TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 18
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 18
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 17
Research Technology - Americans
Americans spend 0 on tech rolls
Americans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Americans
Americans repair damage of 6x factory; Remaining resources: 65 PUs; 1 techTokens;
Americans buy 9 armour and 2 fighters; Remaining resources: 0 PUs; 1 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
29 armour and 25 infantry moved from Germany to Poland
2 infantry moved from Balkans to Bulgaria Romania
2 fighters moved from Germany to Bulgaria Romania
1 bomber moved from Germany to Karelia S.S.R.
Combat - Americans
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Karelia S.S.R. causes 0 damage total.
Battle in Bulgaria Romania
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Bulgaria Romania, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Bulgaria Romania
Americans win, taking Bulgaria Romania from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Poland
Americans attack with 29 armour and 25 infantry
Japanese defend with 1 infantry
Americans roll dice for 29 armour and 25 infantry in Poland, round 2 : 16/54 hits, 18.67 expected hits
Japanese roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Poland
Americans win, taking Poland from Japanese with 29 armour and 25 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Bulgaria Romania to Germany
1 aaGun moved from Germany to Poland
Place Units - Americans
9 armour and 1 fighter placed in Germany
1 fighter placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective 1: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans rolls : : 0.00
AA fire in Karelia S.S.R. : : 0.83
Americans : -3.00
Japanese : -0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 17
Research Technology - British
British spend 0 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British repair damage of 6x factory; Remaining resources: 37 PUs; 1 techTokens;
British buy 3 armour and 7 infantry; Remaining resources: 1 PUs; 1 techTokens;
Non Combat Move - British
2 armour and 5 infantry moved from United Kingdom to 3 Sea Zone
2 armour and 5 infantry moved from 3 Sea Zone to Norway
2 fighters moved from 3 Sea Zone to Norway
Place Units - British
3 armour placed in Norway
7 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 31 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 36 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
British rolls : : 0.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 17
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 16
Research Technology - Americans
Americans spend 0 on tech rolls
Americans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Americans
Americans repair damage of 2x factory; Remaining resources: 68 PUs; 1 techTokens;
Americans buy 10 armour, 1 bomber and 1 submarine; Remaining resources: 0 PUs; 1 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 infantry moved from Germany to Balkans
1 infantry moved from Germany to Poland
1 fighter moved from Germany to Poland
1 fighter moved from Germany to Balkans
1 bomber moved from Germany to Karelia S.S.R.
1 infantry and 1 transport moved from 23 Sea Zone to 28 Sea Zone
1 infantry moved from 28 Sea Zone to French Madagascar
British take French Madagascar from Japanese
1 armour and 1 infantry moved from Western United States to 56 Sea Zone
1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone
1 armour and 1 infantry moved from 59 Sea Zone to Iwo Jima
Americans take Iwo Jima from Japanese
Combat - Americans
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
Bombing raid in Karelia S.S.R. rolls: 6,5 and causes: 4 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 4 damage total.
Battle in Poland
Americans attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Poland
Americans win, taking Poland from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Balkans
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Balkans, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Balkans, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Balkans
Americans win, taking Balkans from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Balkans to Germany
1 fighter moved from Poland to Germany
1 bomber moved from Karelia S.S.R. to Germany
1 destroyer moved from 35 Sea Zone to 30 Sea Zone
Place Units - Americans
1 submarine placed in 56 Sea Zone
1 bomber placed in Western United States
10 armour placed in Germany
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective 1: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans rolls : : 0.00
AA fire in Karelia S.S.R. : : -0.17
Americans : 0.50
Japanese : -0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 16
Research Technology - British
British spend 0 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British repair damage of 4x factory; Remaining resources: 41 PUs; 1 techTokens;
British buy 5 armour and 5 infantry; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - British
2 fighters moved from 3 Sea Zone to Finland
2 infantry moved from Norway to Finland
1 armour moved from Norway to Finland
Combat - British
Battle in Finland
British attack with 1 armour, 2 fighters and 2 infantry
Japanese defend with 1 armour and 1 infantry
British roll dice for 1 armour, 2 fighters and 2 infantry in Finland, round 2 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 1 armour and 1 infantry in Finland, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Japanese lost in Finland
British roll dice for 1 armour, 2 fighters and 2 infantry in Finland, round 3 : 3/5 hits, 1.83 expected hits
Japanese roll dice for 1 armour in Finland, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Finland
British win, taking Finland from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from Finland to 3 Sea Zone
7 infantry moved from United Kingdom to 3 Sea Zone
7 infantry moved from 3 Sea Zone to Norway
Place Units - British
3 armour placed in Norway
2 armour and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 38 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
British : 0.33
British rolls : : 0.00
Japanese : -0.33
Soviets will not move next turn, go ahead and take the German and Japanese turns in succession
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 15
Research Technology - Americans
Americans spend 0 on tech rolls
Americans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Americans
Americans repair damage of 1x factory; Remaining resources: 78 PUs; 1 techTokens;
Americans buy 5 armour, 1 bomber, 1 carrier, 1 fighter and 5 infantry; Remaining resources: 2 PUs; 1 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 infantry moved from Germany to Poland
1 fighter moved from Germany to Poland
1 fighter moved from Germany to Poland
1 bomber moved from Finland to Karelia S.S.R.
