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    Posts made by ClintA

    • RE: ClintA (Axis) and Erinmores (Allies)

      TripleA Manual Gamesave Post: Russians round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Russians
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      C
      ClintA
    • RE: ClintA (Axis) and Erinmores (Allies)

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 1 cruiser, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 submarine moved from 108 Sea Zone to 109 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 fighter moved from Holland Belgium to 111 Sea Zone
              3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to Normandy Bordeaux
              1 artillery, 2 fighters, 3 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Western Germany to France
              1 tactical_bomber moved from Germany to 110 Sea Zone
              1 bomber moved from Germany to 110 Sea Zone
              1 bomber moved from Germany to 110 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 submarine moved from 103 Sea Zone to 91 Sea Zone
              1 armour moved from Greater Southern Germany to France
              1 armour moved from Greater Southern Germany to France
              1 armour moved from Greater Southern Germany to France
      
          Combat - Germans
              British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
              British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
              Battle in 111 Sea Zone
                  Germans attack with 2 fighters and 2 submarines
                  British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                      Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                  Units damaged: 1 battleship owned by the British
                      Germans roll dice for 2 fighters in 111 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                      2 submarines owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone
                      Germans roll dice for 2 fighters in 111 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                      British roll dice for 1 battleship, 1 destroyer and 1 fighter in 111 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                      1 destroyer owned by the British, 2 fighters owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 8
                  Casualties for Germans: 2 fighters and 2 submarines
                  Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
              Battle in 110 Sea Zone
                  Germans attack with 2 bombers and 1 tactical_bomber
                  British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
                      Germans roll dice for 2 bombers and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship, 2 cruisers and 3 fighters in 110 Sea Zone, round 2 : 2/6 hits, 3.67 expected hits
                      1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                   retreated to 110 Sea Zone
                  British win with 1 battleship, 2 cruisers and 3 fighters remaining. Battle score for attacker is -23
                  Casualties for Germans: 1 bomber and 1 tactical_bomber
              Battle in Normandy Bordeaux
                  Germans attack with 3 armour, 2 artilleries and 4 infantry
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 3 armour, 2 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 1/9 hits, 3.17 expected hits
                      French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the French lost in Normandy Bordeaux
                      Germans roll dice for 3 armour, 2 artilleries and 4 infantry in Normandy Bordeaux, round 3 : 5/9 hits, 3.17 expected hits
                      French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the French lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from French with 3 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 7
                  Casualties for French: 1 artillery and 1 infantry
              Battle in 109 Sea Zone
                  Germans attack with 1 submarine
                  British defend with 1 destroyer and 1 transport
                      Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 109 Sea Zone
                      1 transport owned by the British lost in 109 Sea Zone
                      Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                  Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                  Casualties for British: 1 destroyer and 1 transport
              Battle in 91 Sea Zone
                  Germans attack with 1 submarine
                  British defend with 1 cruiser
                      Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 cruiser owned by the British lost in 91 Sea Zone
                  Germans win with 1 submarine remaining. Battle score for attacker is 12
                  Casualties for British: 1 cruiser
              Battle in 106 Sea Zone
                  Germans attack with 1 submarine
                  British defend with 1 destroyer and 1 transport
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 106 Sea Zone
                      1 transport owned by the British lost in 106 Sea Zone
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                  Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                  Casualties for British: 1 destroyer and 1 transport
              Battle in France
                  Germans attack with 3 armour, 1 artillery, 2 fighters, 3 infantry, 4 mech_infantrys and 3 tactical_bombers
                  British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      AA fire in France : 0/3 hits, 0.50 expected hits
                      Germans roll dice for 3 armour, 1 artillery, 2 fighters, 3 infantry, 4 mech_infantrys and 3 tactical_bombers in France, round 2 : 8/16 hits, 6.17 expected hits
                      French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 2/11 hits, 4.33 expected hits
                      1 aaGun owned by the French, 2 infantry owned by the Germans, 6 infantry owned by the French and 1 artillery owned by the British lost in France
                      Germans roll dice for 3 armour, 1 artillery, 2 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers in France, round 3 : 3/14 hits, 5.83 expected hits
                      French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 3/4 hits, 2.00 expected hits
                      1 infantry owned by the Germans, 1 armour owned by the French, 2 mech_infantrys owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France
                      Germans roll dice for 3 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 3 tactical_bombers in France, round 4 : 4/11 hits, 5.33 expected hits
                      French roll dice for 1 fighter in France, round 4 : 0/1 hits, 0.67 expected hits
                      1 fighter owned by the French lost in France
                  Germans captures 19PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 3 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 36
                  Casualties for Germans: 3 infantry and 2 mech_infantrys
                  Casualties for British: 1 armour and 1 artillery
                  Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
              Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
              Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
              Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
              Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
              Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
      
          Non Combat Move - Germans
              1 bomber moved from 110 Sea Zone to Western Germany
              1 tactical_bomber moved from France to Western Germany
              1 tactical_bomber moved from France to Western Germany
              1 tactical_bomber moved from France to Western Germany
              1 fighter moved from France to Western Germany
              1 fighter moved from France to Western Germany
              3 artilleries and 11 infantry moved from Germany to Poland
              2 artilleries and 6 infantry moved from Greater Southern Germany to Slovakia Hungary
              1 infantry moved from Norway to Finland
                    Germans take Finland from Neutral_Axis
      
          Place Units - Germans
              1 mech_infantry placed in Germany
              1 cruiser and 2 transports placed in 113 Sea Zone
      
          Turn Complete - Germans
              Germans collect 38 PUs; end with 57 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.50
      British : -2.83
      French : -3.00
      AA fire in France : : -0.50
      

      Savegame

      posted in Play Boardgames
      C
      ClintA
    • RE: ClintA (Axis) and Erinmores (Allies)

      You may want to scramble

      posted in Play Boardgames
      C
      ClintA
    • RE: ClintA (Axis) and Erinmores (Allies)

      TripleA Move Summary: Germans round 1

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 1 cruiser, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 submarine moved from 108 Sea Zone to 109 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 fighter moved from Holland Belgium to 111 Sea Zone
              3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to Normandy Bordeaux
              1 artillery, 2 fighters, 3 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Western Germany to France
              1 tactical_bomber moved from Germany to 110 Sea Zone
              1 bomber moved from Germany to 110 Sea Zone
              1 bomber moved from Germany to 110 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 submarine moved from 103 Sea Zone to 91 Sea Zone
              1 armour moved from Greater Southern Germany to France
              1 armour moved from Greater Southern Germany to France
              1 armour moved from Greater Southern Germany to France
      

      Savegame

      posted in Play Boardgames
      C
      ClintA
    • RE: đź‘‹ Introduce or Re-Introduce Yourself (Current)

      Hi I’m ClintA, journalist, airsofter and most lately Axis and Allies fan in Northern Ireland. Have the Global 40 set-up and now trying to recruit opponents on the Emerald Isle.

      Just in process of creating my custom table, few bits and bobs to finish… as you can tell I’m no carpenter but Siredblood’s videos did provide plenty of inspiration.

      FD42E44F-FA0E-42B3-A2C7-AD038797F63C.jpeg

      posted in Welcome
      C
      ClintA
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