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    Posts made by Col. Ty Webb

    • RE: Col.Ty Webb(allies) vs Flip(axis) Spring 42

      TripleA Turn Summary for game: World War II v4, version: 2.6

      Game History

      Round :16

      Purchase Units - British
                  British buy 6 infantry; Remaining resources: 3 PUs;

      Non Combat Move - British
                  2 artilleries and 4 infantry moved from United Kingdom to 6 Sea Zone
                  4 infantry moved from 6 Sea Zone to Western Europe
                  2 artilleries moved from 6 Sea Zone to Western Europe

      Place Units - British
                  6 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 20 PUs; end with 23 PUs total

      Territory Summary for British :

      Alaska : 1 infantry
          United Kingdom : 1 aaGun, 1 factory and 6 infantry
          Western Europe : 1 flag, 2 artilleries and 4 infantry
          West Russia : 1 flag,    6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 3 transports
          64 Sea Zone : 1 submarine
          2 Sea Zone : 1 destroyer

      Production/PUs Summary :

      Russians : 14 / 17
          Germans : 31 / 31
          British : 20 / 23
          Japanese : 60 / 64
          Americans : 41 / 43

      posted in Play Boardgames
      Col. Ty WebbC
      Col. Ty Webb
    • RE: Col.Ty Webb(allies) vs Flip(axis) Spring 42

      TripleA Turn Summary for game: World War II v4, version: 2.6

      Game History

      Round :16

      Purchase Units - Russians
                  Russians buy 7 infantry; Remaining resources: 1 PUs;

      Combat Move - Russians
                  1 infantry moved from Russia to Novosibirsk
                        Russians take Novosibirsk from Japanese

      Combat - Russians
                  Recording Battle Statistics

      Non Combat Move - Russians
                  1 aaGun moved from Archangel to Russia

      Place Units - Russians
                  7 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 16 PUs; end with 17 PUs total

      Territory Summary for Russians :

      Novosibirsk : 1 infantry
          Russia : 2 aaGuns, 13 armour, 1 factory, 2 fighters and 71 infantry
          2 Sea Zone : 1 submarine

      Production/PUs Summary :

      Russians : 16 / 17
          Germans : 27 / 42
          British : 20 / 21
          Japanese : 60 / 64
          Americans : 43 / 43

      posted in Play Boardgames
      Col. Ty WebbC
      Col. Ty Webb
    • RE: Col.Ty Webb(allies) vs Flip(axis) Spring 42

      TripleA Turn Summary for game: World War II v4, version: 2.6

      Game History

      Round :15

      Purchase Units - Americans
                  Americans buy 4 armour, 4 infantry and 3 submarines; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 armour moved from Archangel to Belorussia
                        Americans take Belorussia from Germans
                  1 armour moved from Archangel to Norway
                        Americans take Norway from Germans
                  2 infantry moved from Russia to Novosibirsk
                  2 armour moved from Archangel to Kazakh S.S.R.
                  2 fighters moved from Russia to Novosibirsk
                  2 fighters moved from Russia to Kazakh S.S.R.
                  1 infantry moved from Russia to Kazakh S.S.R.

      Combat - Americans
                  Battle in Novosibirsk
                      Americans attack with 2 fighters and 2 infantry
                      Japanese defend with 1 infantry
                          Americans roll dice for 2 fighters and 2 infantry in Novosibirsk, round 1 :  0/4 hits
                          Japanese roll dice for 1 infantry in Novosibirsk, round 1 :  1/1 hits
                          1 infantry owned by the Americans lost in Novosibirsk
                          Americans roll dice for 2 fighters and 1 infantry in Novosibirsk, round 2 :  0/3 hits
                          Japanese roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                          Americans roll dice for 2 fighters and 1 infantry in Novosibirsk, round 3 :  2/3 hits
                          Japanese roll dice for 1 infantry in Novosibirsk, round 3 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Novosibirsk
                      Americans win with 2 fighters remaining. Battle score for attacker is -3
                      Casualties for Japanese: 1 infantry
                      Casualties for Americans: 2 infantry
                      Americans win with 2 fighters remaining. Battle score for attacker is -3
                      Casualties for Japanese: 1 infantry
                      Casualties for Americans: 2 infantry
                  Battle in Kazakh S.S.R.
                      Americans attack with 2 armour, 2 fighters and 1 infantry
                      Japanese defend with 3 infantry
                          Americans roll dice for 2 armour, 2 fighters and 1 infantry in Kazakh S.S.R., round 1 :  2/5 hits
                          Japanese roll dice for 3 infantry in Kazakh S.S.R., round 1 :  0/3 hits
                          2 infantry owned by the Japanese lost in Kazakh S.S.R.
                          Americans roll dice for 2 armour, 2 fighters and 1 infantry in Kazakh S.S.R., round 2 :  3/5 hits
                          Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Kazakh S.S.R.
                      Americans win, taking Kazakh S.S.R. from Japanese with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                      Casualties for Japanese: 3 infantry
                      Americans win with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                      Casualties for Japanese: 3 infantry
                  Recording Battle Statistics

      Non Combat Move - Americans
                  2 fighters moved from Novosibirsk to Russia
                  2 fighters moved from Kazakh S.S.R. to Russia
                  4 infantry moved from Archangel to Russia
                  1 destroyer moved from 4 Sea Zone to 2 Sea Zone
                  2 carriers, 1 cruiser, 4 fighters and 4 transports moved from 4 Sea Zone to 6 Sea Zone
                  4 armour moved from United Kingdom to 6 Sea Zone
                  4 infantry moved from United Kingdom to 6 Sea Zone
                  4 infantry moved from 6 Sea Zone to Western Europe
                  4 armour moved from 6 Sea Zone to Western Europe
                  1 bomber moved from Eastern United States to United Kingdom
                  1 fighter moved from Eastern United States to United Kingdom
                  4 transports moved from 2 Sea Zone to 1 Sea Zone
                  4 armour and 4 infantry moved from Eastern Canada to 1 Sea Zone
                  4 armour, 4 infantry and 4 transports moved from 1 Sea Zone to 2 Sea Zone
                  4 armour and 4 infantry moved from 2 Sea Zone to United Kingdom
                  4 armour moved from Western United States to Eastern Canada
                  4 infantry moved from Eastern United States to Eastern Canada
                  1 submarine moved from 27 Sea Zone to 17 Sea Zone