1 armour moved from Italian Africa to Anglo-Egypt Sudan
British take Anglo-Egypt Sudan from Italians
1 armour moved from Anglo-Egypt Sudan to Italian Africa
3 bombers moved from Australia to 37 Sea Zone
Combat - Americans
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
Bombing raid in Karelia S.S.R. rolls: 6,1 and causes: 4 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 4 damage total.
Battle in 37 Sea Zone
Americans attack with 3 bombers
Japanese defend with 1 carrier, 2 fighters and 1 transport
Americans roll dice for 3 bombers in 37 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits
Japanese roll dice for 1 carrier, 2 fighters and 1 transport in 37 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
2 fighters owned by the Japanese and 1 carrier owned by the Japanese lost in 37 Sea Zone
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 41
Casualties for Japanese: 1 carrier, 2 fighters and 1 transport
Battle in Poland
Americans attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 2 fighters and 2 infantry in Poland, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Poland, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Poland
retreated to Poland
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Poland to Germany
1 bomber moved from Karelia S.S.R. to Germany
3 bombers moved from 37 Sea Zone to Italian Africa
1 infantry moved from Brazil to 18 Sea Zone
1 infantry and 1 transport moved from 18 Sea Zone to 23 Sea Zone
1 fighter moved from Australia to 56 Sea Zone
1 fighter moved from Western United States to 56 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 transport moved from 54 Sea Zone to 53 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 armour, 1 infantry and 1 transport moved from 53 Sea Zone to 56 Sea Zone
1 armour and 1 infantry moved from 56 Sea Zone to Western United States
1 carrier and 6 transports moved from 54 Sea Zone to 56 Sea Zone
Place Units - Americans
5 armour and 5 infantry placed in Germany
1 carrier and 1 fighter placed in 56 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs
Objective 1: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans rolls : : 0.00
AA fire in Karelia S.S.R. : : -0.17
Americans : 0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 15
Research Technology - British
British spend 0 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British buy 3 armour, 1 fighter and 7 infantry; Remaining resources: 1 PUs; 1 techTokens;
Non Combat Move - British
1 aaGun, 7 armour, 1 artillery and 8 infantry moved from Finland to Norway
2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 6 transports moved from 4 Sea Zone to 3 Sea Zone
7 infantry moved from United Kingdom to 3 Sea Zone
7 infantry moved from 3 Sea Zone to Norway
Place Units - British
3 armour placed in Norway
1 fighter and 7 infantry placed in United Kingdom
British undo move 2.
7 infantry placed in United Kingdom
1 fighter placed in 3 Sea Zone
Turn Complete - British
British collect 39 PUs; end with 40 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
British rolls : : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 aaGuns, 1 artillery, 1 fighter and 6 infantry moved from Novgorod to Karelia
3 infantry moved from Vyborg to Karelia
3 infantry moved from Baltic States to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Archangel to Novgorod
2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
2 infantry moved from Caucasus to Rostov
1 armour and 1 mech_infantry moved from Russia to Belarus
1 artillery and 1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Karelia to Novgorod
2 aaGuns moved from Russia to Bryansk
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 15
Non Combat Move - Russians
1 aaGun moved from Poland to Germany
Turn Complete - Russians
Combat Hit Differential Summary :
@simon33 Not formally bumping this since it’s Thanksgiving, but did want to remind you that it’s your move in case you missed the notification. No pressure on timing, just wanted to shoot you a reminder. Happy Thanksgiving!
