TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 3
Purchase Units - Germans
Germans buy 7 armour and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Anglo Egypt to Libya
2 fighters moved from Germany to Libya
1 fighter moved from Ukraine S.S.R. to Libya
1 infantry moved from Norway to Karelia S.S.R.
1 armour moved from Norway to Karelia S.S.R.
1 armour moved from Eastern Europe to Belorussia
1 armour moved from Germany to Belorussia
1 submarine moved from 3 Sea Zone to 4 Sea Zone
1 armour moved from Ukraine S.S.R. to West Russia
Germans take West Russia from Russians
1 armour moved from West Russia to Archangel
Germans take Archangel from Russians
Combat - Germans
Battle in 4 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
British win with 1 transport remaining. Battle score for attacker is -8
Casualties for Germans: 1 submarine
Battle in Karelia S.S.R.
Germans attack with 1 armour and 1 infantry
Russians defend with 1 artillery
Germans win, taking Karelia S.S.R. from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Libya
Germans attack with 1 armour and 3 fighters
Americans defend with 1 artillery and 2 infantry
Germans win, taking Libya from Americans with 1 armour and 3 fighters remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 2 infantry
Battle in Belorussia
Germans attack with 2 armour
British defend with 1 fighter
Germans win, taking Belorussia from Russians with 2 armour remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Non Combat Move - Germans
3 fighters moved from Libya to Anglo Egypt
7 armour moved from Germany to Ukraine S.S.R.
2 infantry moved from Germany to Eastern Europe
Place Units - Germans
1 armour and 1 infantry placed in Anglo Egypt
6 armour placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 46 PUs total