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    Posts made by Clemency

    • RE: 18L Deimos (Axis) vs Clemency (Allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Russians
                  Russians repair damage of 20x factory_major; Remaining resources: 9 PUs;
                  Russians buy 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Russia to Vologda

      Combat - Russians
                  Russians creates battle in territory 125 Sea Zone
                  Battle in Vologda
                      Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                      Germans defend with 1 armour
                          Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.83 expected hits
                          Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
                          1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
                      Russians win, taking Vologda from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                      Casualties for Russians: 1 mech_infantry
                      Casualties for Germans: 1 armour

      Non Combat Move - Russians
                  1 fighter and 1 tactical_bomber moved from Vologda to Russia

      Place Units - Russians
                  3 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 22 PUs; end with 22 PUs

      Combat Hit Differential Summary :

      Germans : 0.50
          Russians : 0.17

      triplea_42395_Rus5.tsvg

      posted in League
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      Clemency
    • RE: 18L Deimos (Axis) vs Clemency (Allies +24)

      Nope

      posted in League
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      Clemency
    • RE: Clemency (Axis) vs Deimos (Allies) BM3 G40

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 1

      Purchase Units - Italians
                  Italians buy 1 fighter; Remaining resources: 0 PUs;

      Combat Move - Italians
                  2 fighters moved from Southern Italy to 97 Sea Zone
                  1 bomber moved from Northern Italy to 97 Sea Zone
                  1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                  1 transport moved from 95 Sea Zone to 97 Sea Zone
                  1 artillery and 1 infantry moved from Libya to Tunisia
                  1 mech_infantry moved from Tobruk to Tunisia
                  1 armour, 1 artillery and 3 infantry moved from Tobruk to Alexandria
                  1 infantry moved from Italian Somaliland to Kenya
                        Italians take Kenya from British
                  1 artillery and 2 infantry moved from Ethiopia to Kenya

      Combat - Italians
                  Battle in 97 Sea Zone
                      Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                      British defend with 1 carrier, 1 cruiser and 1 destroyer
                          Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                          Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                          British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                          1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the British, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
                      Italians win, taking 97 Sea Zone from British with 1 bomber, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 22
                      Casualties for Italians: 1 destroyer and 1 submarine
                      Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
                  Battle in Alexandria
                      Italians attack with 1 armour, 1 artillery and 3 infantry
                      British defend with 1 infantry
                          Italians roll dice for 1 armour, 1 artillery and 3 infantry in Alexandria, round 2 : 1/5 hits, 1.50 expected hits
                          British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                      Italians win, taking Alexandria from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                      Casualties for Italians: 1 infantry
                      Casualties for British: 1 infantry
                  Battle in Tunisia
                      Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                      French defend with 1 infantry
                          Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 0.83 expected hits
                          French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                      Italians win, taking Tunisia from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                      Casualties for Italians: 1 infantry
                      Casualties for French: 1 infantry

      Non Combat Move - Italians
                  1 armour moved from Northern Italy to Slovakia Hungary
                  1 armour moved from Albania to Slovakia Hungary
                  1 bomber moved from 97 Sea Zone to Slovakia Hungary
                  2 infantry moved from Albania to Bulgaria
                  2 fighters moved from 97 Sea Zone to Southern Italy

      Place Units - Italians
                  1 fighter placed in Southern Italy

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
                  Italians collect 12 PUs; end with 12 PUs

      Combat Hit Differential Summary :

      Italians : -0.17
          British : 1.50
          French : 0.67

      triplea_42416_Ita1.tsvg

      posted in Play Boardgames
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      Clemency
    • RE: Clemency (Axis) vs Deimos (Allies) BM3 G40

      no scramble thank you

      posted in Play Boardgames
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      Clemency
    • RE: 18L Deimos (Axis) vs Clemency (Allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - ANZAC
                  ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  3 fighters moved from New South Wales to New Guinea
                  1 infantry moved from Dutch New Guinea to 45 Sea Zone
                  1 cruiser, 1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
                  1 infantry moved from 41 Sea Zone to Sumatra

      Combat - ANZAC
                  Battle in Sumatra

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  1 bomber and 1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