      Place Units - Americans
                  3 submarines placed in 10 Sea Zone
                  4 infantry placed in Eastern United States
                  4 armour placed in Western United States

      Turn Complete - Americans
                  Americans collect 43 PUs; end with 43 PUs total

      Territory Summary for Americans :

      Eastern Canada : 4 armour and 4 infantry
          Midway : 1 infantry
          Alaska : 1 aaGun and 1 infantry
          Western United States : 1 aaGun, 4 armour and 1 factory
          Hawaiian Islands : 1 infantry
          Norway : 1 flag, 1 armour
          Kazakh S.S.R. : 2 armour and 1 infantry
          United Kingdom : 4 armour, 1 bomber, 1 fighter and 4 infantry
          Western Europe : 4 armour and 4 infantry
          Eastern United States : 1 factory and 4 infantry
          Belorussia : 1 flag, 1 armour
          Russia : 5 armour, 4 fighters and 5 infantry
          6 Sea Zone : 2 carriers, 1 cruiser, 6 fighters and 4 transports
          17 Sea Zone : 1 submarine
          10 Sea Zone : 3 submarines
          2 Sea Zone : 1 battleship, 4 destroyers and 4 transports

      Production/PUs Summary :

      Russians : 14 / 22
          Germans : 27 / 42
          British : 20 / 21
          Japanese : 62 / 64
          Americans : 43 / 43

      posted in Play Boardgames
      Col. Ty WebbC
      Col. Ty Webb
    • RE: Col.Ty Webb(allies) vs Flip(axis) Spring 42

      TripleA Turn Summary for game: World War II v4, version: 2.6

      Game History

      Round :15

      Purchase Units - British
                  British buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  2 infantry moved from Archangel to West Russia
                  1 armour moved from Archangel to West Russia
                  1 infantry moved from Archangel to Karelia S.S.R.
                  5 armour moved from Archangel to Karelia S.S.R.
                  1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 transports moved from 4 Sea Zone to 6 Sea Zone
                  6 infantry moved from United Kingdom to 6 Sea Zone
                  6 infantry moved from 6 Sea Zone to Western Europe
                        British take Western Europe from Germans

      Combat - British
                  Battle in Karelia S.S.R.
                      British attack with 5 armour and 1 infantry
                      Germans defend with 1 armour and 2 infantry
                          British roll dice for 5 armour and 1 infantry in Karelia S.S.R., round 1 :  3/6 hits
                          Germans roll dice for 1 armour and 2 infantry in Karelia S.S.R., round 1 :  1/3 hits
                          1 infantry owned by the British , 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R.
                      British win, taking Karelia S.S.R. from Germans with 5 armour remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 armour and 2 infantry
                      Casualties for British: 1 infantry
                      British win with 5 armour remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 armour and 2 infantry
                      Casualties for British: 1 infantry
                  Battle in West Russia
                      British attack with 1 armour and 2 infantry
                      Germans defend with 2 infantry
                          British roll dice for 1 armour and 2 infantry in West Russia, round 1 :  0/3 hits
                          Germans roll dice for 2 infantry in West Russia, round 1 :  1/2 hits
                          1 infantry owned by the British lost in West Russia
                          British roll dice for 1 armour and 1 infantry in West Russia, round 2 :  1/2 hits
                          Germans roll dice for 2 infantry in West Russia, round 2 :  0/2 hits
                          1 infantry owned by the Germans lost in West Russia
                          British roll dice for 1 armour and 1 infantry in West Russia, round 3 :  2/2 hits
                          Germans roll dice for 1 infantry in West Russia, round 3 :  1/1 hits
                          1 infantry owned by the British and 1 infantry owned by the Germans lost in West Russia
                      British win, taking West Russia from Germans with 1 armour remaining. Battle score for attacker is 0
                      Casualties for Germans: 2 infantry
                      Casualties for British: 2 infantry
                      British win with 1 armour remaining. Battle score for attacker is 0
                      Casualties for Germans: 2 infantry
                      Casualties for British: 2 infantry
                  Recording Battle Statistics

      Non Combat Move - British

      Place Units - British
                  2 artilleries and 4 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 21 PUs; end with 21 PUs total

      Territory Summary for British :

      Alaska : 1 infantry
          Karelia S.S.R. : 5 armour
          United Kingdom : 1 aaGun, 2 artilleries, 1 factory and 4 infantry
          Western Europe : 1 flag, 6 infantry
          West Russia : 1 flag, 1 armour
          6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 3 transports
          64 Sea Zone : 1 submarine
          2 Sea Zone : 1 destroyer

      Production/PUs Summary :

      Russians : 19 / 22
          Germans : 32 / 42
          British : 21 / 21
          Japanese : 56 / 58
          Americans : 38 / 50

      posted in Play Boardgames
      Col. Ty WebbC
      Col. Ty Webb
    • RE: Col.Ty Webb(allies) vs Flip(axis) Spring 42

      I noticed that one time a few turns back while trying to look ahead one time. I thought maybe because I wasn’t playing as them, but that didn’t make much sense.
      I don’t think it’s really gonna matter much longer anyways. lol.

      posted in Play Boardgames
      Col. Ty WebbC
      Col. Ty Webb
    • RE: Col.Ty Webb(allies) vs Flip(axis) Spring 42

      TripleA Turn Summary for game: World War II v4, version: 2.6

      Game History

      Round :15

      Purchase Units - Russians
                  Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  3 infantry moved from Caucasus to Ukraine S.S.R.
                  3 infantry moved from Caucasus to Kazakh S.S.R.
                  1 fighter moved from Archangel to Ukraine S.S.R.
                  1 fighter moved from Archangel to Kazakh S.S.R.

