          1 infantry owned by the Russians lost in Ukraine S.S.R.
                          Russians roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 2 :  1/2 hits
                          Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Ukraine S.S.R.
                      Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                      Russians win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Recording Battle Statistics

      Non Combat Move - Russians
                  2 armour moved from Russia to West Russia
                  1 infantry moved from Russia to West Russia
                  3 infantry moved from Novosibirsk to Kazakh S.S.R.
                  1 submarine moved from 2 Sea Zone to 12 Sea Zone
                  1 infantry moved from Russia to Archangel
                  1 fighter moved from Ukraine S.S.R. to West Russia
                  1 fighter moved from Belorussia to West Russia

      Place Units - Russians
                  4 infantry placed in Caucasus
                  2 armour and 3 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 28 PUs; end with 29 PUs total

      Territory Summary for Russians :

      Archangel : 1 infantry
          Novosibirsk : 3 infantry
          Kazakh S.S.R. : 3 infantry
          Caucasus : 1 aaGun, 1 factory and 11 infantry
          Sinkiang : 2 infantry
          Ukraine S.S.R. : 1 flag, 1 infantry
          West Russia : 1 flag, 5 armour, 2 fighters and 5 infantry
          Belorussia : 1 flag, 2 infantry
          Russia : 1 aaGun, 2 armour, 1 factory and 3 infantry
          12 Sea Zone : 1 submarine

      Production/PUs Summary :

      Russians : 28 / 29
          Germans : 34 / 42
          British : 28 / 32
          Japanese : 36 / 36
          Americans : 40 / 42

      posted in Play Boardgames
      Col. Ty WebbC
      Col. Ty Webb
    • RE: Col.Ty Webb(allies) vs Flip(axis) Spring 42

      TripleA Turn Summary for game: World War II v4, version: 2.6

      Game History

      Round :2

      Purchase Units - Americans
                  Americans buy 3 armour, 1 fighter and 2 transports; Remaining resources: 2 PUs;

      Non Combat Move - Americans
                  1 fighter moved from Central United States to 10 Sea Zone
                  1 aaGun moved from Central United States to Western United States
                  1 aaGun moved from Western Canada to Alaska
                  2 infantry moved from Central United States to Eastern United States
                  1 battleship moved from 20 Sea Zone to 10 Sea Zone
                  1 transport moved from 20 Sea Zone to 10 Sea Zone
                  1 bomber moved from Eastern United States to United Kingdom
                  1 submarine moved from 47 Sea Zone to 51 Sea Zone

      Place Units - Americans
                  1 fighter and 2 transports placed in 10 Sea Zone
                  3 armour placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 40 PUs; end with 42 PUs total

      Territory Summary for Americans :

      Midway : 1 infantry
          Alaska : 1 aaGun and 1 infantry
          Western United States : 1 aaGun and 1 factory
          Hawaiian Islands : 2 infantry
          United Kingdom : 1 bomber
          Sinkiang : 2 infantry
          Eastern United States : 4 armour, 1 artillery, 1 factory and 7 infantry
          51 Sea Zone : 1 submarine
          3 Sea Zone : 2 fighters
          10 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 5 transports

      Production/PUs Summary :

      Russians : 23 / 32
          Germans : 39 / 42
          British : 28 / 32
          Japanese : 36 / 36
          Americans : 40 / 42

      posted in Play Boardgames
      Col. Ty WebbC
      Col. Ty Webb
    • RE: Col.Ty Webb(allies) vs Flip(axis) Spring 42

      Was worried about that at Trans-Jordan!!!

      posted in Play Boardgames
      Col. Ty WebbC
      Col. Ty Webb
    • RE: Col.Ty Webb(allies) vs Flip(axis) Spring 42

      TripleA Turn Summary for game: World War II v4, version: 2.6

      Game History

      Round :2

      Purchase Units - British
                  British buy 1 cruiser, 1 fighter and 1 transport; Remaining resources: 1 PUs;

