A pair of us play in Flower Mound regularly. We play’40 with a fair amount of optional rules.
Let me know if you’d like to join us or just see what kinds of optional rules we use.
Chris at 972 768 4149
Best posts made by chrisbump86
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RE: Dallas area players wantedposted in Player Locator
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RE: Dallas area players wantedposted in Player Locator
@MAG Mostly on weeknights for a couple hours at a time. We do play some weekends on Sundays mostly. Interested in coming and seeing?
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RE: Dallas area players wantedposted in Player Locator
@MAG we are playing tonight. Probably start around 7.
My address is::6014 Plantation ln
Flower Mound, 75022 -
RE: Looking For French Sculptsposted in Customizations
@FranceNeedsMorePower you’d have to paint them blue, but etsy has some nice figures with multiple options- even French Foreign legion
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RE: [Global 1940] Blitz After Attacking With No Casualtiesposted in House Rules
@Vendetta said in [Global 1940] Blitz After Attacking With No Casualties:
My proposal is this: tanks (and any other blitzing unit) are only prevented from blitzing if they fight a battle where the defenders inflict at least one casualty on the attacking force - i.e. if you invade that territory with 1 infantry and kill him, and he doesn’t land a hit on you, your tanks are then free to invade one more territory.
Tanks become much scarier when you play this way - you won’t be sure what exactly it takes to stop them, and you can never be 100% certain that a breakthrough is impossible. Defense in depth remains a valid strategy - but now you have to think more about how strong of a blocking force to leave behind in your front line territories.
I think the Path to Victory modification, with its expanded number of Eastern Front territories, would especially benefit from this rule
Good idea. Will use this to build off both for this and for Destroyer screens.
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RE: anyone from the dallas ft worth area im in plano hereposted in Player Locator
2 of us play Global 40 with a fair number of optional rules. We play up in the Flower Mound area.
If you are interested in joining us, or coming to see what kinds of optional rules we use, reach out to me.
Chris at 972 768 4149 -
RE: Custom Battle Board AA50posted in Customizations
@Titus or would you be willing to just share a pdf of the silhouettes you used on your battle board? Looking forward to your thoughts. TIA, Chris
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RE: [Global 1940] House Rule For AAA Gunsposted in House Rules
@jacobg We play with the limitations, ie only as many dice as there are planes and a max limit of 3 dice per AA gun, but we use 12 sided dice. So before the first round of battle begins, those AA shoot with a 1 or 2 being a hit. Before the second round of combat, same process, but now they hit only on a 1. So it might be worth saving them or buying the occasional one.
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RE: Dallas area players wantedposted in Player Locator
@MAG will tonight not work for you? We generally decide the day of or night before we are going to play, so any opportunity to come play or learn the optional rules we use will be on short notice.
Let me know so I will know whether to expect you.
Thanks,
Chris -
RE: Custom Battle Board AA50posted in Customizations
@Titus This is really nice. Would you be willing to share this as an editable file or PDF? We use d12 and I am trying to craft a battle board for that. This could really jumpstart my frustrated efforts thus far.
Looking forward to your thoughts.
Thanks,
Chris -
RE: G40 Self Propelled Anti Aircraft Artillery unitposted in House Rules
Interested in how you are positioning these too. Are you thinking that they could go into the attack so that the attacker may also have AA against defending aircraft in addition to being able to move more further/ faster? Are you thinking of giving them a land combat capability? I’ve been acquiring models for each of the major nations. My challenge is that they were used in such small numbers since they tended to be distributed into battery sized units (4-6 vehicles) and assigned to various battalions or brigades, so how much land combat value to give them. Look forward to your play test results- hope you share as you play each time.
Thanks,
Chris -
RE: Grasshopper’s Dice & Cards (A&A Gaming Accessories)posted in Axis & Allies Global 1940
@Young-Grasshopper I love these cards. Would it be possible to add to them? We’ve incorporated some optional rules and National objectives have been added and changed.
Or could I pay your for your PDFs and then I could craft my own and send them to a printer?Thanks!
Chris -
RE: Hello from Dallas,posted in Player Locator
Hi Cary,
The ideal situation would be to have 7 players. Russia, Britain (West) and France, Britain (East), Anzac, China, USA, Germany, Japan and Italy. If we have 5 then 3 allied and 2 axis. When we play with 3, 2 are allied and one is Axis.But, we are really adamant that all players are laid back and more interested in having fun than winning. We all try to win, but when it gets heated, we take a step back and drop a die to decide. Everyone has to be willing to accept the decision of either the die or an arbitration of the rule. Some will go a person’s way, some will not…
We really cannot have anger, knocking things about, throwing dice or being aggressive. Most of the pieces are hand painted (I’m consistently adding to the mass) and we really want to have fun.We don’t require that everyone show up to each gathering, but those who don’t show, need to understand that their faction(s) will be played by others in their absence.
So I will defer to you as to how many people or which ones you think would fit well in what I describe.
If you are close to FM, perhaps you and those friends might want to come to my house on Saturday or Sunday this coming weekend and I can introduce you to new units and rules.
I am in the process of trying to capture all of the rules in a single document, but that is not complete. Because we are more interested in having fun, we give grace when mistakes are made and things are overlooked.
The new units and rules that may or may not be new to you:- R&D technologies with 19 different technologies to be researched by the various protagonists. Reseach advancement costs IPCs and a die roll to determine degrees of success.
- Oil, Oil derricks, Oil refineries. Oil generates additional IPCs each turn.
- National objectives bonuses. There are multiple objectives per protagonist and achieving these generate additional IPCs each turn.
- Rail movement.
- Siberian Railroad
- Spies
- Mobile artillery
- Heavy artillery
9 Marines - Airborne troops
- Heavy tanks
- Tank destroyers
- Heavy Tank destroyers.
- SS and Guard Infantry
- SS and Guard Mech infantry
- SS and Guard Tanks and Heavy Tanks
- Advanced Fighters
- Jets
- Heavy Battleships
- Heavy Cruisers
- Heavy Carriers
- Entrenchments
- Fortifications, Naval forts and Atlantic wall fortifications.
- Event cards- typically used to affect a single battle, or movement, or unit build.
- Action cards- an affect that lasts the entire turn, might affect all protagonists, but generally tend to be regional.
- Advanced submarines and wolfpacks.
I’m sure I’ve forgotten some and the R&D technologies encompasses some of what I mention above and many others not mentioned.
Give me a call or text at 972, 768 4149 or write my email so that we more easily communicate.
cncbump@verizon.net -
Mass conscription and or rush to volunteerposted in House Rules
Looking for thoughts on some ideas I have for events that would bring a surge of troops to the table so to speak.
I read in one of the optional rules about the US getting an immediate influx of 10 infantry at no charge once war was declared on them or they declared war. I don’t fully recall and am paraphrasing, but the notion was that that sudden influx represented the mobilizing of the National Guard that took place on Dec 8 and after.
If Japan proper was attacked, would there- should there be an immediate influx of volunteers or civilians who’d been training for repelling an invasion? In such a circumstance should Japan get 10 (or more) infantry to defend the home island at no charge?
Should Russia get an infusion of infantry the turn after or maybe 2 after Germany attacks?
Would Germany get such a mass infusion of troops if Germany came under attack- akin to the Volkstrum and the masses of men and boys who picked up arms in the final months?
I have my own ideas but would love to read what others think about my questions.
Cheers,
Chris