      Combat - Russians
                  Battle in Ukraine S.S.R.
                      Russians attack with 1 fighter and 3 infantry
                      Germans defend with 2 infantry
                          Russians roll dice for 1 fighter and 3 infantry in Ukraine S.S.R., round 1 :  1/4 hits
                          Germans roll dice for 2 infantry in Ukraine S.S.R., round 1 :  1/2 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
                          Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 :  0/3 hits
                          Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 :  0/1 hits
                          Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 3 :  0/3 hits
                          Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 :  0/1 hits
                          Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 4 :  1/3 hits
                          Germans roll dice for 1 infantry in Ukraine S.S.R., round 4 :  0/1 hits
                          1 infantry owned by the Germans lost in Ukraine S.S.R.
                      Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 1 infantry
                      Russians win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Kazakh S.S.R.
                      Russians attack with 1 fighter and 3 infantry
                      Japanese defend with 2 infantry
                          Russians roll dice for 1 fighter and 3 infantry in Kazakh S.S.R., round 1 :  2/4 hits
                          Japanese roll dice for 2 infantry in Kazakh S.S.R., round 1 :  2/2 hits
                          2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Kazakh S.S.R.
                      Russians win, taking Kazakh S.S.R. from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Japanese: 2 infantry
                      Casualties for Russians: 2 infantry
                      Russians win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Japanese: 2 infantry
                      Casualties for Russians: 2 infantry
                  Recording Battle Statistics

      Non Combat Move - Russians
                  1 fighter moved from Kazakh S.S.R. to Russia
                  1 fighter moved from Ukraine S.S.R. to Russia
                  10 infantry moved from Archangel to Russia
                  11 armour moved from Archangel to Russia
                  33 infantry moved from Caucasus to Russia
                  1 aaGun moved from Caucasus to Russia
                  1 aaGun moved from Russia to Archangel
                  1 submarine moved from 9 Sea Zone to 2 Sea Zone

      Place Units - Russians
                  1 armour and 6 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 22 PUs; end with 22 PUs total

      Territory Summary for Russians :

      Archangel : 1 aaGun
          Kazakh S.S.R. : 1 infantry
          Caucasus : 1 factory
          Ukraine S.S.R. : 1 flag, 2 infantry
          Russia : 1 aaGun, 13 armour, 1 factory, 2 fighters and 65 infantry
          2 Sea Zone : 1 submarine

      Production/PUs Summary :

      Russians : 22 / 22
          Germans : 35 / 40
          British : 15 / 20
          Japanese : 56 / 58
          Americans : 38 / 50

      posted in Play Boardgames
      Col. Ty WebbC
      Col. Ty Webb
    • RE: Col.Ty Webb(allies) vs Flip(axis) Spring 42

      TripleA Turn Summary for game: World War II v4, version: 2.6

      Game History

      Round :14

      Purchase Units - Americans
                  Americans buy 4 armour, 1 bomber, 1 fighter and 4 infantry; Remaining resources: 12 PUs;

      Combat Move - Americans
                  1 bomber moved from United Kingdom to Germany

      Combat - Americans
                  Strategic bombing raid in Germany
                          AA guns fire in Germany :  1/1 hits
                      1 bomber killed by AA guns
                      AA raid costs 0  production in Germany
                  Recording Battle Statistics

      Non Combat Move - Americans
                  4 transports moved from 4 Sea Zone to 3 Sea Zone
                  4 armour moved from United Kingdom to 3 Sea Zone
                  4 infantry moved from United Kingdom to 3 Sea Zone
                  4 armour, 4 infantry and 4 transports moved from 3 Sea Zone to 4 Sea Zone
                  5 armour moved from Archangel to Russia
                  4 infantry moved from Archangel to Russia
                  4 infantry moved from 4 Sea Zone to Archangel
                  4 armour moved from 4 Sea Zone to Archangel
                  4 transports moved from 2 Sea Zone to 1 Sea Zone
                  4 infantry moved from Eastern Canada to 1 Sea Zone
                  4 armour moved from Eastern Canada to 1 Sea Zone
                  4 armour, 4 infantry and 4 transports moved from 1 Sea Zone to 2 Sea Zone
                  4 armour moved from 2 Sea Zone to United Kingdom
                  4 infantry moved from 2 Sea Zone to United Kingdom
                  4 infantry moved from Eastern United States to Eastern Canada
                  4 armour moved from Western United States to Eastern Canada
                  4 fighters moved from Caucasus to Russia
                  1 submarine moved from 29 Sea Zone to 27 Sea Zone

      Place Units - Americans
                  4 armour placed in Western United States
                  1 bomber, 1 fighter and 4 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 38 PUs; end with 50 PUs total

      Territory Summary for Americans :

      Eastern Canada : 4 armour and 4 infantry
          Midway : 1 infantry
          Alaska : 1 aaGun and 1 infantry
          Archangel : 4 armour and 4 infantry
          Western United States : 1 aaGun, 4 armour and 1 factory
          Hawaiian Islands : 1 infantry
          United Kingdom : 4 armour and 4 infantry
          Eastern United States : 1 bomber, 1 factory, 1 fighter and 4 infantry
          Russia : 5 armour, 4 fighters and 4 infantry
          27 Sea Zone : 1 submarine
          4 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 6 fighters and 4 transports
          2 Sea Zone : 1 battleship, 3 destroyers and 4 transports

      Production/PUs Summary :

      Russians : 17 / 23
          Germans : 38 / 40
          British : 15 / 20
          Japanese : 58 / 58
          Americans : 38 / 50

      posted in Play Boardgames
      Col. Ty WebbC
      Col. Ty Webb
    • RE: .