      Combat Move - British
                  1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                  1 infantry moved from United Kingdom to 3 Sea Zone
                  1 artillery moved from United Kingdom to 3 Sea Zone
                  1 infantry moved from 3 Sea Zone to Norway
                        British take Norway from Germans
                  1 artillery moved from 3 Sea Zone to Norway

      Combat - British
                  Recording Battle Statistics

      Non Combat Move - British
                  1 submarine moved from 40 Sea Zone to 47 Sea Zone
                  1 fighter moved from West Russia to Caucasus

      Place Units - British
                  1 cruiser, 1 fighter and 1 transport placed in 3 Sea Zone
                  British undo move 1.
                  1 cruiser and 1 transport placed in 3 Sea Zone
                  1 fighter placed in United Kingdom

      Turn Complete - British
                  British collect 31 PUs; end with 32 PUs total

      Territory Summary for British :

      Australia : 4 infantry
          Kenya : 1 infantry
          Alaska : 1 infantry
          India : 1 aaGun and 2 infantry
          Norway : 1 flag, 1 artillery and 1 infantry
          United Kingdom : 1 aaGun, 2 armour, 1 factory, 1 fighter and 1 infantry
          Caucasus : 1 fighter
          3 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 transports
          47 Sea Zone : 1 submarine
          40 Sea Zone : 1 transport

      Production/PUs Summary :

      Russians : 24 / 32
          Germans : 39 / 42
          British : 31 / 32
          Japanese : 32 / 33
          Americans : 40 / 41

      posted in Play Boardgames
      Col. Ty WebbC
      Col. Ty Webb
    • RE: Col.Ty Webb(allies) vs Flip(axis) Spring 42

      TripleA Turn Summary for game: World War II v4, version: 2.6

      Game History

      Round :2

      Purchase Units - Russians
                  Russians buy 2 armour and 6 infantry; Remaining resources: 1 PUs;

      Combat Move - Russians
                  2 infantry moved from West Russia to Belorussia
                  1 fighter moved from Caucasus to Belorussia
                  1 infantry moved from West Russia to Karelia S.S.R.
                  1 artillery moved from West Russia to Karelia S.S.R.
                  1 infantry moved from West Russia to Karelia S.S.R.
                  1 fighter moved from Caucasus to Karelia S.S.R.

      Combat - Russians
                  Battle in Belorussia
                      Russians attack with 1 fighter and 2 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 1 :  1/3 hits
                          Germans roll dice for 1 infantry in Belorussia, round 1 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                      Russians win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                      Russians win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Karelia S.S.R.
                      Russians attack with 1 artillery, 1 fighter and 2 infantry
                      Germans defend with 1 armour and 1 infantry
                          Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Karelia S.S.R., round 1 :  2/4 hits
                          Germans roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 1 :  1/2 hits
                          1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R.
                      Russians win, taking Karelia S.S.R. from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                      Casualties for Germans: 1 armour and 1 infantry
                      Casualties for Russians: 1 infantry
                      Russians win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                      Casualties for Germans: 1 armour and 1 infantry
                      Casualties for Russians: 1 infantry
                  Recording Battle Statistics

      Non Combat Move - Russians
                  1 armour moved from Caucasus to Trans-Jordan
                  1 fighter moved from Belorussia to Caucasus
                  1 fighter moved from Karelia S.S.R. to Caucasus
                  6 infantry moved from Yakut S.S.R. to Novosibirsk
                  2 armour moved from Russia to West Russia
                  2 infantry moved from Russia to West Russia

      Place Units - Russians
                  4 infantry placed in Caucasus
                  2 armour and 2 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 31 PUs; end with 32 PUs total

      Territory Summary for Russians :

