Hi Bratcher,
We play 1940 Global on a regular basis up in Flower Mound. Is that something the 3 of you would be interested in coming to participate or one of you coming to watch a little to get a sense if its something you’d be interested in for the future?
Posts made by chrisbump86
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RE: Looking for games in Texas (Dallas or Austin)posted in Player Locator
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RE: My custom Battle Boardposted in Customizations
Hi Pvt Griff,
Not in any way pressing you… You’re offering to do me a favor. Just wanted to keep myself on your radar to please send me your silhouettes as you are crafting your battle board.Thanks
Chris -
RE: Hello from Dallas,posted in Player Locator
Hi Cary,
The ideal situation would be to have 7 players. Russia, Britain (West) and France, Britain (East), Anzac, China, USA, Germany, Japan and Italy. If we have 5 then 3 allied and 2 axis. When we play with 3, 2 are allied and one is Axis.But, we are really adamant that all players are laid back and more interested in having fun than winning. We all try to win, but when it gets heated, we take a step back and drop a die to decide. Everyone has to be willing to accept the decision of either the die or an arbitration of the rule. Some will go a person’s way, some will not…
We really cannot have anger, knocking things about, throwing dice or being aggressive. Most of the pieces are hand painted (I’m consistently adding to the mass) and we really want to have fun.We don’t require that everyone show up to each gathering, but those who don’t show, need to understand that their faction(s) will be played by others in their absence.
So I will defer to you as to how many people or which ones you think would fit well in what I describe.
If you are close to FM, perhaps you and those friends might want to come to my house on Saturday or Sunday this coming weekend and I can introduce you to new units and rules.
I am in the process of trying to capture all of the rules in a single document, but that is not complete. Because we are more interested in having fun, we give grace when mistakes are made and things are overlooked.
The new units and rules that may or may not be new to you:- R&D technologies with 19 different technologies to be researched by the various protagonists. Reseach advancement costs IPCs and a die roll to determine degrees of success.
- Oil, Oil derricks, Oil refineries. Oil generates additional IPCs each turn.
- National objectives bonuses. There are multiple objectives per protagonist and achieving these generate additional IPCs each turn.
- Rail movement.
- Siberian Railroad
- Spies
- Mobile artillery
- Heavy artillery
9 Marines - Airborne troops
- Heavy tanks
- Tank destroyers
- Heavy Tank destroyers.
- SS and Guard Infantry
- SS and Guard Mech infantry
- SS and Guard Tanks and Heavy Tanks
- Advanced Fighters
- Jets
- Heavy Battleships
- Heavy Cruisers
- Heavy Carriers
- Entrenchments
- Fortifications, Naval forts and Atlantic wall fortifications.
- Event cards- typically used to affect a single battle, or movement, or unit build.
- Action cards- an affect that lasts the entire turn, might affect all protagonists, but generally tend to be regional.
- Advanced submarines and wolfpacks.
I’m sure I’ve forgotten some and the R&D technologies encompasses some of what I mention above and many others not mentioned.
Give me a call or text at 972, 768 4149 or write my email so that we more easily communicate.
cncbump@verizon.net -
RE: Hello from Dallas,posted in Player Locator
@Cary1234 Hi, we have a group up in Flower Mound playing Global 40. Lots of extra units, event and action cards and optional rules. Very laid back and informal. Game has its own room so stays set perpetually. Usually takes us 2 or 3 gatherings to complete a game, but we just stop when the first person has to leave and rejoin when we can all get back together. Game just sits until then.
Let me know if you’re interested
Chris -
RE: [Global 1940] Blitz After Attacking With No Casualtiesposted in House Rules
@Vendetta said in [Global 1940] Blitz After Attacking With No Casualties:
My proposal is this: tanks (and any other blitzing unit) are only prevented from blitzing if they fight a battle where the defenders inflict at least one casualty on the attacking force - i.e. if you invade that territory with 1 infantry and kill him, and he doesn’t land a hit on you, your tanks are then free to invade one more territory.
Tanks become much scarier when you play this way - you won’t be sure what exactly it takes to stop them, and you can never be 100% certain that a breakthrough is impossible. Defense in depth remains a valid strategy - but now you have to think more about how strong of a blocking force to leave behind in your front line territories.