      @strategic:

      Axis

      I think he wants to know how you play and not who you play as.

      posted in Axis & Allies Spring 1942 Edition
      Col. Ty WebbC
      Col. Ty Webb
    • RE: Col.Ty Webb(allies) vs Flip(axis) Spring 42

      TripleA Turn Summary for game: World War II v4, version: 2.6

      Game History

      Round :14

      Purchase Units - British
                  British buy 6 infantry; Remaining resources: 3 PUs;

      Combat Move - British
                  1 infantry moved from Archangel to Karelia S.S.R.
                        Russians take Karelia S.S.R. from Germans
                  2 infantry moved from Archangel to West Russia
                  2 fighters moved from Caucasus to West Russia

      Combat - British
                  Battle in West Russia
                      British attack with 2 fighters and 2 infantry
                      Germans defend with 1 armour
                          British roll dice for 2 fighters and 2 infantry in West Russia, round 1 :  3/4 hits
                          Germans roll dice for 1 armour in West Russia, round 1 :  0/1 hits
                          1 armour owned by the Germans lost in West Russia
                      British win, taking West Russia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
                      Casualties for Germans: 1 armour
                      British win with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
                      Casualties for Germans: 1 armour
                  Recording Battle Statistics

      Non Combat Move - British
                  2 fighters moved from West Russia to Caucasus
                  3 transports moved from 4 Sea Zone to 3 Sea Zone
                  3 infantry moved from United Kingdom to 3 Sea Zone
                  3 armour moved from United Kingdom to 3 Sea Zone
                  3 armour, 3 infantry and 3 transports moved from 3 Sea Zone to 4 Sea Zone
                  3 infantry moved from 4 Sea Zone to Archangel
                  3 armour moved from 4 Sea Zone to Archangel

      Place Units - British
                  6 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 17 PUs; end with 20 PUs total

      Territory Summary for British :

      Alaska : 1 infantry
          Archangel : 6 armour and 3 infantry
          Karelia S.S.R. : 1 infantry
          United Kingdom : 1 aaGun, 1 factory and 6 infantry
          Caucasus : 2 fighters
          West Russia : 1 flag, 2 infantry
          4 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 3 transports
          64 Sea Zone : 1 submarine
          2 Sea Zone : 1 destroyer

      Production/PUs Summary :

      Russians : 21 / 23
          Germans : 36 / 40
          British : 17 / 20
          Japanese : 52 / 54
          Americans : 40 / 66

      posted in Play Boardgames
      Col. Ty WebbC
      Col. Ty Webb
    • RE: Col.Ty Webb(allies) vs Flip(axis) Spring 42

      TripleA Turn Summary for game: World War II v4, version: 2.6

      Game History

      Round :14

      Purchase Units - Russians
                  Russians buy 1 armour and 6 infantry; Remaining resources: 1 PUs;

      Combat Move - Russians
                  4 infantry moved from Caucasus to Kazakh S.S.R.
                  2 fighters moved from Caucasus to Kazakh S.S.R.

      Combat - Russians
                  Battle in Kazakh S.S.R.
                      Russians attack with 2 fighters and 4 infantry
                      Japanese defend with 3 infantry
                          Russians roll dice for 2 fighters and 4 infantry in Kazakh S.S.R., round 1 :  2/6 hits
                          Japanese roll dice for 3 infantry in Kazakh S.S.R., round 1 :  0/3 hits
                          2 infantry owned by the Japanese lost in Kazakh S.S.R.
                          Russians roll dice for 2 fighters and 4 infantry in Kazakh S.S.R., round 2 :  1/6 hits
                          Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Kazakh S.S.R.
                      Russians win, taking Kazakh S.S.R. from Japanese with 2 fighters and 4 infantry remaining. Battle score for attacker is 9
                      Casualties for Japanese: 3 infantry
                      Russians win with 2 fighters and 4 infantry remaining. Battle score for attacker is 9
                      Casualties for Japanese: 3 infantry
                  Recording Battle Statistics

      Non Combat Move - Russians
                  2 fighters moved from Kazakh S.S.R. to Archangel
                  11 armour moved from Caucasus to Archangel
                  10 infantry moved from Russia to Archangel
                  1 infantry moved from Novosibirsk to Evenki National Okrug
                  10 infantry moved from Novosibirsk to Russia
                  1 infantry moved from Caucasus to Ukraine S.S.R.
                  1 infantry moved from Caucasus to West Russia
                  1 submarine moved from 2 Sea Zone to 9 Sea Zone

      Place Units - Russians
                  1 armour and 6 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 22 PUs; end with 23 PUs total

      Territory Summary for Russians :

      Archangel : 11 armour, 2 fighters and 10 infantry
          Novosibirsk : 1 infantry
          Kazakh S.S.R. : 4 infantry
          Caucasus : 1 aaGun, 1 factory and 39 infantry
          Evenki National Okrug : 1 infantry
          Ukraine S.S.R. : 1 flag, 1 infantry
          West Russia : 1 infantry
          Russia : 1 aaGun, 1 armour, 1 factory and 16 infantry
          9 Sea Zone : 1 submarine

      Production/PUs Summary :

      Russians : 22 / 23
          Germans : 30 / 33
          British : 19 / 21
          Japanese : 52 / 54
          Americans : 43 / 66

      posted in Play Boardgames
      Col. Ty WebbC
      Col. Ty Webb
    • RE: Col.Ty Webb(allies) vs Flip(axis) Spring 42

      TripleA Turn Summary for game: World War II v4, version: 2.6

      Game History

      Round :13

      Purchase Units - Americans
                  Americans buy 4 armour and 4 infantry; Remaining resources: 23 PUs;

      Combat Move - Americans
                  1 bomber moved from United Kingdom to Southern Europe

      Combat - Americans
                  Strategic bombing raid in Southern Europe
                  Bombing raid in Southern Europe costs: 5 production.
                      AA raid costs 5  production in Southern Europe
                  Recording Battle Statistics