      Novosibirsk : 6 infantry
          Karelia S.S.R. : 1 artillery and 1 infantry
          Trans-Jordan : 1 armour
          Caucasus : 1 aaGun, 1 factory, 2 fighters and 9 infantry
          Sinkiang : 2 infantry
          Ukraine S.S.R. : 1 flag,    West Russia : 1 flag, 3 armour and 6 infantry
          Belorussia : 1 flag, 1 infantry
          Russia : 1 aaGun, 2 armour, 1 factory and 2 infantry
          2 Sea Zone : 1 submarine

      Production/PUs Summary :

      Russians : 31 / 32
          Germans : 33 / 39
          British : 30 / 30
          Japanese : 32 / 33
          Americans : 40 / 41

      posted in Play Boardgames
      Col. Ty WebbC
      Col. Ty Webb
    • RE: Col.Ty Webb(allies) vs Flip(axis) Spring 42

      Had to use edit mode to move my sub to sz47. I was waiting to do it in non-combat, but I guess because your sub was there as well it considered it a battle and wouldn’t let me move in NC.

      posted in Play Boardgames
      Col. Ty WebbC
      Col. Ty Webb
    • RE: Col.Ty Webb(allies) vs Flip(axis) Spring 42

      TripleA Turn Summary for game: World War II v4, version: 2.6

      Game History

      Round :1

      Purchase Units - Americans
                  Americans buy 2 carriers, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

      Combat - Americans
                  Americans creates battle in territory 52 Sea Zone
                  Recording Battle Statistics

      Non Combat Move - Americans
                  2 infantry moved from Central United States to Eastern United States
                  1 fighter moved from Western United States to 2 Sea Zone
                  1 fighter moved from Eastern United States to 2 Sea Zone
                  1 aaGun moved from Western United States to Western Canada
                  1 aaGun moved from Eastern United States to Central United States
                  1 infantry moved from Western United States to Central United States
                  1 destroyer moved from 20 Sea Zone to 10 Sea Zone
                  1 battleship moved from 55 Sea Zone to 20 Sea Zone
                  1 transport moved from 55 Sea Zone to 20 Sea Zone
                  1 infantry moved from Western United States to Central United States
                  1 fighter moved from Hawaiian Islands to Central United States
                  Turning on Edit Mode
                  EDIT: Americans player Removing units owned by PlayerID named:Americans from 52 Sea Zone: 1 submarine
                  EDIT: Americans player Adding units owned by PlayerID named:Americans to 47 Sea Zone: 1 submarine
                  EDIT: Turning off Edit Mode

      Place Units - Americans
                  1 infantry placed in Eastern United States
                  2 carriers placed in 10 Sea Zone
                  1 fighter placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 40 PUs; end with 41 PUs total

      Territory Summary for Americans :

      Midway : 1 infantry
          Alaska : 1 infantry
          Western United States : 1 factory
          Hawaiian Islands : 2 infantry
          Sinkiang : 2 infantry
          Eastern United States : 1 armour, 1 artillery, 1 bomber, 1 factory and 5 infantry
          Western Canada : 1 aaGun
          Central United States : 1 aaGun, 1 fighter and 2 infantry
          10 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
          2 Sea Zone : 2 fighters
          47 Sea Zone : 1 submarine
          20 Sea Zone : 1 battleship and 1 transport

      Production/PUs Summary :

      Russians : 27 / 29
          Germans : 37 / 39
          British : 30 / 30
          Japanese : 32 / 33
          Americans : 40 / 41

      posted in Play Boardgames
      Col. Ty WebbC
      Col. Ty Webb
    • RE: Col.Ty Webb(allies) vs Flip(axis) Spring 42

      US sub will submerge

      posted in Play Boardgames
      Col. Ty WebbC
      Col. Ty Webb
    • RE: Col.Ty Webb(allies) vs Flip(axis) Spring 42

      TripleA Turn Summary for game: World War II v4, version: 2.6

      Game History

      Round :1

      Purchase Units - British
                  British buy 1 carrier and 2 destroyers; Remaining resources: 0 PUs;