Note that I accidentally closed out the window after making my tech buy (and failing the roll) but before making my purchase. To rectify this, I went back to the last save I had and played from there, once again purchasing tech (and again failing the roll). Had that roll suceeded, I would’ve restarted again until I correctly failed the roll as actually happened. Just wanted to make sure you were aware and weren’t confused by why there are two American tech rolls in your inbox.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 14
Research Technology - Americans
Americans spend 5 on tech rolls
Americans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Americans
Americans repair damage of 1x factory; Remaining resources: 63 PUs; 1 techTokens;
Americans buy 3 armour, 2 destroyers, 1 fighter and 7 infantry; Remaining resources: 1 PUs; 1 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 infantry moved from Poland to Baltic States
Americans take Baltic States from Japanese
1 armour and 1 infantry moved from Australia to 47 Sea Zone
1 armour, 1 infantry and 1 transport moved from 47 Sea Zone to 50 Sea Zone
1 armour and 1 infantry moved from 50 Sea Zone to Philippine Islands
Americans take Philippine Islands from Japanese
1 armour and 1 infantry moved from New Zealand to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 48 Sea Zone
1 armour and 1 infantry moved from 48 Sea Zone to New Guinea
British take New Guinea from Japanese
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone
1 infantry moved from 18 Sea Zone to Brazil
Americans take Brazil from Japanese
1 armour moved from Union of South Africa to Italian Africa
British take Italian Africa from Italians
1 bomber moved from Poland to Russia
1 bomber moved from Germany to Caucasus
1 bomber moved from Hawaiian Islands to 38 Sea Zone
Combat - Americans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,5 and causes: 7 damage to unit: factory
Bombing raid in Russia causes 7 damage total.
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 4,2 and causes: 5 damage to unit: factory
Bombing raid in Caucasus causes 5 damage total.
Battle in 38 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 38 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from Russia to Finland
1 bomber moved from Caucasus to Archangel
1 aaGun, 7 armour, 2 fighters and 11 infantry moved from Poland to Germany
2 infantry moved from Balkans to Germany
1 infantry moved from Bulgaria Romania to Czechoslovakia Hungary
1 destroyer moved from 27 Sea Zone to 33 Sea Zone
1 bomber moved from 38 Sea Zone to Australia
1 bomber and 1 fighter moved from Hawaiian Islands to Australia
1 bomber moved from Western United States to Australia
1 transport moved from 20 Sea Zone to 54 Sea Zone
1 carrier and 6 transports moved from 20 Sea Zone to 55 Sea Zone
1 infantry moved from Western Canada to Western United States
Place Units - Americans
3 armour and 7 infantry placed in Germany
2 destroyers placed in 56 Sea Zone
1 fighter placed in Western United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 carrier and 6 transports
EDIT: Removing units owned by Americans from 55 Sea Zone: 1 carrier and 6 transports
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective 1: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective 2: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans rolls : : 0.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 14
Research Technology - British
British spend 0 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British buy 3 armour and 7 infantry; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - British
6 transports moved from 4 Sea Zone to 3 Sea Zone
2 infantry moved from United Kingdom to 3 Sea Zone
1 armour and 4 infantry moved from United Kingdom to 3 Sea Zone
1 armour, 6 infantry and 6 transports moved from 3 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Archangel
British take Archangel from Japanese
2 infantry moved from 4 Sea Zone to Karelia S.S.R.
1 armour and 3 infantry moved from 4 Sea Zone to Finland
1 fighter moved from 4 Sea Zone to Karelia S.S.R.
Combat - British
Battle in Karelia S.S.R.