      Non Combat Move - Americans
                  1 bomber moved from Southern Europe to United Kingdom
                  4 transports moved from 4 Sea Zone to 3 Sea Zone
                  4 armour moved from United Kingdom to 3 Sea Zone
                  4 infantry moved from United Kingdom to 3 Sea Zone
                  4 armour, 4 infantry and 4 transports moved from 3 Sea Zone to 4 Sea Zone
                  4 infantry moved from 4 Sea Zone to Archangel
                  4 armour moved from 4 Sea Zone to Archangel
                  1 armour moved from Novosibirsk to Archangel
                  1 fighter moved from 4 Sea Zone to Caucasus
                  1 fighter moved from United Kingdom to 4 Sea Zone
                  4 transports moved from 2 Sea Zone to 1 Sea Zone
                  4 armour and 4 infantry moved from Eastern Canada to 1 Sea Zone
                  4 armour, 4 infantry and 4 transports moved from 1 Sea Zone to 2 Sea Zone
                  4 infantry moved from 2 Sea Zone to United Kingdom
                  4 armour moved from 2 Sea Zone to United Kingdom
                  1 submarine moved from 31 Sea Zone to 29 Sea Zone
                  4 infantry moved from Eastern United States to Eastern Canada
                  4 armour moved from Western United States to Eastern Canada

      Place Units - Americans
                  4 armour placed in Western United States
                  4 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 43 PUs; end with 66 PUs total

      Territory Summary for Americans :

      Eastern Canada : 4 armour and 4 infantry
          Midway : 1 infantry
          Alaska : 1 aaGun and 1 infantry
          Archangel : 5 armour and 4 infantry
          Western United States : 1 aaGun, 4 armour and 1 factory
          Hawaiian Islands : 1 infantry
          Norway : 1 flag, 1 armour
          United Kingdom : 4 armour, 1 bomber and 4 infantry
          Caucasus : 4 fighters
          Algeria : 1 flag,    Libya : 1 flag,    Eastern United States : 1 factory and 4 infantry
          4 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 6 fighters and 4 transports
          29 Sea Zone : 1 submarine
          2 Sea Zone : 1 battleship, 3 destroyers and 4 transports

      Production/PUs Summary :

      Russians : 20 / 24
          Germans : 30 / 33
          British : 19 / 21
          Japanese : 54 / 54
          Americans : 43 / 66

      posted in Play Boardgames
      Col. Ty WebbC
      Col. Ty Webb
    • RE: Col.Ty Webb(allies) vs Flip(axis) Spring 42

      TripleA Turn Summary for game: World War II v4, version: 2.6

      Game History

      Round :13

      Purchase Units - British
                  British buy 3 armour and 3 infantry; Remaining resources: 2 PUs;

      Combat Move - British
                  2 infantry moved from West Russia to Belorussia
                  2 fighters moved from Caucasus to Belorussia

      Combat - British
                  Battle in Belorussia
                      British attack with 2 fighters and 2 infantry
                      Germans defend with 1 infantry
                          British roll dice for 2 fighters and 2 infantry in Belorussia, round 1 :  0/4 hits
                          Germans roll dice for 1 infantry in Belorussia, round 1 :  0/1 hits
                          British roll dice for 2 fighters and 2 infantry in Belorussia, round 2 :  2/4 hits
                          Germans roll dice for 1 infantry in Belorussia, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Belorussia
                      British win, taking Belorussia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                      British win with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Recording Battle Statistics

      Non Combat Move - British
                  2 fighters moved from Belorussia to Caucasus
                  3 transports moved from 4 Sea Zone to 3 Sea Zone
                  3 infantry moved from United Kingdom to 3 Sea Zone
                  3 armour moved from United Kingdom to 3 Sea Zone
                  3 armour, 3 infantry and 3 transports moved from 3 Sea Zone to 4 Sea Zone
                  3 infantry moved from 4 Sea Zone to Archangel
                  3 armour moved from 4 Sea Zone to Archangel
                  1 submarine moved from 57 Sea Zone to 64 Sea Zone

      Place Units - British
                  3 armour and 3 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 19 PUs; end with 21 PUs total

      Territory Summary for British :

      Alaska : 1 infantry
          Archangel : 3 armour and 3 infantry
          United Kingdom : 1 aaGun, 3 armour, 1 factory and 3 infantry
          Caucasus : 2 fighters
          West Russia : 1 flag,    Belorussia : 1 flag, 2 infantry
          4 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 3 transports
          64 Sea Zone : 1 submarine
          2 Sea Zone : 1 destroyer

      Production/PUs Summary :

      Russians : 22 / 24
          Germans : 30 / 33
          British : 19 / 21
          Japanese : 52 / 55
          Americans : 43 / 55

      posted in Play Boardgames
      Col. Ty WebbC
      Col. Ty Webb
    • RE: Col.Ty Webb(allies) vs Flip(axis) Spring 42

      TripleA Turn Summary for game: World War II v4, version: 2.6

      Game History

      Round :13

      Purchase Units - Russians
                  Russians buy 7 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 infantry moved from Caucasus to Ukraine S.S.R.
                  1 fighter moved from Caucasus to Ukraine S.S.R.
                  3 infantry moved from Russia to Kazakh S.S.R.
                  1 fighter moved from Caucasus to Kazakh S.S.R.