      Combat Move - British
                  1 carrier moved from 35 Sea Zone to 59 Sea Zone
                  1 fighter moved from United Kingdom to 5 Sea Zone
                  1 fighter moved from United Kingdom to 5 Sea Zone
                  1 cruiser moved from 35 Sea Zone to 34 Sea Zone
                  1 infantry moved from Trans-Jordan to Anglo Egypt
                  1 fighter moved from 35 Sea Zone to Anglo Egypt
                  1 bomber moved from United Kingdom to Anglo Egypt
                  1 infantry moved from Persia to Trans-Jordan
                  1 infantry moved from India to 35 Sea Zone
                  1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                  1 infantry moved from 34 Sea Zone to Anglo Egypt

      Combat - British
                  Battle in 59 Sea Zone
                      British attack with 1 carrier
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 59 Sea Zone
                      British win with 1 carrier remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                      British win with 1 carrier remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 5 Sea Zone
                      British attack with 2 fighters
                      Germans defend with 1 destroyer and 1 transport
                          British roll dice for 2 fighters in 5 Sea Zone, round 1 :  1/2 hits
                          Germans roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 1 :  1/1 hits
                          1 fighter owned by the British and 1 destroyer owned by the Germans lost in 5 Sea Zone
                          1 transport owned by the Germans lost in 5 Sea Zone
                      British win with 1 fighter remaining. Battle score for attacker is 5
                      Casualties for Germans: 1 destroyer and 1 transport
                      Casualties for British: 1 fighter
                      British win with 1 fighter remaining. Battle score for attacker is 5
                      Casualties for Germans: 1 destroyer and 1 transport
                      Casualties for British: 1 fighter
                  Battle in Anglo Egypt
                      British attack with 1 bomber, 1 fighter and 2 infantry
                      Germans defend with 2 armour
                          British roll dice for 1 cruiser in Anglo Egypt, round 1 :  0/1 hits
                          British roll dice for 1 bomber, 1 fighter and 2 infantry in Anglo Egypt, round 1 :  1/4 hits
                          Germans roll dice for 2 armour in Anglo Egypt, round 1 :  0/2 hits
                          1 armour owned by the Germans lost in Anglo Egypt
                          British roll dice for 1 bomber, 1 fighter and 2 infantry in Anglo Egypt, round 2 :  2/4 hits
                          Germans roll dice for 1 armour in Anglo Egypt, round 2 :  1/1 hits
                          1 infantry owned by the British and 1 armour owned by the Germans lost in Anglo Egypt
                      British win, taking Anglo Egypt from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                      Casualties for Germans: 2 armour
                      Casualties for British: 1 infantry
                      British win with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                      Casualties for Germans: 2 armour
                      Casualties for British: 1 infantry
                  Recording Battle Statistics

      Non Combat Move - British
                  1 bomber moved from Anglo Egypt to Trans-Jordan
                  1 fighter moved from Anglo Egypt to Trans-Jordan
                  1 fighter moved from 5 Sea Zone to West Russia
                  1 transport moved from 2 Sea Zone to 1 Sea Zone
                  1 armour moved from Eastern Canada to 1 Sea Zone
                  1 armour and 1 transport moved from 1 Sea Zone to 2 Sea Zone
                  1 armour moved from 2 Sea Zone to United Kingdom
                  1 infantry moved from Western Canada to Alaska
                  1 infantry moved from Union of South Africa to Kenya
                  1 transport moved from 40 Sea Zone to 41 Sea Zone
                  1 infantry moved from New Zealand to 41 Sea Zone
                  1 infantry and 1 transport moved from 41 Sea Zone to 40 Sea Zone
                  1 infantry moved from 40 Sea Zone to Australia

      Place Units - British
                  1 carrier and 2 destroyers placed in 2 Sea Zone

      Turn Complete - British
                  British collect 30 PUs; end with 30 PUs total

      Territory Summary for British :