      Combat Move - French
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

      Non Combat Move - French

      Turn Complete - French

      Combat Hit Differential Summary :

      triplea_42395_Fre4.tsvg

      posted in League
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      Clemency
    • RE: 18L Deimos (Axis) vs Clemency (Allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - ANZAC
                  ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  3 fighters moved from New South Wales to New Guinea
                  1 infantry moved from Dutch New Guinea to 45 Sea Zone
                  1 cruiser, 1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
                  1 infantry moved from 41 Sea Zone to Sumatra

      Combat - ANZAC
                  Battle in Sumatra

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  1 bomber and 1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

      Combat Hit Differential Summary :

      triplea_42395_ANZ4.tsvg

      posted in League
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      Clemency
    • RE: Clemency (Axis) vs Deimos (Allies) BM3 G40

      Go for it.

      posted in Play Boardgames
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      Clemency
    • RE: 18L Deimos (Axis) vs Clemency (Allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 1 artillery, 1 battleship, 2 bombers, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 1 PUs;

      Combat Move - Americans

      Combat - Americans

      Non Combat Move - Americans
                  1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 16 Sea Zone to 26 Sea Zone
                  4 armour, 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 8 infantry, 3 mech_infantrys and 8 transports moved from 11 Sea Zone to 26 Sea Zone
                  1 tactical_bomber moved from 26 Sea Zone to Midway
                  2 fighters moved from 26 Sea Zone to Midway
                  2 fighters moved from Hawaiian Islands to Midway
                  2 fighters and 1 tactical_bomber moved from Western United States to Midway
                  1 bomber moved from Western United States to Midway
                  1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                  1 armour, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone

      Place Units - Americans
                  1 battleship, 2 destroyers and 1 transport placed in 10 Sea Zone
                  1 artillery, 2 bombers and 1 infantry placed in Western United States

      Turn Complete - Americans
                  Americans collect 50 PUs; end with 51 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  1 artillery and 13 infantry moved from Burma to Yunnan

      Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 1 artillery and 13 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 artillery and 13 infantry in Yunnan, round 2 : 1/14 hits, 2.67 expected hits
                          Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese lost in Yunnan
                      Chinese win, taking Yunnan from Japanese with 1 artillery and 13 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese

      Place Units - Chinese
                  2 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 4 PUs; end with 6 PUs

      Purchase Units - British
                  British buy 1 battleship and 1 cruiser; Remaining resources: 2 PUs;

      Combat Move - British
                  2 armour, 3 artilleries, 1 bomber, 6 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan

      Combat - British
                  Battle in Trans-Jordan
                      British attack with 2 armour, 3 artilleries, 1 bomber, 6 infantry and 1 mech_infantry
                      Italians defend with 1 armour, 2 artilleries and 3 infantry
                          British roll dice for 2 armour, 3 artilleries, 1 bomber, 6 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 4/13 hits, 4.33 expected hits
                          Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Trans-Jordan, round 2 : 2/6 hits, 2.17 expected hits
                          1 artillery owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
                          British roll dice for 2 armour, 3 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 5/11 hits, 4.00 expected hits
                          Italians roll dice for 1 armour and 1 artillery in Trans-Jordan, round 3 : 0/2 hits, 0.83 expected hits
                          1 artillery owned by the Italians and 1 armour owned by the Italians lost in Trans-Jordan
                      British win, taking Trans-Jordan from Italians with 2 armour, 3 artilleries, 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
                      Casualties for British: 2 infantry
                      Casualties for Italians: 1 armour, 2 artilleries and 3 infantry

      Non Combat Move - British
                  1 bomber moved from Trans-Jordan to Iraq

      Place Units - British
                  1 battleship and 1 cruiser placed in 71 Sea Zone

      Turn Complete - British
                  Total Cost from Convoy Blockades: 4
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,5,2
                      Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,2,2,5,1,6,2
                  British collect 29 PUs (4 lost to blockades); end with 31 PUs

      Turn Complete - UK_Pacific

      Combat Hit Differential Summary :

      British : 0.67
          Italians : -1.00
          Chinese : -1.67
          Japanese : -0.33

      triplea_42395_UK_4.tsvg

      posted in League
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      Clemency
    • RE: 18L Deimos (Axis) vs Clemency (Allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 1 artillery, 1 battleship, 2 bombers, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 1 PUs;