British attack with 1 fighter and 2 infantry
Japanese defend with 1 factory and 1 infantry
British roll dice for 2 battleships in Karelia S.S.R., round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 armour moved from Norway to Finland
1 fighter moved from Karelia S.S.R. to 4 Sea Zone
Place Units - British
3 armour placed in Norway
7 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 42 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
British : 0.67
British rolls : : 0.00
Japanese : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 14
Non Combat Move - Russians
1 aaGun moved from Baltic States to Poland
1 aaGun moved from Finland to Norway
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 13
Research Technology - Americans
Americans spend 0 on tech rolls
Americans rolls : 1/1 hits, 0.00 expected hits
Americans removing all Technology Tokens after successful research.
Americans discover Heavy Bomber
Activate Technology - Americans
Americans activating Heavy Bomber
Purchase Units - Americans
Americans buy 4 armour, 2 bombers and 6 infantry; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 infantry moved from Germany to Balkans
1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
1 infantry moved from Poland to East Poland
1 infantry moved from Poland to Bulgaria Romania
1 bomber moved from Poland to Balkans
1 fighter moved from Poland to East Poland
1 fighter moved from Poland to Bulgaria Romania
1 infantry moved from Germany to Balkans
1 destroyer moved from 17 Sea Zone to 27 Sea Zone
1 armour moved from Belgian Congo to Union of South Africa
British take Rhodesia from Italians
British take Union of South Africa from Germans
2 carriers, 1 destroyer and 4 fighters moved from 46 Sea Zone to 51 Sea Zone
2 bombers moved from Western United States to 51 Sea Zone
2 armour and 2 infantry moved from Solomon Islands to 46 Sea Zone
1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to New Zealand
British take New Zealand from Japanese
1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
1 armour and 1 infantry moved from 47 Sea Zone to Australia
British take Australia from Japanese
Combat - Americans
Battle in 27 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 artillery and 1 transport
1 artillery owned by the Japanese and 1 transport owned by the Japanese lost in 27 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 11
Casualties for Japanese: 1 artillery and 1 transport
Battle in Bulgaria Romania
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Bulgaria Romania, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 2 infantry in Bulgaria Romania, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Bulgaria Romania, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Bulgaria Romania
Americans win, taking Bulgaria Romania from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Balkans
Americans attack with 1 bomber and 3 infantry
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 1 bomber and 3 infantry in Balkans, round 2 : 1/5 hits, 1.33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Balkans, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Balkans
Americans roll dice for 1 bomber and 2 infantry in Balkans, round 3 : 0/4 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Balkans, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber and 2 infantry in Balkans, round 4 : 1/4 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Balkans, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Balkans
Americans win, taking Balkans from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in East Poland
Americans attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in East Poland, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in East Poland
Americans win, taking East Poland from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 51 Sea Zone
Americans attack with 2 bombers, 2 carriers, 1 destroyer and 4 fighters
Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 3 transports
Americans roll dice for 2 bombers, 2 carriers, 1 destroyer and 4 fighters in 51 Sea Zone, round 2 : 4/11 hits, 4.33 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 3 transports in 51 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits
1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans and 3 fighters owned by the Americans lost in 51 Sea Zone
retreated to 51 Sea Zone
Japanese win with 1 battleship, 4 fighters and 3 transports remaining. Battle score for attacker is -30
Casualties for Americans: 2 carriers, 1 destroyer and 3 fighters
Casualties for Japanese: 2 carriers and 1 destroyer
4 fighters owned by the Japanese forced to land in Caroline Islands
Non Combat Move - Americans
2 bombers and 1 fighter moved from 51 Sea Zone to Hawaiian Islands
1 fighter moved from East Poland to Poland
1 fighter moved from Bulgaria Romania to Poland
1 bomber moved from Balkans to Poland
7 infantry moved from Germany to Poland
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 carrier and 7 transports moved from 18 Sea Zone to 20 Sea Zone
1 infantry moved from Alaska to Western Canada
Place Units - Americans
4 armour and 5 infantry placed in Germany
2 bombers placed in Western United States
1 infantry placed in Eastern United States
Americans undo move 2.
1 bomber placed in Germany
1 bomber placed in Western United States
Turn Complete - Chinese
1 unit repaired.
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective 1: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans rolls : : 1.00
Americans : -2.33
Japanese : -0.17
And ofc I’m anticipating that you will edit-move the Italian infantry somewhere if you desire to move it, but it had no options that would involve combat so I bypassed it for this turn.
OOL SZ 51? Or will you want to take it round by round?