      Australia : 4 infantry
          Kenya : 1 infantry
          Alaska : 1 infantry
          India : 1 aaGun and 2 infantry
          Trans-Jordan : 1 bomber, 1 fighter and 1 infantry
          United Kingdom : 1 aaGun, 2 armour, 1 artillery, 1 factory and 2 infantry
          West Russia : 1 fighter
          Anglo Egypt : 1 infantry
          59 Sea Zone : 1 carrier
          34 Sea Zone : 1 cruiser and 1 transport
          2 Sea Zone : 1 battleship, 1 carrier, 2 destroyers and 1 transport
          40 Sea Zone : 1 submarine and 1 transport

      Production/PUs Summary :

      Russians : 27 / 29
          Germans : 37 / 39
          British : 30 / 30
          Japanese : 30 / 30
          Americans : 42 / 42

      posted in Play Boardgames
      Col. Ty WebbC
      Col. Ty Webb
    • RE: Col.Ty Webb(allies) vs Flip(axis) Spring 42

      Rus sub fights

      posted in Play Boardgames
      Col. Ty WebbC
      Col. Ty Webb
    • RE: Col.Ty Webb(allies) vs Flip(axis) Spring 42

      TripleA Turn Summary for game: World War II v4, version: 2.6

      Game History

      Round :1

      Purchase Units - Russians
                  Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 armour, 1 artillery and 3 infantry moved from Caucasus to Ukraine S.S.R.
                  2 armour moved from Russia to Ukraine S.S.R.
                  1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
                  1 fighter moved from Russia to Ukraine S.S.R.
                  2 infantry moved from Karelia S.S.R. to West Russia
                  1 armour moved from Archangel to West Russia
                  3 infantry moved from Archangel to West Russia
                  1 artillery moved from Russia to West Russia
                  3 infantry moved from Russia to West Russia

      Combat - Russians
                  Battle in West Russia
                      Russians attack with 1 armour, 1 artillery and 8 infantry
                      Germans defend with 1 armour, 1 artillery and 3 infantry
                          Russians roll dice for 1 armour, 1 artillery and 8 infantry in West Russia, round 1 :  2/10 hits
                          Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 1 :  0/5 hits
                          2 infantry owned by the Germans lost in West Russia
                          Russians roll dice for 1 armour, 1 artillery and 8 infantry in West Russia, round 2 :  3/10 hits
                          Germans roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 2 :  0/3 hits
                          1 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in West Russia
                      Russians win, taking West Russia from Germans with 1 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 18
                      Casualties for Germans: 1 armour, 1 artillery and 3 infantry
                      Russians win with 1 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 18
                      Casualties for Germans: 1 armour, 1 artillery and 3 infantry
                  Battle in Ukraine S.S.R.
                      Russians attack with 3 armour, 1 artillery, 2 fighters and 3 infantry
                      Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
                          Russians roll dice for 3 armour, 1 artillery, 2 fighters and 3 infantry in Ukraine S.S.R., round 1 :  6/9 hits
                          Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 1 :  3/6 hits
                          3 infantry owned by the Russians , 3 infantry owned by the Germans , 1 armour owned by the Germans , 1 artillery owned by the Germans and 1 fighter owned by the Germans lost in Ukraine S.S.R.
                      Russians win, taking Ukraine S.S.R. from Germans with 3 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 19
                      Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry
                      Casualties for Russians: 3 infantry
                      Russians win with 3 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 19
                      Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry
                      Casualties for Russians: 3 infantry
                  Recording Battle Statistics

      Non Combat Move - Russians
                  2 fighters moved from Ukraine S.S.R. to Caucasus
                  2 infantry moved from Kazakh S.S.R. to Caucasus
                  2 infantry moved from Novosibirsk to Sinkiang
                  2 infantry moved from Evenki National Okrug to Russia
                  2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                  2 infantry moved from Soviet Far East to Yakut S.S.R.
                  1 submarine moved from 4 Sea Zone to 2 Sea Zone