      Combat - Russians
                  Battle in Kazakh S.S.R.
                      Russians attack with 1 fighter and 3 infantry
                      Japanese defend with 2 infantry
                          Russians roll dice for 1 fighter and 3 infantry in Kazakh S.S.R., round 1 :  1/4 hits
                          Japanese roll dice for 2 infantry in Kazakh S.S.R., round 1 :  1/2 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
                          Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 :  1/3 hits
                          Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Kazakh S.S.R.
                      Russians win, taking Kazakh S.S.R. from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 2 infantry
                      Casualties for Russians: 1 infantry
                      Russians win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 2 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Ukraine S.S.R.
                      Russians attack with 1 fighter and 2 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 1 :  1/3 hits
                          Germans roll dice for 1 infantry in Ukraine S.S.R., round 1 :  0/1 hits
                          1 infantry owned by the Germans lost in Ukraine S.S.R.
                      Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                      Russians win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Recording Battle Statistics

      Non Combat Move - Russians
                  1 fighter moved from Ukraine S.S.R. to Caucasus
                  1 fighter moved from Kazakh S.S.R. to Caucasus

      Place Units - Russians
                  3 infantry placed in Caucasus
                  4 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 24 PUs; end with 24 PUs total

      Territory Summary for Russians :

      Novosibirsk : 12 infantry
          Kazakh S.S.R. : 2 infantry
          Caucasus : 1 aaGun, 11 armour, 1 factory, 2 fighters and 45 infantry
          Ukraine S.S.R. : 1 flag, 2 infantry
          Russia : 1 aaGun, 1 factory and 10 infantry
          2 Sea Zone : 1 submarine

      Production/PUs Summary :

      Russians : 24 / 24
          Germans : 28 / 40
          British : 17 / 26
          Japanese : 52 / 55
          Americans : 45 / 55

      posted in Play Boardgames
      Col. Ty WebbC
      Col. Ty Webb
    • RE: Col.Ty Webb(allies) vs Flip(axis) Spring 42

      TripleA Turn Summary for game: World War II v4, version: 2.6

      Game History

      Round :12

      Purchase Units - Americans
                  Americans buy 4 armour and 4 infantry; Remaining resources: 10 PUs;

      Combat Move - Americans
                  1 armour moved from Archangel to Belorussia
                        Americans take Belorussia from Germans
                  1 armour moved from Archangel to Norway
                  5 fighters moved from 4 Sea Zone to Norway
                  1 bomber moved from United Kingdom to Southern Europe
                  3 armour moved from French Equatorial Africa to Belgian Congo

      Combat - Americans
                  Strategic bombing raid in Southern Europe
                  Bombing raid in Southern Europe costs: 6 production.
                      AA raid costs 6  production in Southern Europe
                  Battle in Norway
                      Americans attack with 1 armour and 5 fighters
                      Germans defend with 1 infantry
                          Americans roll dice for 1 armour and 5 fighters in Norway, round 1 :  1/6 hits
                          Germans roll dice for 1 infantry in Norway, round 1 :  0/1 hits
                          1 infantry owned by the Germans lost in Norway
                      Americans win, taking Norway from Germans with 1 armour and 5 fighters remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                      Americans win with 1 armour and 5 fighters remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Belgian Congo
                      Americans attack with 3 armour
                      Japanese defend with 3 infantry
                          Americans roll dice for 3 armour in Belgian Congo, round 1 :  2/3 hits
                          Japanese roll dice for 3 infantry in Belgian Congo, round 1 :  1/3 hits
                          2 infantry owned by the Japanese and 1 armour owned by the Americans lost in Belgian Congo
                          Americans roll dice for 2 armour in Belgian Congo, round 2 :  2/2 hits
                          Japanese roll dice for 1 infantry in Belgian Congo, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Belgian Congo
                      Americans win, taking Belgian Congo from Japanese with 2 armour remaining. Battle score for attacker is 4
                      Casualties for Japanese: 3 infantry
                      Casualties for Americans: 1 armour
                      Americans win with 2 armour remaining. Battle score for attacker is 4
                      Casualties for Japanese: 3 infantry
                      Casualties for Americans: 1 armour
                  Recording Battle Statistics

      Non Combat Move - Americans
                  1 submarine moved from 29 Sea Zone to 31 Sea Zone
                  5 fighters moved from Norway to 4 Sea Zone
                  1 bomber moved from Southern Europe to United Kingdom
                  1 fighter moved from United Kingdom to 4 Sea Zone
                  1 fighter moved from Eastern United States to United Kingdom
                  4 transports moved from 4 Sea Zone to 3 Sea Zone
                  4 armour moved from United Kingdom to 3 Sea Zone
                  4 infantry moved from United Kingdom to 3 Sea Zone
                  4 armour, 4 infantry and 4 transports moved from 3 Sea Zone to 4 Sea Zone
                  4 armour moved from 4 Sea Zone to Karelia S.S.R.
                  4 infantry moved from 4 Sea Zone to Karelia S.S.R.
                  5 armour moved from Archangel to Karelia S.S.R.
                  4 infantry moved from Archangel to Karelia S.S.R.
                  4 transports moved from 2 Sea Zone to 1 Sea Zone
                  4 infantry moved from Eastern Canada to 1 Sea Zone
                  4 armour moved from Eastern Canada to 1 Sea Zone
                  4 armour moved from Western United States to Eastern Canada
                  4 infantry moved from Eastern United States to Eastern Canada
                  4 armour, 4 infantry and 4 transports moved from 1 Sea Zone to 2 Sea Zone
                  4 armour moved from 2 Sea Zone to United Kingdom
                  4 infantry moved from 2 Sea Zone to United Kingdom
                  1 armour moved from Evenki National Okrug to Novosibirsk

      Place Units - Americans
                  4 armour placed in Western United States
                  4 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 45 PUs; end with 55 PUs total

      Territory Summary for Americans :

      Eastern Canada : 4 armour and 4 infantry
          Midway : 1 infantry
          Alaska : 1 aaGun and 1 infantry
          Belgian Congo : 2 armour
          Novosibirsk : 1 armour
          Western United States : 1 aaGun, 4 armour and 1 factory
          Karelia S.S.R. : 9 armour and 8 infantry
          Hawaiian Islands : 1 infantry
          Norway : 1 flag, 1 armour
          United Kingdom : 4 armour, 1 bomber, 1 fighter and 4 infantry
          Caucasus : 3 fighters
          Algeria : 1 flag,    Libya : 1 flag,    Eastern United States : 1 factory and 4 infantry
          Belorussia : 1 flag, 1 armour
          31 Sea Zone : 1 submarine
          4 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 6 fighters and 4 transports
          2 Sea Zone : 1 battleship, 3 destroyers and 4 transports

