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    Posts made by Col.Stauffenberg

    • RE: Don't get how Germany can handle UK and Russia with the bombing…

      No offense Gamerman but I doubt I’d ever play you. I don’t like to play people who boast wether they can back it up or not. It’s poor sportsmanship/bad ettitquette.

      posted in Axis & Allies Anniversary Edition
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      Col.Stauffenberg
    • RE: AA42 balance

      I think it’s pretty even. Many people thought axis bids were necessary in revised but I never did. I doubt they would now however. Germany can take out the UK Atlantic fleet round 1, the med fleet easier, and their subs can reek a lot more. havoc. Defenseless trans means Allies have to be slower getting to Europe. Japan benifits too, mainly from the cheaper AC. I love building a cruiser, dest, trans and 1 inf round 1.

      posted in Axis & Allies Spring 1942 Edition
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      Col.Stauffenberg
    • RE: Don't get how Germany can handle UK and Russia with the bombing…

      @katfishkris:

      pbf is pretty easy.  i was skeptical at first too, give me the board and dice.  then i played a pbf, (my face to face partner was away for two weeks, needed a fix), it was fun.  if you download abattlemap, its like having a board.  the one thing i dont like is not having the dice in my hand, mojo you know.  i suggest you try it.  well worth the time, and i have learned a lot by playing various other players.  easy to get going, although abattlemap is a little tricky to get the hang of.  just download it and mess around with moving pieces, flagging countries and NOs, deleting pieces, etc.  the map keeps track of ipc, tech, turns, all of it.  and if there is ever a discrepency, you can go back to previous posts to chack on things.  if you would like, we can start a game and just go through a round or two just to get the hang of it.  i can help walk you through the map stuff.  map is the most important item in pbf.

      Thanks for the offer. Sure, I’d give it a whirl, once I find the time.

      posted in Axis & Allies Anniversary Edition
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      Col.Stauffenberg
    • RE: Don't get how Germany can handle UK and Russia with the bombing…

      How does playing by forum work? I don’t like the sound of it. I need a board and dice. I would like to play you, because you’re boastful and I doubt you’re as good as you claim, because I read one of you posts where you said you like playing countries where you don’t have to think too much, like China.

      AA50 strikes me as a game where you don’t have to think to much, because every countries objectives are spelled out for you. I think people are in denial because of the money they blew on this attractive albiet broken game.

      posted in Axis & Allies Anniversary Edition
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      Col.Stauffenberg
    • RE: Don't get how Germany can handle UK and Russia with the bombing…

      I have more than one post.  :? Anyway it’s not so much the SBR but the fact Germany has only one factory and Italy is so weak. One of my friends did the France factory and it was an utter disaster. Can GER really afford 15 IPCs on a territory so far away from their main objective? Especially if you buy an AC, which seems to be even more essential in this version? That’s almost all of their starting income right there. Especially if you roll for tech which is a standard first round move for Germany. Meanwhile what does Russia build? Land stuff that goes all out for Germany since it’s a loooong time before they have to worry about Japan.

      Can’t remember if we played with the fighter intercept rule because we haven’t played since the summer but we use it with 42 so it would probably help a little but the addition of Italy is too much dead weight for GER. A country that can only build 6 things, has to press Russia, defend France, hold the MED and seperates GER from Africa income makes the game too unbalanced.

      posted in Axis & Allies Anniversary Edition
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      Col.Stauffenberg
    • RE: Don't get how Germany can handle UK and Russia with the bombing…

      I agree with the OP. SBR with the new rules and GER having only one factory kills this game. Played it a handful of times before me and my friends gave it up in favor of 42.

      posted in Axis & Allies Anniversary Edition
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      Col.Stauffenberg
    • RE: Good strategies.

