We used to do it but we abandoned that strat a long time ago. It’s too much of a drain on allied resources and it doesn’t slow Japan down at all. It gives them a factory in fact.
Posts made by Col.Stauffenberg
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RE: .posted in Axis & Allies Spring 1942 Edition
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RE: 1942 Compared to Revisedposted in Axis & Allies Spring 1942 Edition
We’ve been playing every single friday since 42 came out and we think the game still heavily favors the allies.
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RE: .posted in Axis & Allies Spring 1942 Edition
I try this last game (including background form previous turns):
=Russian airplane to china
=Lost egypt, 1 german tank + fighter remaining
=India fighter took jap transport, landed china
=Built IC in india
= Retreated cruiser and AC to madagascar, and transport to a an adjacent zone
= Moved australian sub into counter position (wes australia) , and london bomber to caucasus.It was an all effort KJF , with us investing all in pacific, including an IC in sinkian… that because japan took India (with factory) R1.
The result was a disaster for allies :-D (me). Japan was indeed very weak… but germans even with some unlucky turns advanced far in russia with an almost non existing uk, and 2 wolf packs patrolling all the time :)
That’s the problem with KJF. If Germany isn’t held in check they get too big to handle too quick. At least in KGF strats, an unchecked Japan will still take about six rounds for them to become a problem.
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RE: .posted in Axis & Allies Spring 1942 Edition
I attack Egypt if Germany won it with less than 3 pcs. If not, I attack French Indo. I always attack the japansese transport. Pretty standard but one variation I haven’t seen mentioned yet is what to do in noncombat. I like to sometimes land the plane on the carrier, the bomber in china, and move the sub up to striking distance of the coast of FIC. If I took FIC, this give Japan several targets and some tough decisions. It usually delays them from building any boats.
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RE: Italian Franceposted in Axis & Allies Europe 1940
Did you place the 4 free inf in Paris for France?
Yes. And I got a third round of good returns. I doubt I’ll see another game any time soon where France puts up that much of a fight.
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RE: Italian Franceposted in Axis & Allies Europe 1940
It might not hamper Germany if something happens like what happened in a game I played over the weekend. Germany failed to take France, leaving about 5 pieces. Italy took it on their turn but just barely. I took it back as France with two inf and art. Germany took it back again so they got to collect the income as well. So Italy had 32 ipcs round 1 and by round 2 Ger had the 60some ipcs.
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RE: How to counter strategic bomb?posted in Axis & Allies Spring 1942 Edition
Try using the fighter escort rule. It makes the game more fun.
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RE: Defenseless British Transportposted in Axis & Allies Spring 1942 Edition
Japan always loses their defenseless transport so it’s a wash.
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RE: Bid Systemposted in Axis & Allies Spring 1942 Edition
I’m trying to download triple A right now but not having any luck.
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RE: Russian moves to start gameposted in Axis & Allies Spring 1942 Edition
My group’s standard moves are 9 inf, 1 art, three tanks on West Russia, 3 inf, 1 art, 1 tank, 2 planes on Ukraine, move the sub with UK navy, 6 inf to Buri, 2 inf to sinkiang, 2 inf come back to Cauc, 2 inf come back to Russia. Purchase is 8 inf.
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RE: Bid Systemposted in Axis & Allies Spring 1942 Edition
Thanks for that lengthy post Hobbes but I didn’t learn much new in it. We pretty much do everything you said or at least tried it at some point. One thing you said that I don’t agree with is that those Americans that are landing in Africa (my way has four loaded trans landing every round beginning at round 2) don’t have anything to do, or something along those lines. The initial wave just marches and, this is key to why I don’t think Germany has a chance anymore, stops the Japanese from closing the channel and bringing their navy to the Med. They occupy Japan from threatening Russia if they’re fighting for Africa/trying to protect Germany, and they continuely threaten Italy, France and can reinforce Caucus at any time.
You mention stuff like holding Norway, and to start turtling on round 1 with all inf buys but you also mention having 15 tanks, all by round four. Does Russia not attack you or something? Lately they’ve been aggressive and it pays off. They usually make between 31 and 34 every round now. They alone can spread Germany thin. They usually trade the Balkans now. And making money in Africa is never a given, even with a bid. We’re going to try again on friday with me as the axis. I’m going to try and hold Norway and see how that goes, as well as trying some new things as Japan, like pearl light.