      Combat Move - Americans

      Combat - Americans

      Non Combat Move - Americans
                  1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 16 Sea Zone to 26 Sea Zone
                  4 armour, 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 8 infantry, 3 mech_infantrys and 8 transports moved from 11 Sea Zone to 26 Sea Zone
                  1 tactical_bomber moved from 26 Sea Zone to Midway
                  2 fighters moved from 26 Sea Zone to Midway
                  2 fighters moved from Hawaiian Islands to Midway
                  2 fighters and 1 tactical_bomber moved from Western United States to Midway
                  1 bomber moved from Western United States to Midway
                  1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                  1 armour, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone

      Place Units - Americans
                  1 battleship, 2 destroyers and 1 transport placed in 10 Sea Zone
                  1 artillery, 2 bombers and 1 infantry placed in Western United States

      Turn Complete - Americans
                  Americans collect 50 PUs; end with 51 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs

      Combat Hit Differential Summary :

      triplea_42395_Ame4.tsvg

      posted in League
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      Clemency
    • RE: Clemency (Axis) vs Deimos (Allies) BM3 G40

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 1

      Purchase Units - Japanese
                  Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

      Combat Move - Japanese
                  1 artillery and 3 infantry moved from Kwangsi to Yunnan
                  1 artillery and 3 infantry moved from Kiangsi to Hunan
                  1 artillery and 3 infantry moved from Kiangsu to Anhwe
                        Japanese take Anhwe from Chinese
                  1 artillery and 3 infantry moved from Shantung to Anhwe
                  1 artillery and 2 infantry moved from Jehol to Chahar
                        Japanese take Chahar from Chinese
                  1 tactical_bomber moved from Manchuria to Hunan
                  1 tactical_bomber moved from Manchuria to Hunan
                  2 fighters moved from Manchuria to Hunan
                  1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                  2 bombers moved from Japan to Yunnan

      Combat - Japanese
                  Battle in Hunan
                      Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                      Chinese defend with 2 infantry
                          Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/8 hits, 3.33 expected hits
                          Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                          2 infantry owned by the Chinese lost in Hunan
                      Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                      Casualties for Chinese: 2 infantry
                  Battle in Yunnan
                      Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                      Chinese defend with 4 infantry
                          Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.50 expected hits
                          Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                          2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                      Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Japanese: 2 infantry
                      Casualties for Chinese: 4 infantry

      Non Combat Move - Japanese
                  1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                  2 bombers moved from Yunnan to Kwangsi
                  2 tactical_bombers moved from Hunan to Kwangsi
                  2 fighters moved from Hunan to Kwangsi
                  1 fighter moved from Formosa to Kwangsi
                  1 fighter moved from Okinawa to Kwangsi
                  2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
                  1 fighter moved from Korea to Kiangsi
                  1 mech_infantry moved from Manchuria to Jehol
                  1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
                  2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
                  1 transport moved from 19 Sea Zone to 6 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                  1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Shantung
                  1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                  1 cruiser and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                  1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                  4 infantry moved from Korea to Manchuria
                  1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                  1 carrier moved from 33 Sea Zone to 36 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi

      Place Units - Japanese
                  1 factory_minor placed in Kiangsu
                  2 transports placed in 6 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 30 PUs; end with 30 PUs
                  Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs

      Combat Hit Differential Summary :

      Chinese : 0.00
          Japanese : 0.17

      triplea_42416_Jap1.tsvg

      posted in Play Boardgames
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      Clemency
    • RE: 18L Deimos (Axis) vs Clemency (Allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Russians
                  Russians buy 1 artillery and 10 infantry; Remaining resources: 1 PUs;

      Combat Move - Russians
                  2 infantry moved from Russia to Bryansk
                  2 infantry moved from Russia to Smolensk
                  1 fighter moved from Russia to Bryansk
                  1 tactical_bomber moved from Russia to Smolensk
                  1 mech_infantry moved from Russia to Archangel

      Combat - Russians
                  Russians creates battle in territory 125 Sea Zone
                  Battle in Bryansk
                      Russians attack with 1 fighter and 2 infantry
                      Germans defend with 1 mech_infantry
                          Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
                          Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                          Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 1/3 hits, 0.83 expected hits
                          Germans roll dice for 1 mech_infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                      Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                      Casualties for Russians: 1 infantry
                      Casualties for Germans: 1 mech_infantry
                  Battle in Smolensk
                      Russians attack with 2 infantry and 1 tactical_bomber
                      Germans defend with 1 mech_infantry
                          Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                          Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                      Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                      Casualties for Russians: 1 infantry
                      Casualties for Germans: 1 mech_infantry

