TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 3
Purchase Units - British
British buy 3 armour and 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 armour moved from 7 Sea Zone to Western Europe
1 infantry moved from 7 Sea Zone to Western Europe
2 fighters moved from United Kingdom to Western Europe
1 bomber moved from United Kingdom to Western Europe
1 bomber moved from United Kingdom to Western Europe
1 artillery moved from United Kingdom to 2 Sea Zone
1 artillery and 1 transport moved from 2 Sea Zone to 7 Sea Zone
1 artillery moved from 7 Sea Zone to Western Europe
1 armour moved from United Kingdom to 2 Sea Zone
1 armour and 1 transport moved from 2 Sea Zone to 7 Sea Zone
1 armour moved from 7 Sea Zone to Western Europe
1 transport moved from 2 Sea Zone to 7 Sea Zone
Combat - British
Battle in Western Europe
British attack with 2 armour, 1 artillery, 2 bombers, 2 fighters and 1 infantry
Germans defend with 1 aaGun, 4 armour and 2 infantry
British win, taking Western Europe from Germans with 1 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 4 armour and 2 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Non Combat Move - British
2 fighters moved from Western Europe to United Kingdom
2 bombers moved from Western Europe to United Kingdom
Place Units - British
3 armour and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 27 PUs total