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RE: Bid Systemposted in Axis & Allies Spring 1942 Edition
I neglected to mention that he had horrible rolls on every fight, but it still wouldn’t have changed the Atlantic theater. And when I said lose, I was referring to him conceeding. We almost never play until a capital falls or by victory cities. We’ve played enough times to know it’s over when one team can no longer mount an offense. Germany had to turtle round 4 and Japan wasn’t anywhere near threatening Russia.
I’d want to play AAA but it seems like it’s hard to set up. I have trouble getting that kind of stuff to work. (Plus I don’t have a working network connection at home right now). I’d love to see what you’re doing with the axis.
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RE: Bid Systemposted in Axis & Allies Spring 1942 Edition
I played as the allies and my friend was the axis with the ten ipc bid. Destroyed him by round 4.
I would like to see the game you guys are playing because I see no way for the Axis to win anymore.
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RE: Bid Systemposted in Axis & Allies Spring 1942 Edition
Okay, I tried your moves and although we didn’t finish, it didn’t look good for the axis, even with a bid. I bought a bomber but it only replaced the one that got shot down attacking the UK navy. I sunk it but it was mutual. I was only able to send one Japanese plane because I had to keep retaking my coastline (he took French Indo). This kept me busy for four rounds. By then, America’s navy had amassed in SZ12 and UK was landing in Karelia. I messed up some plane placement so he was able to build 1 round sooner but I don’t see how that one round delay is going to stop Germany from having to defend the Southern, Western, and Eastern plus advancing on Russia.
We’re going to try again on Friday but with me as the allies.
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RE: Bid Systemposted in Axis & Allies Spring 1942 Edition
Try it with a lower bid (3-5) than you mentioned. Just 6 IPCs allow G to get another sub and completely sink the UK Navy.
I’m going to be playing the Axis so I’m ok with the extra 10 ipc placement. I have a feeling you might be right though. 10 seems too much. You could get the Uk down to a pawltry income in only two rounds. But my friend thinks they need it so we’ll play it out.
I was going to do 1 sub in Atlantic and 1 art in Libya, but I think I might go 1 inf, 1 art in Libya and 1 Inf in Ukraine.
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RE: Bid Systemposted in Axis & Allies Spring 1942 Edition
I still don’t see if this would work without a bid system, although I haven’t tried sending all the Japanese planes to Germany. I have sent a couple but that’s it. We’re playing on friday (with a bid) but I’ll try to send the planes as well. I usually don’t buy a bomber as Germany but I’ll try that too.
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RE: Bid Systemposted in Axis & Allies Spring 1942 Edition
As far as I’m concerned, 1 bomber isn’t enough to slow down early allied naval builds. Germany can’t afford to lose their air force, and they will if they attack a navy that has 2 loaded carriers. Then they allies can buy just transports. If there’s a bunch of Japanese planes in Germany, then that means too much effort is being spent keeping Germany alive, especially if Japan is dealing with the US in Africa. What is happening to Russia? In our games they makes 30 ipcs give or take every single round, and GER makes mid -high 30s. How can they put any pressure on Russia ever with another 70 ipcs totally devoted to their desctruction? I haven’t seen a tank stack in months, half your inf is guarding your coastlines, and access to Africa is cut off around rd 3.
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Bid Systemposted in Axis & Allies Spring 1942 Edition
I was never a fan of bids. That’s because I thought me and my friend were experts at the game and figured it was the inexperienced players that were coming up with this. I now realize that a. we’re idiots and b. the axis really do need a bid system.
Part of our problem was never doing the Rd 1 Russian attack on Ukraine. We both tried it a long time ago and abandoned it because it went horrible for both of us, but recently we reintroduced and it’s now a standard move. Another we “discovered” that is probably common knowledge to many of you, is the US can be shucking 4 loaded transports as early as round 3 into Africa every single round. (We were over building on Trans and not utilizing the Canada to Africa 1 sea zone shuck).
With these late discovers Axis haven’t even come close to winning. Germany cannot get anything going at all and Japan is just too slow, even when they’re unopposed.
So I’d like to know if you use bids, and if so, what do you use? We’re thinking Germany needs at least 10 ipcs for a fighting chance, but with restrictions on placing too much in Ukraine.
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RE: AA42 vs AA50posted in Axis & Allies Spring 1942 Edition
I don’t understand why people care about the pieces. Wouldn’t minis be more your thing if you were of that mindset?
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AA Gun Questionposted in Axis & Allies Spring 1942 Edition
Can you have two AA guns on the same territory? I know only one will fire, but can Germany retreat their one from France and have it join the Italy one? For some reason we’ve always played that they couldn’t and this became a bone of contention last game.