      Non Combat Move - Russians
                  1 fighter moved from Bryansk to Russia
                  1 tactical_bomber moved from Smolensk to Russia
                  2 infantry moved from Russia to Bryansk

      Place Units - Russians
                  1 artillery and 9 infantry placed in Russia
                  1 infantry placed in Volgograd

      Turn Complete - Russians
                  Russians collect 28 PUs; end with 29 PUs

      Combat Hit Differential Summary :

      Germans : 1.00
          Russians : -0.50

      triplea_42395_Rus4.tsvg

      posted in League
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      Clemency
    • RE: Clemency (Axis) vs Deimos (Allies) BM3 G40

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 1

      Purchase Units - Germans
                  Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 submarine moved from 117 Sea Zone to 106 Sea Zone
                  1 submarine moved from 103 Sea Zone to 106 Sea Zone
                  1 submarine moved from 108 Sea Zone to 110 Sea Zone
                  1 submarine moved from 118 Sea Zone to 111 Sea Zone
                  1 submarine moved from 124 Sea Zone to 111 Sea Zone
                  1 battleship moved from 113 Sea Zone to 110 Sea Zone
                  1 fighter moved from Holland Belgium to 110 Sea Zone
                  1 fighter moved from Norway to 111 Sea Zone
                  1 tactical_bomber moved from Germany to 110 Sea Zone
                  2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                  1 tactical_bomber moved from Western Germany to 111 Sea Zone
                  2 bombers moved from Germany to 111 Sea Zone
                  2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                  3 armour moved from Greater Southern Germany to France
                  3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                  1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
                  3 mech_infantrys moved from Western Germany to Southern France
                  1 tactical_bomber moved from Poland to Yugoslavia
                  1 fighter moved from Slovakia Hungary to Southern France

      Combat - Germans
                  Battle in 111 Sea Zone
                      Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
                      British defend with 1 battleship, 1 cruiser and 1 destroyer
                          Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                          Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 4/4 hits, 2.50 expected hits
                          British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                          1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone
                      Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 18
                      Casualties for Germans: 1 fighter and 2 submarines
                      Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                  Battle in 110 Sea Zone
                      Germans attack with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers
                      British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                          Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Units damaged: 1 battleship owned by the British
                          Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits
                          British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                      Units damaged: 1 battleship owned by the Germans
                          1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
                      Germans win with 1 battleship, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 28
                      Casualties for Germans: 1 fighter and 1 submarine
                      Casualties for British: 1 battleship and 1 cruiser
                      Casualties for French: 1 cruiser
                  Battle in Yugoslavia
                      Germans attack with 2 artilleries, 6 infantry and 1 tactical_bomber
                      Neutral_Allies defend with 5 infantry
                          Germans roll dice for 2 artilleries, 6 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 2/9 hits, 2.50 expected hits
                          Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
                          2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                          Germans roll dice for 2 artilleries, 4 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 0/7 hits, 2.17 expected hits
                          Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 : 2/3 hits, 1.00 expected hits
                          2 infantry owned by the Germans lost in Yugoslavia
                          Germans roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Yugoslavia, round 4 : 1/5 hits, 1.83 expected hits
                          Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 4 : 1/3 hits, 1.00 expected hits
                          1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                          Germans roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Yugoslavia, round 5 : 3/4 hits, 1.50 expected hits
                          Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 5 : 2/2 hits, 0.67 expected hits
                          2 infantry owned by the Neutral_Allies, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Yugoslavia
                      Germans win, taking Yugoslavia from Neutral_Allies with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -7
                      Casualties for Germans: 1 artillery and 6 infantry
                      Casualties for Neutral_Allies: 5 infantry
                  Battle in France
                      Germans attack with 6 armour, 3 artilleries, 7 infantry and 1 mech_infantry
                      British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                          Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 1 mech_infantry in France, round 2 : 5/17 hits, 5.83 expected hits
                          French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4.33 expected hits
                          1 aaGun owned by the French, 3 infantry owned by the Germans and 4 infantry owned by the French lost in France
                          Germans roll dice for 6 armour, 3 artilleries, 4 infantry and 1 mech_infantry in France, round 3 : 3/14 hits, 5.33 expected hits
                          French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 1/7 hits, 3.00 expected hits
                          1 infantry owned by the Germans, 2 infantry owned by the French and 1 artillery owned by the British lost in France
                          Germans roll dice for 6 armour, 3 artilleries, 3 infantry and 1 mech_infantry in France, round 4 : 3/13 hits, 5.17 expected hits
                          French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 : 3/4 hits, 2.00 expected hits
                          3 infantry owned by the Germans, 1 armour owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France
                          Germans roll dice for 6 armour, 3 artilleries and 1 mech_infantry in France, round 5 : 4/10 hits, 4.33 expected hits
                          French roll dice for 1 fighter in France, round 5 : 1/1 hits, 0.67 expected hits
                          1 artillery owned by the Germans and 1 fighter owned by the French lost in France
                      Germans captures 19PUs while taking French capital
                      Germans converts factory_major into different units
                      Germans win, taking France from French with 6 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 28
                      Casualties for Germans: 1 artillery and 7 infantry
                      Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                      Casualties for British: 1 armour and 1 artillery
                  Battle in Southern France
                      Germans attack with 1 fighter and 3 mech_infantrys
                      French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                          Germans roll dice for 1 fighter and 3 mech_infantrys in Southern France, round 2 : 1/4 hits, 1.00 expected hits
                          French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                          1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
                          Germans roll dice for 1 fighter and 2 mech_infantrys in Southern France, round 3 : 1/3 hits, 0.83 expected hits
                          French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                          1 artillery owned by the French lost in Southern France
                      Germans win, taking Southern France from French with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 mech_infantry
                      Casualties for French: 1 artillery and 1 infantry
                  Battle in 106 Sea Zone
                      Germans attack with 2 submarines
                      British defend with 1 destroyer and 1 transport
                          Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                          British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          1 destroyer owned by the British lost in 106 Sea Zone
                          1 transport owned by the British lost in 106 Sea Zone
                          Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                      Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                      Casualties for British: 1 destroyer and 1 transport
                  Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
                  triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French