      Production/PUs Summary :

      Russians : 19 / 21
          Germans : 31 / 40
          British : 17 / 26
          Japanese : 54 / 55
          Americans : 45 / 55

      posted in Play Boardgames
      Col. Ty WebbC
      Col. Ty Webb
    • RE: Col.Ty Webb(allies) vs Flip(axis) Spring 42

      TripleA Turn Summary for game: World War II v4, version: 2.6

      Game History

      Round :12

      Purchase Units - British
                  British buy 3 armour and 3 infantry; Remaining resources: 9 PUs;

      Combat Move - British
                  2 infantry moved from Archangel to West Russia
                  2 fighters moved from Novosibirsk to West Russia
                  5 armour and 1 infantry moved from Archangel to Karelia S.S.R.
                  3 transports moved from 4 Sea Zone to 3 Sea Zone
                  3 infantry moved from United Kingdom to 3 Sea Zone
                  3 armour moved from United Kingdom to 3 Sea Zone
                  3 armour, 3 infantry and 3 transports moved from 3 Sea Zone to 4 Sea Zone
                  3 infantry moved from 4 Sea Zone to Karelia S.S.R.
                  3 armour moved from 4 Sea Zone to Karelia S.S.R.

      Combat - British
                  Battle in West Russia
                      British attack with 2 fighters and 2 infantry
                      Germans defend with 1 armour
                          British roll dice for 2 fighters and 2 infantry in West Russia, round 1 :  1/4 hits
                          Germans roll dice for 1 armour in West Russia, round 1 :  0/1 hits
                          1 armour owned by the Germans lost in West Russia
                      British win, taking West Russia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
                      Casualties for Germans: 1 armour
                      British win with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
                      Casualties for Germans: 1 armour
                  Battle in Karelia S.S.R.
                      British attack with 8 armour and 4 infantry
                      Germans defend with 1 infantry
                          British roll dice for 1 battleship and 1 cruiser in Karelia S.S.R., round 1 :  2/2 hits
                          Germans roll dice for 1 infantry in Karelia S.S.R., round 1 :  0/1 hits
                          1 infantry owned by the Germans lost in Karelia S.S.R.
                      British win, taking Karelia S.S.R. from Germans with 8 armour and 4 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                      British win with 8 armour and 4 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Recording Battle Statistics

      Non Combat Move - British
                  2 fighters moved from West Russia to Caucasus
                  1 submarine moved from 55 Sea Zone to 57 Sea Zone

      Place Units - British
                  3 armour and 3 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 17 PUs; end with 26 PUs total

      Territory Summary for British :

      Alaska : 1 infantry
          Karelia S.S.R. : 8 armour and 4 infantry
          United Kingdom : 1 aaGun, 3 armour, 1 factory and 3 infantry
          Caucasus : 2 fighters
          West Russia : 1 flag, 2 infantry
          4 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 3 transports
          57 Sea Zone : 1 submarine
          2 Sea Zone : 1 destroyer

      Production/PUs Summary :

      Russians : 21 / 21
          Germans : 36 / 40
          British : 17 / 26
          Japanese : 52 / 55
          Americans : 40 / 42

      posted in Play Boardgames
      Col. Ty WebbC
      Col. Ty Webb
    • RE: Col.Ty Webb(allies) vs Flip(axis) Spring 42

      TripleA Turn Summary for game: World War II v4, version: 2.6

      Game History

      Round :12

      Purchase Units - Russians
                  Russians buy 7 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  5 infantry moved from Novosibirsk to Kazakh S.S.R.
                  1 fighter moved from Novosibirsk to Kazakh S.S.R.
                  2 infantry moved from Russia to West Russia
                  1 fighter moved from Novosibirsk to West Russia

      Combat - Russians
                  Battle in West Russia
                      Russians attack with 1 fighter and 2 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 fighter and 2 infantry in West Russia, round 1 :  0/3 hits
                          Germans roll dice for 1 infantry in West Russia, round 1 :  1/1 hits
                          1 infantry owned by the Russians lost in West Russia
                          Russians roll dice for 1 fighter and 1 infantry in West Russia, round 2 :  1/2 hits
                          Germans roll dice for 1 infantry in West Russia, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in West Russia
                      Russians win, taking West Russia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                      Russians win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Kazakh S.S.R.
                      Russians attack with 1 fighter and 5 infantry
                      Japanese defend with 3 infantry
                          Russians roll dice for 1 fighter and 5 infantry in Kazakh S.S.R., round 1 :  2/6 hits
                          Japanese roll dice for 3 infantry in Kazakh S.S.R., round 1 :  1/3 hits
                          1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Kazakh S.S.R.
                          Russians roll dice for 1 fighter and 4 infantry in Kazakh S.S.R., round 2 :  2/5 hits
                          Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
                      Russians win, taking Kazakh S.S.R. from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 3 infantry
                      Casualties for Russians: 2 infantry
                      Russians win with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 3 infantry
                      Casualties for Russians: 2 infantry
                  Recording Battle Statistics

      Non Combat Move - Russians
                  1 fighter moved from Kazakh S.S.R. to Caucasus
                  1 fighter moved from West Russia to Caucasus
                  11 armour moved from Novosibirsk to Caucasus

      Place Units - Russians
                  3 infantry placed in Caucasus
                  4 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 21 PUs; end with 21 PUs total

      Territory Summary for Russians :