I think the Path to Victory modification, with its expanded number of Eastern Front territories, would especially benefit from this rule
Good idea. Will use this to build off both for this and for Destroyer screens.
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RE: My custom Battle Boardposted in Customizations
Quite nice.
Couple questions, if you’re willing.- Where did you order this from once you sent them the PDF image to print?
- Where did you get the silhouettes you used to make the images in each of the hit number categories?
I am particularly interested in finding the various silhouettes you used. Please share that if you’re willing.
Thanks,
Chris
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RE: AA50 on Steroids!posted in House Rules
@Bigwatcher Hello,
I am trying to open the links to your national identity cards but they don’t seem to be working or up any longer.
Would you be willing to share those links with me? I am particularly interested in the idea of adding to what you have created if that is possible.

My email is: cncbump@verizon.net.
I hope to hear from you,
Thanks!
Chris -
RE: Sired's card deck -NOW AVAILABLE-posted in Customizations
Hello Sireblood,
Very much like and would like to download your cards for Global 40. However, the dropbox file has been deleted.
Would it be possible to share the PDFs with me?
I think the idea and videos are quite useful and hope to add to our global 40 game.
My email , if you need it, is cncbump@verizon.net
I hope to hear from you.
Chris -
RE: Dallas area players wantedposted in Player Locator
@MAG look, we are a laid back pair and you seem pretty intense. Maybe we would not be a good combination. Seems each post you write, you are aggravated as though I owe you something and have not come through with it. I think it best if we just went our separate ways. I apologize if I have upset you or if you feel I’ve led you on in some way. I hope you find what you are looking for in a game and or gaming companions.
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RE: Dallas area players wantedposted in Player Locator
@MAG okay, so you are Moises. I don’t know why your texts did not come through. I was writing to MAG under the impression that he was someone else trying to text me and it was not coming through either.
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RE: Dallas area players wantedposted in Player Locator
@MAG nothing has come through.
Maybe since you’re not in my contacts, my phone is treating you like spam? Had another guy tell me he’d been texting me too. Unless you and he are the same person -
RE: Dallas area players wantedposted in Player Locator
@MAG Same as for Chronometer, I was not aware you’d written. Text me and maybe we can put something together.
972 768 4149
Chris -
RE: Dallas area players wantedposted in Player Locator
@chronometer Hey, sorry for the delay. I was unaware you’d written back. Yes, text. my number is 972 768 4149.
Chris -
RE: Crazy idea for Axis And Allies 1940 second editionposted in House Rules
yea, but why? Is the idea to let France buy more units to make the German conquest more difficult?
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RE: Realism house ruleposted in House Rules
@SuperbattleshipYamato I quite like this idea. This creates a need to spend on infrastructure for staging purposes. I think we will try this in our next game and see what happens.
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RE: Dallas area players wantedposted in Player Locator
@MAG will tonight not work for you? We generally decide the day of or night before we are going to play, so any opportunity to come play or learn the optional rules we use will be on short notice.
Let me know so I will know whether to expect you.
Thanks,
Chris -
RE: Dallas area players wantedposted in Player Locator
@MAG we are playing tonight. Probably start around 7.
My address is::6014 Plantation ln
Flower Mound, 75022 -
RE: Dallas area players wantedposted in Player Locator
@MAG Mostly on weeknights for a couple hours at a time. We do play some weekends on Sundays mostly. Interested in coming and seeing?
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RE: Grasshopper’s Dice & Cards (A&A Gaming Accessories)posted in Axis & Allies Global 1940
@Young-Grasshopper I love these cards. Would it be possible to add to them? We’ve incorporated some optional rules and National objectives have been added and changed.
Or could I pay your for your PDFs and then I could craft my own and send them to a printer?Thanks!
Chris -
RE: Dallas area players wantedposted in Player Locator
A pair of us play in Flower Mound regularly. We play’40 with a fair amount of optional rules.
Let me know if you’d like to join us or just see what kinds of optional rules we use.
Chris at 972 768 4149