      Nice write up Fleetwood Dan.

      posted in Axis & Allies Revised Edition
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      Col.Stauffenberg
    • RE: The new sculpts

      I’m getting this just because it’s my turn to buy the latest A&A game out of my circle. A couple guys have revised, a couple have AA50. I haven’t bought anything yet.

      posted in Axis & Allies Spring 1942 Edition
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      Col.Stauffenberg
    • RE: How long does a game of revised take?

      I just had a game where my friend conceeded after Russia’s second turn. Total time was a little over an hour. The game before that, same teams, took us about 12 rounds and over ten hours.

      posted in Axis & Allies Revised Edition
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      Col.Stauffenberg
    • RE: AA42 has been revealed….. now what?

      @TG:

      @marechallannes:

      @TG:

      When I was at the Eindhoven Board Game Con, I came across the most remarkable facsimile of Axis and Allies.  It was a Euro-game depicting World War II in Europe.

      What’s the name of the game?

      Actually, I intentionally left out the name because I’m not 100% sure on it.  It was a German game and I think the title roughly translates in “Europe at War” – but don’t quote me on that.  Maybe our German fans here can help us out on that. ;)

      This was at the Eindhoven Gaming Con three years ago.  You might be able to find pictures of the game at the Spellenspektakel website: http://www.spellenspektakel.nl/Home/1/SPELLENSPEKTAKEL.html

      @Col.Stauffenberg:

      I find it laughable that people think revised and now 42 is some simplistic kids game compared to AA50. So there’s less pieces and territories. Is Chess just a simple game? AA50 is cool but a lot of it is just needless bells and whistles.

      Okay, I’m going to have to call you on this one.  Exactly what parts of AA50 did you find “Needless Bells and Whistles?”  Technology?  National Objectives?  Printed Currency?  Because the only missteps I can think of is the placement of the Chinese Fighter and the lack of a Victory City in Cairo.  Other than that, I thought AA50 was a superbly crafted game.

      Mainly the extra territories and NO’s. Printed currency is redundant but the Technology was awesome. I’m not bad mouthing AA50, just defending Revised and 42 as no less difficult. (I think AA50 is pretty easy since it tells you what you’re supposed to do with the NO’s)

      posted in Axis & Allies Spring 1942 Edition
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      Col.Stauffenberg
    • RE: AA42 has been revealed….. now what?

      I find it laughable that people think revised and now 42 is some simplistic kids game compared to AA50. So there’s less pieces and territories. Is Chess just a simple game? AA50 is cool but a lot of it is just needless bells and whistles.

      posted in Axis & Allies Spring 1942 Edition
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      Col.Stauffenberg
    • RE: Help with late game Axis move

      @The:

      I’d say hit the Solomans with maybe as much air as you can send (if it reaches), but if it can’t reach safely, hit that area with everything you got. Those are the closets transports. The WUS ones are 2 turns away. Hit Solomans, but buy more air for a) defence and b) hitting power because when you go south, he’ll move north/northeast into your path to block you, really putting a cramp in your plans to come back to the defence of Japan.

      And if you could post a map or something of what you face, that would be great. But kill transports. Battleships can’t transport men anyway!  :lol: :-D

      GL

      Thanks, that’s what I was thinking. My focus is Russia while they’re super weak. I can hit his loaded carrier, and trans with 2 BB’s, an AC and four planes. That should do it, and I can take two hits and won’t mind losing a couple planes.

      I anticapted his blocking move too and was considering buying planes. I think I’ll buy 1 plane and all land forces.

      posted in Axis & Allies Revised Edition
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      Col.Stauffenberg
    • RE: Help with late game Axis move

      Since when is it taboo? I see people ask for tips on current games all the time.

      posted in Axis & Allies Revised Edition
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      Col.Stauffenberg
    • Help with late game Axis move

      I think I’ve got this won but my friend thinks he’s going to invade Japan. I was wondering what you guys think and what should be my best move.

      Here’s the scenario, I won’t go into every little detail just an outline of what’s going on.