      Non Combat Move - Germans
                  Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
                  1 tactical_bomber moved from Yugoslavia to Southern Italy
                  1 fighter moved from Southern France to Northern Italy
                  2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                  1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                  1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                  2 infantry moved from Denmark to 112 Sea Zone
                  2 infantry moved from 112 Sea Zone to Norway
                  1 infantry moved from Norway to Finland
                        Germans take Finland from Neutral_Axis
                  2 artilleries moved from Germany to Western Germany
                  3 aaGuns, 1 artillery and 11 infantry moved from Germany to Poland
                  1 infantry moved from Romania to Bulgaria
                        Germans take Bulgaria from Neutral_Axis
                  2 infantry moved from Slovakia Hungary to Poland
                  2 bombers and 1 tactical_bomber moved from 111 Sea Zone to Western Germany

      Place Units - Germans
                  1 carrier and 2 transports placed in 112 Sea Zone

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
                  Germans collect 42 PUs; end with 61 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                  Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs

      Combat Hit Differential Summary :

      Germans : -6.50
          British : 2.50
          French : -2.00
          Neutral_Allies : 2.67

      triplea_42416_Ger1.tsvg

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      Clemency
    • RE: Clemency (Axis) vs Deimos (Allies) BM3 G40

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 1

      Purchase Units - Germans
                  Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 submarine moved from 117 Sea Zone to 106 Sea Zone
                  1 submarine moved from 103 Sea Zone to 106 Sea Zone
                  1 submarine moved from 108 Sea Zone to 110 Sea Zone
                  1 submarine moved from 118 Sea Zone to 111 Sea Zone
                  1 submarine moved from 124 Sea Zone to 111 Sea Zone
                  1 battleship moved from 113 Sea Zone to 110 Sea Zone
                  1 fighter moved from Holland Belgium to 110 Sea Zone
                  1 fighter moved from Norway to 111 Sea Zone
                  1 tactical_bomber moved from Germany to 110 Sea Zone
                  2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                  1 tactical_bomber moved from Western Germany to 111 Sea Zone
                  2 bombers moved from Germany to 111 Sea Zone
                  2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                  3 armour moved from Greater Southern Germany to France
                  3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                  1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
                  3 mech_infantrys moved from Western Germany to Southern France
                  1 tactical_bomber moved from Poland to Yugoslavia
                  1 fighter moved from Slovakia Hungary to Southern France