      Place Units - Russians
                  1 armour and 3 infantry placed in Caucasus
                  2 armour placed in Russia

      Turn Complete - Russians
                  Russians collect 29 PUs; end with 29 PUs total

      Territory Summary for Russians :

      Karelia S.S.R. : 1 infantry
          Yakut S.S.R. : 6 infantry
          Caucasus : 1 aaGun, 1 armour, 1 factory, 2 fighters and 5 infantry
          Sinkiang : 2 infantry
          Ukraine S.S.R. : 1 flag, 3 armour and 1 artillery
          West Russia : 1 flag, 1 armour, 1 artillery and 8 infantry
          Russia : 1 aaGun, 2 armour, 1 factory and 2 infantry
          2 Sea Zone : 1 submarine

      Production/PUs Summary :

      Russians : 29 / 29
          Germans : 35 / 40
          British : 30 / 30
          Japanese : 30 / 30
          Americans : 42 / 42

      posted in Play Boardgames
      Col. Ty WebbC
      Col. Ty Webb
    • RE: Col.Ty Webb(allies) vs Flip(axis) Spring 42

      Test summary from TripleA 01:23:01

      posted in Play Boardgames
      Col. Ty WebbC
      Col. Ty Webb
    • RE: Speculating the differences between 1st and 2nd Edition

      I guess it comes down to what WOTC has 2nd edition pegged for.

      If it is just to fix the trouble with the small map then I doubt we see much new in the way of rules or units from the Global games. As mentioned, the extra movements abilities don’t fit, which I think also kind of eliminates mechanized infantry as well.

      If it is set to be a true mid-tier game between global games and the new 1941, with a larger map and more spaces, then some of these become much more possible.

      posted in Axis & Allies 1942 2nd Edition
      Col. Ty WebbC
      Col. Ty Webb
    • RE: Speculating the differences between 1st and 2nd Edition

      That’s what I thought. When you put unconfirmed after the first one, it threw me off. I’m interested as well.

      posted in Axis & Allies 1942 2nd Edition
      Col. Ty WebbC
      Col. Ty Webb
    • RE: Most over-rated WWII Leader

      “The puzzle for me is the complete inability of many to accept dissent from the herd mindset.”

      No, not trying to convert anyone at all to your way of thinking. Once again doing a complete flip flop from one post to the next.

      Please show me in that passage where “two best I met” implied any type of equality. See, you are adding your own opinion to their words. That’s like you asking me who were the two best basketball players I’ve ever met, me responding “Michael Jordan and Fred Smith,” and you assuming that they are both equal because I said they were the two best.

      The two best teams in the NFL met in the Super Bowl every year, but sometimes those games aren’t all that close.

      posted in World War II History
      Col. Ty WebbC
      Col. Ty Webb
    • RE: Most over-rated WWII Leader

      @Lazarus:

      @Col.:

      You spent a whole day posting things you thought proved that Germans thought Monty was on Pattons level, when nobody else who read that passage came to your conclusion.

      I posted the considered opinion of Blumentritt and  Rundstedt. They  are the ones who ranked Monty  as on par with Patton.
      I am sure, if they were still alive, they would be mortified that some here consider they made a mistake. Burdened as they were with fighting against Patton and Monty that had not the time to stand back and form an opinion that would be acceptable to the community of WW2 gamers.
      I am not here to convince anyone. You are entitlled to your view and it won’t change the facts.
      The puzzle for me is the complete inability of many to accept  dissent from the herd mindset…

      And you’re entitled to your view, but I just wish you would stop trying to change the facts.
      You posted what you considered to be their opinion, then turned their words to fit your cause. It’s what you’ve been doing to your own posts for days.
      What puzzles me is that you expect anyone to think like you do when you can’t support anything you say with facts.

      posted in World War II History
      Col. Ty WebbC
      Col. Ty Webb
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