      As Germany, I destroyed his russian Caucus stack. He now has 1 fighter in the caucus and only 3 men on his capitol. I was able to link my navy and they are now in the Med. It’s huge - Battleship, 2 loaded AC’s, 2 trans, subs. But I don’t have Africa yet, he’s just abandoned it to help Russia as UK. Us boats are still there - BB, DD+trans.

      Japan has India and two other factories. They’re starting to push on Russia. They will have and hold Caucus this round. Even my friend agrees. Here’s the only problem I’m facing - US took out Phillipines and now has a factory. He’s got a BB and a loaded carrier in that sea zone. I have 2 BB’s and a loaded carrier, plus two planes on the coast. (I attacked it last round and it went bad).

      He also has a loaded carrier and 2 trans in the Solomon sea zone and has another carrier and trans in the Western US sea zone.

      I’m thinking my best course of action would be to attack the Solomon sea zone with my 2 BB, AC & 4 figs so I’m not delayed against Russia.

      What would you guys recomend? I’d really appreciate some advice.

      posted in Axis & Allies Revised Edition
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      Col.Stauffenberg
    • RE: Way to not get raped with uk?

      @eatenbyagrue:

      @Col.Stauffenberg:

      They have to make it past the destroyer though. Sure, the destroyer would have to hit twice but if you’re only using the battleship to fight, this could happen.

      I’ve been playing for years and we’ve never needed to use bids. Obviously the allies have an advantage since it’s 3 against 1 but the axis still win the majority of our games.

      The battleship alone will likely win against the destroyer, and with a fighter assisting it is almost certain.

      I think you meant 3 to 2, but either way, that is not an advantage.  Seeing as you cannot combine attacks, it is actually a disadvantage.  The Allies’ advantage lies in their greater starting income.

      The greater income is implied when there’s an extra country. And they can combine attacks. UK, US and Russia can all go before Germany. Not on the same turn obviously, but in the same round.

      posted in Axis & Allies Revised Edition
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      Col.Stauffenberg
    • RE: Way to not get raped with uk?

      @eatenbyagrue:

      @Col.Stauffenberg:

      @uffishbongo:

      Actually, if I was Germany and saw a Russian fighter in Egypt I would start watering at the mouth…anytime I get a chance to kill a Russian fighter I become very happy.  Russia’s fighters are essential to its ability to trade territories and keep its income up, and it generally can’t afford to replace them.

      With a bid in Africa the Germans can bring up to 6 ground units and 2-3 planes into Egypt on turn 1.  There’s no way you can withstand that.  Even without the bid they can get 4 ground units and 2 planes for almost a 90% chance of winning.  I would go for that pretty much every time with the Germans.

      We never play with bids. Pretty sure they can only get 3 ground units (1 inf + 2 tanks) and two planes plus bomber. But that destroyer has to be taken out as well. It’s a winnable fight but no ones been willing to commit to it yet. Because the allies could very easly get three returns first round and start eating into german planes and the germans could very easily only get a couple hits, delaying them from African money by rounds they can’t afford. The risks aren’t worth the reward since that russian fighter isn’t that big a threat, defensively or offensively.

      Germany can get 4 ground units to Egypt (2 from Lybia and 2 via transport), plus a fighter and a bomber.  Odds of winning the battle are 87.5%, with a 5% chance of mutual destruction.  Germany may or may not lose a fighter, but as Germany, I would certainly trade a fighter of my own for a Russian.  So I think your friends are overly cautious.

      Also, bids are a fact of life in serious games, as, if you play enough against expert players, you will find out that Allies do start with an advantage.

      They have to make it past the destroyer though. Sure, the destroyer would have to hit twice but if you’re only using the battleship to fight, this could happen.

      I’ve been playing for years and we’ve never needed to use bids. Obviously the allies have an advantage since it’s 3 against 1 but the axis still win the majority of our games.

      posted in Axis & Allies Revised Edition
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      Col.Stauffenberg
    • RE: Way to not get raped with uk?