      Combat - Germans

      Combat Hit Differential Summary :

      triplea_42416_Ger1.tsvg

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      Clemency
    • RE: Clemency (Axis) vs Deimos (Allies) BM3 G40

      Test summary from TripleA, engine version: 1.9, time: 22:41:04

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      Clemency
    • RE: 18L Deimos (Axis) vs Clemency (Allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 infantry moved from New South Wales to 62 Sea Zone
                  1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                  1 cruiser moved from 62 Sea Zone to 45 Sea Zone

      Non Combat Move - ANZAC
                  1 infantry moved from 45 Sea Zone to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch

      Place Units - ANZAC
                  2 armour and 1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

      Combat Move - French
                  1 infantry moved from French Central Africa to French Equatorial Africa
                  1 destroyer moved from 80 Sea Zone to 72 Sea Zone

      Non Combat Move - French

      Turn Complete - French

      Combat Hit Differential Summary :

      triplea_42395_Fre3.tsvg

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      Clemency
    • RE: 18L Deimos (Axis) vs Clemency (Allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 infantry moved from New South Wales to 62 Sea Zone
                  1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                  1 cruiser moved from 62 Sea Zone to 45 Sea Zone

      Non Combat Move - ANZAC
                  1 infantry moved from 45 Sea Zone to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch

      Place Units - ANZAC
                  2 armour and 1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

      Combat Hit Differential Summary :

      triplea_42395_ANZ3.tsvg

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      Clemency
    • RE: 18L Deimos (Axis) vs Clemency (Allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 1 armour, 1 bomber, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 5 PUs;

      Combat Move - Americans
                  1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 16 Sea Zone

      Combat - Americans
                  Battle in 16 Sea Zone
                      Americans attack with 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 16 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
                          Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                          1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                      Americans win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                      Casualties for Americans: 1 submarine
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Americans
                  1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 15 Sea Zone
                  4 infantry moved from Eastern United States to 101 Sea Zone
                  4 infantry moved from Central United States to 101 Sea Zone
                  1 armour and 3 mech_infantrys moved from Central United States to 101 Sea Zone
                  3 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
                  4 armour, 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 8 infantry, 3 mech_infantrys and 8 transports moved from 101 Sea Zone to 11 Sea Zone
                  1 fighter moved from Eastern United States to 11 Sea Zone
                  1 bomber moved from Central United States to Soviet Far East

      Place Units - Americans
                  1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
                  1 carrier and 1 transport placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 50 PUs; end with 55 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  1 infantry moved from Szechwan to Kweichow
                        Chinese take Kweichow from Japanese
                  1 infantry moved from Szechwan to Sikang
                  1 artillery, 1 fighter and 13 infantry moved from Yunnan to Burma
                        Chinese take Burma from Japanese

      Combat - Chinese

      Non Combat Move - Chinese
                  1 fighter moved from Burma to Sikang

      Place Units - Chinese
                  4 infantry placed in Sikang

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 8 PUs

      Purchase Units - British
                  British buy 1 battleship, 1 cruiser and 1 submarine; Remaining resources: 1 PUs;

      Combat Move - British
                  1 infantry moved from Yunnan to Kwangsi
                        Chinese take Kwangsi from Japanese
                  1 infantry moved from Yunnan to Shan State

      Combat - British
                  Battle in Shan State
                      British attack with 1 infantry
                      Japanese defend with 4 fighters and 4 tactical_bombers
                          British roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.17 expected hits
                          Japanese roll dice for 4 fighters and 4 tactical_bombers in Shan State, round 2 : 5/8 hits, 4.67 expected hits
                          1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Shan State
                      Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                      Casualties for British: 1 infantry
                      Casualties for Japanese: 1 tactical_bomber

      Non Combat Move - British
                  3 infantry moved from Persia to 80 Sea Zone
                  3 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                  3 infantry moved from 81 Sea Zone to Egypt
                  2 artilleries, 1 bomber and 2 infantry moved from Trans-Jordan to Egypt
                  2 armour and 1 mech_infantry moved from Iraq to Egypt
                  1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                  1 artillery moved from 81 Sea Zone to Egypt
                  1 infantry moved from 81 Sea Zone to Egypt
                  1 cruiser moved from 81 Sea Zone to 72 Sea Zone
                  1 cruiser moved from 80 Sea Zone to 72 Sea Zone
                  2 destroyers moved from 80 Sea Zone to 72 Sea Zone