      Novosibirsk : 12 infantry
          Kazakh S.S.R. : 3 infantry
          Caucasus : 1 aaGun, 11 armour, 1 factory, 2 fighters and 44 infantry
          West Russia : 1 flag, 1 infantry
          Russia : 1 aaGun, 1 factory and 9 infantry
          2 Sea Zone : 1 submarine

      Production/PUs Summary :

      Russians : 21 / 21
          Germans : 32 / 37
          British : 21 / 33
          Japanese : 52 / 55
          Americans : 40 / 42

      posted in Play Boardgames
      Col. Ty WebbC
      Col. Ty Webb
    • RE: Col.Ty Webb(allies) vs Flip(axis) Spring 42

      TripleA Turn Summary for game: World War II v4, version: 2.6

      Game History

      Round :11

      Purchase Units - Americans
                  Americans buy 4 armour, 1 fighter and 4 infantry; Remaining resources: 2 PUs;

      Combat Move - Americans
                  1 armour moved from Russia to Evenki National Okrug
                  3 fighters moved from Caucasus to Evenki National Okrug

      Combat - Americans
                  Battle in Evenki National Okrug
                      Americans attack with 1 armour and 3 fighters
                      Japanese defend with 1 infantry
                          Americans roll dice for 1 armour and 3 fighters in Evenki National Okrug, round 1 :  2/4 hits
                          Japanese roll dice for 1 infantry in Evenki National Okrug, round 1 :  0/1 hits
                          1 infantry owned by the Japanese lost in Evenki National Okrug
                      Americans win, taking Evenki National Okrug from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                      Americans win with 1 armour and 3 fighters remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Recording Battle Statistics

      Non Combat Move - Americans
                  3 fighters moved from Evenki National Okrug to Caucasus
                  3 armour moved from Russia to Archangel
                  4 transports moved from 4 Sea Zone to 3 Sea Zone
                  4 armour moved from United Kingdom to 3 Sea Zone
                  4 infantry moved from United Kingdom to 3 Sea Zone
                  4 armour, 4 infantry and 4 transports moved from 3 Sea Zone to 4 Sea Zone
                  4 infantry moved from 4 Sea Zone to Archangel
                  4 armour moved from 4 Sea Zone to Archangel
                  4 transports moved from 2 Sea Zone to 1 Sea Zone
                  4 armour and 4 infantry moved from Eastern Canada to 1 Sea Zone
                  4 armour, 4 infantry and 4 transports moved from 1 Sea Zone to 2 Sea Zone
                  4 armour moved from 2 Sea Zone to United Kingdom
                  4 infantry moved from 2 Sea Zone to United Kingdom
                  2 carriers moved from 2 Sea Zone to 4 Sea Zone
                  4 fighters moved from 2 Sea Zone to 4 Sea Zone
                  1 fighter moved from Eastern United States to United Kingdom
                  1 bomber moved from French West Africa to United Kingdom
                  3 armour moved from French West Africa to French Equatorial Africa
                  1 battleship moved from 4 Sea Zone to 2 Sea Zone
                  4 infantry moved from Eastern United States to Eastern Canada
                  4 armour moved from Western United States to Eastern Canada
                  1 submarine moved from 30 Sea Zone to 29 Sea Zone

      Place Units - Americans
                  4 armour placed in Western United States
                  1 fighter and 4 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 40 PUs; end with 42 PUs total

      Territory Summary for Americans :

      Eastern Canada : 4 armour and 4 infantry
          Midway : 1 infantry
          Alaska : 1 aaGun and 1 infantry
          Archangel : 7 armour and 4 infantry
          Western United States : 1 aaGun, 4 armour and 1 factory
          Hawaiian Islands : 1 infantry
          United Kingdom : 4 armour, 1 bomber, 1 fighter and 4 infantry
          French Equatorial Africa : 3 armour
          Caucasus : 3 fighters
          Algeria : 1 flag,    Evenki National Okrug : 1 armour
          Libya : 1 flag,    Eastern United States : 1 factory, 1 fighter and 4 infantry
          4 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 4 transports
          29 Sea Zone : 1 submarine
          2 Sea Zone : 1 battleship, 3 destroyers and 4 transports

      Production/PUs Summary :

      Russians : 17 / 21
          Germans : 34 / 37
          British : 21 / 33
          Japanese : 54 / 55
          Americans : 40 / 42

      posted in Play Boardgames
      Col. Ty WebbC
      Col. Ty Webb
    • RE: Whale Wars

      You guys need to watch the episode of South Park called “Whale Whores”

      They explain the desire for the Japanese to kill whales and dolphins as revenge for Hiroshima. The US told the Japanese that a whale and a dolphin flew the Enola Gay and dropped the A-bomb. They have vowed revenge ever since, even using Kamikaze strikes on the whales and harpooning the Miami Dolphins.

      Pretty funny stuff.

      posted in General Discussion
      Col. Ty WebbC
      Col. Ty Webb
    • RE: Setup!

      @Frontovik:

      @Bob_A_Mickelson:

      I’m quite eager myself. Next to seeing the map I think its the most important piece of information we could obtain. I’m sure he’s playing the game right now. He will likely post the setup tonight and a review tomorrow. Of course I hope I’m wrong and he surprises us all with both the setup and the review today, but I don’t think its likely.

      the map is out, right?
      it’s just. 1 damn pic, that’s all. why not just that?? it’s 5 seconds work :(

      Five seconds of work that he doesn’t have to do. You’re frustrated that a guy, who runs a free site and has his own life to worry about, isn’t taking your sleep and exams into consideration?

      Pretty weak, dude.

      posted in Axis & Allies 1941
      Col. Ty WebbC
      Col. Ty Webb
    • RE: G1 build and German air power

      @Mallery29:

      If the American fleet heads east, then that dooms the British fleet.  Even if the American fleet surives, It still takes too many turns to be of any use to the Russian front.

      How do you figure either one of those?

      posted in Axis & Allies Spring 1942 Edition
      Col. Ty WebbC
      Col. Ty Webb
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