      @uffishbongo:

      Actually, if I was Germany and saw a Russian fighter in Egypt I would start watering at the mouth…anytime I get a chance to kill a Russian fighter I become very happy.  Russia’s fighters are essential to its ability to trade territories and keep its income up, and it generally can’t afford to replace them.

      With a bid in Africa the Germans can bring up to 6 ground units and 2-3 planes into Egypt on turn 1.  There’s no way you can withstand that.  Even without the bid they can get 4 ground units and 2 planes for almost a 90% chance of winning.  I would go for that pretty much every time with the Germans.

      We never play with bids. Pretty sure they can only get 3 ground units (1 inf + 2 tanks) and two planes plus bomber. But that destroyer has to be taken out as well. It’s a winnable fight but no ones been willing to commit to it yet. Because the allies could very easly get three returns first round and start eating into german planes and the germans could very easily only get a couple hits, delaying them from African money by rounds they can’t afford. The risks aren’t worth the reward since that russian fighter isn’t that big a threat, defensively or offensively.

      posted in Axis & Allies Revised Edition
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      Col.Stauffenberg
    • RE: Way to not get raped with uk?

      Here’s a little trick me and my friends have been using. Do not use a russian fighter on any attacks rd 1. Park it in Egypt on non combat. Only one of them can reach. This should deter any expansion into Africa by Germany on the first round. It’s just too costly for them to try and take Egypt now. That will save Africa and a fighter. This opens up a lot of options for UK.

      An extra plane can help them take Japanese islands or protect India or the US Hawiian navy.

      posted in Axis & Allies Revised Edition
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      Col.Stauffenberg
    • RE: Baltic Fleet Options

      @syntaxerror111:

      @Col.Stauffenberg:

      I move the two subs down to sea zone 7, the rest of the med navy and other sub attack the battle ship (with figs). My opponent attacked the remaing baltic with his air force. He leaves the subs alone because he can only attack it with  his navy, which would put it in range of mine + all my planes in round 2. He has to choose what his air force attacks because it’s to risky to split them up. Sure this tactic delays me in Africa but it helps secure the Med and with a round 1 purchase of all men + 1 art, I can afford the delay. The us bomber has a crack at the subs but at the least I’ll keep one. Two or three subs, BB + tran is a good thing to have in the Med in round 2.

      If I were your opponent in this situation I would have attacked the two lone subs with air on UK1 and the rest of the baltic fleet on UK2. You would most likely lose the Baltic fleet and both subs- if one sub survives the US Bmb gets a shot at as well.

      @Zhukov44:

      Fine with me. Those boats are expendable. If I get to keep the destroyer and Trans for another round, that’s just a bonus. I can get more infantry to a front, I can block, I can use to attack, uk has to make sure they build enough land forces to resist an invasion, which limits their options, like if they build boats or an Indian IC and drop their troops in Norway or Africa and leave their capitol insufficiently guarded. GER goes before uk anyway so they can build an AC round 2 if they really want to protect the fleet, but that’s something I’d never do anyway. Germany CANNOT afford any delays against Russia.

      Trying to save those subs is a gamble, I’ll give you that, but the benefits of them surviving outweigh any negative I’ve encountered.

      posted in Axis & Allies Revised Edition
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      Col.Stauffenberg
    • RE: Baltic Fleet Options

      I’ve been trying a move lately that worked out great for me. I move the two subs down to sea zone 7, the rest of the med navy and other sub attack the battle ship (with figs). My opponent attacked the remaing baltic with his air force. He leaves the subs alone because he can only attack it with  his navy, which would put it in range of mine + all my planes in round 2. He has to choose what his air force attacks because it’s to risky to split them up. Sure this tactic delays me in Africa but it helps secure the Med and with a round 1 purchase of all men + 1 art, I can afford the delay. The us bomber has a crack at the subs but at the least I’ll keep one. Two or three subs, BB + tran is a good thing to have in the Med in round 2.

      posted in Axis & Allies Revised Edition
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      Col.Stauffenberg
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