      Place Units - British
                  1 battleship, 1 cruiser and 1 submarine placed in 71 Sea Zone

      Turn Complete - British
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4
                  British collect 33 PUs; end with 34 PUs

      Turn Complete - UK_Pacific

      Combat Hit Differential Summary :

      British : 0.83
          Americans : 0.17
          Japanese : 1.00

      triplea_42395_UK_3.tsvg

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      Clemency
    • RE: 18L Deimos (Axis) vs Clemency (Allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 1 armour, 1 bomber, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 5 PUs;

      Combat Move - Americans
                  1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 16 Sea Zone

      Combat - Americans
                  Battle in 16 Sea Zone
                      Americans attack with 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 16 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
                          Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                          1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                      Americans win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                      Casualties for Americans: 1 submarine
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Americans
                  1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 15 Sea Zone
                  4 infantry moved from Eastern United States to 101 Sea Zone
                  4 infantry moved from Central United States to 101 Sea Zone
                  1 armour and 3 mech_infantrys moved from Central United States to 101 Sea Zone
                  3 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
                  4 armour, 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 8 infantry, 3 mech_infantrys and 8 transports moved from 101 Sea Zone to 11 Sea Zone
                  1 fighter moved from Eastern United States to 11 Sea Zone
                  1 bomber moved from Central United States to Soviet Far East

      Place Units - Americans
                  1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
                  1 carrier and 1 transport placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 50 PUs; end with 55 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs

      Combat Hit Differential Summary :

      Americans : 0.17
          Japanese : 0.67

      triplea_42395_Ame3.tsvg

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      Clemency
    • RE: 18L Deimos (Axis) vs Clemency (Allies +24)

      No scramble thank you

      posted in League
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      Clemency
    • RE: 18L Deimos (Axis) vs Clemency (Allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Russians
                  Turning on Edit Mode
                  EDIT: Adding units owned by Germans to 107 Sea Zone: 1 submarine
                  EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
                  EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
                  EDIT: Turning off Edit Mode
                  Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                  4 infantry moved from Bryansk to Ukraine
                  2 fighters and 1 tactical_bomber moved from Belarus to Ukraine
                  1 mech_infantry moved from Novgorod to Baltic States
                  1 artillery moved from Belarus to Baltic States

      Combat - Russians
                  Russians creates battle in territory 125 Sea Zone
                  Battle in Ukraine
                      Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                      Germans defend with 2 artilleries, 1 factory_minor and 3 infantry
                          Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/7 hits, 2.33 expected hits
                          Germans roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 2/5 hits, 1.67 expected hits
                          2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                          Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/5 hits, 2.00 expected hits
                          Germans roll dice for 2 artilleries and 1 infantry in Ukraine, round 3 : 1/3 hits, 1.00 expected hits
                          1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Ukraine
                          Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 4 : 1/4 hits, 1.83 expected hits
                          Germans roll dice for 1 artillery in Ukraine, round 4 : 1/1 hits, 0.33 expected hits
                          1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
                      Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                      Casualties for Russians: 1 fighter and 3 infantry
                      Casualties for Germans: 2 artilleries and 3 infantry
                  Battle in Western Ukraine
                      Russians attack with 1 artillery and 2 infantry
                      Germans defend with 2 infantry
                          Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                          Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                          Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 2/2 hits, 0.67 expected hits
                          Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Germans lost in Western Ukraine
                      Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                      Casualties for Germans: 2 infantry
                  Battle in Baltic States
                      Russians attack with 1 artillery and 1 mech_infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 artillery and 1 mech_infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                          Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                          Russians roll dice for 1 artillery and 1 mech_infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
                          Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                          1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                      Russians win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is -1
                      Casualties for Russians: 1 mech_infantry
                      Casualties for Germans: 1 infantry

      Non Combat Move - Russians
                  2 aaGuns, 8 armour, 1 artillery, 15 infantry and 2 mech_infantrys moved from Belarus to Novgorod
                  1 fighter and 1 tactical_bomber moved from Ukraine to Russia

      Place Units - Russians
                  10 infantry placed in Russia
                  1 artillery and 1 infantry placed in Novgorod

      Turn Complete - Russians
                  Russians collect 35 PUs; end with 35 PUs

      Combat Hit Differential Summary :

      Germans : 1.33
          Russians : 0.00

      triplea_42395_Rus3.tsvg

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